<?xml version="1.0" encoding="utf-8"?><rss version="2.0" xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:atom="http://www.w3.org/2005/Atom"><channel><title>sthq.argas &#x2013; /trunk/real_scripts/ae_03/ae_remove1c.txt</title><description>WebSVN RSS feed &#x2013; sthq.argas</description><lastBuildDate>Thu, 02 Jul 2026 17:10:42 +0000</lastBuildDate><generator>WebSVN 2.6.1</generator><language>de</language><link>https://websvn.starfleethq.de/log.php?repname=sthq.argas&amp;path=%2Ftrunk%2Freal_scripts%2Fae_03%2Fae_remove1c.txt&amp;max=40&amp;peg=50</link><atom:link href="https://websvn.starfleethq.de/rss.php?path=%2Ftrunk%2Freal_scripts%2Fae_03%2Fae_remove1c.txt&amp;peg=50&amp;repname=sthq.argas" rel="self" type="application/rss+xml" />
<item><pubDate>Tue, 01 Mar 2011 18:59:35 +0000</pubDate><dc:creator>lars</dc:creator><title>Revision 46 – Verändert  aegamex86.dll Verändert  aeuix86.dll Hinzugefügt maps/ae_04.bsp Hinzugefügt maps/ae_04.map ...</title><description>&lt;div&gt;&lt;strong&gt;lars – 230 Veränderte Dateien&lt;/strong&gt;&lt;br/&gt;Verändert  aegamex86.dll&lt;br /&gt;
Verändert  aeuix86.dll&lt;br /&gt;
Hinzugefügt maps/ae_04.bsp&lt;br /&gt;
Hinzugefügt maps/ae_04.map&lt;br /&gt;
Hinzugefügt maps/ae_04.nav&lt;br /&gt;
Hinzugefügt real_scripts/ae_02a&lt;br /&gt;
Hinzugefügt real_scripts/ae_02a/02aff1.IBI&lt;br /&gt;
Hinzugefügt real_scripts/ae_02a/02aff1.txt&lt;br /&gt;
Hinzugefügt real_scripts/ae_02a/extra.pre&lt;br /&gt;
Hinzugefügt real_scripts/ae_02a/findandkillkirk.IBI&lt;br /&gt;
Hinzugefügt real_scripts/ae_02a/findandkillkirk.txt&lt;br /&gt;
Hinzugefügt real_scripts/ae_02a/girder.IBI&lt;br /&gt;
Hinzugefügt real_scripts/ae_02a/girder.txt&lt;br /&gt;
Hinzugefügt real_scripts/ae_02a/killkirk.IBI&lt;br /&gt;
Hinzugefügt real_scripts/ae_02a/killkirk.txt&lt;br /&gt;
Hinzugefügt real_scripts/ae_02a/klnfindandkillkirk.IBI&lt;br /&gt;
Hinzugefügt real_scripts/ae_02a/klnfindandkillkirk.txt&lt;br /&gt;
Hinzugefügt real_scripts/ae_02a/lasercanonattack.IBI&lt;br /&gt;
Hinzugefügt real_scripts/ae_02a/lasercanonattack.txt&lt;br /&gt;
Hinzugefügt real_scripts/ae_02a/levelspawn.c&lt;br /&gt;
Hinzugefügt real_scripts/ae_02a/levelspawn.IBI&lt;br /&gt;
Hinzugefügt real_scripts/ae_02a/levelspawn.txt&lt;br /&gt;
Hinzugefügt real_scripts/ae_02a/musicchange1.IBI&lt;br /&gt;
Hinzugefügt real_scripts/ae_02a/musicchange1.txt&lt;br /&gt;
Hinzugefügt real_scripts/ae_02a/musicchange2.IBI&lt;br /&gt;
Hinzugefügt real_scripts/ae_02a/musicchange2.txt&lt;br /&gt;
Hinzugefügt real_scripts/ae_02a/musicchange3.IBI&lt;br /&gt;
Hinzugefügt real_scripts/ae_02a/musicchange3.txt&lt;br /&gt;
Hinzugefügt real_scripts/ae_02a/nastycritters.IBI&lt;br /&gt;
Hinzugefügt real_scripts/ae_02a/nastycritters.txt&lt;br /&gt;
Hinzugefügt real_scripts/ae_02b&lt;br /&gt;
Hinzugefügt real_scripts/ae_02b/klingonsfindandkillkirk.IBI&lt;br /&gt;
Hinzugefügt real_scripts/ae_02b/klingonsfindandkillkirk.txt&lt;br /&gt;
Hinzugefügt real_scripts/ae_02b/klingonskillkirk.IBI&lt;br /&gt;
Hinzugefügt real_scripts/ae_02b/klingonskillkirk.txt&lt;br /&gt;
Hinzugefügt real_scripts/ae_02b/levelbegin.IBI&lt;br /&gt;
Hinzugefügt real_scripts/ae_02b/levelbegin.txt&lt;br /&gt;
Hinzugefügt real_scripts/ae_02b/levelspawn_b.IBI&lt;br /&gt;
Hinzugefügt real_scripts/ae_02b/levelspawn_b.txt&lt;br /&gt;
Hinzugefügt real_scripts/ae_02b/musicchange1.IBI&lt;br /&gt;
Hinzugefügt real_scripts/ae_02b/musicchange1.txt&lt;br /&gt;
Hinzugefügt real_scripts/ae_02b/musicchange2.IBI&lt;br /&gt;
Hinzugefügt real_scripts/ae_02b/musicchange2.txt&lt;br /&gt;
Hinzugefügt real_scripts/ae_02b/weaponcase.IBI&lt;br /&gt;
Hinzugefügt real_scripts/ae_02b/weaponcase.txt&lt;br /&gt;
Hinzugefügt real_scripts/ae_02b/weaponcase_close.IBI&lt;br /&gt;
Hinzugefügt real_scripts/ae_02b/weaponcase_close.txt&lt;br /&gt;
Hinzugefügt real_scripts/ae_03&lt;br /&gt;
Hinzugefügt real_scripts/ae_03/a1_findandkillkirk.IBI&lt;br /&gt;
Hinzugefügt real_scripts/ae_03/a1_findandkillkirk.txt&lt;br /&gt;
Hinzugefügt real_scripts/ae_03/a1_idlespawn1.IBI&lt;br /&gt;
Hinzugefügt real_scripts/ae_03/a1_idlespawn1.txt&lt;br /&gt;
Hinzugefügt real_scripts/ae_03/a1_idlespawn2.IBI&lt;br /&gt;
Hinzugefügt real_scripts/ae_03/a1_idlespawn2.txt&lt;br /&gt;
Hinzugefügt real_scripts/ae_03/a1_idlespawn3.IBI&lt;br /&gt;
Hinzugefügt real_scripts/ae_03/a1_idlespawn3.txt&lt;br /&gt;
Hinzugefügt real_scripts/ae_03/a1_killkirk.IBI&lt;br /&gt;
Hinzugefügt real_scripts/ae_03/a1_killkirk.txt&lt;br /&gt;
Hinzugefügt real_scripts/ae_03/a1_patrol2nav1.IBI&lt;br /&gt;
Hinzugefügt real_scripts/ae_03/a1_patrol2nav1.txt&lt;br /&gt;
Hinzugefügt real_scripts/ae_03/a1_patrol2nav2.IBI&lt;br /&gt;
Hinzugefügt real_scripts/ae_03/a1_patrol2nav2.txt&lt;br /&gt;
Hinzugefügt real_scripts/ae_03/a1_patrol2nav3.IBI&lt;br /&gt;
Hinzugefügt real_scripts/ae_03/a1_patrol2nav3.txt&lt;br /&gt;
Hinzugefügt real_scripts/ae_03/ae_remove1a.IBI&lt;br /&gt;
Hinzugefügt real_scripts/ae_03/ae_remove1a.txt&lt;br /&gt;
Hinzugefügt real_scripts/ae_03/ae_remove1b.IBI&lt;br /&gt;
Hinzugefügt real_scripts/ae_03/ae_remove1b.txt&lt;br /&gt;
Hinzugefügt real_scripts/ae_03/ae_remove1c.IBI&lt;br /&gt;
Hinzugefügt real_scripts/ae_03/ae_remove1c.txt&lt;br /&gt;
Hinzugefügt real_scripts/ae_03/ae_remove2a.IBI&lt;br /&gt;
Hinzugefügt real_scripts/ae_03/ae_remove2a.txt&lt;br /&gt;
Hinzugefügt real_scripts/ae_03/ae_remove2b.IBI&lt;br /&gt;
Hinzugefügt real_scripts/ae_03/ae_remove2b.txt&lt;br /&gt;
Hinzugefügt real_scripts/ae_03/ae_remove2c.IBI&lt;br /&gt;
Hinzugefügt real_scripts/ae_03/ae_remove2c.txt&lt;br /&gt;
Hinzugefügt real_scripts/ae_03/as_cower1.IBI&lt;br /&gt;
Hinzugefügt real_scripts/ae_03/as_cower1.txt&lt;br /&gt;
Hinzugefügt real_scripts/ae_03/as_cower2.IBI&lt;br /&gt;
Hinzugefügt real_scripts/ae_03/as_cower2.txt&lt;br /&gt;
Hinzugefügt real_scripts/ae_03/as_idlespawn1.IBI&lt;br /&gt;
Hinzugefügt real_scripts/ae_03/as_idlespawn1.txt&lt;br /&gt;
Hinzugefügt real_scripts/ae_03/as_idlespawn2.IBI&lt;br /&gt;
Hinzugefügt real_scripts/ae_03/as_idlespawn2.txt&lt;br /&gt;
Hinzugefügt real_scripts/ae_03/as_idlespawn3.IBI&lt;br /&gt;
Hinzugefügt real_scripts/ae_03/as_idlespawn3.txt&lt;br /&gt;
Hinzugefügt real_scripts/ae_03/as_runaway.IBI&lt;br /&gt;
Hinzugefügt real_scripts/ae_03/as_runaway.txt&lt;br /&gt;
Hinzugefügt real_scripts/ae_03/B1-arganspawn.IBI&lt;br /&gt;
Hinzugefügt real_scripts/ae_03/B1-arganspawn.txt&lt;br /&gt;
Hinzugefügt real_scripts/ae_03/B1-argbattlereset1.IBI&lt;br /&gt;
Hinzugefügt real_scripts/ae_03/B1-argbattlereset1.txt&lt;br /&gt;
Hinzugefügt real_scripts/ae_03/B1-argdthchk.IBI&lt;br /&gt;
Hinzugefügt real_scripts/ae_03/B1-argdthchk.txt&lt;br /&gt;
Hinzugefügt real_scripts/ae_03/B1-klingonspawn.IBI&lt;br /&gt;
Hinzugefügt real_scripts/ae_03/B1-klingonspawn.txt&lt;br /&gt;
Hinzugefügt real_scripts/ae_03/B1-klnbattlereset1.IBI&lt;br /&gt;
Hinzugefügt real_scripts/ae_03/B1-klnbattlereset1.txt&lt;br /&gt;
Hinzugefügt real_scripts/ae_03/B1-klndthchk.IBI&lt;br /&gt;
Hinzugefügt real_scripts/ae_03/B1-klndthchk.txt&lt;br /&gt;
Hinzugefügt real_scripts/ae_03/B1-resetargs.IBI&lt;br /&gt;
Hinzugefügt real_scripts/ae_03/B1-resetargs.txt&lt;br /&gt;
Hinzugefügt real_scripts/ae_03/breakin.IBI&lt;br /&gt;
Hinzugefügt real_scripts/ae_03/breakin.txt&lt;br /&gt;
Hinzugefügt real_scripts/ae_03/ccarg.IBI&lt;br /&gt;
Hinzugefügt real_scripts/ae_03/ccarg.txt&lt;br /&gt;
Hinzugefügt real_scripts/ae_03/cckln1.IBI&lt;br /&gt;
Hinzugefügt real_scripts/ae_03/cckln1.txt&lt;br /&gt;
Hinzugefügt real_scripts/ae_03/cckln2.IBI&lt;br /&gt;
Hinzugefügt real_scripts/ae_03/cckln2.txt&lt;br /&gt;
Hinzugefügt real_scripts/ae_03/d1_battledroid.IBI&lt;br /&gt;
Hinzugefügt real_scripts/ae_03/d1_battledroid.txt&lt;br /&gt;
Hinzugefügt real_scripts/ae_03/hubsecurity.IBI&lt;br /&gt;
Hinzugefügt real_scripts/ae_03/hubsecurity.txt&lt;br /&gt;
Hinzugefügt real_scripts/ae_03/k1_findandkillkirk.IBI&lt;br /&gt;
Hinzugefügt real_scripts/ae_03/k1_findandkillkirk.txt&lt;br /&gt;
Hinzugefügt real_scripts/ae_03/k1_idlespawn1.IBI&lt;br /&gt;
Hinzugefügt real_scripts/ae_03/k1_idlespawn1.txt&lt;br /&gt;
Hinzugefügt real_scripts/ae_03/k1_idlespawn2.IBI&lt;br /&gt;
Hinzugefügt real_scripts/ae_03/k1_idlespawn2.txt&lt;br /&gt;
Hinzugefügt real_scripts/ae_03/k1_idlespawn3.IBI&lt;br /&gt;
Hinzugefügt real_scripts/ae_03/k1_idlespawn3.txt&lt;br /&gt;
Hinzugefügt real_scripts/ae_03/k1_killkirk.IBI&lt;br /&gt;
Hinzugefügt real_scripts/ae_03/k1_killkirk.txt&lt;br /&gt;
Hinzugefügt real_scripts/ae_03/k1_patrol2nav1.IBI&lt;br /&gt;
Hinzugefügt real_scripts/ae_03/k1_patrol2nav1.txt&lt;br /&gt;
Hinzugefügt real_scripts/ae_03/k1_patrol2nav2.IBI&lt;br /&gt;
Hinzugefügt real_scripts/ae_03/k1_patrol2nav2.txt&lt;br /&gt;
Hinzugefügt real_scripts/ae_03/k1_patrol2nav3.IBI&lt;br /&gt;
Hinzugefügt real_scripts/ae_03/k1_patrol2nav3.txt&lt;br /&gt;
Hinzugefügt real_scripts/ae_03/k1_runaway.IBI&lt;br /&gt;
Hinzugefügt real_scripts/ae_03/k1_runaway.txt&lt;br /&gt;
Hinzugefügt real_scripts/ae_03/k_squad02.IBI&lt;br /&gt;
Hinzugefügt real_scripts/ae_03/k_squad02.txt&lt;br /&gt;
Hinzugefügt real_scripts/ae_03/klnwpnone.IBI&lt;br /&gt;
Hinzugefügt real_scripts/ae_03/klnwpnone.txt&lt;br /&gt;
Hinzugefügt real_scripts/ae_03/koed1.IBI&lt;br /&gt;
Hinzugefügt real_scripts/ae_03/koed1.txt&lt;br /&gt;
Hinzugefügt real_scripts/ae_03/lab3dthchk.IBI&lt;br /&gt;
Hinzugefügt real_scripts/ae_03/lab3dthchk.txt&lt;br /&gt;
Hinzugefügt real_scripts/ae_03/nowin.IBI&lt;br /&gt;
Hinzugefügt real_scripts/ae_03/nowin.txt&lt;br /&gt;
Hinzugefügt real_scripts/ae_03/searchlab3.IBI&lt;br /&gt;
Hinzugefügt real_scripts/ae_03/searchlab3.txt&lt;br /&gt;
Hinzugefügt real_scripts/ae_03/searchlab3b.IBI&lt;br /&gt;
Hinzugefügt real_scripts/ae_03/searchlab3b.txt&lt;br /&gt;
Hinzugefügt real_scripts/ae_03/standoff.IBI&lt;br /&gt;
Hinzugefügt real_scripts/ae_03/standoff.txt&lt;br /&gt;
Hinzugefügt real_scripts/ae_04&lt;br /&gt;
Hinzugefügt real_scripts/ae_04/ceasefire.IBI&lt;br /&gt;
Hinzugefügt real_scripts/ae_04/ceasefire.txt&lt;br /&gt;
Hinzugefügt real_scripts/ae_04/end_cin.IBI&lt;br /&gt;
Hinzugefügt real_scripts/ae_04/end_cin.txt&lt;br /&gt;
Hinzugefügt real_scripts/ae_04/flush.IBI&lt;br /&gt;
Hinzugefügt real_scripts/ae_04/flush.txt&lt;br /&gt;
Hinzugefügt real_scripts/ae_04/gabbyklingon.IBI&lt;br /&gt;
Hinzugefügt real_scripts/ae_04/gabbyklingon.txt&lt;br /&gt;
Hinzugefügt real_scripts/ae_04/gotopanel1.IBI&lt;br /&gt;
Hinzugefügt real_scripts/ae_04/gotopanel1.txt&lt;br /&gt;
Hinzugefügt real_scripts/ae_04/gotopanel2.IBI&lt;br /&gt;
Hinzugefügt real_scripts/ae_04/gotopanel2.txt&lt;br /&gt;
Hinzugefügt real_scripts/ae_04/klingonalert.IBI&lt;br /&gt;
Hinzugefügt real_scripts/ae_04/klingonalert.txt&lt;br /&gt;
Hinzugefügt real_scripts/ae_04/klingonswarm1.IBI&lt;br /&gt;
Hinzugefügt real_scripts/ae_04/klingonswarm1.txt&lt;br /&gt;
Hinzugefügt real_scripts/ae_04/QueBob.IBI&lt;br /&gt;
Hinzugefügt real_scripts/ae_04/QueBob.txt&lt;br /&gt;
Hinzugefügt real_scripts/ae_04/start.IBI&lt;br /&gt;
Hinzugefügt real_scripts/ae_04/start.txt&lt;br /&gt;
Hinzugefügt real_scripts/ae_04/talkingcrew.IBI&lt;br /&gt;
Hinzugefügt real_scripts/ae_04/talkingcrew.txt&lt;br /&gt;
Hinzugefügt real_scripts/ae_04/zapback.IBI&lt;br /&gt;
Hinzugefügt real_scripts/ae_04/zapback.txt&lt;br /&gt;
Hinzugefügt real_scripts/ae_04/zapnot.IBI&lt;br /&gt;
Hinzugefügt real_scripts/ae_04/zapnot.txt&lt;br /&gt;
Hinzugefügt real_scripts/aedeck7/securitya.IBI&lt;br /&gt;
Hinzugefügt real_scripts/aedeck7/securityd.IBI&lt;br /&gt;
Hinzugefügt real_scripts/ent2/deadcrewman1a.IBI&lt;br /&gt;
Hinzugefügt real_scripts/interact/spotremote.IBI&lt;br /&gt;
Hinzugefügt real_scripts/m1&lt;br /&gt;
Hinzugefügt real_scripts/m1/as_idlespawn1.IBI&lt;br /&gt;
Hinzugefügt real_scripts/m1/as_idlespawn1.txt&lt;br /&gt;
Hinzugefügt real_scripts/m1/as_idlespawn2.IBI&lt;br /&gt;
Hinzugefügt real_scripts/m1/as_idlespawn2.txt&lt;br /&gt;
Hinzugefügt real_scripts/m1/as_idlespawn3.IBI&lt;br /&gt;
Hinzugefügt real_scripts/m1/as_idlespawn3.txt&lt;br /&gt;
Hinzugefügt real_scripts/m1/c1_cakk.IBI&lt;br /&gt;
Hinzugefügt real_scripts/m1/c1_cakk.txt&lt;br /&gt;
Hinzugefügt real_scripts/m1/c1_crewspawn1.IBI&lt;br /&gt;
Hinzugefügt real_scripts/m1/c1_crewspawn1.txt&lt;br /&gt;
Hinzugefügt real_scripts/m1/c1_followkirk.IBI&lt;br /&gt;
Hinzugefügt real_scripts/m1/c1_followkirk.txt&lt;br /&gt;
Hinzugefügt real_scripts/m1/c1_standguard.IBI&lt;br /&gt;
Hinzugefügt real_scripts/m1/c1_standguard.txt&lt;br /&gt;
Hinzugefügt real_scripts/m1/k1_findandkillkirk.IBI&lt;br /&gt;
Hinzugefügt real_scripts/m1/k1_findandkillkirk.txt&lt;br /&gt;
Hinzugefügt real_scripts/m1/k1_idlespawn1.IBI&lt;br /&gt;
Hinzugefügt real_scripts/m1/k1_idlespawn1.txt&lt;br /&gt;
Hinzugefügt real_scripts/m1/k1_idlespawn2.IBI&lt;br /&gt;
Hinzugefügt real_scripts/m1/k1_idlespawn2.txt&lt;br /&gt;
Hinzugefügt real_scripts/m1/k1_idlespawn3.IBI&lt;br /&gt;
Hinzugefügt real_scripts/m1/k1_idlespawn3.txt&lt;br /&gt;
Hinzugefügt real_scripts/m1/k1_killkirk.IBI&lt;br /&gt;
Hinzugefügt real_scripts/m1/k1_killkirk.txt&lt;br /&gt;
Hinzugefügt real_scripts/m1/k1_patrol2nav1.IBI&lt;br /&gt;
Hinzugefügt real_scripts/m1/k1_patrol2nav1.txt&lt;br /&gt;
Hinzugefügt real_scripts/m1/k1_patrol2nav2.IBI&lt;br /&gt;
Hinzugefügt real_scripts/m1/k1_patrol2nav2.txt&lt;br /&gt;
Hinzugefügt real_scripts/m1/k1_patrol2nav3.IBI&lt;br /&gt;
Hinzugefügt real_scripts/m1/k1_patrol2nav3.txt&lt;br /&gt;
Hinzugefügt real_scripts/m1/klnwpnone.IBI&lt;br /&gt;
Hinzugefügt real_scripts/m1/klnwpnone.txt&lt;br /&gt;
Hinzugefügt real_scripts/m1/zstasis.IBI&lt;br /&gt;
Hinzugefügt real_scripts/m1/zstasis.txt&lt;br /&gt;
Hinzugefügt real_scripts/skinner/talky1.IBI&lt;br /&gt;
Hinzugefügt real_scripts/skinner/talky2.IBI&lt;br /&gt;
Hinzugefügt real_scripts/skinner/talky3.IBI&lt;br /&gt;
Hinzugefügt real_scripts/skinner/talky4.IBI&lt;br /&gt;
Hinzugefügt real_scripts/skinner/talky5.IBI&lt;br /&gt;
Hinzugefügt real_scripts/test&lt;br /&gt;
Hinzugefügt real_scripts/test/dropweapon.IBI&lt;br /&gt;
Hinzugefügt real_scripts/test/dropweapon.txt&lt;br /&gt;
Hinzugefügt real_scripts/test/flush.IBI&lt;br /&gt;
Hinzugefügt real_scripts/test/flush.txt&lt;br /&gt;
Hinzugefügt real_scripts/test/parmchk.IBI&lt;br /&gt;
Hinzugefügt real_scripts/test/parmchk.txt&lt;br /&gt;
Hinzugefügt real_scripts/test/setparmtrig.IBI&lt;br /&gt;
Hinzugefügt real_scripts/test/setparmtrig.txt&lt;br /&gt;
Hinzugefügt real_scripts/test/zstasis.IBI&lt;br /&gt;
Hinzugefügt real_scripts/test/zstasis.txt&lt;/div&gt;~ /trunk/aegamex86.dll&lt;br /&gt;~ /trunk/aeuix86.dll&lt;br /&gt;+ /trunk/maps/ae_04.bsp&lt;br /&gt;+ /trunk/maps/ae_04.map&lt;br /&gt;+ /trunk/maps/ae_04.nav&lt;br /&gt;+ /trunk/real_scripts/aedeck7/securitya.IBI&lt;br /&gt;+ /trunk/real_scripts/aedeck7/securityd.IBI&lt;br /&gt;+ /trunk/real_scripts/ae_02a&lt;br /&gt;+ /trunk/real_scripts/ae_02a/02aff1.IBI&lt;br /&gt;+ /trunk/real_scripts/ae_02a/02aff1.txt&lt;br /&gt;+ /trunk/real_scripts/ae_02a/extra.pre&lt;br /&gt;+ /trunk/real_scripts/ae_02a/findandkillkirk.IBI&lt;br /&gt;+ /trunk/real_scripts/ae_02a/findandkillkirk.txt&lt;br /&gt;+ /trunk/real_scripts/ae_02a/girder.IBI&lt;br /&gt;+ /trunk/real_scripts/ae_02a/girder.txt&lt;br /&gt;+ /trunk/real_scripts/ae_02a/killkirk.IBI&lt;br /&gt;+ /trunk/real_scripts/ae_02a/killkirk.txt&lt;br /&gt;+ /trunk/real_scripts/ae_02a/klnfindandkillkirk.IBI&lt;br /&gt;+ /trunk/real_scripts/ae_02a/klnfindandkillkirk.txt&lt;br /&gt;+ /trunk/real_scripts/ae_02a/lasercanonattack.IBI&lt;br /&gt;+ /trunk/real_scripts/ae_02a/lasercanonattack.txt&lt;br /&gt;+ /trunk/real_scripts/ae_02a/levelspawn.c&lt;br /&gt;+ /trunk/real_scripts/ae_02a/levelspawn.IBI&lt;br /&gt;+ /trunk/real_scripts/ae_02a/levelspawn.txt&lt;br /&gt;+ /trunk/real_scripts/ae_02a/musicchange1.IBI&lt;br /&gt;+ /trunk/real_scripts/ae_02a/musicchange1.txt&lt;br /&gt;+ /trunk/real_scripts/ae_02a/musicchange2.IBI&lt;br /&gt;+ /trunk/real_scripts/ae_02a/musicchange2.txt&lt;br /&gt;+ /trunk/real_scripts/ae_02a/musicchange3.IBI&lt;br /&gt;+ /trunk/real_scripts/ae_02a/musicchange3.txt&lt;br /&gt;+ /trunk/real_scripts/ae_02a/nastycritters.IBI&lt;br /&gt;+ /trunk/real_scripts/ae_02a/nastycritters.txt&lt;br /&gt;+ /trunk/real_scripts/ae_02b&lt;br /&gt;+ /trunk/real_scripts/ae_02b/klingonsfindandkillkirk.IBI&lt;br /&gt;+ /trunk/real_scripts/ae_02b/klingonsfindandkillkirk.txt&lt;br /&gt;+ /trunk/real_scripts/ae_02b/klingonskillkirk.IBI&lt;br /&gt;+ /trunk/real_scripts/ae_02b/klingonskillkirk.txt&lt;br /&gt;+ /trunk/real_scripts/ae_02b/levelbegin.IBI&lt;br /&gt;+ /trunk/real_scripts/ae_02b/levelbegin.txt&lt;br /&gt;+ /trunk/real_scripts/ae_02b/levelspawn_b.IBI&lt;br /&gt;+ /trunk/real_scripts/ae_02b/levelspawn_b.txt&lt;br /&gt;+ /trunk/real_scripts/ae_02b/musicchange1.IBI&lt;br /&gt;+ /trunk/real_scripts/ae_02b/musicchange1.txt&lt;br /&gt;+ /trunk/real_scripts/ae_02b/musicchange2.IBI&lt;br /&gt;+ /trunk/real_scripts/ae_02b/musicchange2.txt&lt;br /&gt;+ /trunk/real_scripts/ae_02b/weaponcase.IBI&lt;br /&gt;+ /trunk/real_scripts/ae_02b/weaponcase.txt&lt;br /&gt;+ /trunk/real_scripts/ae_02b/weaponcase_close.IBI&lt;br /&gt;+ /trunk/real_scripts/ae_02b/weaponcase_close.txt&lt;br /&gt;+ /trunk/real_scripts/ae_03&lt;br /&gt;+ /trunk/real_scripts/ae_03/a1_findandkillkirk.IBI&lt;br /&gt;+ /trunk/real_scripts/ae_03/a1_findandkillkirk.txt&lt;br /&gt;+ /trunk/real_scripts/ae_03/a1_idlespawn1.IBI&lt;br /&gt;+ /trunk/real_scripts/ae_03/a1_idlespawn1.txt&lt;br /&gt;+ /trunk/real_scripts/ae_03/a1_idlespawn2.IBI&lt;br /&gt;+ /trunk/real_scripts/ae_03/a1_idlespawn2.txt&lt;br /&gt;+ /trunk/real_scripts/ae_03/a1_idlespawn3.IBI&lt;br /&gt;+ /trunk/real_scripts/ae_03/a1_idlespawn3.txt&lt;br /&gt;+ /trunk/real_scripts/ae_03/a1_killkirk.IBI&lt;br /&gt;+ /trunk/real_scripts/ae_03/a1_killkirk.txt&lt;br /&gt;+ /trunk/real_scripts/ae_03/a1_patrol2nav1.IBI&lt;br /&gt;+ /trunk/real_scripts/ae_03/a1_patrol2nav1.txt&lt;br /&gt;+ /trunk/real_scripts/ae_03/a1_patrol2nav2.IBI&lt;br /&gt;+ /trunk/real_scripts/ae_03/a1_patrol2nav2.txt&lt;br /&gt;+ /trunk/real_scripts/ae_03/a1_patrol2nav3.IBI&lt;br /&gt;+ /trunk/real_scripts/ae_03/a1_patrol2nav3.txt&lt;br /&gt;+ /trunk/real_scripts/ae_03/ae_remove1a.IBI&lt;br /&gt;+ /trunk/real_scripts/ae_03/ae_remove1a.txt&lt;br /&gt;+ /trunk/real_scripts/ae_03/ae_remove1b.IBI&lt;br /&gt;+ /trunk/real_scripts/ae_03/ae_remove1b.txt&lt;br /&gt;+ /trunk/real_scripts/ae_03/ae_remove1c.IBI&lt;br /&gt;+ /trunk/real_scripts/ae_03/ae_remove1c.txt&lt;br /&gt;+ /trunk/real_scripts/ae_03/ae_remove2a.IBI&lt;br /&gt;+ /trunk/real_scripts/ae_03/ae_remove2a.txt&lt;br /&gt;+ /trunk/real_scripts/ae_03/ae_remove2b.IBI&lt;br /&gt;+ /trunk/real_scripts/ae_03/ae_remove2b.txt&lt;br /&gt;+ /trunk/real_scripts/ae_03/ae_remove2c.IBI&lt;br /&gt;+ /trunk/real_scripts/ae_03/ae_remove2c.txt&lt;br /&gt;+ /trunk/real_scripts/ae_03/as_cower1.IBI&lt;br /&gt;+ /trunk/real_scripts/ae_03/as_cower1.txt&lt;br /&gt;+ /trunk/real_scripts/ae_03/as_cower2.IBI&lt;br /&gt;+ /trunk/real_scripts/ae_03/as_cower2.txt&lt;br /&gt;+ /trunk/real_scripts/ae_03/as_idlespawn1.IBI&lt;br /&gt;+ /trunk/real_scripts/ae_03/as_idlespawn1.txt&lt;br /&gt;+ /trunk/real_scripts/ae_03/as_idlespawn2.IBI&lt;br /&gt;+ /trunk/real_scripts/ae_03/as_idlespawn2.txt&lt;br /&gt;+ /trunk/real_scripts/ae_03/as_idlespawn3.IBI&lt;br /&gt;+ /trunk/real_scripts/ae_03/as_idlespawn3.txt&lt;br /&gt;+ /trunk/real_scripts/ae_03/as_runaway.IBI&lt;br /&gt;+ /trunk/real_scripts/ae_03/as_runaway.txt&lt;br /&gt;+ /trunk/real_scripts/ae_03/B1-arganspawn.IBI&lt;br /&gt;+ /trunk/real_scripts/ae_03/B1-arganspawn.txt&lt;br /&gt;+ /trunk/real_scripts/ae_03/B1-argbattlereset1.IBI&lt;br /&gt;+ /trunk/real_scripts/ae_03/B1-argbattlereset1.txt&lt;br /&gt;+ /trunk/real_scripts/ae_03/B1-argdthchk.IBI&lt;br /&gt;+ /trunk/real_scripts/ae_03/B1-argdthchk.txt&lt;br /&gt;+ /trunk/real_scripts/ae_03/B1-klingonspawn.IBI&lt;br /&gt;+ /trunk/real_scripts/ae_03/B1-klingonspawn.txt&lt;br /&gt;+ /trunk/real_scripts/ae_03/B1-klnbattlereset1.IBI&lt;br /&gt;+ /trunk/real_scripts/ae_03/B1-klnbattlereset1.txt&lt;br /&gt;+ /trunk/real_scripts/ae_03/B1-klndthchk.IBI&lt;br /&gt;+ /trunk/real_scripts/ae_03/B1-klndthchk.txt&lt;br /&gt;+ /trunk/real_scripts/ae_03/B1-resetargs.IBI&lt;br /&gt;+ /trunk/real_scripts/ae_03/B1-resetargs.txt&lt;br /&gt;+ /trunk/real_scripts/ae_03/breakin.IBI&lt;br /&gt;+ /trunk/real_scripts/ae_03/breakin.txt&lt;br /&gt;+ /trunk/real_scripts/ae_03/ccarg.IBI&lt;br /&gt;+ /trunk/real_scripts/ae_03/ccarg.txt&lt;br /&gt;+ /trunk/real_scripts/ae_03/cckln1.IBI&lt;br /&gt;+ /trunk/real_scripts/ae_03/cckln1.txt&lt;br /&gt;+ /trunk/real_scripts/ae_03/cckln2.IBI&lt;br /&gt;+ /trunk/real_scripts/ae_03/cckln2.txt&lt;br /&gt;+ /trunk/real_scripts/ae_03/d1_battledroid.IBI&lt;br /&gt;+ /trunk/real_scripts/ae_03/d1_battledroid.txt&lt;br /&gt;+ /trunk/real_scripts/ae_03/hubsecurity.IBI&lt;br /&gt;+ /trunk/real_scripts/ae_03/hubsecurity.txt&lt;br /&gt;+ /trunk/real_scripts/ae_03/k1_findandkillkirk.IBI&lt;br /&gt;+ /trunk/real_scripts/ae_03/k1_findandkillkirk.txt&lt;br /&gt;+ /trunk/real_scripts/ae_03/k1_idlespawn1.IBI&lt;br /&gt;+ /trunk/real_scripts/ae_03/k1_idlespawn1.txt&lt;br /&gt;+ /trunk/real_scripts/ae_03/k1_idlespawn2.IBI&lt;br /&gt;+ /trunk/real_scripts/ae_03/k1_idlespawn2.txt&lt;br /&gt;+ /trunk/real_scripts/ae_03/k1_idlespawn3.IBI&lt;br /&gt;+ /trunk/real_scripts/ae_03/k1_idlespawn3.txt&lt;br /&gt;+ /trunk/real_scripts/ae_03/k1_killkirk.IBI&lt;br /&gt;+ /trunk/real_scripts/ae_03/k1_killkirk.txt&lt;br /&gt;+ /trunk/real_scripts/ae_03/k1_patrol2nav1.IBI&lt;br /&gt;+ /trunk/real_scripts/ae_03/k1_patrol2nav1.txt&lt;br /&gt;+ /trunk/real_scripts/ae_03/k1_patrol2nav2.IBI&lt;br /&gt;+ /trunk/real_scripts/ae_03/k1_patrol2nav2.txt&lt;br /&gt;+ /trunk/real_scripts/ae_03/k1_patrol2nav3.IBI&lt;br /&gt;+ /trunk/real_scripts/ae_03/k1_patrol2nav3.txt&lt;br /&gt;+ /trunk/real_scripts/ae_03/k1_runaway.IBI&lt;br /&gt;+ /trunk/real_scripts/ae_03/k1_runaway.txt&lt;br /&gt;+ /trunk/real_scripts/ae_03/klnwpnone.IBI&lt;br /&gt;+ /trunk/real_scripts/ae_03/klnwpnone.txt&lt;br /&gt;+ /trunk/real_scripts/ae_03/koed1.IBI&lt;br /&gt;+ /trunk/real_scripts/ae_03/koed1.txt&lt;br /&gt;+ /trunk/real_scripts/ae_03/k_squad02.IBI&lt;br /&gt;+ /trunk/real_scripts/ae_03/k_squad02.txt&lt;br /&gt;+ /trunk/real_scripts/ae_03/lab3dthchk.IBI&lt;br /&gt;+ /trunk/real_scripts/ae_03/lab3dthchk.txt&lt;br /&gt;+ /trunk/real_scripts/ae_03/nowin.IBI&lt;br /&gt;+ /trunk/real_scripts/ae_03/nowin.txt&lt;br /&gt;+ /trunk/real_scripts/ae_03/searchlab3.IBI&lt;br /&gt;+ /trunk/real_scripts/ae_03/searchlab3.txt&lt;br /&gt;+ /trunk/real_scripts/ae_03/searchlab3b.IBI&lt;br /&gt;+ /trunk/real_scripts/ae_03/searchlab3b.txt&lt;br /&gt;+ /trunk/real_scripts/ae_03/standoff.IBI&lt;br /&gt;+ /trunk/real_scripts/ae_03/standoff.txt&lt;br /&gt;+ /trunk/real_scripts/ae_04&lt;br /&gt;+ /trunk/real_scripts/ae_04/ceasefire.IBI&lt;br /&gt;+ /trunk/real_scripts/ae_04/ceasefire.txt&lt;br /&gt;+ /trunk/real_scripts/ae_04/end_cin.IBI&lt;br /&gt;+ /trunk/real_scripts/ae_04/end_cin.txt&lt;br /&gt;+ /trunk/real_scripts/ae_04/flush.IBI&lt;br /&gt;+ /trunk/real_scripts/ae_04/flush.txt&lt;br /&gt;+ /trunk/real_scripts/ae_04/gabbyklingon.IBI&lt;br /&gt;+ /trunk/real_scripts/ae_04/gabbyklingon.txt&lt;br /&gt;+ /trunk/real_scripts/ae_04/gotopanel1.IBI&lt;br /&gt;+ /trunk/real_scripts/ae_04/gotopanel1.txt&lt;br /&gt;+ /trunk/real_scripts/ae_04/gotopanel2.IBI&lt;br /&gt;+ /trunk/real_scripts/ae_04/gotopanel2.txt&lt;br /&gt;+ /trunk/real_scripts/ae_04/klingonalert.IBI&lt;br /&gt;+ /trunk/real_scripts/ae_04/klingonalert.txt&lt;br /&gt;+ /trunk/real_scripts/ae_04/klingonswarm1.IBI&lt;br /&gt;+ /trunk/real_scripts/ae_04/klingonswarm1.txt&lt;br /&gt;+ /trunk/real_scripts/ae_04/QueBob.IBI&lt;br /&gt;+ /trunk/real_scripts/ae_04/QueBob.txt&lt;br /&gt;+ /trunk/real_scripts/ae_04/start.IBI&lt;br /&gt;+ /trunk/real_scripts/ae_04/start.txt&lt;br /&gt;+ /trunk/real_scripts/ae_04/talkingcrew.IBI&lt;br /&gt;+ /trunk/real_scripts/ae_04/talkingcrew.txt&lt;br /&gt;+ /trunk/real_scripts/ae_04/zapback.IBI&lt;br /&gt;+ /trunk/real_scripts/ae_04/zapback.txt&lt;br /&gt;+ /trunk/real_scripts/ae_04/zapnot.IBI&lt;br /&gt;+ /trunk/real_scripts/ae_04/zapnot.txt&lt;br /&gt;+ /trunk/real_scripts/ent2/deadcrewman1a.IBI&lt;br /&gt;+ /trunk/real_scripts/interact/spotremote.IBI&lt;br /&gt;+ /trunk/real_scripts/m1&lt;br /&gt;+ /trunk/real_scripts/m1/as_idlespawn1.IBI&lt;br /&gt;+ /trunk/real_scripts/m1/as_idlespawn1.txt&lt;br /&gt;+ /trunk/real_scripts/m1/as_idlespawn2.IBI&lt;br /&gt;+ /trunk/real_scripts/m1/as_idlespawn2.txt&lt;br /&gt;+ /trunk/real_scripts/m1/as_idlespawn3.IBI&lt;br /&gt;+ /trunk/real_scripts/m1/as_idlespawn3.txt&lt;br /&gt;+ /trunk/real_scripts/m1/c1_cakk.IBI&lt;br /&gt;+ /trunk/real_scripts/m1/c1_cakk.txt&lt;br /&gt;+ /trunk/real_scripts/m1/c1_crewspawn1.IBI&lt;br /&gt;+ /trunk/real_scripts/m1/c1_crewspawn1.txt&lt;br /&gt;+ /trunk/real_scripts/m1/c1_followkirk.IBI&lt;br /&gt;+ /trunk/real_scripts/m1/c1_followkirk.txt&lt;br /&gt;+ /trunk/real_scripts/m1/c1_standguard.IBI&lt;br /&gt;+ /trunk/real_scripts/m1/c1_standguard.txt&lt;br /&gt;+ /trunk/real_scripts/m1/k1_findandkillkirk.IBI&lt;br /&gt;+ /trunk/real_scripts/m1/k1_findandkillkirk.txt&lt;br /&gt;+ /trunk/real_scripts/m1/k1_idlespawn1.IBI&lt;br /&gt;+ /trunk/real_scripts/m1/k1_idlespawn1.txt&lt;br /&gt;+ /trunk/real_scripts/m1/k1_idlespawn2.IBI&lt;br /&gt;+ /trunk/real_scripts/m1/k1_idlespawn2.txt&lt;br /&gt;+ /trunk/real_scripts/m1/k1_idlespawn3.IBI&lt;br /&gt;+ /trunk/real_scripts/m1/k1_idlespawn3.txt&lt;br /&gt;+ /trunk/real_scripts/m1/k1_killkirk.IBI&lt;br /&gt;+ /trunk/real_scripts/m1/k1_killkirk.txt&lt;br /&gt;+ /trunk/real_scripts/m1/k1_patrol2nav1.IBI&lt;br /&gt;+ /trunk/real_scripts/m1/k1_patrol2nav1.txt&lt;br /&gt;+ /trunk/real_scripts/m1/k1_patrol2nav2.IBI&lt;br /&gt;+ /trunk/real_scripts/m1/k1_patrol2nav2.txt&lt;br /&gt;+ /trunk/real_scripts/m1/k1_patrol2nav3.IBI&lt;br /&gt;+ /trunk/real_scripts/m1/k1_patrol2nav3.txt&lt;br /&gt;+ /trunk/real_scripts/m1/klnwpnone.IBI&lt;br /&gt;+ /trunk/real_scripts/m1/klnwpnone.txt&lt;br /&gt;+ /trunk/real_scripts/m1/zstasis.IBI&lt;br /&gt;+ /trunk/real_scripts/m1/zstasis.txt&lt;br /&gt;+ /trunk/real_scripts/skinner/talky1.IBI&lt;br /&gt;+ /trunk/real_scripts/skinner/talky2.IBI&lt;br /&gt;+ /trunk/real_scripts/skinner/talky3.IBI&lt;br /&gt;+ /trunk/real_scripts/skinner/talky4.IBI&lt;br /&gt;+ /trunk/real_scripts/skinner/talky5.IBI&lt;br /&gt;+ /trunk/real_scripts/test&lt;br /&gt;+ /trunk/real_scripts/test/dropweapon.IBI&lt;br /&gt;+ /trunk/real_scripts/test/dropweapon.txt&lt;br /&gt;+ /trunk/real_scripts/test/flush.IBI&lt;br /&gt;+ /trunk/real_scripts/test/flush.txt&lt;br /&gt;+ /trunk/real_scripts/test/parmchk.IBI&lt;br /&gt;+ /trunk/real_scripts/test/parmchk.txt&lt;br /&gt;+ /trunk/real_scripts/test/setparmtrig.IBI&lt;br /&gt;+ /trunk/real_scripts/test/setparmtrig.txt&lt;br /&gt;+ /trunk/real_scripts/test/zstasis.IBI&lt;br /&gt;+ /trunk/real_scripts/test/zstasis.txt&lt;br /&gt;</description><link>https://websvn.starfleethq.de/revision.php?repname=sthq.argas&amp;path=%2Ftrunk%2Freal_scripts%2Fae_03%2Fae_remove1c.txt&amp;rev=46&amp;peg=50</link><guid>https://websvn.starfleethq.de/revision.php?repname=sthq.argas&amp;path=%2Ftrunk%2Freal_scripts%2Fae_03%2Fae_remove1c.txt&amp;rev=46&amp;peg=50</guid></item>
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