<?xml version="1.0" encoding="utf-8"?><rss version="2.0" xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:atom="http://www.w3.org/2005/Atom"><channel><title>sthq.gbs &#x2013; /trunk/maps/map7.map</title><description>WebSVN RSS feed &#x2013; sthq.gbs</description><lastBuildDate>Thu, 02 Jul 2026 12:40:23 +0000</lastBuildDate><generator>WebSVN 2.6.1</generator><language>de</language><link>https://websvn.starfleethq.de/log.php?repname=sthq.gbs&amp;path=%2Ftrunk%2Fmaps%2Fmap7.map&amp;max=40&amp;peg=889</link><atom:link href="https://websvn.starfleethq.de/rss.php?path=%2Ftrunk%2Fmaps%2Fmap7.map&amp;peg=889&amp;repname=sthq.gbs" rel="self" type="application/rss+xml" />
<item><pubDate>Sun, 08 Apr 2007 21:58:18 +0000</pubDate><dc:creator>lars</dc:creator><title>Revision 880 – * Added the &quot;svn:keywords&quot; property * made the cinematics in ...</title><description>&lt;div&gt;&lt;strong&gt;lars – 34 Veränderte Dateien&lt;/strong&gt;&lt;br/&gt;* Added the &quot;svn:keywords&quot; property&lt;br /&gt;
* made the cinematics in map2 abortable&lt;br /&gt;
* fixed some minor errors&lt;/div&gt;~ /trunk/maps/attackplayer.scr&lt;br /&gt;~ /trunk/maps/beta_ending.map&lt;br /&gt;~ /trunk/maps/beta_ending.scr&lt;br /&gt;~ /trunk/maps/curve.pfb&lt;br /&gt;~ /trunk/maps/door.pfb&lt;br /&gt;~ /trunk/maps/GBS_Dojo.map&lt;br /&gt;~ /trunk/maps/gbs_dojo.scr&lt;br /&gt;~ /trunk/maps/gbs_zoo.map&lt;br /&gt;~ /trunk/maps/gbs_zoo.scr&lt;br /&gt;~ /trunk/maps/lift.pfb&lt;br /&gt;~ /trunk/maps/map1.map&lt;br /&gt;~ /trunk/maps/map1.scr&lt;br /&gt;~ /trunk/maps/map2.map&lt;br /&gt;~ /trunk/maps/map2.scr&lt;br /&gt;~ /trunk/maps/map3.map&lt;br /&gt;~ /trunk/maps/map3.scr&lt;br /&gt;~ /trunk/maps/map3b.map&lt;br /&gt;~ /trunk/maps/map3b.scr&lt;br /&gt;~ /trunk/maps/map4.map&lt;br /&gt;~ /trunk/maps/map4.scr&lt;br /&gt;~ /trunk/maps/map5.map&lt;br /&gt;~ /trunk/maps/map5.scr&lt;br /&gt;~ /trunk/maps/map6.map&lt;br /&gt;~ /trunk/maps/map6.scr&lt;br /&gt;~ /trunk/maps/map7.map&lt;br /&gt;~ /trunk/maps/map7.scr&lt;br /&gt;~ /trunk/maps/map8.map&lt;br /&gt;~ /trunk/maps/map8.scr&lt;br /&gt;~ /trunk/maps/map9.map&lt;br /&gt;~ /trunk/maps/map9.scr&lt;br /&gt;~ /trunk/maps/map10.map&lt;br /&gt;~ /trunk/maps/map10.scr&lt;br /&gt;~ /trunk/maps/straight.pfb&lt;br /&gt;~ /trunk/maps/tjun.pfb&lt;br /&gt;</description><link>https://websvn.starfleethq.de/revision.php?repname=sthq.gbs&amp;path=%2Ftrunk%2Fmaps%2Fmap7.map&amp;rev=880&amp;peg=889</link><guid>https://websvn.starfleethq.de/revision.php?repname=sthq.gbs&amp;path=%2Ftrunk%2Fmaps%2Fmap7.map&amp;rev=880&amp;peg=889</guid></item>
<item><pubDate>Fri, 29 Dec 2006 07:18:43 +0000</pubDate><dc:creator>ticknswisted</dc:creator><title>Revision 837 – Added detail, checked lighting, cut idle space.</title><description>&lt;div&gt;&lt;strong&gt;ticknswisted – 1 Veränderte Dateien&lt;/strong&gt;&lt;br/&gt;Added detail, checked lighting, cut idle space.&lt;/div&gt;~ /trunk/maps/map7.map&lt;br /&gt;</description><link>https://websvn.starfleethq.de/revision.php?repname=sthq.gbs&amp;path=%2Ftrunk%2Fmaps%2Fmap7.map&amp;rev=837&amp;peg=889</link><guid>https://websvn.starfleethq.de/revision.php?repname=sthq.gbs&amp;path=%2Ftrunk%2Fmaps%2Fmap7.map&amp;rev=837&amp;peg=889</guid></item>
<item><pubDate>Thu, 28 Dec 2006 08:59:46 +0000</pubDate><dc:creator>ticknswisted</dc:creator><title>Revision 836 – Added new Romulan console design, added light.</title><description>&lt;div&gt;&lt;strong&gt;ticknswisted – 1 Veränderte Dateien&lt;/strong&gt;&lt;br/&gt;Added new Romulan console design, added light.&lt;/div&gt;~ /trunk/maps/map7.map&lt;br /&gt;</description><link>https://websvn.starfleethq.de/revision.php?repname=sthq.gbs&amp;path=%2Ftrunk%2Fmaps%2Fmap7.map&amp;rev=836&amp;peg=889</link><guid>https://websvn.starfleethq.de/revision.php?repname=sthq.gbs&amp;path=%2Ftrunk%2Fmaps%2Fmap7.map&amp;rev=836&amp;peg=889</guid></item>
<item><pubDate>Sat, 11 Nov 2006 18:02:50 +0000</pubDate><dc:creator>lars</dc:creator><title>Revision 826 – corrected some more bugs The ladder in map7 works correctly ...</title><description>&lt;div&gt;&lt;strong&gt;lars – 3 Veränderte Dateien&lt;/strong&gt;&lt;br/&gt;corrected some more bugs&lt;br /&gt;
The ladder in map7 works correctly now&lt;br /&gt;
Now you have more time to complete the map, I hope it&apos;s not WAY too much!&lt;/div&gt;~ /trunk/maps/map3b.map&lt;br /&gt;~ /trunk/maps/map7.map&lt;br /&gt;~ /trunk/maps/map7.scr&lt;br /&gt;</description><link>https://websvn.starfleethq.de/revision.php?repname=sthq.gbs&amp;path=%2Ftrunk%2Fmaps%2Fmap7.map&amp;rev=826&amp;peg=889</link><guid>https://websvn.starfleethq.de/revision.php?repname=sthq.gbs&amp;path=%2Ftrunk%2Fmaps%2Fmap7.map&amp;rev=826&amp;peg=889</guid></item>
<item><pubDate>Sat, 11 Nov 2006 10:18:38 +0000</pubDate><dc:creator>lars</dc:creator><title>Revision 824 – current version moved to trunk</title><description>&lt;div&gt;&lt;strong&gt;lars – 44 Veränderte Dateien&lt;/strong&gt;&lt;br/&gt;current version moved to trunk&lt;/div&gt;x /ai&lt;br /&gt;x /cams&lt;br /&gt;x /docs&lt;br /&gt;x /gbs1.ico&lt;br /&gt;x /gbs2.ico&lt;br /&gt;x /GBS2a.ico&lt;br /&gt;x /gbs3.ico&lt;br /&gt;x /gbs4.ico&lt;br /&gt;x /gbs5.ico&lt;br /&gt;x /global&lt;br /&gt;x /loc&lt;br /&gt;x /maps&lt;br /&gt;x /models&lt;br /&gt;x /movies&lt;br /&gt;x /music&lt;br /&gt;x /shaders&lt;br /&gt;x /sound&lt;br /&gt;x /textures&lt;br /&gt;+ /trunk/ai &lt;i&gt;(copied from /ai@821)&lt;/i&gt;&lt;br /&gt;+ /trunk/cams &lt;i&gt;(copied from /cams@821)&lt;/i&gt;&lt;br /&gt;+ /trunk/docs &lt;i&gt;(copied from /docs@821)&lt;/i&gt;&lt;br /&gt;+ /trunk/gbs1.ico &lt;i&gt;(copied from /gbs1.ico@821)&lt;/i&gt;&lt;br /&gt;+ /trunk/gbs2.ico &lt;i&gt;(copied from /gbs2.ico@821)&lt;/i&gt;&lt;br /&gt;+ /trunk/GBS2a.ico &lt;i&gt;(copied from /GBS2a.ico@821)&lt;/i&gt;&lt;br /&gt;+ /trunk/gbs3.ico &lt;i&gt;(copied from /gbs3.ico@821)&lt;/i&gt;&lt;br /&gt;+ /trunk/gbs4.ico &lt;i&gt;(copied from /gbs4.ico@821)&lt;/i&gt;&lt;br /&gt;+ /trunk/gbs5.ico &lt;i&gt;(copied from /gbs5.ico@821)&lt;/i&gt;&lt;br /&gt;+ /trunk/global &lt;i&gt;(copied from /global@821)&lt;/i&gt;&lt;br /&gt;+ /trunk/loc &lt;i&gt;(copied from /loc@821)&lt;/i&gt;&lt;br /&gt;+ /trunk/maps &lt;i&gt;(copied from /maps@821)&lt;/i&gt;&lt;br /&gt;/trunk/maps/map2.map &lt;i&gt;(copied from /maps/map2.map@823)&lt;/i&gt;&lt;br /&gt;/trunk/maps/map2.scr &lt;i&gt;(copied from /maps/map2.scr@823)&lt;/i&gt;&lt;br /&gt;/trunk/maps/map3b.map &lt;i&gt;(copied from /maps/map3b.map@823)&lt;/i&gt;&lt;br /&gt;/trunk/maps/map3b.scr &lt;i&gt;(copied from /maps/map3b.scr@823)&lt;/i&gt;&lt;br /&gt;/trunk/maps/map4.map &lt;i&gt;(copied from /maps/map4.map@823)&lt;/i&gt;&lt;br /&gt;/trunk/maps/map5.map &lt;i&gt;(copied from /maps/map5.map@823)&lt;/i&gt;&lt;br /&gt;/trunk/maps/map8.map &lt;i&gt;(copied from /maps/map8.map@823)&lt;/i&gt;&lt;br /&gt;/trunk/maps/map9.map &lt;i&gt;(copied from /maps/map9.map@823)&lt;/i&gt;&lt;br /&gt;+ /trunk/models &lt;i&gt;(copied from /models@821)&lt;/i&gt;&lt;br /&gt;+ /trunk/movies &lt;i&gt;(copied from /movies@821)&lt;/i&gt;&lt;br /&gt;+ /trunk/music &lt;i&gt;(copied from /music@821)&lt;/i&gt;&lt;br /&gt;+ /trunk/shaders &lt;i&gt;(copied from /shaders@821)&lt;/i&gt;&lt;br /&gt;+ /trunk/sound &lt;i&gt;(copied from /sound@821)&lt;/i&gt;&lt;br /&gt;+ /trunk/textures &lt;i&gt;(copied from /textures@821)&lt;/i&gt;&lt;br /&gt;</description><link>https://websvn.starfleethq.de/revision.php?repname=sthq.gbs&amp;path=%2Ftrunk%2Fmaps%2Fmap7.map&amp;rev=824&amp;peg=889</link><guid>https://websvn.starfleethq.de/revision.php?repname=sthq.gbs&amp;path=%2Ftrunk%2Fmaps%2Fmap7.map&amp;rev=824&amp;peg=889</guid></item>
<item><pubDate>Fri, 25 Nov 2005 15:37:18 +0000</pubDate><dc:creator>ticknswisted</dc:creator><title>Revision 767 – Adjusted force field, removed secret window as thats not how ...</title><description>&lt;div&gt;&lt;strong&gt;ticknswisted – 2 Veränderte Dateien&lt;/strong&gt;&lt;br/&gt;Adjusted force field, removed secret window as thats not how you gain entry to starship as thought by beta testers. Map7 ladder height increased, added creaking sound to falling room.&lt;/div&gt;~ /maps/map7.map&lt;br /&gt;~ /maps/map8.map&lt;br /&gt;</description><link>https://websvn.starfleethq.de/revision.php?repname=sthq.gbs&amp;path=%2Ftrunk%2Fmaps%2Fmap7.map&amp;rev=767&amp;peg=889</link><guid>https://websvn.starfleethq.de/revision.php?repname=sthq.gbs&amp;path=%2Ftrunk%2Fmaps%2Fmap7.map&amp;rev=767&amp;peg=889</guid></item>
<item><pubDate>Sat, 07 May 2005 22:29:51 +0000</pubDate><dc:creator>ticknswisted</dc:creator><title>Revision 736 – Map 7 more detailed and linear.  Changed sub-level style. ...</title><description>&lt;div&gt;&lt;strong&gt;ticknswisted – 1 Veränderte Dateien&lt;/strong&gt;&lt;br/&gt;Map 7 more detailed and linear.&lt;br /&gt;
&lt;br /&gt;
Changed sub-level style. Not yet playtested.&lt;/div&gt;~ /maps/map7.map&lt;br /&gt;</description><link>https://websvn.starfleethq.de/revision.php?repname=sthq.gbs&amp;path=%2Ftrunk%2Fmaps%2Fmap7.map&amp;rev=736&amp;peg=889</link><guid>https://websvn.starfleethq.de/revision.php?repname=sthq.gbs&amp;path=%2Ftrunk%2Fmaps%2Fmap7.map&amp;rev=736&amp;peg=889</guid></item>
<item><pubDate>Thu, 30 Dec 2004 07:35:50 +0000</pubDate><dc:creator>ticknswisted</dc:creator><title>Revision 643 – Fixed hall_02 crash explos and sound for entitys.</title><description>&lt;div&gt;&lt;strong&gt;ticknswisted – 2 Veränderte Dateien&lt;/strong&gt;&lt;br/&gt;Fixed hall_02 crash explos and sound for entitys.&lt;/div&gt;~ /maps/map7.map&lt;br /&gt;~ /maps/map7.scr&lt;br /&gt;</description><link>https://websvn.starfleethq.de/revision.php?repname=sthq.gbs&amp;path=%2Ftrunk%2Fmaps%2Fmap7.map&amp;rev=643&amp;peg=889</link><guid>https://websvn.starfleethq.de/revision.php?repname=sthq.gbs&amp;path=%2Ftrunk%2Fmaps%2Fmap7.map&amp;rev=643&amp;peg=889</guid></item>
<item><pubDate>Wed, 29 Dec 2004 11:03:28 +0000</pubDate><dc:creator>argyle</dc:creator><title>Revision 641 – * Removed Romulans from cell * Made cinematic abortable * ...</title><description>&lt;div&gt;&lt;strong&gt;argyle – 2 Veränderte Dateien&lt;/strong&gt;&lt;br/&gt;* Removed Romulans from cell&lt;br /&gt;
* Made cinematic abortable&lt;br /&gt;
* Next map is now loaded without the player being back on te warbird for a fraction of a second at the end&lt;br /&gt;
* Anglicized some of the commentary&lt;br /&gt;
&lt;br /&gt;
Still to do:&lt;br /&gt;
* Remove erranous&lt;br /&gt;
* The collapse of the corridor at the very end should be louder.&lt;br /&gt;
* The console at the end should have an archetyp (this applies to all consoles the player is to use/scan in the whole mod)&lt;/div&gt;~ /maps/map7.map&lt;br /&gt;~ /maps/map7.scr&lt;br /&gt;</description><link>https://websvn.starfleethq.de/revision.php?repname=sthq.gbs&amp;path=%2Ftrunk%2Fmaps%2Fmap7.map&amp;rev=641&amp;peg=889</link><guid>https://websvn.starfleethq.de/revision.php?repname=sthq.gbs&amp;path=%2Ftrunk%2Fmaps%2Fmap7.map&amp;rev=641&amp;peg=889</guid></item>
<item><pubDate>Tue, 28 Sep 2004 19:41:28 +0000</pubDate><dc:creator>lars</dc:creator><title>Revision 589 – corrected lighting</title><description>&lt;div&gt;&lt;strong&gt;lars – 1 Veränderte Dateien&lt;/strong&gt;&lt;br/&gt;corrected lighting&lt;/div&gt;~ /maps/map7.map&lt;br /&gt;</description><link>https://websvn.starfleethq.de/revision.php?repname=sthq.gbs&amp;path=%2Ftrunk%2Fmaps%2Fmap7.map&amp;rev=589&amp;peg=889</link><guid>https://websvn.starfleethq.de/revision.php?repname=sthq.gbs&amp;path=%2Ftrunk%2Fmaps%2Fmap7.map&amp;rev=589&amp;peg=889</guid></item>
<item><pubDate>Tue, 28 Sep 2004 09:41:08 +0000</pubDate><dc:creator>TickNSwisted</dc:creator><title>Revision 588 – Map 7 and 8 update.  Map7 is ready for ...</title><description>&lt;div&gt;&lt;strong&gt;TickNSwisted – 2 Veränderte Dateien&lt;/strong&gt;&lt;br/&gt;Map 7 and 8 update.&lt;br /&gt;
&lt;br /&gt;
Map7 is ready for final beta testing.&lt;br /&gt;
&lt;br /&gt;
Map8 other than door and console sounds is ready for final beta testing.&lt;/div&gt;~ /maps/map7.map&lt;br /&gt;~ /maps/map8.map&lt;br /&gt;</description><link>https://websvn.starfleethq.de/revision.php?repname=sthq.gbs&amp;path=%2Ftrunk%2Fmaps%2Fmap7.map&amp;rev=588&amp;peg=889</link><guid>https://websvn.starfleethq.de/revision.php?repname=sthq.gbs&amp;path=%2Ftrunk%2Fmaps%2Fmap7.map&amp;rev=588&amp;peg=889</guid></item>
<item><pubDate>Wed, 15 Sep 2004 05:55:00 +0000</pubDate><dc:creator>TickNSwisted</dc:creator><title>Revision 575 – Map 7 and Map 8 minor updates ----------------------------- Map 8 ...</title><description>&lt;div&gt;&lt;strong&gt;TickNSwisted – 2 Veränderte Dateien&lt;/strong&gt;&lt;br/&gt;Map 7 and Map 8 minor updates&lt;br /&gt;
-----------------------------&lt;br /&gt;
Map 8&lt;br /&gt;
Camera clip fixed, removed&lt;br /&gt;
ceiling vent, reduced polys&lt;br /&gt;
Map 7&lt;br /&gt;
Added items, added details,&lt;br /&gt;
added light and vents&lt;/div&gt;~ /maps/map7.map&lt;br /&gt;~ /maps/map8.map&lt;br /&gt;</description><link>https://websvn.starfleethq.de/revision.php?repname=sthq.gbs&amp;path=%2Ftrunk%2Fmaps%2Fmap7.map&amp;rev=575&amp;peg=889</link><guid>https://websvn.starfleethq.de/revision.php?repname=sthq.gbs&amp;path=%2Ftrunk%2Fmaps%2Fmap7.map&amp;rev=575&amp;peg=889</guid></item>
<item><pubDate>Tue, 07 Sep 2004 08:03:50 +0000</pubDate><dc:creator>TickNSwisted</dc:creator><title>Revision 572 – Map 7 Update- Added hall_collapse where the player steps into ...</title><description>&lt;div&gt;&lt;strong&gt;TickNSwisted – 2 Veränderte Dateien&lt;/strong&gt;&lt;br/&gt;Map 7 Update-&lt;br /&gt;
Added hall_collapse where the player steps into a room and it collapses into lower level of ship.  Added lighting, modified cam_portal in rom command area, modified rom transporter cam to face illia and show portion of surroundings with beam out.  Increased play time on map by 20 seconds. Added lower levels, water, smoke effects.  Fixed last flight sequence by moving collision skybox away from main sky box.&lt;/div&gt;~ /maps/map7.map&lt;br /&gt;~ /maps/map7.scr&lt;br /&gt;</description><link>https://websvn.starfleethq.de/revision.php?repname=sthq.gbs&amp;path=%2Ftrunk%2Fmaps%2Fmap7.map&amp;rev=572&amp;peg=889</link><guid>https://websvn.starfleethq.de/revision.php?repname=sthq.gbs&amp;path=%2Ftrunk%2Fmaps%2Fmap7.map&amp;rev=572&amp;peg=889</guid></item>
<item><pubDate>Fri, 03 Sep 2004 07:02:56 +0000</pubDate><dc:creator>TickNSwisted</dc:creator><title>Revision 557 – Map7 Nightly Build  Todo: Add some corridor explosions near ...</title><description>&lt;div&gt;&lt;strong&gt;TickNSwisted – 1 Veränderte Dateien&lt;/strong&gt;&lt;br/&gt;Map7 Nightly Build&lt;br /&gt;
&lt;br /&gt;
Todo:&lt;br /&gt;
Add some corridor explosions near end.&lt;br /&gt;
Final scripted sequence skybox error.&lt;/div&gt;~ /maps/map7.map&lt;br /&gt;</description><link>https://websvn.starfleethq.de/revision.php?repname=sthq.gbs&amp;path=%2Ftrunk%2Fmaps%2Fmap7.map&amp;rev=557&amp;peg=889</link><guid>https://websvn.starfleethq.de/revision.php?repname=sthq.gbs&amp;path=%2Ftrunk%2Fmaps%2Fmap7.map&amp;rev=557&amp;peg=889</guid></item>
<item><pubDate>Thu, 02 Sep 2004 21:10:41 +0000</pubDate><dc:creator>TickNSwisted</dc:creator><title>Revision 556 – Fixed intros. Changed attrexian grid texture to romulan, Fixed lighting ...</title><description>&lt;div&gt;&lt;strong&gt;TickNSwisted – 1 Veränderte Dateien&lt;/strong&gt;&lt;br/&gt;Fixed intros. Changed attrexian grid texture to romulan, Fixed lighting and added detail_brush instead of patch around illia&apos;s viewscreen. Play tested and the map can still be won in 40 seconds (before explosion).&lt;/div&gt;~ /maps/map7.map&lt;br /&gt;</description><link>https://websvn.starfleethq.de/revision.php?repname=sthq.gbs&amp;path=%2Ftrunk%2Fmaps%2Fmap7.map&amp;rev=556&amp;peg=889</link><guid>https://websvn.starfleethq.de/revision.php?repname=sthq.gbs&amp;path=%2Ftrunk%2Fmaps%2Fmap7.map&amp;rev=556&amp;peg=889</guid></item>
<item><pubDate>Thu, 02 Sep 2004 08:06:40 +0000</pubDate><dc:creator>TickNSwisted</dc:creator><title>Revision 555 – Map 7 - Latest Build Added vertex hell hallway with ...</title><description>&lt;div&gt;&lt;strong&gt;TickNSwisted – 2 Veränderte Dateien&lt;/strong&gt;&lt;br/&gt;Map 7 - Latest Build&lt;br /&gt;
Added vertex hell hallway with broken walls.&lt;br /&gt;
Ripped script door, ripped door, shrank second hallway.&lt;br /&gt;
Map has Generic lighting, still no sounds.&lt;/div&gt;~ /maps/map7.map&lt;br /&gt;~ /maps/map7.scr&lt;br /&gt;</description><link>https://websvn.starfleethq.de/revision.php?repname=sthq.gbs&amp;path=%2Ftrunk%2Fmaps%2Fmap7.map&amp;rev=555&amp;peg=889</link><guid>https://websvn.starfleethq.de/revision.php?repname=sthq.gbs&amp;path=%2Ftrunk%2Fmaps%2Fmap7.map&amp;rev=555&amp;peg=889</guid></item>
<item><pubDate>Sun, 29 Aug 2004 06:36:10 +0000</pubDate><dc:creator>TickNSwisted</dc:creator><title>Revision 554 – Nightly Build Fixed most of the problems; except Missing characters ...</title><description>&lt;div&gt;&lt;strong&gt;TickNSwisted – 2 Veränderte Dateien&lt;/strong&gt;&lt;br/&gt;Nightly Build&lt;br /&gt;
Fixed most of the problems; except&lt;br /&gt;
Missing characters (romulan),&lt;br /&gt;
Patch mesh missing from viewscreen,&lt;br /&gt;
Some cin fades badly,&lt;br /&gt;
Sky box not visible in cutscene.&lt;/div&gt;~ /maps/map7.map&lt;br /&gt;~ /maps/map7.scr&lt;br /&gt;</description><link>https://websvn.starfleethq.de/revision.php?repname=sthq.gbs&amp;path=%2Ftrunk%2Fmaps%2Fmap7.map&amp;rev=554&amp;peg=889</link><guid>https://websvn.starfleethq.de/revision.php?repname=sthq.gbs&amp;path=%2Ftrunk%2Fmaps%2Fmap7.map&amp;rev=554&amp;peg=889</guid></item>
<item><pubDate>Sat, 28 Aug 2004 19:05:38 +0000</pubDate><dc:creator>TickNSwisted</dc:creator><title>Revision 553 – Fixed detail brush problems, added sky box and hallway. TODO: ...</title><description>&lt;div&gt;&lt;strong&gt;TickNSwisted – 1 Veränderte Dateien&lt;/strong&gt;&lt;br/&gt;Fixed detail brush problems, added sky box and hallway.&lt;br /&gt;
TODO:&lt;br /&gt;
Scripting,&lt;br /&gt;
Add hallways.&lt;/div&gt;~ /maps/map7.map&lt;br /&gt;</description><link>https://websvn.starfleethq.de/revision.php?repname=sthq.gbs&amp;path=%2Ftrunk%2Fmaps%2Fmap7.map&amp;rev=553&amp;peg=889</link><guid>https://websvn.starfleethq.de/revision.php?repname=sthq.gbs&amp;path=%2Ftrunk%2Fmaps%2Fmap7.map&amp;rev=553&amp;peg=889</guid></item>
<item><pubDate>Fri, 27 Aug 2004 09:24:54 +0000</pubDate><dc:creator>TickNSwisted</dc:creator><title>Revision 550 – Map 7 Nightly Build</title><description>&lt;div&gt;&lt;strong&gt;TickNSwisted – 1 Veränderte Dateien&lt;/strong&gt;&lt;br/&gt;Map 7 Nightly Build&lt;/div&gt;~ /maps/map7.map&lt;br /&gt;</description><link>https://websvn.starfleethq.de/revision.php?repname=sthq.gbs&amp;path=%2Ftrunk%2Fmaps%2Fmap7.map&amp;rev=550&amp;peg=889</link><guid>https://websvn.starfleethq.de/revision.php?repname=sthq.gbs&amp;path=%2Ftrunk%2Fmaps%2Fmap7.map&amp;rev=550&amp;peg=889</guid></item>
<item><pubDate>Fri, 27 Aug 2004 06:59:54 +0000</pubDate><dc:creator>lars</dc:creator><title>Revision 548 – corrected lighting still to do: correct position and size of ...</title><description>&lt;div&gt;&lt;strong&gt;lars – 1 Veränderte Dateien&lt;/strong&gt;&lt;br/&gt;corrected lighting&lt;br /&gt;
still to do: correct position and size of planet(s)&lt;/div&gt;~ /maps/map7.map&lt;br /&gt;</description><link>https://websvn.starfleethq.de/revision.php?repname=sthq.gbs&amp;path=%2Ftrunk%2Fmaps%2Fmap7.map&amp;rev=548&amp;peg=889</link><guid>https://websvn.starfleethq.de/revision.php?repname=sthq.gbs&amp;path=%2Ftrunk%2Fmaps%2Fmap7.map&amp;rev=548&amp;peg=889</guid></item>
<item><pubDate>Thu, 26 Aug 2004 21:02:08 +0000</pubDate><dc:creator>TickNSwisted</dc:creator><title>Revision 547 – Map 7  Bridge expanded, added details, moved skybox area ...</title><description>&lt;div&gt;&lt;strong&gt;TickNSwisted – 1 Veränderte Dateien&lt;/strong&gt;&lt;br/&gt;Map 7&lt;br /&gt;
&lt;br /&gt;
Bridge expanded, added details, moved skybox area behind puzzle.  Forgot to increase size of planet (scale should be 4.5)&lt;/div&gt;~ /maps/map7.map&lt;br /&gt;</description><link>https://websvn.starfleethq.de/revision.php?repname=sthq.gbs&amp;path=%2Ftrunk%2Fmaps%2Fmap7.map&amp;rev=547&amp;peg=889</link><guid>https://websvn.starfleethq.de/revision.php?repname=sthq.gbs&amp;path=%2Ftrunk%2Fmaps%2Fmap7.map&amp;rev=547&amp;peg=889</guid></item>
<item><pubDate>Tue, 24 Aug 2004 07:40:55 +0000</pubDate><dc:creator>TickNSwisted</dc:creator><title>Revision 537 – Map7 - Bridge update, caulked some backfaces. Ripped hallway, prepped ...</title><description>&lt;div&gt;&lt;strong&gt;TickNSwisted – 1 Veränderte Dateien&lt;/strong&gt;&lt;br/&gt;Map7 - Bridge update, caulked some backfaces. Ripped hallway, prepped for further design.&lt;/div&gt;~ /maps/map7.map&lt;br /&gt;</description><link>https://websvn.starfleethq.de/revision.php?repname=sthq.gbs&amp;path=%2Ftrunk%2Fmaps%2Fmap7.map&amp;rev=537&amp;peg=889</link><guid>https://websvn.starfleethq.de/revision.php?repname=sthq.gbs&amp;path=%2Ftrunk%2Fmaps%2Fmap7.map&amp;rev=537&amp;peg=889</guid></item>
<item><pubDate>Tue, 10 Aug 2004 17:15:52 +0000</pubDate><dc:creator>lars</dc:creator><title>Revision 519 – renamed warbird1.* to map7.*</title><description>&lt;div&gt;&lt;strong&gt;lars – 6 Veränderte Dateien&lt;/strong&gt;&lt;br/&gt;renamed warbird1.* to map7.*&lt;/div&gt;+ /maps/map7.bsp &lt;i&gt;(copied from /maps/warbird1.bsp@517)&lt;/i&gt;&lt;br /&gt;+ /maps/map7.map &lt;i&gt;(copied from /maps/warbird1.map@517)&lt;/i&gt;&lt;br /&gt;+ /maps/map7.scr &lt;i&gt;(copied from /maps/warbird1.scr@517)&lt;/i&gt;&lt;br /&gt;x /maps/warbird1.bsp&lt;br /&gt;x /maps/warbird1.map&lt;br /&gt;x /maps/warbird1.scr&lt;br /&gt;</description><link>https://websvn.starfleethq.de/revision.php?repname=sthq.gbs&amp;path=%2Ftrunk%2Fmaps%2Fmap7.map&amp;rev=519&amp;peg=889</link><guid>https://websvn.starfleethq.de/revision.php?repname=sthq.gbs&amp;path=%2Ftrunk%2Fmaps%2Fmap7.map&amp;rev=519&amp;peg=889</guid></item>
<item><pubDate>Wed, 24 Mar 2004 19:11:47 +0000</pubDate><dc:creator>lars</dc:creator><title>Revision 146 – once again merged the camera paths into the map and ...</title><description>&lt;div&gt;&lt;strong&gt;lars – 13 Veränderte Dateien&lt;/strong&gt;&lt;br/&gt;once again merged the camera paths into the map and deleted the cam files&lt;/div&gt;x /cams/map7_cam1.cam&lt;br /&gt;x /cams/map7_cam2.cam&lt;br /&gt;x /cams/map7_cam3.cam&lt;br /&gt;x /cams/map7_illia_cam1.cam&lt;br /&gt;x /cams/map7_outpost_cam1.cam&lt;br /&gt;x /cams/map7_p_illia1.cam&lt;br /&gt;x /cams/map7_rom1.cam&lt;br /&gt;x /cams/map7_rom2.cam&lt;br /&gt;x /cams/map77_outpost_cam1.cam&lt;br /&gt;x /cams/map77_p_illia1.cam&lt;br /&gt;~ /maps/warbird1.bsp&lt;br /&gt;~ /maps/warbird1.map&lt;br /&gt;~ /maps/warbird1.scr&lt;br /&gt;</description><link>https://websvn.starfleethq.de/revision.php?repname=sthq.gbs&amp;path=%2Ftrunk%2Fmaps%2Fmap7.map&amp;rev=146&amp;peg=889</link><guid>https://websvn.starfleethq.de/revision.php?repname=sthq.gbs&amp;path=%2Ftrunk%2Fmaps%2Fmap7.map&amp;rev=146&amp;peg=889</guid></item>
<item><pubDate>Sat, 20 Mar 2004 23:39:24 +0000</pubDate><dc:creator>lars</dc:creator><title>Revision 126 – made some NPCs invisble Tebok is now displayed correctly on ...</title><description>&lt;div&gt;&lt;strong&gt;lars – 3 Veränderte Dateien&lt;/strong&gt;&lt;br/&gt;made some NPCs invisble&lt;br /&gt;
Tebok is now displayed correctly on the screen&lt;/div&gt;~ /maps/warbird1.bsp&lt;br /&gt;~ /maps/warbird1.map&lt;br /&gt;~ /maps/warbird1.scr&lt;br /&gt;</description><link>https://websvn.starfleethq.de/revision.php?repname=sthq.gbs&amp;path=%2Ftrunk%2Fmaps%2Fmap7.map&amp;rev=126&amp;peg=889</link><guid>https://websvn.starfleethq.de/revision.php?repname=sthq.gbs&amp;path=%2Ftrunk%2Fmaps%2Fmap7.map&amp;rev=126&amp;peg=889</guid></item>
<item><pubDate>Sun, 14 Mar 2004 13:49:26 +0000</pubDate><dc:creator>lars</dc:creator><title>Revision 89 – Correct Lighting The beamout effect should now be visible</title><description>&lt;div&gt;&lt;strong&gt;lars – 3 Veränderte Dateien&lt;/strong&gt;&lt;br/&gt;Correct Lighting&lt;br /&gt;
The beamout effect should now be visible&lt;/div&gt;~ /maps/warbird1.bsp&lt;br /&gt;~ /maps/warbird1.map&lt;br /&gt;~ /maps/warbird1.scr&lt;br /&gt;</description><link>https://websvn.starfleethq.de/revision.php?repname=sthq.gbs&amp;path=%2Ftrunk%2Fmaps%2Fmap7.map&amp;rev=89&amp;peg=889</link><guid>https://websvn.starfleethq.de/revision.php?repname=sthq.gbs&amp;path=%2Ftrunk%2Fmaps%2Fmap7.map&amp;rev=89&amp;peg=889</guid></item>
<item><pubDate>Thu, 11 Mar 2004 06:18:09 +0000</pubDate><dc:creator>drbob</dc:creator><title>Revision 78 – Camera naming problem fixed, but lights seem to have decided ...</title><description>&lt;div&gt;&lt;strong&gt;drbob – 2 Veränderte Dateien&lt;/strong&gt;&lt;br/&gt;Camera naming problem fixed, but lights seem to have decided not to affect entities.&lt;br /&gt;
I can&apos;t work on this map any more, as UberRadiant WILL NOT load the file. - DrBob&lt;/div&gt;~ /maps/warbird1.bsp&lt;br /&gt;~ /maps/warbird1.map&lt;br /&gt;</description><link>https://websvn.starfleethq.de/revision.php?repname=sthq.gbs&amp;path=%2Ftrunk%2Fmaps%2Fmap7.map&amp;rev=78&amp;peg=889</link><guid>https://websvn.starfleethq.de/revision.php?repname=sthq.gbs&amp;path=%2Ftrunk%2Fmaps%2Fmap7.map&amp;rev=78&amp;peg=889</guid></item>
<item><pubDate>Wed, 10 Mar 2004 18:15:40 +0000</pubDate><dc:creator>drbob</dc:creator><title>Revision 75 – Modified, but viewscreen problem still not fixed :( DrBob</title><description>&lt;div&gt;&lt;strong&gt;drbob – 3 Veränderte Dateien&lt;/strong&gt;&lt;br/&gt;Modified, but viewscreen problem still not fixed :(&lt;br /&gt;
DrBob&lt;/div&gt;~ /maps/warbird1.bsp&lt;br /&gt;~ /maps/warbird1.map&lt;br /&gt;~ /maps/warbird1.scr&lt;br /&gt;</description><link>https://websvn.starfleethq.de/revision.php?repname=sthq.gbs&amp;path=%2Ftrunk%2Fmaps%2Fmap7.map&amp;rev=75&amp;peg=889</link><guid>https://websvn.starfleethq.de/revision.php?repname=sthq.gbs&amp;path=%2Ftrunk%2Fmaps%2Fmap7.map&amp;rev=75&amp;peg=889</guid></item>
<item><pubDate>Sun, 07 Mar 2004 19:17:01 +0000</pubDate><dc:creator>drbob</dc:creator><title>Revision 46 – </title><description>&lt;div&gt;&lt;strong&gt;drbob – 1 Veränderte Dateien&lt;/strong&gt;&lt;br/&gt;&lt;/div&gt;~ /maps/warbird1.map&lt;br /&gt;</description><link>https://websvn.starfleethq.de/revision.php?repname=sthq.gbs&amp;path=%2Ftrunk%2Fmaps%2Fmap7.map&amp;rev=46&amp;peg=889</link><guid>https://websvn.starfleethq.de/revision.php?repname=sthq.gbs&amp;path=%2Ftrunk%2Fmaps%2Fmap7.map&amp;rev=46&amp;peg=889</guid></item>
<item><pubDate>Sun, 29 Feb 2004 19:20:40 +0000</pubDate><dc:creator>Nemo22</dc:creator><title>Revision 13 – Transporteroom added</title><description>&lt;div&gt;&lt;strong&gt;Nemo22 – 1 Veränderte Dateien&lt;/strong&gt;&lt;br/&gt;Transporteroom added&lt;/div&gt;~ /maps/warbird1.map&lt;br /&gt;</description><link>https://websvn.starfleethq.de/revision.php?repname=sthq.gbs&amp;path=%2Ftrunk%2Fmaps%2Fmap7.map&amp;rev=13&amp;peg=889</link><guid>https://websvn.starfleethq.de/revision.php?repname=sthq.gbs&amp;path=%2Ftrunk%2Fmaps%2Fmap7.map&amp;rev=13&amp;peg=889</guid></item>
<item><pubDate>Wed, 25 Feb 2004 21:34:20 +0000</pubDate><dc:creator>lars</dc:creator><title>Revision 1 – initial import - Part 1</title><description>&lt;div&gt;&lt;strong&gt;lars – 501 Veränderte Dateien&lt;/strong&gt;&lt;br/&gt;initial import - Part 1&lt;/div&gt;+ /cams&lt;br /&gt;+ /cams/antioch_cam1.cam&lt;br /&gt;+ /cams/antioch_cam2.cam&lt;br /&gt;+ /cams/antioch_cam3.cam&lt;br /&gt;+ /cams/antioch_cam4.cam&lt;br /&gt;+ /cams/beach_cam2.cam&lt;br /&gt;+ /cams/beach_cam3.cam&lt;br /&gt;+ /cams/beach_cam4.cam&lt;br /&gt;+ /cams/beach_cam5.cam&lt;br /&gt;+ /cams/beach_cam_illia.cam&lt;br /&gt;+ /cams/beach_cam_stammheim2.cam&lt;br /&gt;+ /cams/beach_cam_stevens.cam&lt;br /&gt;+ /cams/cell_cam1.cam&lt;br /&gt;+ /cams/cell_cam2.cam&lt;br /&gt;+ /cams/cell_cam3.cam&lt;br /&gt;+ /cams/cell_cam4.cam&lt;br /&gt;+ /cams/cell_cam5.cam&lt;br /&gt;+ /cams/cell_cam6.cam&lt;br /&gt;+ /cams/Map3_cam1.cam&lt;br /&gt;+ /cams/Map3_cam2.cam&lt;br /&gt;+ /cams/map7_cam1.cam&lt;br /&gt;+ /cams/map7_cam2.cam&lt;br /&gt;+ /cams/map7_cam3.cam&lt;br /&gt;+ /cams/map7_illia_cam1.cam&lt;br /&gt;+ /cams/map7_outpost_cam1.cam&lt;br /&gt;+ /cams/map7_p_illia1.cam&lt;br /&gt;+ /cams/map7_rom1.cam&lt;br /&gt;+ /cams/map7_rom2.cam&lt;br /&gt;+ /cams/map77_outpost_cam1.cam&lt;br /&gt;+ /cams/map77_p_illia1.cam&lt;br /&gt;+ /docs&lt;br /&gt;+ /docs/design_document.html&lt;br /&gt;+ /global&lt;br /&gt;+ /global/default.cfg&lt;br /&gt;+ /global/defaultcontrols.cfg&lt;br /&gt;+ /global/defaultoptions.cfg&lt;br /&gt;+ /global/gameplay.gdb&lt;br /&gt;+ /global/leveldefs.txt&lt;br /&gt;+ /global/leveldefs5.txt&lt;br /&gt;+ /loc&lt;br /&gt;+ /loc/deu&lt;br /&gt;+ /loc/deu/dialog&lt;br /&gt;+ /loc/deu/dialog/antioch.dlg&lt;br /&gt;+ /loc/deu/dialog/beach.dlg&lt;br /&gt;+ /loc/deu/dialog/cell.dlg&lt;br /&gt;+ /loc/deu/dialog/map3.dlg&lt;br /&gt;+ /loc/deu/dialog/warbird1.dlg&lt;br /&gt;+ /loc/deu/sound&lt;br /&gt;+ /loc/deu/sound/dialog&lt;br /&gt;+ /loc/deu/sound/dialog/map01&lt;br /&gt;+ /loc/deu/sound/dialog/map01/Illia&lt;br /&gt;+ /loc/deu/sound/dialog/map01/Klingon&lt;br /&gt;+ /loc/deu/sound/dialog/map01/Moya&lt;br /&gt;+ /loc/deu/sound/dialog/map01/Moya/brandy.mp3&lt;br /&gt;+ /loc/deu/sound/dialog/map01/Moya/brandy.vlp&lt;br /&gt;+ /loc/deu/sound/dialog/map01/Moya/captain.mp3&lt;br /&gt;+ /loc/deu/sound/dialog/map01/Moya/captain.vlp&lt;br /&gt;+ /loc/deu/sound/dialog/map01/Moya/no.mp3&lt;br /&gt;+ /loc/deu/sound/dialog/map01/Moya/no.vlp&lt;br /&gt;+ /loc/deu/sound/dialog/map01/Moya/prettyviolent.mp3&lt;br /&gt;+ /loc/deu/sound/dialog/map01/Moya/prettyviolent.vlp&lt;br /&gt;+ /loc/deu/sound/dialog/map01/Moya/youspend.mp3&lt;br /&gt;+ /loc/deu/sound/dialog/map01/Moya/youspend.vlp&lt;br /&gt;+ /loc/deu/sound/dialog/map02&lt;br /&gt;+ /loc/deu/sound/dialog/map02/Illia&lt;br /&gt;+ /loc/deu/sound/dialog/map02/Mankell&lt;br /&gt;+ /loc/deu/sound/dialog/map02/Stevens&lt;br /&gt;+ /loc/deu/sound/dialog/map03&lt;br /&gt;+ /loc/deu/sound/dialog/map03/Computer&lt;br /&gt;+ /loc/deu/sound/dialog/map03/Illia&lt;br /&gt;+ /loc/deu/sound/dialog/map03/Lee&lt;br /&gt;+ /loc/deu/sound/dialog/map03/Moya&lt;br /&gt;+ /loc/deu/sound/dialog/map03/Moya/authorized.mp3&lt;br /&gt;+ /loc/deu/sound/dialog/map03/Moya/authorized.vlp&lt;br /&gt;+ /loc/deu/sound/dialog/map03/Moya/doing.mp3&lt;br /&gt;+ /loc/deu/sound/dialog/map03/Moya/doing.vlp&lt;br /&gt;+ /loc/deu/sound/dialog/map03/Moya/msericsson.mp3&lt;br /&gt;+ /loc/deu/sound/dialog/map03/Moya/msericsson.vlp&lt;br /&gt;+ /loc/deu/sound/dialog/map03/Moya/security.mp3&lt;br /&gt;+ /loc/deu/sound/dialog/map03/Moya/security.vlp&lt;br /&gt;+ /loc/deu/sound/dialog/map03/Moya/sorry.mp3&lt;br /&gt;+ /loc/deu/sound/dialog/map03/Moya/sorry.vlp&lt;br /&gt;+ /loc/deu/sound/dialog/map03/Stevens&lt;br /&gt;+ /loc/deu/sound/dialog/map04&lt;br /&gt;+ /loc/deu/sound/dialog/map05&lt;br /&gt;+ /loc/deu/sound/dialog/map05/Computer&lt;br /&gt;+ /loc/deu/sound/dialog/map05/Illia&lt;br /&gt;+ /loc/deu/sound/dialog/map05/Lee&lt;br /&gt;+ /loc/deu/sound/dialog/map05/Stevens&lt;br /&gt;+ /loc/deu/sound/dialog/map06&lt;br /&gt;+ /loc/deu/sound/dialog/map06/Illia&lt;br /&gt;+ /loc/deu/sound/dialog/map07&lt;br /&gt;+ /loc/deu/sound/dialog/map07/Illia&lt;br /&gt;+ /loc/deu/sound/dialog/map08&lt;br /&gt;+ /loc/deu/sound/dialog/map08/Illia&lt;br /&gt;+ /loc/deu/sound/dialog/map09&lt;br /&gt;+ /loc/deu/sound/dialog/map3&lt;br /&gt;+ /loc/deu/sound/dialog/map3/bob&lt;br /&gt;+ /loc/deu/sound/dialog/map3/bob/secret.wav&lt;br /&gt;+ /loc/deu/sound/dialog/map3/phil&lt;br /&gt;+ /loc/deu/sound/dialog/map3/phil/secret.mp3&lt;br /&gt;+ /loc/deu/sound/dialog/map3/phil/secret.wav&lt;br /&gt;+ /loc/deu/sound/dialog/map10&lt;br /&gt;+ /loc/deu/sound/dialog/map10/Illia&lt;br /&gt;+ /loc/deu/sound/dialog/map10/Stammheim&lt;br /&gt;+ /loc/deu/sound/dialog/map11&lt;br /&gt;+ /loc/deu/sound/dialog/map11/Illia&lt;br /&gt;+ /loc/deu/sound/dialog/map11/Stammheim&lt;br /&gt;+ /loc/deu/sound/dialog/map11/Stevens&lt;br /&gt;+ /loc/deu/sound/dialog/map11/Tebok&lt;br /&gt;+ /loc/deu/stringresource&lt;br /&gt;+ /loc/deu/stringresource/GBS.LOC&lt;br /&gt;+ /loc/deu/stringresource/globalstrings.loc&lt;br /&gt;+ /loc/deu/ui&lt;br /&gt;+ /loc/deu/ui/antioch_system.urc&lt;br /&gt;+ /loc/deu/ui/background-dlg.inc&lt;br /&gt;+ /loc/deu/ui/background-noship.inc&lt;br /&gt;+ /loc/deu/ui/background.inc&lt;br /&gt;+ /loc/deu/ui/common.inc&lt;br /&gt;+ /loc/deu/ui/credits-specialthanks-gbs.urc&lt;br /&gt;+ /loc/deu/ui/credits-staff-gbs.urc&lt;br /&gt;+ /loc/deu/ui/credits-voice1-gbs.urc&lt;br /&gt;+ /loc/deu/ui/credits-voice2-gbs.urc&lt;br /&gt;+ /loc/deu/ui/endgbs.urc&lt;br /&gt;+ /loc/deu/ui/ingame-background.inc&lt;br /&gt;+ /loc/deu/ui/menu_loading-map1.urc&lt;br /&gt;+ /loc/deu/ui/menu_loading-map2.urc&lt;br /&gt;+ /loc/deu/ui/menu_loading-map3.urc&lt;br /&gt;+ /loc/deu/ui/menu_loading-map4.urc&lt;br /&gt;+ /loc/deu/ui/menu_loading-map5.urc&lt;br /&gt;+ /loc/deu/ui/menu_loading-map6.urc&lt;br /&gt;+ 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