<?xml version="1.0" encoding="utf-8"?><rss version="2.0" xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:atom="http://www.w3.org/2005/Atom"><channel><title>sthq.gbs &#x2013; /trunk/maps/map1.map</title><description>WebSVN RSS feed &#x2013; sthq.gbs</description><lastBuildDate>Thu, 02 Jul 2026 14:20:46 +0000</lastBuildDate><generator>WebSVN 2.6.1</generator><language>de</language><link>https://websvn.starfleethq.de/log.php?repname=sthq.gbs&amp;path=%2Ftrunk%2Fmaps%2Fmap1.map&amp;max=40&amp;peg=860</link><atom:link href="https://websvn.starfleethq.de/rss.php?path=%2Ftrunk%2Fmaps%2Fmap1.map&amp;peg=860&amp;repname=sthq.gbs" rel="self" type="application/rss+xml" />
<item><pubDate>Sun, 17 Dec 2006 15:18:08 +0000</pubDate><dc:creator>Avenger</dc:creator><title>Revision 833 – Fixed some texture missalignments</title><description>&lt;div&gt;&lt;strong&gt;Avenger – 1 Veränderte Dateien&lt;/strong&gt;&lt;br/&gt;Fixed some texture missalignments&lt;/div&gt;~ /trunk/maps/map1.map&lt;br /&gt;</description><link>https://websvn.starfleethq.de/revision.php?repname=sthq.gbs&amp;path=%2Ftrunk%2Fmaps%2Fmap1.map&amp;rev=833&amp;peg=860</link><guid>https://websvn.starfleethq.de/revision.php?repname=sthq.gbs&amp;path=%2Ftrunk%2Fmaps%2Fmap1.map&amp;rev=833&amp;peg=860</guid></item>
<item><pubDate>Sat, 11 Nov 2006 10:18:38 +0000</pubDate><dc:creator>lars</dc:creator><title>Revision 824 – current version moved to trunk</title><description>&lt;div&gt;&lt;strong&gt;lars – 44 Veränderte Dateien&lt;/strong&gt;&lt;br/&gt;current version moved to trunk&lt;/div&gt;x /ai&lt;br /&gt;x /cams&lt;br /&gt;x /docs&lt;br /&gt;x /gbs1.ico&lt;br /&gt;x /gbs2.ico&lt;br /&gt;x /GBS2a.ico&lt;br /&gt;x /gbs3.ico&lt;br /&gt;x /gbs4.ico&lt;br /&gt;x /gbs5.ico&lt;br /&gt;x /global&lt;br /&gt;x /loc&lt;br /&gt;x /maps&lt;br /&gt;x /models&lt;br /&gt;x /movies&lt;br /&gt;x /music&lt;br /&gt;x /shaders&lt;br /&gt;x /sound&lt;br /&gt;x /textures&lt;br /&gt;+ /trunk/ai &lt;i&gt;(copied from /ai@821)&lt;/i&gt;&lt;br /&gt;+ /trunk/cams &lt;i&gt;(copied from /cams@821)&lt;/i&gt;&lt;br /&gt;+ /trunk/docs &lt;i&gt;(copied from /docs@821)&lt;/i&gt;&lt;br /&gt;+ /trunk/gbs1.ico &lt;i&gt;(copied from /gbs1.ico@821)&lt;/i&gt;&lt;br /&gt;+ /trunk/gbs2.ico &lt;i&gt;(copied from /gbs2.ico@821)&lt;/i&gt;&lt;br /&gt;+ /trunk/GBS2a.ico &lt;i&gt;(copied from /GBS2a.ico@821)&lt;/i&gt;&lt;br /&gt;+ /trunk/gbs3.ico &lt;i&gt;(copied from /gbs3.ico@821)&lt;/i&gt;&lt;br /&gt;+ /trunk/gbs4.ico &lt;i&gt;(copied from /gbs4.ico@821)&lt;/i&gt;&lt;br /&gt;+ /trunk/gbs5.ico &lt;i&gt;(copied from /gbs5.ico@821)&lt;/i&gt;&lt;br /&gt;+ /trunk/global &lt;i&gt;(copied from /global@821)&lt;/i&gt;&lt;br /&gt;+ /trunk/loc &lt;i&gt;(copied from /loc@821)&lt;/i&gt;&lt;br /&gt;+ /trunk/maps &lt;i&gt;(copied from /maps@821)&lt;/i&gt;&lt;br /&gt;/trunk/maps/map2.map &lt;i&gt;(copied from /maps/map2.map@823)&lt;/i&gt;&lt;br /&gt;/trunk/maps/map2.scr &lt;i&gt;(copied from /maps/map2.scr@823)&lt;/i&gt;&lt;br /&gt;/trunk/maps/map3b.map &lt;i&gt;(copied from /maps/map3b.map@823)&lt;/i&gt;&lt;br /&gt;/trunk/maps/map3b.scr &lt;i&gt;(copied from /maps/map3b.scr@823)&lt;/i&gt;&lt;br /&gt;/trunk/maps/map4.map &lt;i&gt;(copied from /maps/map4.map@823)&lt;/i&gt;&lt;br /&gt;/trunk/maps/map5.map &lt;i&gt;(copied from /maps/map5.map@823)&lt;/i&gt;&lt;br /&gt;/trunk/maps/map8.map &lt;i&gt;(copied from /maps/map8.map@823)&lt;/i&gt;&lt;br /&gt;/trunk/maps/map9.map &lt;i&gt;(copied from /maps/map9.map@823)&lt;/i&gt;&lt;br /&gt;+ /trunk/models &lt;i&gt;(copied from /models@821)&lt;/i&gt;&lt;br /&gt;+ /trunk/movies &lt;i&gt;(copied from /movies@821)&lt;/i&gt;&lt;br /&gt;+ /trunk/music &lt;i&gt;(copied from /music@821)&lt;/i&gt;&lt;br /&gt;+ /trunk/shaders &lt;i&gt;(copied from /shaders@821)&lt;/i&gt;&lt;br /&gt;+ /trunk/sound &lt;i&gt;(copied from /sound@821)&lt;/i&gt;&lt;br /&gt;+ /trunk/textures &lt;i&gt;(copied from /textures@821)&lt;/i&gt;&lt;br /&gt;</description><link>https://websvn.starfleethq.de/revision.php?repname=sthq.gbs&amp;path=%2Ftrunk%2Fmaps%2Fmap1.map&amp;rev=824&amp;peg=860</link><guid>https://websvn.starfleethq.de/revision.php?repname=sthq.gbs&amp;path=%2Ftrunk%2Fmaps%2Fmap1.map&amp;rev=824&amp;peg=860</guid></item>
<item><pubDate>Fri, 25 Mar 2005 16:05:48 +0000</pubDate><dc:creator>argyle</dc:creator><title>Revision 698 – Added health console to make the map easier</title><description>&lt;div&gt;&lt;strong&gt;argyle – 1 Veränderte Dateien&lt;/strong&gt;&lt;br/&gt;Added health console to make the map easier&lt;/div&gt;~ /maps/map1.map&lt;br /&gt;</description><link>https://websvn.starfleethq.de/revision.php?repname=sthq.gbs&amp;path=%2Ftrunk%2Fmaps%2Fmap1.map&amp;rev=698&amp;peg=860</link><guid>https://websvn.starfleethq.de/revision.php?repname=sthq.gbs&amp;path=%2Ftrunk%2Fmaps%2Fmap1.map&amp;rev=698&amp;peg=860</guid></item>
<item><pubDate>Fri, 03 Sep 2004 19:48:07 +0000</pubDate><dc:creator>argyle</dc:creator><title>Revision 558 – * Corrected lightning at beginning * Made weapon selection more ...</title><description>&lt;div&gt;&lt;strong&gt;argyle – 2 Veränderte Dateien&lt;/strong&gt;&lt;br/&gt;* Corrected lightning at beginning&lt;br /&gt;
* Made weapon selection more Starfleet-ish&lt;br /&gt;
* Corrected the Moya-facing-in-the-wrong-direction problem&lt;/div&gt;~ /maps/map1.map&lt;br /&gt;~ /maps/map1.scr&lt;br /&gt;</description><link>https://websvn.starfleethq.de/revision.php?repname=sthq.gbs&amp;path=%2Ftrunk%2Fmaps%2Fmap1.map&amp;rev=558&amp;peg=860</link><guid>https://websvn.starfleethq.de/revision.php?repname=sthq.gbs&amp;path=%2Ftrunk%2Fmaps%2Fmap1.map&amp;rev=558&amp;peg=860</guid></item>
<item><pubDate>Sat, 07 Aug 2004 13:06:24 +0000</pubDate><dc:creator>argyle</dc:creator><title>Revision 508 – Improved the behaviour of the Klingons. Most of the time ...</title><description>&lt;div&gt;&lt;strong&gt;argyle – 2 Veränderte Dateien&lt;/strong&gt;&lt;br/&gt;Improved the behaviour of the Klingons. Most of the time they attack the player now, instead of waiting until they are attacked.&lt;br /&gt;
&lt;br /&gt;
Restored the shot of Moya entering (who broke that btw?)&lt;br /&gt;
&lt;br /&gt;
TODO: Make the light in the cell less weird.&lt;/div&gt;~ /maps/map1.map&lt;br /&gt;~ /maps/map1.scr&lt;br /&gt;</description><link>https://websvn.starfleethq.de/revision.php?repname=sthq.gbs&amp;path=%2Ftrunk%2Fmaps%2Fmap1.map&amp;rev=508&amp;peg=860</link><guid>https://websvn.starfleethq.de/revision.php?repname=sthq.gbs&amp;path=%2Ftrunk%2Fmaps%2Fmap1.map&amp;rev=508&amp;peg=860</guid></item>
<item><pubDate>Sun, 30 May 2004 23:58:34 +0000</pubDate><dc:creator>lars</dc:creator><title>Revision 354 – merged camera paths into map</title><description>&lt;div&gt;&lt;strong&gt;lars – 12 Veränderte Dateien&lt;/strong&gt;&lt;br/&gt;merged camera paths into map&lt;/div&gt;x /cams/holo2_gate_cam.cam&lt;br /&gt;x /cams/holo2_illia2_cam.cam&lt;br /&gt;x /cams/holo2_illia2_cam3.cam&lt;br /&gt;x /cams/holo2_illia_cam.cam&lt;br /&gt;x /cams/holo2_illia_cam2.cam&lt;br /&gt;x /cams/holo2_illia_close_cam.cam&lt;br /&gt;x /cams/holo2_klingon_cam.cam&lt;br /&gt;x /cams/holo2_klingon_close_cam.cam&lt;br /&gt;x /cams/holo2_moya_cam.cam&lt;br /&gt;x /cams/holo2_moya_cam2.cam&lt;br /&gt;~ /maps/map1.map&lt;br /&gt;~ /maps/map1.scr&lt;br /&gt;</description><link>https://websvn.starfleethq.de/revision.php?repname=sthq.gbs&amp;path=%2Ftrunk%2Fmaps%2Fmap1.map&amp;rev=354&amp;peg=860</link><guid>https://websvn.starfleethq.de/revision.php?repname=sthq.gbs&amp;path=%2Ftrunk%2Fmaps%2Fmap1.map&amp;rev=354&amp;peg=860</guid></item>
<item><pubDate>Sun, 04 Apr 2004 17:01:52 +0000</pubDate><dc:creator>argyle</dc:creator><title>Revision 228 – Changed Ensign Moya&apos;s tiki</title><description>&lt;div&gt;&lt;strong&gt;argyle – 1 Veränderte Dateien&lt;/strong&gt;&lt;br/&gt;Changed Ensign Moya&apos;s tiki&lt;/div&gt;~ /maps/map1.map&lt;br /&gt;</description><link>https://websvn.starfleethq.de/revision.php?repname=sthq.gbs&amp;path=%2Ftrunk%2Fmaps%2Fmap1.map&amp;rev=228&amp;peg=860</link><guid>https://websvn.starfleethq.de/revision.php?repname=sthq.gbs&amp;path=%2Ftrunk%2Fmaps%2Fmap1.map&amp;rev=228&amp;peg=860</guid></item>
<item><pubDate>Sat, 03 Apr 2004 17:00:37 +0000</pubDate><dc:creator>argyle</dc:creator><title>Revision 215 – Cinematics can now be aborted, added music and made a ...</title><description>&lt;div&gt;&lt;strong&gt;argyle – 2 Veränderte Dateien&lt;/strong&gt;&lt;br/&gt;Cinematics can now be aborted, added music and made a lot of minor changes.&lt;/div&gt;~ /maps/map1.map&lt;br /&gt;~ /maps/map1.scr&lt;br /&gt;</description><link>https://websvn.starfleethq.de/revision.php?repname=sthq.gbs&amp;path=%2Ftrunk%2Fmaps%2Fmap1.map&amp;rev=215&amp;peg=860</link><guid>https://websvn.starfleethq.de/revision.php?repname=sthq.gbs&amp;path=%2Ftrunk%2Fmaps%2Fmap1.map&amp;rev=215&amp;peg=860</guid></item>
<item><pubDate>Fri, 02 Apr 2004 18:18:06 +0000</pubDate><dc:creator>argyle</dc:creator><title>Revision 191 – Added narrator, changed some lightning things, changed occurence of thunder</title><description>&lt;div&gt;&lt;strong&gt;argyle – 2 Veränderte Dateien&lt;/strong&gt;&lt;br/&gt;Added narrator, changed some lightning things, changed occurence of thunder&lt;/div&gt;~ /maps/map1.map&lt;br /&gt;~ /maps/map1.scr&lt;br /&gt;</description><link>https://websvn.starfleethq.de/revision.php?repname=sthq.gbs&amp;path=%2Ftrunk%2Fmaps%2Fmap1.map&amp;rev=191&amp;peg=860</link><guid>https://websvn.starfleethq.de/revision.php?repname=sthq.gbs&amp;path=%2Ftrunk%2Fmaps%2Fmap1.map&amp;rev=191&amp;peg=860</guid></item>
<item><pubDate>Thu, 01 Apr 2004 16:43:28 +0000</pubDate><dc:creator>argyle</dc:creator><title>Revision 178 – Changed name to map1.scr/map</title><description>&lt;div&gt;&lt;strong&gt;argyle – 2 Veränderte Dateien&lt;/strong&gt;&lt;br/&gt;Changed name to map1.scr/map&lt;/div&gt;+ /maps/map1.map &lt;i&gt;(copied from /maps/holo2.map@177)&lt;/i&gt;&lt;br /&gt;+ /maps/map1.scr &lt;i&gt;(copied from /maps/holo2.scr@177)&lt;/i&gt;&lt;br /&gt;</description><link>https://websvn.starfleethq.de/revision.php?repname=sthq.gbs&amp;path=%2Ftrunk%2Fmaps%2Fmap1.map&amp;rev=178&amp;peg=860</link><guid>https://websvn.starfleethq.de/revision.php?repname=sthq.gbs&amp;path=%2Ftrunk%2Fmaps%2Fmap1.map&amp;rev=178&amp;peg=860</guid></item>
<item><pubDate>Thu, 01 Apr 2004 16:42:15 +0000</pubDate><dc:creator>argyle</dc:creator><title>Revision 177 – Added tons of pathnodes, more waves, smoothed terrain a bit, ...</title><description>&lt;div&gt;&lt;strong&gt;argyle – 2 Veränderte Dateien&lt;/strong&gt;&lt;br/&gt;Added tons of pathnodes, more waves, smoothed terrain a bit, one line of dialog.&lt;/div&gt;~ /maps/holo2.map&lt;br /&gt;~ /maps/holo2.scr&lt;br /&gt;</description><link>https://websvn.starfleethq.de/revision.php?repname=sthq.gbs&amp;path=%2Ftrunk%2Fmaps%2Fmap1.map&amp;rev=177&amp;peg=860</link><guid>https://websvn.starfleethq.de/revision.php?repname=sthq.gbs&amp;path=%2Ftrunk%2Fmaps%2Fmap1.map&amp;rev=177&amp;peg=860</guid></item>
<item><pubDate>Thu, 01 Apr 2004 14:09:05 +0000</pubDate><dc:creator>argyle</dc:creator><title>Revision 176 – Nearly finished</title><description>&lt;div&gt;&lt;strong&gt;argyle – 2 Veränderte Dateien&lt;/strong&gt;&lt;br/&gt;Nearly finished&lt;/div&gt;~ /maps/holo2.map&lt;br /&gt;~ /maps/holo2.scr&lt;br /&gt;</description><link>https://websvn.starfleethq.de/revision.php?repname=sthq.gbs&amp;path=%2Ftrunk%2Fmaps%2Fmap1.map&amp;rev=176&amp;peg=860</link><guid>https://websvn.starfleethq.de/revision.php?repname=sthq.gbs&amp;path=%2Ftrunk%2Fmaps%2Fmap1.map&amp;rev=176&amp;peg=860</guid></item>
<item><pubDate>Wed, 31 Mar 2004 12:59:44 +0000</pubDate><dc:creator>argyle</dc:creator><title>Revision 173 – Continued on 2nd cinematic</title><description>&lt;div&gt;&lt;strong&gt;argyle – 2 Veränderte Dateien&lt;/strong&gt;&lt;br/&gt;Continued on 2nd cinematic&lt;/div&gt;~ /maps/holo2.map&lt;br /&gt;~ /maps/holo2.scr&lt;br /&gt;</description><link>https://websvn.starfleethq.de/revision.php?repname=sthq.gbs&amp;path=%2Ftrunk%2Fmaps%2Fmap1.map&amp;rev=173&amp;peg=860</link><guid>https://websvn.starfleethq.de/revision.php?repname=sthq.gbs&amp;path=%2Ftrunk%2Fmaps%2Fmap1.map&amp;rev=173&amp;peg=860</guid></item>
<item><pubDate>Wed, 31 Mar 2004 07:41:41 +0000</pubDate><dc:creator>argyle</dc:creator><title>Revision 172 – Non working version. I&apos;m preparing to insert the 2nd cinematic.</title><description>&lt;div&gt;&lt;strong&gt;argyle – 2 Veränderte Dateien&lt;/strong&gt;&lt;br/&gt;Non working version. I&apos;m preparing to insert the 2nd cinematic.&lt;/div&gt;~ /maps/holo2.map&lt;br /&gt;~ /maps/holo2.scr&lt;br /&gt;</description><link>https://websvn.starfleethq.de/revision.php?repname=sthq.gbs&amp;path=%2Ftrunk%2Fmaps%2Fmap1.map&amp;rev=172&amp;peg=860</link><guid>https://websvn.starfleethq.de/revision.php?repname=sthq.gbs&amp;path=%2Ftrunk%2Fmaps%2Fmap1.map&amp;rev=172&amp;peg=860</guid></item>
<item><pubDate>Tue, 30 Mar 2004 15:59:14 +0000</pubDate><dc:creator>argyle</dc:creator><title>Revision 170 – </title><description>&lt;div&gt;&lt;strong&gt;argyle – 2 Veränderte Dateien&lt;/strong&gt;&lt;br/&gt;&lt;/div&gt;~ /maps/holo2.map&lt;br /&gt;~ /maps/holo2.scr&lt;br /&gt;</description><link>https://websvn.starfleethq.de/revision.php?repname=sthq.gbs&amp;path=%2Ftrunk%2Fmaps%2Fmap1.map&amp;rev=170&amp;peg=860</link><guid>https://websvn.starfleethq.de/revision.php?repname=sthq.gbs&amp;path=%2Ftrunk%2Fmaps%2Fmap1.map&amp;rev=170&amp;peg=860</guid></item>
<item><pubDate>Tue, 30 Mar 2004 12:08:42 +0000</pubDate><dc:creator>argyle</dc:creator><title>Revision 169 – </title><description>&lt;div&gt;&lt;strong&gt;argyle – 2 Veränderte Dateien&lt;/strong&gt;&lt;br/&gt;&lt;/div&gt;~ /maps/holo2.map&lt;br /&gt;~ /maps/holo2.scr&lt;br /&gt;</description><link>https://websvn.starfleethq.de/revision.php?repname=sthq.gbs&amp;path=%2Ftrunk%2Fmaps%2Fmap1.map&amp;rev=169&amp;peg=860</link><guid>https://websvn.starfleethq.de/revision.php?repname=sthq.gbs&amp;path=%2Ftrunk%2Fmaps%2Fmap1.map&amp;rev=169&amp;peg=860</guid></item>
<item><pubDate>Mon, 29 Mar 2004 13:12:42 +0000</pubDate><dc:creator>argyle</dc:creator><title>Revision 166 – Placed playerstart and Illia NPC on ground before gate instead ...</title><description>&lt;div&gt;&lt;strong&gt;argyle – 2 Veränderte Dateien&lt;/strong&gt;&lt;br/&gt;Placed playerstart and Illia NPC on ground before gate instead of being above the gate.&lt;/div&gt;~ /maps/holo2.map&lt;br /&gt;~ /maps/holo2.scr&lt;br /&gt;</description><link>https://websvn.starfleethq.de/revision.php?repname=sthq.gbs&amp;path=%2Ftrunk%2Fmaps%2Fmap1.map&amp;rev=166&amp;peg=860</link><guid>https://websvn.starfleethq.de/revision.php?repname=sthq.gbs&amp;path=%2Ftrunk%2Fmaps%2Fmap1.map&amp;rev=166&amp;peg=860</guid></item>
<item><pubDate>Sat, 27 Mar 2004 18:26:02 +0000</pubDate><dc:creator>argyle</dc:creator><title>Revision 155 – Added disrupters to force player off wall. Not sure if ...</title><description>&lt;div&gt;&lt;strong&gt;argyle – 2 Veränderte Dateien&lt;/strong&gt;&lt;br/&gt;Added disrupters to force player off wall. Not sure if this is such a good idea though.&lt;/div&gt;~ /maps/holo2.map&lt;br /&gt;~ /maps/holo2.scr&lt;br /&gt;</description><link>https://websvn.starfleethq.de/revision.php?repname=sthq.gbs&amp;path=%2Ftrunk%2Fmaps%2Fmap1.map&amp;rev=155&amp;peg=860</link><guid>https://websvn.starfleethq.de/revision.php?repname=sthq.gbs&amp;path=%2Ftrunk%2Fmaps%2Fmap1.map&amp;rev=155&amp;peg=860</guid></item>
<item><pubDate>Sat, 27 Mar 2004 14:03:56 +0000</pubDate><dc:creator>argyle</dc:creator><title>Revision 154 – Gave player weapons, made illia not solid</title><description>&lt;div&gt;&lt;strong&gt;argyle – 2 Veränderte Dateien&lt;/strong&gt;&lt;br/&gt;Gave player weapons, made illia not solid&lt;/div&gt;~ /maps/holo2.map&lt;br /&gt;~ /maps/holo2.scr&lt;br /&gt;</description><link>https://websvn.starfleethq.de/revision.php?repname=sthq.gbs&amp;path=%2Ftrunk%2Fmaps%2Fmap1.map&amp;rev=154&amp;peg=860</link><guid>https://websvn.starfleethq.de/revision.php?repname=sthq.gbs&amp;path=%2Ftrunk%2Fmaps%2Fmap1.map&amp;rev=154&amp;peg=860</guid></item>
<item><pubDate>Sat, 27 Mar 2004 13:37:20 +0000</pubDate><dc:creator>argyle</dc:creator><title>Revision 150 – Added cinemtatic and Klingons and stuff</title><description>&lt;div&gt;&lt;strong&gt;argyle – 1 Veränderte Dateien&lt;/strong&gt;&lt;br/&gt;Added cinemtatic and Klingons and stuff&lt;/div&gt;~ /maps/holo2.map&lt;br /&gt;</description><link>https://websvn.starfleethq.de/revision.php?repname=sthq.gbs&amp;path=%2Ftrunk%2Fmaps%2Fmap1.map&amp;rev=150&amp;peg=860</link><guid>https://websvn.starfleethq.de/revision.php?repname=sthq.gbs&amp;path=%2Ftrunk%2Fmaps%2Fmap1.map&amp;rev=150&amp;peg=860</guid></item>
<item><pubDate>Mon, 22 Mar 2004 10:12:11 +0000</pubDate><dc:creator>argyle</dc:creator><title>Revision 142 – </title><description>&lt;div&gt;&lt;strong&gt;argyle – 2 Veränderte Dateien&lt;/strong&gt;&lt;br/&gt;&lt;/div&gt;~ /maps/holo2.map&lt;br /&gt;x /maps/warbird.scr&lt;br /&gt;</description><link>https://websvn.starfleethq.de/revision.php?repname=sthq.gbs&amp;path=%2Ftrunk%2Fmaps%2Fmap1.map&amp;rev=142&amp;peg=860</link><guid>https://websvn.starfleethq.de/revision.php?repname=sthq.gbs&amp;path=%2Ftrunk%2Fmaps%2Fmap1.map&amp;rev=142&amp;peg=860</guid></item>
<item><pubDate>Mon, 22 Mar 2004 10:04:23 +0000</pubDate><dc:creator>argyle</dc:creator><title>Revision 139 – Deleted holo1.map Changed a bit in holo2.map</title><description>&lt;div&gt;&lt;strong&gt;argyle – 4 Veränderte Dateien&lt;/strong&gt;&lt;br/&gt;Deleted holo1.map&lt;br /&gt;
Changed a bit in holo2.map&lt;/div&gt;x /maps/holo1.map&lt;br /&gt;~ /maps/holo2.map&lt;br /&gt;~ /maps/map11.bsp&lt;br /&gt;x /maps/warbird1.scr&lt;br /&gt;</description><link>https://websvn.starfleethq.de/revision.php?repname=sthq.gbs&amp;path=%2Ftrunk%2Fmaps%2Fmap1.map&amp;rev=139&amp;peg=860</link><guid>https://websvn.starfleethq.de/revision.php?repname=sthq.gbs&amp;path=%2Ftrunk%2Fmaps%2Fmap1.map&amp;rev=139&amp;peg=860</guid></item>
<item><pubDate>Wed, 25 Feb 2004 21:34:20 +0000</pubDate><dc:creator>lars</dc:creator><title>Revision 1 – initial import - Part 1</title><description>&lt;div&gt;&lt;strong&gt;lars – 501 Veränderte Dateien&lt;/strong&gt;&lt;br/&gt;initial import - Part 1&lt;/div&gt;+ /cams&lt;br /&gt;+ /cams/antioch_cam1.cam&lt;br /&gt;+ /cams/antioch_cam2.cam&lt;br /&gt;+ /cams/antioch_cam3.cam&lt;br /&gt;+ /cams/antioch_cam4.cam&lt;br /&gt;+ /cams/beach_cam2.cam&lt;br /&gt;+ /cams/beach_cam3.cam&lt;br /&gt;+ /cams/beach_cam4.cam&lt;br /&gt;+ /cams/beach_cam5.cam&lt;br /&gt;+ /cams/beach_cam_illia.cam&lt;br /&gt;+ /cams/beach_cam_stammheim2.cam&lt;br /&gt;+ /cams/beach_cam_stevens.cam&lt;br /&gt;+ /cams/cell_cam1.cam&lt;br /&gt;+ /cams/cell_cam2.cam&lt;br /&gt;+ /cams/cell_cam3.cam&lt;br /&gt;+ /cams/cell_cam4.cam&lt;br /&gt;+ /cams/cell_cam5.cam&lt;br /&gt;+ /cams/cell_cam6.cam&lt;br /&gt;+ /cams/Map3_cam1.cam&lt;br /&gt;+ /cams/Map3_cam2.cam&lt;br /&gt;+ /cams/map7_cam1.cam&lt;br /&gt;+ /cams/map7_cam2.cam&lt;br /&gt;+ /cams/map7_cam3.cam&lt;br /&gt;+ /cams/map7_illia_cam1.cam&lt;br /&gt;+ /cams/map7_outpost_cam1.cam&lt;br /&gt;+ /cams/map7_p_illia1.cam&lt;br /&gt;+ /cams/map7_rom1.cam&lt;br /&gt;+ /cams/map7_rom2.cam&lt;br /&gt;+ /cams/map77_outpost_cam1.cam&lt;br /&gt;+ /cams/map77_p_illia1.cam&lt;br /&gt;+ /docs&lt;br /&gt;+ /docs/design_document.html&lt;br /&gt;+ /global&lt;br /&gt;+ /global/default.cfg&lt;br /&gt;+ /global/defaultcontrols.cfg&lt;br /&gt;+ /global/defaultoptions.cfg&lt;br /&gt;+ /global/gameplay.gdb&lt;br /&gt;+ /global/leveldefs.txt&lt;br /&gt;+ /global/leveldefs5.txt&lt;br /&gt;+ /loc&lt;br /&gt;+ /loc/deu&lt;br /&gt;+ /loc/deu/dialog&lt;br /&gt;+ /loc/deu/dialog/antioch.dlg&lt;br /&gt;+ /loc/deu/dialog/beach.dlg&lt;br /&gt;+ /loc/deu/dialog/cell.dlg&lt;br /&gt;+ /loc/deu/dialog/map3.dlg&lt;br /&gt;+ /loc/deu/dialog/warbird1.dlg&lt;br /&gt;+ /loc/deu/sound&lt;br /&gt;+ /loc/deu/sound/dialog&lt;br /&gt;+ /loc/deu/sound/dialog/map01&lt;br /&gt;+ /loc/deu/sound/dialog/map01/Illia&lt;br /&gt;+ /loc/deu/sound/dialog/map01/Klingon&lt;br /&gt;+ /loc/deu/sound/dialog/map01/Moya&lt;br /&gt;+ /loc/deu/sound/dialog/map01/Moya/brandy.mp3&lt;br /&gt;+ /loc/deu/sound/dialog/map01/Moya/brandy.vlp&lt;br /&gt;+ /loc/deu/sound/dialog/map01/Moya/captain.mp3&lt;br /&gt;+ /loc/deu/sound/dialog/map01/Moya/captain.vlp&lt;br /&gt;+ /loc/deu/sound/dialog/map01/Moya/no.mp3&lt;br /&gt;+ /loc/deu/sound/dialog/map01/Moya/no.vlp&lt;br /&gt;+ /loc/deu/sound/dialog/map01/Moya/prettyviolent.mp3&lt;br /&gt;+ /loc/deu/sound/dialog/map01/Moya/prettyviolent.vlp&lt;br /&gt;+ /loc/deu/sound/dialog/map01/Moya/youspend.mp3&lt;br /&gt;+ /loc/deu/sound/dialog/map01/Moya/youspend.vlp&lt;br /&gt;+ /loc/deu/sound/dialog/map02&lt;br /&gt;+ /loc/deu/sound/dialog/map02/Illia&lt;br /&gt;+ /loc/deu/sound/dialog/map02/Mankell&lt;br /&gt;+ /loc/deu/sound/dialog/map02/Stevens&lt;br /&gt;+ /loc/deu/sound/dialog/map03&lt;br /&gt;+ /loc/deu/sound/dialog/map03/Computer&lt;br /&gt;+ /loc/deu/sound/dialog/map03/Illia&lt;br /&gt;+ /loc/deu/sound/dialog/map03/Lee&lt;br /&gt;+ /loc/deu/sound/dialog/map03/Moya&lt;br /&gt;+ /loc/deu/sound/dialog/map03/Moya/authorized.mp3&lt;br /&gt;+ /loc/deu/sound/dialog/map03/Moya/authorized.vlp&lt;br /&gt;+ /loc/deu/sound/dialog/map03/Moya/doing.mp3&lt;br /&gt;+ /loc/deu/sound/dialog/map03/Moya/doing.vlp&lt;br /&gt;+ /loc/deu/sound/dialog/map03/Moya/msericsson.mp3&lt;br /&gt;+ /loc/deu/sound/dialog/map03/Moya/msericsson.vlp&lt;br /&gt;+ /loc/deu/sound/dialog/map03/Moya/security.mp3&lt;br /&gt;+ /loc/deu/sound/dialog/map03/Moya/security.vlp&lt;br /&gt;+ /loc/deu/sound/dialog/map03/Moya/sorry.mp3&lt;br /&gt;+ /loc/deu/sound/dialog/map03/Moya/sorry.vlp&lt;br /&gt;+ /loc/deu/sound/dialog/map03/Stevens&lt;br /&gt;+ /loc/deu/sound/dialog/map04&lt;br /&gt;+ /loc/deu/sound/dialog/map05&lt;br /&gt;+ /loc/deu/sound/dialog/map05/Computer&lt;br /&gt;+ /loc/deu/sound/dialog/map05/Illia&lt;br /&gt;+ /loc/deu/sound/dialog/map05/Lee&lt;br /&gt;+ /loc/deu/sound/dialog/map05/Stevens&lt;br /&gt;+ /loc/deu/sound/dialog/map06&lt;br /&gt;+ /loc/deu/sound/dialog/map06/Illia&lt;br /&gt;+ /loc/deu/sound/dialog/map07&lt;br /&gt;+ /loc/deu/sound/dialog/map07/Illia&lt;br /&gt;+ /loc/deu/sound/dialog/map08&lt;br /&gt;+ /loc/deu/sound/dialog/map08/Illia&lt;br /&gt;+ /loc/deu/sound/dialog/map09&lt;br /&gt;+ /loc/deu/sound/dialog/map3&lt;br /&gt;+ /loc/deu/sound/dialog/map3/bob&lt;br /&gt;+ /loc/deu/sound/dialog/map3/bob/secret.wav&lt;br /&gt;+ /loc/deu/sound/dialog/map3/phil&lt;br /&gt;+ /loc/deu/sound/dialog/map3/phil/secret.mp3&lt;br /&gt;+ /loc/deu/sound/dialog/map3/phil/secret.wav&lt;br /&gt;+ /loc/deu/sound/dialog/map10&lt;br /&gt;+ /loc/deu/sound/dialog/map10/Illia&lt;br /&gt;+ /loc/deu/sound/dialog/map10/Stammheim&lt;br /&gt;+ /loc/deu/sound/dialog/map11&lt;br /&gt;+ /loc/deu/sound/dialog/map11/Illia&lt;br /&gt;+ /loc/deu/sound/dialog/map11/Stammheim&lt;br /&gt;+ /loc/deu/sound/dialog/map11/Stevens&lt;br /&gt;+ /loc/deu/sound/dialog/map11/Tebok&lt;br /&gt;+ /loc/deu/stringresource&lt;br /&gt;+ /loc/deu/stringresource/GBS.LOC&lt;br /&gt;+ /loc/deu/stringresource/globalstrings.loc&lt;br /&gt;+ /loc/deu/ui&lt;br /&gt;+ /loc/deu/ui/antioch_system.urc&lt;br /&gt;+ /loc/deu/ui/background-dlg.inc&lt;br /&gt;+ /loc/deu/ui/background-noship.inc&lt;br /&gt;+ /loc/deu/ui/background.inc&lt;br /&gt;+ /loc/deu/ui/common.inc&lt;br /&gt;+ /loc/deu/ui/credits-specialthanks-gbs.urc&lt;br /&gt;+ /loc/deu/ui/credits-staff-gbs.urc&lt;br /&gt;+ /loc/deu/ui/credits-voice1-gbs.urc&lt;br /&gt;+ /loc/deu/ui/credits-voice2-gbs.urc&lt;br /&gt;+ /loc/deu/ui/endgbs.urc&lt;br /&gt;+ /loc/deu/ui/ingame-background.inc&lt;br /&gt;+ /loc/deu/ui/menu_loading-map1.urc&lt;br /&gt;+ /loc/deu/ui/menu_loading-map2.urc&lt;br /&gt;+ /loc/deu/ui/menu_loading-map3.urc&lt;br /&gt;+ /loc/deu/ui/menu_loading-map4.urc&lt;br /&gt;+ /loc/deu/ui/menu_loading-map5.urc&lt;br /&gt;+ /loc/deu/ui/menu_loading-map6.urc&lt;br /&gt;+ /loc/deu/ui/menu_loading-map7.urc&lt;br /&gt;+ /loc/deu/ui/menu_loading-map8.urc&lt;br /&gt;+ /loc/deu/ui/menu_loading-map9.urc&lt;br /&gt;+ /loc/deu/ui/menu_loading-map10.urc&lt;br /&gt;+ /loc/deu/ui/menu_loading-map11.urc&lt;br /&gt;+ /loc/deu/ui/menu_main.urc&lt;br /&gt;+ /loc/deu/ui/mp-background.inc&lt;br /&gt;+ /loc/deu/ui/oberth_system.urc&lt;br /&gt;+ /loc/deu/ui/risa.urc&lt;br /&gt;+ /loc/deu/ui/rotationMenu.inc&lt;br /&gt;+ /loc/deu/ui/translationMenu.inc&lt;br /&gt;+ /loc/Eng&lt;br /&gt;+ /loc/Eng/dialog&lt;br /&gt;+ /loc/Eng/dialog/antioch.dlg&lt;br /&gt;+ /loc/Eng/dialog/beach.dlg&lt;br /&gt;+ /loc/Eng/dialog/cell.dlg&lt;br /&gt;+ /loc/Eng/dialog/map3.dlg&lt;br /&gt;+ /loc/Eng/dialog/warbird1.dlg&lt;br /&gt;+ /loc/Eng/sound&lt;br /&gt;+ /loc/Eng/sound/dialog&lt;br /&gt;+ /loc/Eng/sound/dialog/map01&lt;br /&gt;+ /loc/Eng/sound/dialog/map01/Illia&lt;br /&gt;+ /loc/Eng/sound/dialog/map01/Illia/afteriserved.mp3&lt;br /&gt;+ /loc/Eng/sound/dialog/map01/Illia/afteriserved.vlp&lt;br /&gt;+ /loc/Eng/sound/dialog/map01/Illia/endprogram.mp3&lt;br /&gt;+ /loc/Eng/sound/dialog/map01/Illia/endprogram.vlp&lt;br /&gt;+ /loc/Eng/sound/dialog/map01/Illia/everythingbegan.mp3&lt;br /&gt;+ /loc/Eng/sound/dialog/map01/Illia/everythingbegan.vlp&lt;br /&gt;+ /loc/Eng/sound/dialog/map01/Illia/isthereanythingelse.mp3&lt;br /&gt;+ /loc/Eng/sound/dialog/map01/Illia/isthereanythingelse.vlp&lt;br /&gt;+ /loc/Eng/sound/dialog/map01/Illia/itwasabout.mp3&lt;br /&gt;+ /loc/Eng/sound/dialog/map01/Illia/itwasabout.vlp&lt;br /&gt;+ /loc/Eng/sound/dialog/map01/Illia/iwillsee.mp3&lt;br /&gt;+ /loc/Eng/sound/dialog/map01/Illia/iwillsee.vlp&lt;br /&gt;+ /loc/Eng/sound/dialog/map01/Illia/whatcanidoforyou.mp3&lt;br /&gt;+ /loc/Eng/sound/dialog/map01/Illia/whatcanidoforyou.vlp&lt;br /&gt;+ /loc/Eng/sound/dialog/map01/Illia/youwillnotice.mp3&lt;br /&gt;+ /loc/Eng/sound/dialog/map01/Illia/youwillnotice.vlp&lt;br /&gt;+ /loc/Eng/sound/dialog/map01/Klingon&lt;br /&gt;+ /loc/Eng/sound/dialog/map01/Moya&lt;br /&gt;+ /loc/Eng/sound/dialog/map01/Moya/brandy.mp3&lt;br /&gt;+ /loc/Eng/sound/dialog/map01/Moya/brandy.vlp&lt;br /&gt;+ /loc/Eng/sound/dialog/map01/Moya/captain.mp3&lt;br /&gt;+ /loc/Eng/sound/dialog/map01/Moya/captain.vlp&lt;br /&gt;+ /loc/Eng/sound/dialog/map01/Moya/no.mp3&lt;br /&gt;+ /loc/Eng/sound/dialog/map01/Moya/no.vlp&lt;br /&gt;+ /loc/Eng/sound/dialog/map01/Moya/prettyviolent.mp3&lt;br /&gt;+ /loc/Eng/sound/dialog/map01/Moya/prettyviolent.vlp&lt;br /&gt;+ /loc/Eng/sound/dialog/map01/Moya/youspend.mp3&lt;br /&gt;+ /loc/Eng/sound/dialog/map01/Moya/youspend.vlp&lt;br /&gt;+ /loc/Eng/sound/dialog/map02&lt;br /&gt;+ /loc/Eng/sound/dialog/map02/Illia&lt;br /&gt;+ /loc/Eng/sound/dialog/map02/Illia/ahyes.mp3&lt;br /&gt;+ /loc/Eng/sound/dialog/map02/Illia/ahyes.vlp&lt;br /&gt;+ /loc/Eng/sound/dialog/map02/Illia/donotbelong.mp3&lt;br /&gt;+ /loc/Eng/sound/dialog/map02/Illia/donotbelong.vlp&lt;br /&gt;+ /loc/Eng/sound/dialog/map02/Illia/nomissions.mp3&lt;br /&gt;+ /loc/Eng/sound/dialog/map02/Illia/nomissions.vlp&lt;br /&gt;+ /loc/Eng/sound/dialog/map02/Illia/notinformed.mp3&lt;br /&gt;+ /loc/Eng/sound/dialog/map02/Illia/notinformed.vlp&lt;br /&gt;+ /loc/Eng/sound/dialog/map02/Illia/paranoia.mp3&lt;br /&gt;+ /loc/Eng/sound/dialog/map02/Illia/paranoia.vlp&lt;br /&gt;+ /loc/Eng/sound/dialog/map02/Illia/shoudlbeenough.mp3&lt;br /&gt;+ /loc/Eng/sound/dialog/map02/Illia/shoudlbeenough.vlp&lt;br /&gt;+ /loc/Eng/sound/dialog/map02/Illia/twobottles.mp3&lt;br /&gt;+ /loc/Eng/sound/dialog/map02/Illia/twobottles.vlp&lt;br /&gt;+ /loc/Eng/sound/dialog/map02/Illia/unrealistic.mp3&lt;br /&gt;+ /loc/Eng/sound/dialog/map02/Illia/unrealistic.vlp&lt;br /&gt;+ /loc/Eng/sound/dialog/map02/Illia/whatareyoudoinghere.mp3&lt;br /&gt;+ /loc/Eng/sound/dialog/map02/Illia/whatareyoudoinghere.vlp&lt;br /&gt;+ /loc/Eng/sound/dialog/map02/Mankell&lt;br /&gt;+ /loc/Eng/sound/dialog/map02/Stevens&lt;br /&gt;+ /loc/Eng/sound/dialog/map03&lt;br /&gt;+ /loc/Eng/sound/dialog/map03/Computer&lt;br /&gt;+ /loc/Eng/sound/dialog/map03/Illia&lt;br /&gt;+ /loc/Eng/sound/dialog/map03/Illia/captainpicard.mp3&lt;br /&gt;+ /loc/Eng/sound/dialog/map03/Illia/captainpicard.vlp&lt;br /&gt;+ /loc/Eng/sound/dialog/map03/Illia/cargobay3.mp3&lt;br /&gt;+ /loc/Eng/sound/dialog/map03/Illia/cargobay3.vlp&lt;br /&gt;+ /loc/Eng/sound/dialog/map03/Illia/complete.mp3&lt;br /&gt;+ /loc/Eng/sound/dialog/map03/Illia/complete.vlp&lt;br /&gt;+ /loc/Eng/sound/dialog/map03/Illia/enterprise.mp3&lt;br /&gt;+ /loc/Eng/sound/dialog/map03/Illia/enterprise.vlp&lt;br /&gt;+ /loc/Eng/sound/dialog/map03/Illia/includingme.mp3&lt;br /&gt;+ /loc/Eng/sound/dialog/map03/Illia/includingme.vlp&lt;br /&gt;+ /loc/Eng/sound/dialog/map03/Illia/maincomputer.mp3&lt;br /&gt;+ /loc/Eng/sound/dialog/map03/Illia/maincomputer.vlp&lt;br /&gt;+ /loc/Eng/sound/dialog/map03/Illia/myplan.mp3&lt;br /&gt;+ /loc/Eng/sound/dialog/map03/Illia/myplan.vlp&lt;br /&gt;+ /loc/Eng/sound/dialog/map03/Illia/neutralzone.mp3&lt;br /&gt;+ /loc/Eng/sound/dialog/map03/Illia/neutralzone.vlp&lt;br /&gt;+ /loc/Eng/sound/dialog/map03/Illia/nopleasantexperience.mp3&lt;br /&gt;+ /loc/Eng/sound/dialog/map03/Illia/nopleasantexperience.vlp&lt;br /&gt;+ /loc/Eng/sound/dialog/map03/Illia/notinshapeanymore.mp3&lt;br /&gt;+ /loc/Eng/sound/dialog/map03/Illia/notinshapeanymore.vlp&lt;br /&gt;+ /loc/Eng/sound/dialog/map03/Illia/onlytowell.mp3&lt;br /&gt;+ /loc/Eng/sound/dialog/map03/Illia/onlytowell.vlp&lt;br /&gt;+ /loc/Eng/sound/dialog/map03/Illia/perfect.mp3&lt;br /&gt;+ /loc/Eng/sound/dialog/map03/Illia/perfect.vlp&lt;br /&gt;+ /loc/Eng/sound/dialog/map03/Illia/romulanspace.mp3&lt;br /&gt;+ /loc/Eng/sound/dialog/map03/Illia/romulanspace.vlp&lt;br /&gt;+ /loc/Eng/sound/dialog/map03/Illia/sabotage.mp3&lt;br /&gt;+ /loc/Eng/sound/dialog/map03/Illia/sabotage.vlp&lt;br /&gt;+ /loc/Eng/sound/dialog/map03/Illia/sendsomeoneelse.mp3&lt;br /&gt;+ /loc/Eng/sound/dialog/map03/Illia/sendsomeoneelse.vlp&lt;br /&gt;+ /loc/Eng/sound/dialog/map03/Illia/stevenswasgone.mp3&lt;br /&gt;+ /loc/Eng/sound/dialog/map03/Illia/stevenswasgone.vlp&lt;br /&gt;+ /loc/Eng/sound/dialog/map03/Illia/theatlantic.mp3&lt;br /&gt;+ /loc/Eng/sound/dialog/map03/Illia/theatlantic.vlp&lt;br /&gt;+ /loc/Eng/sound/dialog/map03/Illia/thesabotage.mp3&lt;br /&gt;+ /loc/Eng/sound/dialog/map03/Illia/thesabotage.vlp&lt;br /&gt;+ /loc/Eng/sound/dialog/map03/Illia/thirtyone.mp3&lt;br /&gt;+ /loc/Eng/sound/dialog/map03/Illia/thirtyone.vlp&lt;br /&gt;+ /loc/Eng/sound/dialog/map03/Illia/vacuum.mp3&lt;br /&gt;+ /loc/Eng/sound/dialog/map03/Illia/vacuum.vlp&lt;br /&gt;+ /loc/Eng/sound/dialog/map03/Illia/virus.mp3&lt;br /&gt;+ /loc/Eng/sound/dialog/map03/Illia/virus.vlp&lt;br /&gt;+ /loc/Eng/sound/dialog/map03/Lee&lt;br /&gt;+ /loc/Eng/sound/dialog/map03/Lee/donotmove.mp3&lt;br /&gt;+ /loc/Eng/sound/dialog/map03/Lee/gameover.mp3&lt;br /&gt;+ /loc/Eng/sound/dialog/map03/Lee/shoot.mp3&lt;br /&gt;+ /loc/Eng/sound/dialog/map03/Moya&lt;br /&gt;+ /loc/Eng/sound/dialog/map03/Moya/authorized.mp3&lt;br /&gt;+ /loc/Eng/sound/dialog/map03/Moya/authorized.vlp&lt;br /&gt;+ /loc/Eng/sound/dialog/map03/Moya/doing.mp3&lt;br /&gt;+ /loc/Eng/sound/dialog/map03/Moya/doing.vlp&lt;br /&gt;+ /loc/Eng/sound/dialog/map03/Moya/msericsson.mp3&lt;br /&gt;+ /loc/Eng/sound/dialog/map03/Moya/msericsson.vlp&lt;br /&gt;+ /loc/Eng/sound/dialog/map03/Moya/security.mp3&lt;br /&gt;+ /loc/Eng/sound/dialog/map03/Moya/security.vlp&lt;br /&gt;+ /loc/Eng/sound/dialog/map03/Moya/sorry.mp3&lt;br /&gt;+ /loc/Eng/sound/dialog/map03/Moya/sorry.vlp&lt;br /&gt;+ /loc/Eng/sound/dialog/map03/Stevens&lt;br /&gt;+ /loc/Eng/sound/dialog/map05&lt;br /&gt;+ /loc/Eng/sound/dialog/map05/Computer&lt;br /&gt;+ /loc/Eng/sound/dialog/map05/Illia&lt;br /&gt;+ /loc/Eng/sound/dialog/map05/Illia/ashipwasdrifting.mp3&lt;br /&gt;+ /loc/Eng/sound/dialog/map05/Illia/ashipwasdrifting.vlp&lt;br /&gt;+ /loc/Eng/sound/dialog/map05/Illia/beammenear.mp3&lt;br /&gt;+ /loc/Eng/sound/dialog/map05/Illia/beammenear.vlp&lt;br /&gt;+ /loc/Eng/sound/dialog/map05/Illia/computerbeamme.mp3&lt;br /&gt;+ /loc/Eng/sound/dialog/map05/Illia/computerbeamme.vlp&lt;br /&gt;+ /loc/Eng/sound/dialog/map05/Illia/computerrepeat.mp3&lt;br /&gt;+ /loc/Eng/sound/dialog/map05/Illia/computerrepeat.vlp&lt;br /&gt;+ /loc/Eng/sound/dialog/map05/Illia/damn.mp3&lt;br /&gt;+ /loc/Eng/sound/dialog/map05/Illia/damn.vlp&lt;br /&gt;+ /loc/Eng/sound/dialog/map05/Illia/finethen.mp3&lt;br /&gt;+ /loc/Eng/sound/dialog/map05/Illia/finethen.vlp&lt;br /&gt;+ /loc/Eng/sound/dialog/map05/Illia/goodbye.mp3&lt;br /&gt;+ /loc/Eng/sound/dialog/map05/Illia/goodbye.vlp&lt;br /&gt;+ /loc/Eng/sound/dialog/map05/Illia/ihadto.mp3&lt;br /&gt;+ /loc/Eng/sound/dialog/map05/Illia/ihadto.vlp&lt;br /&gt;+ /loc/Eng/sound/dialog/map05/Illia/iwasontheway.mp3&lt;br /&gt;+ /loc/Eng/sound/dialog/map05/Illia/iwasontheway.vlp&lt;br /&gt;+ /loc/Eng/sound/dialog/map05/Illia/maincontrolconsole.mp3&lt;br /&gt;+ /loc/Eng/sound/dialog/map05/Illia/maincontrolconsole.vlp&lt;br /&gt;+ /loc/Eng/sound/dialog/map05/Illia/onscreen.mp3&lt;br /&gt;+ /loc/Eng/sound/dialog/map05/Illia/onscreen.vlp&lt;br /&gt;+ /loc/Eng/sound/dialog/map05/Illia/surprise.mp3&lt;br /&gt;+ /loc/Eng/sound/dialog/map05/Illia/surprise.vlp&lt;br /&gt;+ /loc/Eng/sound/dialog/map05/Illia/uneventful.mp3&lt;br /&gt;+ /loc/Eng/sound/dialog/map05/Illia/uneventful.vlp&lt;br /&gt;+ /loc/Eng/sound/dialog/map05/Lee&lt;br /&gt;+ /loc/Eng/sound/dialog/map05/Stevens&lt;br /&gt;+ /loc/Eng/sound/dialog/map06&lt;br /&gt;+ /loc/Eng/sound/dialog/map06/Illia&lt;br /&gt;+ /loc/Eng/sound/dialog/map06/Illia/ihadmydoubts.mp3&lt;br /&gt;+ /loc/Eng/sound/dialog/map06/Illia/ihadmydoubts.vlp&lt;br /&gt;+ /loc/Eng/sound/dialog/map06/Illia/proof.mp3&lt;br /&gt;+ /loc/Eng/sound/dialog/map06/Illia/proof.vlp&lt;br /&gt;+ /loc/Eng/sound/dialog/map07&lt;br /&gt;+ /loc/Eng/sound/dialog/map07/Illia&lt;br /&gt;+ /loc/Eng/sound/dialog/map07/Illia/2minutes.mp3&lt;br /&gt;+ /loc/Eng/sound/dialog/map07/Illia/2minutes.vlp&lt;br /&gt;+ /loc/Eng/sound/dialog/map07/Illia/collision.mp3&lt;br /&gt;+ /loc/Eng/sound/dialog/map07/Illia/collision.vlp&lt;br /&gt;+ /loc/Eng/sound/dialog/map07/Illia/heisangry.mp3&lt;br /&gt;+ /loc/Eng/sound/dialog/map07/Illia/heisangry.vlp&lt;br /&gt;+ /loc/Eng/sound/dialog/map07/Illia/itwascleartome.mp3&lt;br /&gt;+ /loc/Eng/sound/dialog/map07/Illia/itwascleartome.vlp&lt;br /&gt;+ /loc/Eng/sound/dialog/map07/Illia/minutesof.mp3&lt;br /&gt;+ /loc/Eng/sound/dialog/map07/Illia/minutesof.vlp&lt;br /&gt;+ /loc/Eng/sound/dialog/map07/Illia/notgoingtoget.mp3&lt;br /&gt;+ /loc/Eng/sound/dialog/map07/Illia/notgoingtoget.vlp&lt;br /&gt;+ /loc/Eng/sound/dialog/map07/Illia/rerouteenergy.mp3&lt;br /&gt;+ /loc/Eng/sound/dialog/map07/Illia/rerouteenergy.vlp&lt;br /&gt;+ /loc/Eng/sound/dialog/map07/Illia/shouldnot.mp3&lt;br /&gt;+ /loc/Eng/sound/dialog/map07/Illia/shouldnot.vlp&lt;br /&gt;+ /loc/Eng/sound/dialog/map07/Illia/warbirdof.mp3&lt;br /&gt;+ /loc/Eng/sound/dialog/map07/Illia/warbirdof.vlp&lt;br /&gt;+ /loc/Eng/sound/dialog/map07/tebok&lt;br /&gt;+ /loc/Eng/sound/dialog/map07/tebok/approaching.mp3&lt;br /&gt;+ /loc/Eng/sound/dialog/map07/tebok/approaching.vlp&lt;br /&gt;+ /loc/Eng/sound/dialog/map07/tebok/military.mp3&lt;br /&gt;+ /loc/Eng/sound/dialog/map07/tebok/military.vlp&lt;br /&gt;+ /loc/Eng/sound/dialog/map07/tebok/turnyourship.mp3&lt;br /&gt;+ /loc/Eng/sound/dialog/map07/tebok/turnyourship.vlp&lt;br /&gt;+ /loc/Eng/sound/dialog/map08&lt;br /&gt;+ /loc/Eng/sound/dialog/map08/Illia&lt;br /&gt;+ /loc/Eng/sound/dialog/map08/Illia/ihavenootherchoice.mp3&lt;br /&gt;+ /loc/Eng/sound/dialog/map08/Illia/ihavenootherchoice.vlp&lt;br /&gt;+ /loc/Eng/sound/dialog/map08/Illia/inshorttime.mp3&lt;br /&gt;+ /loc/Eng/sound/dialog/map08/Illia/inshorttime.vlp&lt;br /&gt;+ /loc/Eng/sound/dialog/map08/Illia/iwasaware.mp3&lt;br /&gt;+ /loc/Eng/sound/dialog/map08/Illia/iwasaware.vlp&lt;br /&gt;+ /loc/Eng/sound/dialog/map08/Illia/stillalive.mp3&lt;br /&gt;+ /loc/Eng/sound/dialog/map08/Illia/stillalive.vlp&lt;br /&gt;+ /loc/Eng/sound/dialog/map3&lt;br /&gt;+ /loc/Eng/sound/dialog/map3/bob&lt;br /&gt;+ /loc/Eng/sound/dialog/map3/bob/secret.wav&lt;br /&gt;+ /loc/Eng/sound/dialog/map3/phil&lt;br /&gt;+ /loc/Eng/sound/dialog/map3/phil/secret.mp3&lt;br /&gt;+ /loc/Eng/sound/dialog/map3/phil/secret.wav&lt;br /&gt;+ /loc/Eng/sound/dialog/map10&lt;br /&gt;+ /loc/Eng/sound/dialog/map10/Illia&lt;br /&gt;+ /loc/Eng/sound/dialog/map10/Illia/cardassiaprime.mp3&lt;br /&gt;+ /loc/Eng/sound/dialog/map10/Illia/cardassiaprime.vlp&lt;br /&gt;+ /loc/Eng/sound/dialog/map10/Illia/comeonalexander.mp3&lt;br /&gt;+ /loc/Eng/sound/dialog/map10/Illia/comeonalexander.vlp&lt;br /&gt;+ /loc/Eng/sound/dialog/map10/Illia/deja-vu.mp3&lt;br /&gt;+ /loc/Eng/sound/dialog/map10/Illia/deja-vu.vlp&lt;br /&gt;+ /loc/Eng/sound/dialog/map10/Illia/doorsofshuttlebay.mp3&lt;br /&gt;+ /loc/Eng/sound/dialog/map10/Illia/doorsofshuttlebay.vlp&lt;br /&gt;+ /loc/Eng/sound/dialog/map10/Illia/follow.mp3&lt;br /&gt;+ /loc/Eng/sound/dialog/map10/Illia/follow.vlp&lt;br /&gt;+ /loc/Eng/sound/dialog/map10/Illia/igetyououtofhere.mp3&lt;br /&gt;+ /loc/Eng/sound/dialog/map10/Illia/igetyououtofhere.vlp&lt;br /&gt;+ /loc/Eng/sound/dialog/map10/Illia/letus.mp3&lt;br /&gt;+ /loc/Eng/sound/dialog/map10/Illia/letus.vlp&lt;br /&gt;+ /loc/Eng/sound/dialog/map10/Illia/no.mp3&lt;br /&gt;+ /loc/Eng/sound/dialog/map10/Illia/no.vlp&lt;br /&gt;+ /loc/Eng/sound/dialog/map10/Illia/ringabell.mp3&lt;br /&gt;+ /loc/Eng/sound/dialog/map10/Illia/ringabell.vlp&lt;br /&gt;+ /loc/Eng/sound/dialog/map10/Illia/romulans.mp3&lt;br /&gt;+ /loc/Eng/sound/dialog/map10/Illia/romulans.vlp&lt;br /&gt;+ /loc/Eng/sound/dialog/map10/Illia/sitdownalexander.mp3&lt;br /&gt;+ /loc/Eng/sound/dialog/map10/Illia/sitdownalexander.vlp&lt;br /&gt;+ /loc/Eng/sound/dialog/map10/Illia/stammheim.mp3&lt;br /&gt;+ /loc/Eng/sound/dialog/map10/Illia/stammheim.vlp&lt;br /&gt;+ /loc/Eng/sound/dialog/map10/Illia/understood.mp3&lt;br /&gt;+ /loc/Eng/sound/dialog/map10/Illia/understood.vlp&lt;br /&gt;+ /loc/Eng/sound/dialog/map10/Illia/youbastard.mp3&lt;br /&gt;+ /loc/Eng/sound/dialog/map10/Illia/youbastard.vlp&lt;br /&gt;+ /loc/Eng/sound/dialog/map10/Illia/youknowme.mp3&lt;br /&gt;+ /loc/Eng/sound/dialog/map10/Illia/youknowme.vlp&lt;br /&gt;+ /loc/Eng/sound/dialog/map10/Stammheim&lt;br /&gt;+ /loc/Eng/sound/dialog/map10/Stammheim/follow.mp3&lt;br /&gt;+ /loc/Eng/sound/dialog/map10/Stammheim/follow.vlp&lt;br /&gt;+ /loc/Eng/sound/dialog/map10/Stammheim/follow2.mp3&lt;br /&gt;+ /loc/Eng/sound/dialog/map10/Stammheim/follow2.vlp&lt;br /&gt;+ /loc/Eng/sound/dialog/map10/Stammheim/keepshurting.mp3&lt;br /&gt;+ /loc/Eng/sound/dialog/map10/Stammheim/keepshurting.vlp&lt;br /&gt;+ /loc/Eng/sound/dialog/map10/Stammheim/myhead.mp3&lt;br /&gt;+ /loc/Eng/sound/dialog/map10/Stammheim/myhead.vlp&lt;br /&gt;+ /loc/Eng/sound/dialog/map10/Stammheim/nomorequestions.mp3&lt;br /&gt;+ /loc/Eng/sound/dialog/map10/Stammheim/nomorequestions.vlp&lt;br /&gt;+ /loc/Eng/sound/dialog/map10/Stammheim/painstop.mp3&lt;br /&gt;+ /loc/Eng/sound/dialog/map10/Stammheim/painstop.vlp&lt;br /&gt;+ /loc/Eng/sound/dialog/map10/Stammheim/whoareyou.mp3&lt;br /&gt;+ /loc/Eng/sound/dialog/map10/Stammheim/whoareyou.vlp&lt;br /&gt;+ /loc/Eng/sound/dialog/map11&lt;br /&gt;+ /loc/Eng/sound/dialog/map11/Illia&lt;br /&gt;+ /loc/Eng/sound/dialog/map11/Illia/beautifulsky.mp3&lt;br /&gt;+ /loc/Eng/sound/dialog/map11/Illia/beautifulsky.vlp&lt;br /&gt;+ /loc/Eng/sound/dialog/map11/Illia/everythingbegan.mp3&lt;br /&gt;+ /loc/Eng/sound/dialog/map11/Illia/everythingbegan.vlp&lt;br /&gt;+ /loc/Eng/sound/dialog/map11/Illia/story.mp3&lt;br /&gt;+ /loc/Eng/sound/dialog/map11/Illia/story.vlp&lt;br /&gt;+ /loc/Eng/sound/dialog/map11/Illia/thatishowigot.mp3&lt;br /&gt;+ /loc/Eng/sound/dialog/map11/Illia/thatishowigot.vlp&lt;br /&gt;+ /loc/Eng/sound/dialog/map11/Illia/withpleasure.mp3&lt;br /&gt;+ /loc/Eng/sound/dialog/map11/Illia/withpleasure.vlp&lt;br /&gt;+ /loc/Eng/sound/dialog/map11/Stammheim&lt;br /&gt;+ /loc/Eng/sound/dialog/map11/Stammheim/stayforever.mp3&lt;br /&gt;+ /loc/Eng/sound/dialog/map11/Stammheim/stayforever.vlp&lt;br /&gt;+ /loc/Eng/sound/dialog/map11/Stevens&lt;br /&gt;+ /loc/Eng/sound/dialog/map11/Tebok&lt;br /&gt;+ /loc/Eng/sound/dialog/map11/Tebok/cooperation.mp3&lt;br /&gt;+ /loc/Eng/sound/dialog/map11/Tebok/cooperation.vlp&lt;br /&gt;+ /loc/Eng/sound/dialog/map11/Tebok/executionis.mp3&lt;br /&gt;+ /loc/Eng/sound/dialog/map11/Tebok/executionis.vlp&lt;br /&gt;+ /loc/Eng/sound/dialog/map11/Tebok/factremains.mp3&lt;br /&gt;+ /loc/Eng/sound/dialog/map11/Tebok/factremains.vlp&lt;br /&gt;+ /loc/Eng/sound/dialog/map11/Tebok/followguard.mp3&lt;br /&gt;+ /loc/Eng/sound/dialog/map11/Tebok/followguard.vlp&lt;br /&gt;+ /loc/Eng/sound/dialog/map11/Tebok/ifyourcooperation.mp3&lt;br /&gt;+ /loc/Eng/sound/dialog/map11/Tebok/ifyourcooperation.vlp&lt;br /&gt;+ /loc/Eng/sound/dialog/map11/Tebok/seeagain.mp3&lt;br /&gt;+ /loc/Eng/sound/dialog/map11/Tebok/seeagain.vlp&lt;br /&gt;+ /loc/Eng/sound/dialog/map11/Tebok/sitdown.mp3&lt;br /&gt;+ /loc/Eng/sound/dialog/map11/Tebok/sitdown.vlp&lt;br /&gt;+ /loc/Eng/sound/dialog/map11/Tebok/starttelling.mp3&lt;br /&gt;+ /loc/Eng/sound/dialog/map11/Tebok/starttelling.vlp&lt;br /&gt;+ /loc/Eng/stringresource&lt;br /&gt;+ /loc/Eng/stringresource/GBS.LOC&lt;br /&gt;+ /loc/Eng/stringresource/globalstrings.loc&lt;br /&gt;+ /loc/Eng/ui&lt;br /&gt;+ /loc/Eng/ui/antioch_system.urc&lt;br /&gt;+ /loc/Eng/ui/background-dlg.inc&lt;br /&gt;+ /loc/Eng/ui/background-noship.inc&lt;br /&gt;+ /loc/Eng/ui/background.inc&lt;br /&gt;+ /loc/Eng/ui/common.inc&lt;br /&gt;+ /loc/Eng/ui/credits-specialthanks-gbs.urc&lt;br /&gt;+ /loc/Eng/ui/credits-staff-gbs.urc&lt;br /&gt;+ /loc/Eng/ui/credits-voice1-gbs.urc&lt;br /&gt;+ /loc/Eng/ui/credits-voice2-gbs.urc&lt;br /&gt;+ /loc/Eng/ui/endgbs.urc&lt;br /&gt;+ /loc/Eng/ui/ingame-background.inc&lt;br /&gt;+ /loc/Eng/ui/menu_loading-map1.urc&lt;br /&gt;+ /loc/Eng/ui/menu_loading-map2.urc&lt;br /&gt;+ /loc/Eng/ui/menu_loading-map3.urc&lt;br /&gt;+ /loc/Eng/ui/menu_loading-map4.urc&lt;br /&gt;+ /loc/Eng/ui/menu_loading-map5.urc&lt;br /&gt;+ /loc/Eng/ui/menu_loading-map6.urc&lt;br /&gt;+ /loc/Eng/ui/menu_loading-map7.urc&lt;br /&gt;+ /loc/Eng/ui/menu_loading-map8.urc&lt;br /&gt;+ /loc/Eng/ui/menu_loading-map9.urc&lt;br /&gt;+ /loc/Eng/ui/menu_loading-map10.urc&lt;br /&gt;+ /loc/Eng/ui/menu_loading-map11.urc&lt;br /&gt;+ /loc/Eng/ui/menu_main.urc&lt;br /&gt;+ /loc/Eng/ui/mp-background.inc&lt;br /&gt;+ /loc/Eng/ui/mp2-background.inc&lt;br /&gt;+ /loc/Eng/ui/oberth_system.urc&lt;br /&gt;+ /loc/Eng/ui/risa.urc&lt;br /&gt;+ /loc/Eng/ui/rotationMenu.inc&lt;br /&gt;+ /loc/Eng/ui/translationMenu.inc&lt;br /&gt;+ /maps&lt;br /&gt;+ /maps/antioch.map&lt;br /&gt;+ /maps/antioch.scr&lt;br /&gt;+ /maps/beach.map&lt;br /&gt;+ /maps/beach.scr&lt;br /&gt;+ /maps/cargobay1.map&lt;br /&gt;+ /maps/cargobay1.scr&lt;br /&gt;+ /maps/carpetride.map&lt;br /&gt;+ /maps/carpetride.scr&lt;br /&gt;+ /maps/cell.map&lt;br /&gt;+ /maps/cell.scr&lt;br /&gt;+ /maps/credits_gbs.bsp&lt;br /&gt;+ /maps/credits_gbs.scr&lt;br /&gt;+ /maps/curve.pfb&lt;br /&gt;+ /maps/docs&lt;br /&gt;+ /maps/docs/map3.txt&lt;br /&gt;+ /maps/door.pfb&lt;br /&gt;+ /maps/ent1.map&lt;br /&gt;+ /maps/gbs_zoo.map&lt;br /&gt;+ /maps/holo1.map&lt;br /&gt;+ /maps/holo2.map&lt;br /&gt;+ /maps/lounge.map&lt;br /&gt;+ /maps/map2.map&lt;br /&gt;+ /maps/map2.scr&lt;br /&gt;+ /maps/map3&lt;br /&gt;+ /maps/map3.map&lt;br /&gt;+ /maps/map3.scr&lt;br /&gt;+ /maps/map5.map&lt;br /&gt;+ /maps/outpost.map&lt;br /&gt;+ /maps/outpost.scr&lt;br /&gt;+ /maps/rom1.map&lt;br /&gt;+ /maps/rom1.scr&lt;br /&gt;+ /maps/rom2.map&lt;br /&gt;+ /maps/rom2.scr&lt;br /&gt;+ /maps/ruins1.map&lt;br /&gt;+ /maps/straight.pfb&lt;br /&gt;+ /maps/surface1.map&lt;br /&gt;+ /maps/surface1.scr&lt;br /&gt;+ /maps/tjun.pfb&lt;br /&gt;+ /maps/transporter.map&lt;br /&gt;+ /maps/ussatlanticmap1.map&lt;br /&gt;+ /maps/warbird1.bsp&lt;br /&gt;+ /maps/warbird1.map&lt;br /&gt;+ /maps/warbird1.scr&lt;br /&gt;</description><link>https://websvn.starfleethq.de/revision.php?repname=sthq.gbs&amp;path=%2Ftrunk%2Fmaps%2Fmap1.map&amp;rev=1&amp;peg=860</link><guid>https://websvn.starfleethq.de/revision.php?repname=sthq.gbs&amp;path=%2Ftrunk%2Fmaps%2Fmap1.map&amp;rev=1&amp;peg=860</guid></item>
</channel></rss>