<?xml version="1.0" encoding="utf-8"?><rss version="2.0" xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:atom="http://www.w3.org/2005/Atom"><channel><title>sthq.gbs &#x2013; /trunk/loc/Eng/stringresource/gbs.loc</title><description>WebSVN RSS feed &#x2013; sthq.gbs</description><lastBuildDate>Thu, 02 Jul 2026 19:43:58 +0000</lastBuildDate><generator>WebSVN 2.6.1</generator><language>de</language><link>https://websvn.starfleethq.de/log.php?repname=sthq.gbs&amp;path=%2Ftrunk%2Floc%2FEng%2Fstringresource%2Fgbs.loc&amp;max=40&amp;peg=855</link><atom:link href="https://websvn.starfleethq.de/rss.php?path=%2Ftrunk%2Floc%2FEng%2Fstringresource%2Fgbs.loc&amp;peg=855&amp;repname=sthq.gbs" rel="self" type="application/rss+xml" />
<item><pubDate>Thu, 01 Feb 2007 19:06:12 +0000</pubDate><dc:creator>Avenger</dc:creator><title>Revision 855 – All changes by Chriss: Added 2 Secret Ships. Added Door ...</title><description>&lt;div&gt;&lt;strong&gt;Avenger – 9 Veränderte Dateien&lt;/strong&gt;&lt;br/&gt;All changes by Chriss:&lt;br /&gt;
Added 2 Secret Ships.&lt;br /&gt;
Added Door Targetname. -&gt; $baydoor&lt;br /&gt;
Added a few area Textures on some doors. -&gt; FPS Boost&lt;br /&gt;
Added Patrol Pathes. -&gt; For soliders to patrol.&lt;br /&gt;
Added a few triggers, some for console sounds.&lt;br /&gt;
Added animations thread for $dancer1.&lt;br /&gt;
Added tons of info_pathnodes.&lt;br /&gt;
Added tons of sound_speakers for console and door use sounds.&lt;br /&gt;
Added Archtypes, but not fully working (see below).&lt;br /&gt;
---&lt;br /&gt;
Changed a few Clip Tetures into Movement Textures. -&gt; It is better to use them.&lt;br /&gt;
Changed enviorment positions, on some boxes. -&gt; Better placed there.&lt;br /&gt;
Changed Actors Positions and angles. -&gt; They are now facing the player, or comming from behind.&lt;br /&gt;
Changed Actor names. -&gt; Better overview.&lt;br /&gt;
Changed Romulan Solider AI. -&gt; Allowed them to patrol. (P_RomM11_Rebel_DisruptorPistol_Core.st)&lt;br /&gt;
Changed a few Hint Textures, made them to area. -&gt; More effient in this chase.&lt;br /&gt;
Changed info_pathnode positions. -&gt; Redurced the actors stuck.&lt;br /&gt;
Changed sound_speaker from Federation sounds to Romulan Sounds&lt;br /&gt;
Changed Level Normal and Action Musics (this is the final Level, we need a good sound, not that boring one we had).&lt;br /&gt;
---&lt;br /&gt;
Removed a million useless sound_speakers. -&gt; FPS Boost&lt;br /&gt;
Removed a million Clip Textures. -&gt; They Made No sence.&lt;br /&gt;
Removed a few Forcefields on empty cells. -&gt; FPS Boost&lt;br /&gt;
Removed a few Hint Textures. -&gt; They are no longer Required here.&lt;br /&gt;
---&lt;br /&gt;
Locked $baydoor on worldsetup.&lt;br /&gt;
Locked $cell_door on worldsetup.&lt;br /&gt;
---&lt;br /&gt;
Fixed Textures missalign (one left).&lt;br /&gt;
---&lt;br /&gt;
Coudn&apos;t manage the Archtype Description.&lt;/div&gt;+ /trunk/ai/RomM10&lt;br /&gt;+ /trunk/ai/RomM11&lt;br /&gt;~ /trunk/loc/deu/ui/3monthslater.urc&lt;br /&gt;~ /trunk/loc/Eng/stringresource/gbs.loc&lt;br /&gt;~ /trunk/maps/map9.map&lt;br /&gt;~ /trunk/maps/map9.scr&lt;br /&gt;+ /trunk/models/aidata/romulan-m11-rebel-pistol-aidata.tik&lt;br /&gt;~ /trunk/models/char/stammheim.tik&lt;br /&gt;+ /trunk/music/map9.mus&lt;br /&gt;</description><link>https://websvn.starfleethq.de/revision.php?repname=sthq.gbs&amp;path=%2Ftrunk%2Floc%2FEng%2Fstringresource%2Fgbs.loc&amp;rev=855&amp;peg=855</link><guid>https://websvn.starfleethq.de/revision.php?repname=sthq.gbs&amp;path=%2Ftrunk%2Floc%2FEng%2Fstringresource%2Fgbs.loc&amp;rev=855&amp;peg=855</guid></item>
<item><pubDate>Wed, 15 Nov 2006 19:52:00 +0000</pubDate><dc:creator>lars</dc:creator><title>Revision 828 – added a hint for ending console</title><description>&lt;div&gt;&lt;strong&gt;lars – 4 Veränderte Dateien&lt;/strong&gt;&lt;br/&gt;added a hint for ending console&lt;/div&gt;~ /trunk/loc/deu/stringresource/gbs.loc&lt;br /&gt;~ /trunk/loc/Eng/stringresource/gbs.loc&lt;br /&gt;~ /trunk/maps/map9.map&lt;br /&gt;~ /trunk/maps/map9.scr&lt;br /&gt;</description><link>https://websvn.starfleethq.de/revision.php?repname=sthq.gbs&amp;path=%2Ftrunk%2Floc%2FEng%2Fstringresource%2Fgbs.loc&amp;rev=828&amp;peg=855</link><guid>https://websvn.starfleethq.de/revision.php?repname=sthq.gbs&amp;path=%2Ftrunk%2Floc%2FEng%2Fstringresource%2Fgbs.loc&amp;rev=828&amp;peg=855</guid></item>
<item><pubDate>Sat, 11 Nov 2006 10:18:38 +0000</pubDate><dc:creator>lars</dc:creator><title>Revision 824 – current version moved to trunk</title><description>&lt;div&gt;&lt;strong&gt;lars – 44 Veränderte Dateien&lt;/strong&gt;&lt;br/&gt;current version moved to trunk&lt;/div&gt;x /ai&lt;br /&gt;x /cams&lt;br /&gt;x /docs&lt;br /&gt;x /gbs1.ico&lt;br /&gt;x /gbs2.ico&lt;br /&gt;x /GBS2a.ico&lt;br /&gt;x /gbs3.ico&lt;br /&gt;x /gbs4.ico&lt;br /&gt;x /gbs5.ico&lt;br /&gt;x /global&lt;br /&gt;x /loc&lt;br /&gt;x /maps&lt;br /&gt;x /models&lt;br /&gt;x /movies&lt;br /&gt;x /music&lt;br /&gt;x /shaders&lt;br /&gt;x /sound&lt;br /&gt;x /textures&lt;br /&gt;+ /trunk/ai &lt;i&gt;(copied from /ai@821)&lt;/i&gt;&lt;br /&gt;+ /trunk/cams &lt;i&gt;(copied from /cams@821)&lt;/i&gt;&lt;br /&gt;+ /trunk/docs &lt;i&gt;(copied from /docs@821)&lt;/i&gt;&lt;br /&gt;+ /trunk/gbs1.ico &lt;i&gt;(copied from /gbs1.ico@821)&lt;/i&gt;&lt;br /&gt;+ /trunk/gbs2.ico &lt;i&gt;(copied from /gbs2.ico@821)&lt;/i&gt;&lt;br /&gt;+ /trunk/GBS2a.ico &lt;i&gt;(copied from /GBS2a.ico@821)&lt;/i&gt;&lt;br /&gt;+ /trunk/gbs3.ico &lt;i&gt;(copied from /gbs3.ico@821)&lt;/i&gt;&lt;br /&gt;+ /trunk/gbs4.ico &lt;i&gt;(copied from /gbs4.ico@821)&lt;/i&gt;&lt;br /&gt;+ /trunk/gbs5.ico &lt;i&gt;(copied from /gbs5.ico@821)&lt;/i&gt;&lt;br /&gt;+ /trunk/global &lt;i&gt;(copied from /global@821)&lt;/i&gt;&lt;br /&gt;+ /trunk/loc &lt;i&gt;(copied from /loc@821)&lt;/i&gt;&lt;br /&gt;+ /trunk/maps &lt;i&gt;(copied from /maps@821)&lt;/i&gt;&lt;br /&gt;/trunk/maps/map2.map &lt;i&gt;(copied from /maps/map2.map@823)&lt;/i&gt;&lt;br /&gt;/trunk/maps/map2.scr &lt;i&gt;(copied from /maps/map2.scr@823)&lt;/i&gt;&lt;br /&gt;/trunk/maps/map3b.map &lt;i&gt;(copied from /maps/map3b.map@823)&lt;/i&gt;&lt;br /&gt;/trunk/maps/map3b.scr &lt;i&gt;(copied from /maps/map3b.scr@823)&lt;/i&gt;&lt;br /&gt;/trunk/maps/map4.map &lt;i&gt;(copied from /maps/map4.map@823)&lt;/i&gt;&lt;br /&gt;/trunk/maps/map5.map &lt;i&gt;(copied from /maps/map5.map@823)&lt;/i&gt;&lt;br /&gt;/trunk/maps/map8.map &lt;i&gt;(copied from /maps/map8.map@823)&lt;/i&gt;&lt;br /&gt;/trunk/maps/map9.map &lt;i&gt;(copied from /maps/map9.map@823)&lt;/i&gt;&lt;br /&gt;+ /trunk/models &lt;i&gt;(copied from /models@821)&lt;/i&gt;&lt;br /&gt;+ /trunk/movies &lt;i&gt;(copied from /movies@821)&lt;/i&gt;&lt;br /&gt;+ /trunk/music &lt;i&gt;(copied from /music@821)&lt;/i&gt;&lt;br /&gt;+ /trunk/shaders &lt;i&gt;(copied from /shaders@821)&lt;/i&gt;&lt;br /&gt;+ /trunk/sound &lt;i&gt;(copied from /sound@821)&lt;/i&gt;&lt;br /&gt;+ /trunk/textures &lt;i&gt;(copied from /textures@821)&lt;/i&gt;&lt;br /&gt;</description><link>https://websvn.starfleethq.de/revision.php?repname=sthq.gbs&amp;path=%2Ftrunk%2Floc%2FEng%2Fstringresource%2Fgbs.loc&amp;rev=824&amp;peg=855</link><guid>https://websvn.starfleethq.de/revision.php?repname=sthq.gbs&amp;path=%2Ftrunk%2Floc%2FEng%2Fstringresource%2Fgbs.loc&amp;rev=824&amp;peg=855</guid></item>
<item><pubDate>Wed, 23 Nov 2005 08:40:32 +0000</pubDate><dc:creator>lars</dc:creator><title>Revision 766 – </title><description>&lt;div&gt;&lt;strong&gt;lars – 3 Veränderte Dateien&lt;/strong&gt;&lt;br/&gt;&lt;/div&gt;~ /loc/deu/stringresource/gbs.loc&lt;br /&gt;~ /loc/deu/ui/background-noship.inc&lt;br /&gt;~ /loc/Eng/stringresource/gbs.loc&lt;br /&gt;</description><link>https://websvn.starfleethq.de/revision.php?repname=sthq.gbs&amp;path=%2Ftrunk%2Floc%2FEng%2Fstringresource%2Fgbs.loc&amp;rev=766&amp;peg=855</link><guid>https://websvn.starfleethq.de/revision.php?repname=sthq.gbs&amp;path=%2Ftrunk%2Floc%2FEng%2Fstringresource%2Fgbs.loc&amp;rev=766&amp;peg=855</guid></item>
<item><pubDate>Tue, 22 Nov 2005 19:02:55 +0000</pubDate><dc:creator>lars</dc:creator><title>Revision 765 – accidentially deleted the mission objectives</title><description>&lt;div&gt;&lt;strong&gt;lars – 3 Veränderte Dateien&lt;/strong&gt;&lt;br/&gt;accidentially deleted the mission objectives&lt;/div&gt;~ /loc/deu/stringresource/gbs.loc&lt;br /&gt;~ /loc/Eng/stringresource/gbs.loc&lt;br /&gt;~ /loc/Eng/stringresource/globalstrings.loc&lt;br /&gt;</description><link>https://websvn.starfleethq.de/revision.php?repname=sthq.gbs&amp;path=%2Ftrunk%2Floc%2FEng%2Fstringresource%2Fgbs.loc&amp;rev=765&amp;peg=855</link><guid>https://websvn.starfleethq.de/revision.php?repname=sthq.gbs&amp;path=%2Ftrunk%2Floc%2FEng%2Fstringresource%2Fgbs.loc&amp;rev=765&amp;peg=855</guid></item>
<item><pubDate>Tue, 22 Nov 2005 18:02:44 +0000</pubDate><dc:creator>lars</dc:creator><title>Revision 764 – corrected some bugs from our first beta</title><description>&lt;div&gt;&lt;strong&gt;lars – 8 Veränderte Dateien&lt;/strong&gt;&lt;br/&gt;corrected some bugs from our first beta&lt;/div&gt;~ /global/gameplay.gdb&lt;br /&gt;~ /loc/deu/stringresource/gbs.loc&lt;br /&gt;~ /loc/deu/stringresource/globalstrings.loc&lt;br /&gt;~ /loc/Eng/stringresource/gbs.loc&lt;br /&gt;~ /maps/map3b.scr&lt;br /&gt;~ /maps/map5.map&lt;br /&gt;~ /maps/map5.scr&lt;br /&gt;~ /maps/map6.map&lt;br /&gt;</description><link>https://websvn.starfleethq.de/revision.php?repname=sthq.gbs&amp;path=%2Ftrunk%2Floc%2FEng%2Fstringresource%2Fgbs.loc&amp;rev=764&amp;peg=855</link><guid>https://websvn.starfleethq.de/revision.php?repname=sthq.gbs&amp;path=%2Ftrunk%2Floc%2FEng%2Fstringresource%2Fgbs.loc&amp;rev=764&amp;peg=855</guid></item>
<item><pubDate>Mon, 08 Aug 2005 19:55:17 +0000</pubDate><dc:creator>hmm_cantdecide</dc:creator><title>Revision 755 – - Added red alert lighting - Changed security team to ...</title><description>&lt;div&gt;&lt;strong&gt;hmm_cantdecide – 4 Veränderte Dateien&lt;/strong&gt;&lt;br/&gt;- Added red alert lighting&lt;br /&gt;
- Changed security team to hide till needed&lt;br /&gt;
- Changed Moya to correct model&lt;br /&gt;
- Changed gas vents to always kill player&lt;br /&gt;
&lt;br /&gt;
- Corrected archetype for &quot;bails&quot; in gbs.loc&lt;br /&gt;
- Added male6 archetype to moya.tik&lt;/div&gt;~ /loc/Eng/stringresource/gbs.loc&lt;br /&gt;~ /maps/map3.map&lt;br /&gt;~ /maps/map3.scr&lt;br /&gt;~ /models/char/starfleet_moya.tik&lt;br /&gt;</description><link>https://websvn.starfleethq.de/revision.php?repname=sthq.gbs&amp;path=%2Ftrunk%2Floc%2FEng%2Fstringresource%2Fgbs.loc&amp;rev=755&amp;peg=855</link><guid>https://websvn.starfleethq.de/revision.php?repname=sthq.gbs&amp;path=%2Ftrunk%2Floc%2FEng%2Fstringresource%2Fgbs.loc&amp;rev=755&amp;peg=855</guid></item>
<item><pubDate>Thu, 30 Dec 2004 19:28:49 +0000</pubDate><dc:creator>lars</dc:creator><title>Revision 644 – more blinking red alert lights tried to add archetypes for ...</title><description>&lt;div&gt;&lt;strong&gt;lars – 4 Veränderte Dateien&lt;/strong&gt;&lt;br/&gt;more blinking red alert lights&lt;br /&gt;
tried to add archetypes for the consoles - texts are not showing. Perhaps someone can have a look at it&lt;/div&gt;~ /loc/deu/stringresource/gbs.loc&lt;br /&gt;~ /loc/Eng/stringresource/gbs.loc&lt;br /&gt;~ /maps/map4.map&lt;br /&gt;~ /maps/map4.scr&lt;br /&gt;</description><link>https://websvn.starfleethq.de/revision.php?repname=sthq.gbs&amp;path=%2Ftrunk%2Floc%2FEng%2Fstringresource%2Fgbs.loc&amp;rev=644&amp;peg=855</link><guid>https://websvn.starfleethq.de/revision.php?repname=sthq.gbs&amp;path=%2Ftrunk%2Floc%2FEng%2Fstringresource%2Fgbs.loc&amp;rev=644&amp;peg=855</guid></item>
<item><pubDate>Sat, 04 Sep 2004 11:49:52 +0000</pubDate><dc:creator>argyle</dc:creator><title>Revision 561 – Deleted map7.bsp because it annoyed me to always find it ...</title><description>&lt;div&gt;&lt;strong&gt;argyle – 3 Veränderte Dateien&lt;/strong&gt;&lt;br/&gt;Deleted map7.bsp because it annoyed me to always find it marked as changed every time I compiled it.&lt;br /&gt;
&lt;br /&gt;
Having to go to a cargobay to find a shuttle didn&apos;t make sense to me, so I changed the mission objective.&lt;/div&gt;~ /loc/deu/stringresource/gbs.loc&lt;br /&gt;~ /loc/Eng/stringresource/gbs.loc&lt;br /&gt;x /maps/map7.bsp&lt;br /&gt;</description><link>https://websvn.starfleethq.de/revision.php?repname=sthq.gbs&amp;path=%2Ftrunk%2Floc%2FEng%2Fstringresource%2Fgbs.loc&amp;rev=561&amp;peg=855</link><guid>https://websvn.starfleethq.de/revision.php?repname=sthq.gbs&amp;path=%2Ftrunk%2Floc%2FEng%2Fstringresource%2Fgbs.loc&amp;rev=561&amp;peg=855</guid></item>
<item><pubDate>Sun, 25 Jul 2004 15:07:40 +0000</pubDate><dc:creator>cortex</dc:creator><title>Revision 472 – Updated Map 3 (New Cams Included) - it is a ...</title><description>&lt;div&gt;&lt;strong&gt;cortex – 11 Veränderte Dateien&lt;/strong&gt;&lt;br/&gt;Updated Map 3 (New Cams Included) - it is a whole redesign of the jefferies tube system and an almost complete removal of all patchs and other unnessasary complex geometry&lt;/div&gt;+ /cams/Map3_cam1.cam&lt;br /&gt;+ /cams/Map3_cam2.cam&lt;br /&gt;+ /cams/map3_cam3.cam&lt;br /&gt;~ /docs/Star Trek Elite Force II - GBS Mode.lnk&lt;br /&gt;~ /global/gameplay.gdb&lt;br /&gt;~ /loc/Eng/stringresource/gbs.loc&lt;br /&gt;~ /maps/map3.map&lt;br /&gt;+ /maps/Map3.scr&lt;br /&gt;~ /maps/map4.map&lt;br /&gt;~ /maps/map5.map&lt;br /&gt;~ /maps/map5_shuttlebay.map&lt;br /&gt;</description><link>https://websvn.starfleethq.de/revision.php?repname=sthq.gbs&amp;path=%2Ftrunk%2Floc%2FEng%2Fstringresource%2Fgbs.loc&amp;rev=472&amp;peg=855</link><guid>https://websvn.starfleethq.de/revision.php?repname=sthq.gbs&amp;path=%2Ftrunk%2Floc%2FEng%2Fstringresource%2Fgbs.loc&amp;rev=472&amp;peg=855</guid></item>
<item><pubDate>Thu, 27 May 2004 13:11:49 +0000</pubDate><dc:creator>lars</dc:creator><title>Revision 330 – added new objective for map6</title><description>&lt;div&gt;&lt;strong&gt;lars – 2 Veränderte Dateien&lt;/strong&gt;&lt;br/&gt;added new objective for map6&lt;/div&gt;~ /loc/deu/stringresource/gbs.loc&lt;br /&gt;~ /loc/Eng/stringresource/gbs.loc&lt;br /&gt;</description><link>https://websvn.starfleethq.de/revision.php?repname=sthq.gbs&amp;path=%2Ftrunk%2Floc%2FEng%2Fstringresource%2Fgbs.loc&amp;rev=330&amp;peg=855</link><guid>https://websvn.starfleethq.de/revision.php?repname=sthq.gbs&amp;path=%2Ftrunk%2Floc%2FEng%2Fstringresource%2Fgbs.loc&amp;rev=330&amp;peg=855</guid></item>
<item><pubDate>Mon, 05 Apr 2004 14:30:13 +0000</pubDate><dc:creator>lars</dc:creator><title>Revision 244 – translated objectives for map10 added objective for map8 (ruins1)</title><description>&lt;div&gt;&lt;strong&gt;lars – 3 Veränderte Dateien&lt;/strong&gt;&lt;br/&gt;translated objectives for map10&lt;br /&gt;
added objective for map8 (ruins1)&lt;/div&gt;~ /global/objectiveslist.txt&lt;br /&gt;~ /loc/deu/stringresource/gbs.loc&lt;br /&gt;~ /loc/Eng/stringresource/gbs.loc&lt;br /&gt;</description><link>https://websvn.starfleethq.de/revision.php?repname=sthq.gbs&amp;path=%2Ftrunk%2Floc%2FEng%2Fstringresource%2Fgbs.loc&amp;rev=244&amp;peg=855</link><guid>https://websvn.starfleethq.de/revision.php?repname=sthq.gbs&amp;path=%2Ftrunk%2Floc%2FEng%2Fstringresource%2Fgbs.loc&amp;rev=244&amp;peg=855</guid></item>
<item><pubDate>Mon, 05 Apr 2004 12:26:50 +0000</pubDate><dc:creator>drbob</dc:creator><title>Revision 241 – GBS10 objectives text. Needs to be translated (I&apos;m not even ...</title><description>&lt;div&gt;&lt;strong&gt;drbob – 1 Veränderte Dateien&lt;/strong&gt;&lt;br/&gt;GBS10 objectives text. Needs to be translated (I&apos;m not even going to attempt this one.)&lt;/div&gt;~ /loc/Eng/stringresource/gbs.loc&lt;br /&gt;</description><link>https://websvn.starfleethq.de/revision.php?repname=sthq.gbs&amp;path=%2Ftrunk%2Floc%2FEng%2Fstringresource%2Fgbs.loc&amp;rev=241&amp;peg=855</link><guid>https://websvn.starfleethq.de/revision.php?repname=sthq.gbs&amp;path=%2Ftrunk%2Floc%2FEng%2Fstringresource%2Fgbs.loc&amp;rev=241&amp;peg=855</guid></item>
<item><pubDate>Mon, 05 Apr 2004 09:13:26 +0000</pubDate><dc:creator>drbob</dc:creator><title>Revision 235 – Here&apos;s Stammheim&apos;s little text display thingyamabobywotsisamajig.</title><description>&lt;div&gt;&lt;strong&gt;drbob – 1 Veränderte Dateien&lt;/strong&gt;&lt;br/&gt;Here&apos;s Stammheim&apos;s little text display thingyamabobywotsisamajig.&lt;/div&gt;~ /loc/Eng/stringresource/gbs.loc&lt;br /&gt;</description><link>https://websvn.starfleethq.de/revision.php?repname=sthq.gbs&amp;path=%2Ftrunk%2Floc%2FEng%2Fstringresource%2Fgbs.loc&amp;rev=235&amp;peg=855</link><guid>https://websvn.starfleethq.de/revision.php?repname=sthq.gbs&amp;path=%2Ftrunk%2Floc%2FEng%2Fstringresource%2Fgbs.loc&amp;rev=235&amp;peg=855</guid></item>
<item><pubDate>Thu, 01 Apr 2004 17:56:31 +0000</pubDate><dc:creator>drbob</dc:creator><title>Revision 180 – Fixed sum spelling mis-takes</title><description>&lt;div&gt;&lt;strong&gt;drbob – 1 Veränderte Dateien&lt;/strong&gt;&lt;br/&gt;Fixed sum spelling mis-takes&lt;/div&gt;~ /loc/Eng/stringresource/gbs.loc&lt;br /&gt;</description><link>https://websvn.starfleethq.de/revision.php?repname=sthq.gbs&amp;path=%2Ftrunk%2Floc%2FEng%2Fstringresource%2Fgbs.loc&amp;rev=180&amp;peg=855</link><guid>https://websvn.starfleethq.de/revision.php?repname=sthq.gbs&amp;path=%2Ftrunk%2Floc%2FEng%2Fstringresource%2Fgbs.loc&amp;rev=180&amp;peg=855</guid></item>
<item><pubDate>Mon, 22 Mar 2004 18:58:17 +0000</pubDate><dc:creator>lars</dc:creator><title>Revision 143 – added more objectives</title><description>&lt;div&gt;&lt;strong&gt;lars – 6 Veränderte Dateien&lt;/strong&gt;&lt;br/&gt;added more objectives&lt;/div&gt;~ /global/objectiveslist.txt&lt;br /&gt;~ /loc/deu/stringresource/gbs.loc&lt;br /&gt;~ /loc/Eng/stringresource/gbs.loc&lt;br /&gt;~ /maps/map2.scr&lt;br /&gt;~ /maps/map3.scr&lt;br /&gt;~ /maps/warbird1.scr&lt;br /&gt;</description><link>https://websvn.starfleethq.de/revision.php?repname=sthq.gbs&amp;path=%2Ftrunk%2Floc%2FEng%2Fstringresource%2Fgbs.loc&amp;rev=143&amp;peg=855</link><guid>https://websvn.starfleethq.de/revision.php?repname=sthq.gbs&amp;path=%2Ftrunk%2Floc%2FEng%2Fstringresource%2Fgbs.loc&amp;rev=143&amp;peg=855</guid></item>
<item><pubDate>Sun, 21 Mar 2004 18:11:51 +0000</pubDate><dc:creator>lars</dc:creator><title>Revision 135 – forgot to add objective text to the English version</title><description>&lt;div&gt;&lt;strong&gt;lars – 1 Veränderte Dateien&lt;/strong&gt;&lt;br/&gt;forgot to add objective text to the English version&lt;/div&gt;~ /loc/Eng/stringresource/gbs.loc&lt;br /&gt;</description><link>https://websvn.starfleethq.de/revision.php?repname=sthq.gbs&amp;path=%2Ftrunk%2Floc%2FEng%2Fstringresource%2Fgbs.loc&amp;rev=135&amp;peg=855</link><guid>https://websvn.starfleethq.de/revision.php?repname=sthq.gbs&amp;path=%2Ftrunk%2Floc%2FEng%2Fstringresource%2Fgbs.loc&amp;rev=135&amp;peg=855</guid></item>
<item><pubDate>Sun, 21 Mar 2004 17:56:48 +0000</pubDate><dc:creator>lars</dc:creator><title>Revision 134 – the last objective has been added.</title><description>&lt;div&gt;&lt;strong&gt;lars – 4 Veränderte Dateien&lt;/strong&gt;&lt;br/&gt;the last objective has been added.&lt;/div&gt;~ /global/objectiveslist.txt&lt;br /&gt;~ /loc/deu/stringresource/gbs.loc&lt;br /&gt;~ /loc/Eng/stringresource/gbs.loc&lt;br /&gt;~ /maps/map3.scr&lt;br /&gt;</description><link>https://websvn.starfleethq.de/revision.php?repname=sthq.gbs&amp;path=%2Ftrunk%2Floc%2FEng%2Fstringresource%2Fgbs.loc&amp;rev=134&amp;peg=855</link><guid>https://websvn.starfleethq.de/revision.php?repname=sthq.gbs&amp;path=%2Ftrunk%2Floc%2FEng%2Fstringresource%2Fgbs.loc&amp;rev=134&amp;peg=855</guid></item>
<item><pubDate>Sun, 21 Mar 2004 17:23:55 +0000</pubDate><dc:creator>lars</dc:creator><title>Revision 133 – added a new objective</title><description>&lt;div&gt;&lt;strong&gt;lars – 4 Veränderte Dateien&lt;/strong&gt;&lt;br/&gt;added a new objective&lt;/div&gt;~ /global/objectiveslist.txt&lt;br /&gt;~ /loc/deu/stringresource/gbs.loc&lt;br /&gt;~ /loc/Eng/stringresource/gbs.loc&lt;br /&gt;~ /maps/map3.scr&lt;br /&gt;</description><link>https://websvn.starfleethq.de/revision.php?repname=sthq.gbs&amp;path=%2Ftrunk%2Floc%2FEng%2Fstringresource%2Fgbs.loc&amp;rev=133&amp;peg=855</link><guid>https://websvn.starfleethq.de/revision.php?repname=sthq.gbs&amp;path=%2Ftrunk%2Floc%2FEng%2Fstringresource%2Fgbs.loc&amp;rev=133&amp;peg=855</guid></item>
<item><pubDate>Sun, 21 Mar 2004 16:29:55 +0000</pubDate><dc:creator>lars</dc:creator><title>Revision 132 – somehow the german &quot;gbs.loc&quot; file was invalid. Changed both files, ...</title><description>&lt;div&gt;&lt;strong&gt;lars – 2 Veränderte Dateien&lt;/strong&gt;&lt;br/&gt;somehow the german &quot;gbs.loc&quot; file was invalid.&lt;br /&gt;
Changed both files, so that they are valid&lt;/div&gt;~ /loc/deu/stringresource/gbs.loc&lt;br /&gt;~ /loc/Eng/stringresource/gbs.loc&lt;br /&gt;</description><link>https://websvn.starfleethq.de/revision.php?repname=sthq.gbs&amp;path=%2Ftrunk%2Floc%2FEng%2Fstringresource%2Fgbs.loc&amp;rev=132&amp;peg=855</link><guid>https://websvn.starfleethq.de/revision.php?repname=sthq.gbs&amp;path=%2Ftrunk%2Floc%2FEng%2Fstringresource%2Fgbs.loc&amp;rev=132&amp;peg=855</guid></item>
<item><pubDate>Sat, 20 Mar 2004 11:12:55 +0000</pubDate><dc:creator>lars</dc:creator><title>Revision 123 – english sound files in new structure</title><description>&lt;div&gt;&lt;strong&gt;lars – 324 Veränderte Dateien&lt;/strong&gt;&lt;br/&gt;english sound files in new structure&lt;/div&gt;+ /loc&lt;br /&gt;+ /loc/Eng&lt;br /&gt;+ /loc/Eng/dialog&lt;br /&gt;+ /loc/Eng/dialog/antioch.dlg&lt;br /&gt;+ /loc/Eng/dialog/beach.dlg&lt;br /&gt;+ /loc/Eng/dialog/cell.dlg&lt;br /&gt;+ /loc/Eng/dialog/map2.dlg&lt;br /&gt;+ /loc/Eng/dialog/map3.dlg&lt;br /&gt;+ /loc/Eng/dialog/warbird1.dlg&lt;br /&gt;+ /loc/Eng/sound&lt;br /&gt;+ /loc/Eng/sound/dialog&lt;br /&gt;+ /loc/Eng/sound/dialog/map01&lt;br /&gt;+ /loc/Eng/sound/dialog/map01/Illia&lt;br /&gt;+ /loc/Eng/sound/dialog/map01/Illia/afteriserved.mp3&lt;br /&gt;+ /loc/Eng/sound/dialog/map01/Illia/afteriserved.vlp&lt;br /&gt;+ /loc/Eng/sound/dialog/map01/Illia/endprogram.mp3&lt;br /&gt;+ /loc/Eng/sound/dialog/map01/Illia/endprogram.vlp&lt;br /&gt;+ /loc/Eng/sound/dialog/map01/Illia/everythingbegan.mp3&lt;br /&gt;+ /loc/Eng/sound/dialog/map01/Illia/everythingbegan.vlp&lt;br /&gt;+ /loc/Eng/sound/dialog/map01/Illia/isthereanythingelse.mp3&lt;br /&gt;+ /loc/Eng/sound/dialog/map01/Illia/isthereanythingelse.vlp&lt;br /&gt;+ /loc/Eng/sound/dialog/map01/Illia/itwasabout.mp3&lt;br /&gt;+ /loc/Eng/sound/dialog/map01/Illia/itwasabout.vlp&lt;br /&gt;+ /loc/Eng/sound/dialog/map01/Illia/iwillsee.mp3&lt;br /&gt;+ /loc/Eng/sound/dialog/map01/Illia/iwillsee.vlp&lt;br /&gt;+ /loc/Eng/sound/dialog/map01/Illia/whatcanidoforyou.mp3&lt;br /&gt;+ /loc/Eng/sound/dialog/map01/Illia/whatcanidoforyou.vlp&lt;br /&gt;+ /loc/Eng/sound/dialog/map01/Illia/youwillnotice.mp3&lt;br /&gt;+ /loc/Eng/sound/dialog/map01/Illia/youwillnotice.vlp&lt;br /&gt;+ /loc/Eng/sound/dialog/map01/Klingon&lt;br /&gt;+ /loc/Eng/sound/dialog/map01/Moya&lt;br /&gt;+ /loc/Eng/sound/dialog/map01/Moya/brandy.mp3&lt;br /&gt;+ /loc/Eng/sound/dialog/map01/Moya/brandy.vlp&lt;br /&gt;+ /loc/Eng/sound/dialog/map01/Moya/captain.mp3&lt;br /&gt;+ /loc/Eng/sound/dialog/map01/Moya/captain.vlp&lt;br /&gt;+ /loc/Eng/sound/dialog/map01/Moya/no.mp3&lt;br /&gt;+ /loc/Eng/sound/dialog/map01/Moya/no.vlp&lt;br /&gt;+ /loc/Eng/sound/dialog/map01/Moya/prettyviolent.mp3&lt;br /&gt;+ /loc/Eng/sound/dialog/map01/Moya/prettyviolent.vlp&lt;br /&gt;+ /loc/Eng/sound/dialog/map01/Moya/youspend.mp3&lt;br /&gt;+ /loc/Eng/sound/dialog/map01/Moya/youspend.vlp&lt;br /&gt;+ /loc/Eng/sound/dialog/map02&lt;br /&gt;+ /loc/Eng/sound/dialog/map02/Illia&lt;br /&gt;+ /loc/Eng/sound/dialog/map02/Illia/ahyes.mp3&lt;br /&gt;+ /loc/Eng/sound/dialog/map02/Illia/ahyes.vlp&lt;br /&gt;+ /loc/Eng/sound/dialog/map02/Illia/captainpicard.mp3&lt;br /&gt;+ /loc/Eng/sound/dialog/map02/Illia/captainpicard.vlp&lt;br /&gt;+ /loc/Eng/sound/dialog/map02/Illia/doinghere.mp3&lt;br /&gt;+ /loc/Eng/sound/dialog/map02/Illia/doinghere.vlp&lt;br /&gt;+ /loc/Eng/sound/dialog/map02/Illia/donotbelong.mp3&lt;br /&gt;+ /loc/Eng/sound/dialog/map02/Illia/donotbelong.vlp&lt;br /&gt;+ /loc/Eng/sound/dialog/map02/Illia/enterprise.mp3&lt;br /&gt;+ /loc/Eng/sound/dialog/map02/Illia/enterprise.vlp&lt;br /&gt;+ /loc/Eng/sound/dialog/map02/Illia/experience.mp3&lt;br /&gt;+ /loc/Eng/sound/dialog/map02/Illia/experience.vlp&lt;br /&gt;+ /loc/Eng/sound/dialog/map02/Illia/includingme.mp3&lt;br /&gt;+ /loc/Eng/sound/dialog/map02/Illia/includingme.vlp&lt;br /&gt;+ /loc/Eng/sound/dialog/map02/Illia/myplan.mp3&lt;br /&gt;+ /loc/Eng/sound/dialog/map02/Illia/myplan.vlp&lt;br /&gt;+ /loc/Eng/sound/dialog/map02/Illia/neutralzone.mp3&lt;br /&gt;+ /loc/Eng/sound/dialog/map02/Illia/neutralzone.vlp&lt;br /&gt;+ /loc/Eng/sound/dialog/map02/Illia/nomissions.mp3&lt;br /&gt;+ /loc/Eng/sound/dialog/map02/Illia/nomissions.vlp&lt;br /&gt;+ /loc/Eng/sound/dialog/map02/Illia/notinformed.mp3&lt;br /&gt;+ /loc/Eng/sound/dialog/map02/Illia/notinformed.vlp&lt;br /&gt;+ /loc/Eng/sound/dialog/map02/Illia/notinshape.mp3&lt;br /&gt;+ /loc/Eng/sound/dialog/map02/Illia/notinshape.vlp&lt;br /&gt;+ /loc/Eng/sound/dialog/map02/Illia/onlytowell.mp3&lt;br /&gt;+ /loc/Eng/sound/dialog/map02/Illia/onlytowell.vlp&lt;br /&gt;+ /loc/Eng/sound/dialog/map02/Illia/paranoia.mp3&lt;br /&gt;+ /loc/Eng/sound/dialog/map02/Illia/paranoia.vlp&lt;br /&gt;+ /loc/Eng/sound/dialog/map02/Illia/romulanspace.mp3&lt;br /&gt;+ /loc/Eng/sound/dialog/map02/Illia/romulanspace.vlp&lt;br /&gt;+ /loc/Eng/sound/dialog/map02/Illia/sabotage.mp3&lt;br /&gt;+ /loc/Eng/sound/dialog/map02/Illia/sabotage.vlp&lt;br /&gt;+ /loc/Eng/sound/dialog/map02/Illia/send.mp3&lt;br /&gt;+ /loc/Eng/sound/dialog/map02/Illia/send.vlp&lt;br /&gt;+ /loc/Eng/sound/dialog/map02/Illia/shoudlbeenough.mp3&lt;br /&gt;+ /loc/Eng/sound/dialog/map02/Illia/shoudlbeenough.vlp&lt;br /&gt;+ /loc/Eng/sound/dialog/map02/Illia/stevenswasgone.mp3&lt;br /&gt;+ /loc/Eng/sound/dialog/map02/Illia/stevenswasgone.vlp&lt;br /&gt;+ /loc/Eng/sound/dialog/map02/Illia/theatlantic.mp3&lt;br /&gt;+ /loc/Eng/sound/dialog/map02/Illia/theatlantic.vlp&lt;br /&gt;+ /loc/Eng/sound/dialog/map02/Illia/thirtyone.mp3&lt;br /&gt;+ /loc/Eng/sound/dialog/map02/Illia/thirtyone.vlp&lt;br /&gt;+ /loc/Eng/sound/dialog/map02/Illia/twobottles.mp3&lt;br /&gt;+ /loc/Eng/sound/dialog/map02/Illia/twobottles.vlp&lt;br /&gt;+ /loc/Eng/sound/dialog/map02/Illia/unrealistic.mp3&lt;br /&gt;+ /loc/Eng/sound/dialog/map02/Illia/unrealistic.vlp&lt;br /&gt;+ /loc/Eng/sound/dialog/map02/Mankell&lt;br /&gt;+ /loc/Eng/sound/dialog/map02/Munro&lt;br /&gt;+ /loc/Eng/sound/dialog/map02/Munro/ayesir.mp3&lt;br /&gt;+ /loc/Eng/sound/dialog/map02/Munro/ayesir.vlp&lt;br /&gt;+ /loc/Eng/sound/dialog/map02/Stevens&lt;br /&gt;+ /loc/Eng/sound/dialog/map03&lt;br /&gt;+ /loc/Eng/sound/dialog/map03/Computer&lt;br /&gt;+ /loc/Eng/sound/dialog/map03/Illia&lt;br /&gt;+ /loc/Eng/sound/dialog/map03/Illia/cargobay3.mp3&lt;br /&gt;+ /loc/Eng/sound/dialog/map03/Illia/cargobay3.vlp&lt;br /&gt;+ /loc/Eng/sound/dialog/map03/Illia/complete.mp3&lt;br /&gt;+ /loc/Eng/sound/dialog/map03/Illia/complete.vlp&lt;br /&gt;+ /loc/Eng/sound/dialog/map03/Illia/maincomputer.mp3&lt;br /&gt;+ /loc/Eng/sound/dialog/map03/Illia/maincomputer.vlp&lt;br /&gt;+ /loc/Eng/sound/dialog/map03/Illia/perfect.mp3&lt;br /&gt;+ /loc/Eng/sound/dialog/map03/Illia/perfect.vlp&lt;br /&gt;+ /loc/Eng/sound/dialog/map03/Illia/thesabotage.mp3&lt;br /&gt;+ /loc/Eng/sound/dialog/map03/Illia/thesabotage.vlp&lt;br /&gt;+ /loc/Eng/sound/dialog/map03/Illia/vacuum.mp3&lt;br /&gt;+ /loc/Eng/sound/dialog/map03/Illia/vacuum.vlp&lt;br /&gt;+ /loc/Eng/sound/dialog/map03/Illia/virus.mp3&lt;br /&gt;+ /loc/Eng/sound/dialog/map03/Illia/virus.vlp&lt;br /&gt;+ /loc/Eng/sound/dialog/map03/Lee&lt;br /&gt;+ /loc/Eng/sound/dialog/map03/Lee/shoot.wav&lt;br /&gt;+ /loc/Eng/sound/dialog/map03/Lee/stop.mp3&lt;br /&gt;+ /loc/Eng/sound/dialog/map03/Lee/stop.wav&lt;br /&gt;+ /loc/Eng/sound/dialog/map03/Moya&lt;br /&gt;+ /loc/Eng/sound/dialog/map03/Moya/authorized.mp3&lt;br /&gt;+ /loc/Eng/sound/dialog/map03/Moya/authorized.vlp&lt;br /&gt;+ /loc/Eng/sound/dialog/map03/Moya/doing.mp3&lt;br /&gt;+ /loc/Eng/sound/dialog/map03/Moya/doing.vlp&lt;br /&gt;+ /loc/Eng/sound/dialog/map03/Moya/msericsson.mp3&lt;br /&gt;+ /loc/Eng/sound/dialog/map03/Moya/msericsson.vlp&lt;br /&gt;+ /loc/Eng/sound/dialog/map03/Moya/security.mp3&lt;br /&gt;+ /loc/Eng/sound/dialog/map03/Moya/security.vlp&lt;br /&gt;+ /loc/Eng/sound/dialog/map03/Moya/sorry.mp3&lt;br /&gt;+ /loc/Eng/sound/dialog/map03/Moya/sorry.vlp&lt;br /&gt;+ /loc/Eng/sound/dialog/map04&lt;br /&gt;+ /loc/Eng/sound/dialog/map05&lt;br /&gt;+ /loc/Eng/sound/dialog/map05/Computer&lt;br /&gt;+ /loc/Eng/sound/dialog/map05/Illia&lt;br /&gt;+ /loc/Eng/sound/dialog/map05/Illia/ashipwasdrifting.mp3&lt;br /&gt;+ /loc/Eng/sound/dialog/map05/Illia/ashipwasdrifting.vlp&lt;br /&gt;+ /loc/Eng/sound/dialog/map05/Illia/beammenear.mp3&lt;br /&gt;+ /loc/Eng/sound/dialog/map05/Illia/beammenear.vlp&lt;br /&gt;+ /loc/Eng/sound/dialog/map05/Illia/computerbeamme.mp3&lt;br /&gt;+ /loc/Eng/sound/dialog/map05/Illia/computerbeamme.vlp&lt;br /&gt;+ /loc/Eng/sound/dialog/map05/Illia/computerrepeat.mp3&lt;br /&gt;+ /loc/Eng/sound/dialog/map05/Illia/computerrepeat.vlp&lt;br /&gt;+ /loc/Eng/sound/dialog/map05/Illia/damn.mp3&lt;br /&gt;+ /loc/Eng/sound/dialog/map05/Illia/damn.vlp&lt;br /&gt;+ /loc/Eng/sound/dialog/map05/Illia/finethen.mp3&lt;br /&gt;+ /loc/Eng/sound/dialog/map05/Illia/finethen.vlp&lt;br /&gt;+ /loc/Eng/sound/dialog/map05/Illia/goodbye.mp3&lt;br /&gt;+ /loc/Eng/sound/dialog/map05/Illia/goodbye.vlp&lt;br /&gt;+ /loc/Eng/sound/dialog/map05/Illia/ihadto.mp3&lt;br /&gt;+ /loc/Eng/sound/dialog/map05/Illia/ihadto.vlp&lt;br /&gt;+ /loc/Eng/sound/dialog/map05/Illia/iwasontheway.mp3&lt;br /&gt;+ /loc/Eng/sound/dialog/map05/Illia/iwasontheway.vlp&lt;br /&gt;+ /loc/Eng/sound/dialog/map05/Illia/maincontrolconsole.mp3&lt;br /&gt;+ /loc/Eng/sound/dialog/map05/Illia/maincontrolconsole.vlp&lt;br /&gt;+ /loc/Eng/sound/dialog/map05/Illia/onscreen.mp3&lt;br /&gt;+ /loc/Eng/sound/dialog/map05/Illia/onscreen.vlp&lt;br /&gt;+ /loc/Eng/sound/dialog/map05/Illia/surprise.mp3&lt;br /&gt;+ /loc/Eng/sound/dialog/map05/Illia/surprise.vlp&lt;br /&gt;+ /loc/Eng/sound/dialog/map05/Illia/uneventful.mp3&lt;br /&gt;+ /loc/Eng/sound/dialog/map05/Illia/uneventful.vlp&lt;br /&gt;+ /loc/Eng/sound/dialog/map05/Lee&lt;br /&gt;+ /loc/Eng/sound/dialog/map05/Lee/donotmove.mp3&lt;br /&gt;+ /loc/Eng/sound/dialog/map05/Lee/gameover.mp3&lt;br /&gt;+ /loc/Eng/sound/dialog/map05/Lee/gameover.wav&lt;br /&gt;+ /loc/Eng/sound/dialog/map05/Stevens&lt;br /&gt;+ /loc/Eng/sound/dialog/map06&lt;br /&gt;+ /loc/Eng/sound/dialog/map06/Illia&lt;br /&gt;+ /loc/Eng/sound/dialog/map06/Illia/ihadmydoubts.mp3&lt;br /&gt;+ /loc/Eng/sound/dialog/map06/Illia/ihadmydoubts.vlp&lt;br /&gt;+ /loc/Eng/sound/dialog/map06/Illia/proof.mp3&lt;br /&gt;+ /loc/Eng/sound/dialog/map06/Illia/proof.vlp&lt;br /&gt;+ /loc/Eng/sound/dialog/map07&lt;br /&gt;+ /loc/Eng/sound/dialog/map07/Illia&lt;br /&gt;+ /loc/Eng/sound/dialog/map07/Illia/2minutes.mp3&lt;br /&gt;+ /loc/Eng/sound/dialog/map07/Illia/2minutes.vlp&lt;br /&gt;+ /loc/Eng/sound/dialog/map07/Illia/collision.mp3&lt;br /&gt;+ /loc/Eng/sound/dialog/map07/Illia/collision.vlp&lt;br /&gt;+ /loc/Eng/sound/dialog/map07/Illia/heisangry.mp3&lt;br /&gt;+ /loc/Eng/sound/dialog/map07/Illia/heisangry.vlp&lt;br /&gt;+ /loc/Eng/sound/dialog/map07/Illia/itwascleartome.mp3&lt;br /&gt;+ /loc/Eng/sound/dialog/map07/Illia/itwascleartome.vlp&lt;br /&gt;+ /loc/Eng/sound/dialog/map07/Illia/minutesof.mp3&lt;br /&gt;+ /loc/Eng/sound/dialog/map07/Illia/minutesof.vlp&lt;br /&gt;+ /loc/Eng/sound/dialog/map07/Illia/notgoingtoget.mp3&lt;br /&gt;+ /loc/Eng/sound/dialog/map07/Illia/notgoingtoget.vlp&lt;br /&gt;+ /loc/Eng/sound/dialog/map07/Illia/rerouteenergy.mp3&lt;br /&gt;+ /loc/Eng/sound/dialog/map07/Illia/rerouteenergy.vlp&lt;br /&gt;+ /loc/Eng/sound/dialog/map07/Illia/shouldnot.mp3&lt;br /&gt;+ /loc/Eng/sound/dialog/map07/Illia/shouldnot.vlp&lt;br /&gt;+ /loc/Eng/sound/dialog/map07/Illia/warbirdof.mp3&lt;br /&gt;+ /loc/Eng/sound/dialog/map07/Illia/warbirdof.vlp&lt;br /&gt;+ /loc/Eng/sound/dialog/map07/tebok&lt;br /&gt;+ /loc/Eng/sound/dialog/map07/tebok/approaching.mp3&lt;br /&gt;+ /loc/Eng/sound/dialog/map07/tebok/approaching.vlp&lt;br /&gt;+ /loc/Eng/sound/dialog/map07/tebok/military.mp3&lt;br /&gt;+ /loc/Eng/sound/dialog/map07/tebok/military.vlp&lt;br /&gt;+ /loc/Eng/sound/dialog/map07/tebok/turnyourship.mp3&lt;br /&gt;+ /loc/Eng/sound/dialog/map07/tebok/turnyourship.vlp&lt;br /&gt;+ /loc/Eng/sound/dialog/map08&lt;br /&gt;+ /loc/Eng/sound/dialog/map08/Illia&lt;br /&gt;+ /loc/Eng/sound/dialog/map08/Illia/ihavenootherchoice.mp3&lt;br /&gt;+ /loc/Eng/sound/dialog/map08/Illia/ihavenootherchoice.vlp&lt;br /&gt;+ /loc/Eng/sound/dialog/map08/Illia/inshorttime.mp3&lt;br /&gt;+ /loc/Eng/sound/dialog/map08/Illia/inshorttime.vlp&lt;br /&gt;+ /loc/Eng/sound/dialog/map08/Illia/iwasaware.mp3&lt;br /&gt;+ /loc/Eng/sound/dialog/map08/Illia/iwasaware.vlp&lt;br /&gt;+ /loc/Eng/sound/dialog/map08/Illia/stillalive.mp3&lt;br /&gt;+ /loc/Eng/sound/dialog/map08/Illia/stillalive.vlp&lt;br /&gt;+ /loc/Eng/sound/dialog/map09&lt;br /&gt;+ /loc/Eng/sound/dialog/map3&lt;br /&gt;+ /loc/Eng/sound/dialog/map3/bob&lt;br /&gt;+ /loc/Eng/sound/dialog/map3/bob/secret.wav&lt;br /&gt;+ /loc/Eng/sound/dialog/map3/phil&lt;br /&gt;+ /loc/Eng/sound/dialog/map3/phil/secret.mp3&lt;br /&gt;+ /loc/Eng/sound/dialog/map3/phil/secret.wav&lt;br /&gt;+ /loc/Eng/sound/dialog/map10&lt;br /&gt;+ /loc/Eng/sound/dialog/map10/Illia&lt;br /&gt;+ /loc/Eng/sound/dialog/map10/Illia/cardassiaprime.mp3&lt;br /&gt;+ /loc/Eng/sound/dialog/map10/Illia/cardassiaprime.vlp&lt;br /&gt;+ /loc/Eng/sound/dialog/map10/Illia/comeonalexander.mp3&lt;br /&gt;+ /loc/Eng/sound/dialog/map10/Illia/comeonalexander.vlp&lt;br /&gt;+ /loc/Eng/sound/dialog/map10/Illia/deja-vu.mp3&lt;br /&gt;+ /loc/Eng/sound/dialog/map10/Illia/deja-vu.vlp&lt;br /&gt;+ /loc/Eng/sound/dialog/map10/Illia/doorsofshuttlebay.mp3&lt;br /&gt;+ /loc/Eng/sound/dialog/map10/Illia/doorsofshuttlebay.vlp&lt;br /&gt;+ /loc/Eng/sound/dialog/map10/Illia/follow.mp3&lt;br /&gt;+ /loc/Eng/sound/dialog/map10/Illia/follow.vlp&lt;br /&gt;+ /loc/Eng/sound/dialog/map10/Illia/igetyououtofhere.mp3&lt;br /&gt;+ /loc/Eng/sound/dialog/map10/Illia/igetyououtofhere.vlp&lt;br /&gt;+ /loc/Eng/sound/dialog/map10/Illia/letus.mp3&lt;br /&gt;+ /loc/Eng/sound/dialog/map10/Illia/letus.vlp&lt;br /&gt;+ /loc/Eng/sound/dialog/map10/Illia/no.mp3&lt;br /&gt;+ /loc/Eng/sound/dialog/map10/Illia/no.vlp&lt;br /&gt;+ /loc/Eng/sound/dialog/map10/Illia/ringabell.mp3&lt;br /&gt;+ /loc/Eng/sound/dialog/map10/Illia/ringabell.vlp&lt;br /&gt;+ /loc/Eng/sound/dialog/map10/Illia/romulans.mp3&lt;br /&gt;+ /loc/Eng/sound/dialog/map10/Illia/romulans.vlp&lt;br /&gt;+ /loc/Eng/sound/dialog/map10/Illia/sitdownalexander.mp3&lt;br /&gt;+ /loc/Eng/sound/dialog/map10/Illia/sitdownalexander.vlp&lt;br /&gt;+ /loc/Eng/sound/dialog/map10/Illia/stammheim.mp3&lt;br /&gt;+ /loc/Eng/sound/dialog/map10/Illia/stammheim.vlp&lt;br /&gt;+ /loc/Eng/sound/dialog/map10/Illia/understood.mp3&lt;br /&gt;+ /loc/Eng/sound/dialog/map10/Illia/understood.vlp&lt;br /&gt;+ /loc/Eng/sound/dialog/map10/Illia/youbastard.mp3&lt;br /&gt;+ /loc/Eng/sound/dialog/map10/Illia/youbastard.vlp&lt;br /&gt;+ /loc/Eng/sound/dialog/map10/Illia/youknowme.mp3&lt;br /&gt;+ /loc/Eng/sound/dialog/map10/Illia/youknowme.vlp&lt;br /&gt;+ /loc/Eng/sound/dialog/map10/Stammheim&lt;br /&gt;+ /loc/Eng/sound/dialog/map10/Stammheim/follow.mp3&lt;br /&gt;+ /loc/Eng/sound/dialog/map10/Stammheim/follow.vlp&lt;br /&gt;+ /loc/Eng/sound/dialog/map10/Stammheim/follow2.mp3&lt;br /&gt;+ /loc/Eng/sound/dialog/map10/Stammheim/follow2.vlp&lt;br /&gt;+ /loc/Eng/sound/dialog/map10/Stammheim/keepshurting.mp3&lt;br /&gt;+ /loc/Eng/sound/dialog/map10/Stammheim/keepshurting.vlp&lt;br /&gt;+ /loc/Eng/sound/dialog/map10/Stammheim/myhead.mp3&lt;br /&gt;+ /loc/Eng/sound/dialog/map10/Stammheim/myhead.vlp&lt;br /&gt;+ /loc/Eng/sound/dialog/map10/Stammheim/nomorequestions.mp3&lt;br /&gt;+ /loc/Eng/sound/dialog/map10/Stammheim/nomorequestions.vlp&lt;br /&gt;+ /loc/Eng/sound/dialog/map10/Stammheim/painstop.mp3&lt;br /&gt;+ /loc/Eng/sound/dialog/map10/Stammheim/painstop.vlp&lt;br /&gt;+ /loc/Eng/sound/dialog/map10/Stammheim/whoareyou.mp3&lt;br /&gt;+ /loc/Eng/sound/dialog/map10/Stammheim/whoareyou.vlp&lt;br /&gt;+ /loc/Eng/sound/dialog/map11&lt;br /&gt;+ /loc/Eng/sound/dialog/map11/Illia&lt;br /&gt;+ /loc/Eng/sound/dialog/map11/Illia/beautifulsky.mp3&lt;br /&gt;+ /loc/Eng/sound/dialog/map11/Illia/beautifulsky.vlp&lt;br /&gt;+ /loc/Eng/sound/dialog/map11/Illia/everythingbegan.mp3&lt;br /&gt;+ /loc/Eng/sound/dialog/map11/Illia/everythingbegan.vlp&lt;br /&gt;+ /loc/Eng/sound/dialog/map11/Illia/story.mp3&lt;br /&gt;+ /loc/Eng/sound/dialog/map11/Illia/story.vlp&lt;br /&gt;+ /loc/Eng/sound/dialog/map11/Illia/thatishowigot.mp3&lt;br /&gt;+ /loc/Eng/sound/dialog/map11/Illia/thatishowigot.vlp&lt;br /&gt;+ /loc/Eng/sound/dialog/map11/Illia/withpleasure.mp3&lt;br /&gt;+ /loc/Eng/sound/dialog/map11/Illia/withpleasure.vlp&lt;br /&gt;+ /loc/Eng/sound/dialog/map11/Stammheim&lt;br /&gt;+ /loc/Eng/sound/dialog/map11/Stammheim/stayforever.mp3&lt;br /&gt;+ /loc/Eng/sound/dialog/map11/Stammheim/stayforever.vlp&lt;br /&gt;+ /loc/Eng/sound/dialog/map11/Stevens&lt;br /&gt;+ /loc/Eng/sound/dialog/map11/Tebok&lt;br /&gt;+ /loc/Eng/sound/dialog/map11/Tebok/cooperation.mp3&lt;br /&gt;+ /loc/Eng/sound/dialog/map11/Tebok/cooperation.vlp&lt;br /&gt;+ /loc/Eng/sound/dialog/map11/Tebok/executionis.mp3&lt;br /&gt;+ /loc/Eng/sound/dialog/map11/Tebok/executionis.vlp&lt;br /&gt;+ /loc/Eng/sound/dialog/map11/Tebok/factremains.mp3&lt;br /&gt;+ /loc/Eng/sound/dialog/map11/Tebok/factremains.vlp&lt;br /&gt;+ /loc/Eng/sound/dialog/map11/Tebok/followguard.mp3&lt;br /&gt;+ /loc/Eng/sound/dialog/map11/Tebok/followguard.vlp&lt;br /&gt;+ /loc/Eng/sound/dialog/map11/Tebok/ifyourcooperation.mp3&lt;br /&gt;+ /loc/Eng/sound/dialog/map11/Tebok/ifyourcooperation.vlp&lt;br /&gt;+ /loc/Eng/sound/dialog/map11/Tebok/seeagain.mp3&lt;br /&gt;+ /loc/Eng/sound/dialog/map11/Tebok/seeagain.vlp&lt;br /&gt;+ /loc/Eng/sound/dialog/map11/Tebok/sitdown.mp3&lt;br /&gt;+ /loc/Eng/sound/dialog/map11/Tebok/sitdown.vlp&lt;br /&gt;+ /loc/Eng/sound/dialog/map11/Tebok/starttelling.mp3&lt;br /&gt;+ /loc/Eng/sound/dialog/map11/Tebok/starttelling.vlp&lt;br /&gt;+ /loc/Eng/stringresource&lt;br /&gt;+ /loc/Eng/stringresource/gbs.loc&lt;br /&gt;+ /loc/Eng/stringresource/globalstrings.loc&lt;br /&gt;+ /loc/Eng/ui&lt;br /&gt;+ /loc/Eng/ui/antioch_system.urc&lt;br /&gt;+ /loc/Eng/ui/background-dlg.inc&lt;br /&gt;+ /loc/Eng/ui/background-noship.inc&lt;br /&gt;+ /loc/Eng/ui/background.inc&lt;br /&gt;+ /loc/Eng/ui/common.inc&lt;br /&gt;+ /loc/Eng/ui/credits-specialthanks-gbs.urc&lt;br /&gt;+ /loc/Eng/ui/credits-staff-gbs.urc&lt;br /&gt;+ /loc/Eng/ui/credits-voice1-gbs.urc&lt;br /&gt;+ /loc/Eng/ui/credits-voice2-gbs.urc&lt;br /&gt;+ /loc/Eng/ui/endgbs.urc&lt;br /&gt;+ /loc/Eng/ui/ingame-background.inc&lt;br /&gt;+ /loc/Eng/ui/menu_loading-map1.urc&lt;br /&gt;+ /loc/Eng/ui/menu_loading-map2.urc&lt;br /&gt;+ /loc/Eng/ui/menu_loading-map3.urc&lt;br /&gt;+ /loc/Eng/ui/menu_loading-map4.urc&lt;br /&gt;+ /loc/Eng/ui/menu_loading-map5.urc&lt;br /&gt;+ /loc/Eng/ui/menu_loading-map6.urc&lt;br /&gt;+ /loc/Eng/ui/menu_loading-map7.urc&lt;br /&gt;+ /loc/Eng/ui/menu_loading-map8.urc&lt;br /&gt;+ /loc/Eng/ui/menu_loading-map9.urc&lt;br /&gt;+ /loc/Eng/ui/menu_loading-map10.urc&lt;br /&gt;+ /loc/Eng/ui/menu_loading-map11.urc&lt;br /&gt;+ /loc/Eng/ui/menu_main.urc&lt;br /&gt;+ /loc/Eng/ui/mp-background.inc&lt;br /&gt;+ /loc/Eng/ui/mp2-background.inc&lt;br /&gt;+ /loc/Eng/ui/oberth_system.urc&lt;br /&gt;+ /loc/Eng/ui/risa.urc&lt;br /&gt;+ /loc/Eng/ui/rotationMenu.inc&lt;br /&gt;+ /loc/Eng/ui/translationMenu.inc&lt;br /&gt;</description><link>https://websvn.starfleethq.de/revision.php?repname=sthq.gbs&amp;path=%2Ftrunk%2Floc%2FEng%2Fstringresource%2Fgbs.loc&amp;rev=123&amp;peg=855</link><guid>https://websvn.starfleethq.de/revision.php?repname=sthq.gbs&amp;path=%2Ftrunk%2Floc%2FEng%2Fstringresource%2Fgbs.loc&amp;rev=123&amp;peg=855</guid></item>
</channel></rss>