<?xml version="1.0" encoding="utf-8"?><rss version="2.0" xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:atom="http://www.w3.org/2005/Atom"><channel><title>sthq.gbs &#x2013; /trunk/maps/</title><description>WebSVN RSS feed &#x2013; sthq.gbs</description><lastBuildDate>Thu, 02 Jul 2026 05:18:53 +0000</lastBuildDate><generator>WebSVN 2.6.1</generator><language>de</language><link>https://websvn.starfleethq.de/log.php?repname=sthq.gbs&amp;path=%2Ftrunk%2Fmaps%2F&amp;isdir=1&amp;max=40&amp;</link><atom:link href="https://websvn.starfleethq.de/rss.php?isdir=1&amp;path=%2Ftrunk%2Fmaps%2F&amp;repname=sthq.gbs" rel="self" type="application/rss+xml" />
<item><pubDate>Mon, 31 Mar 2008 19:15:06 +0000</pubDate><dc:creator>lars</dc:creator><title>Revision 905 – Edited by chrisstrahl</title><description>&lt;div&gt;&lt;strong&gt;lars – 6 Veränderte Dateien&lt;/strong&gt;&lt;br/&gt;Edited by chrisstrahl&lt;/div&gt;~ /trunk/ai/KlnM9/BPck/P_KlnM9_Merc_Disruptor_Core.st&lt;br /&gt;+ /trunk/ai/RomM10/BPck&lt;br /&gt;+ /trunk/ai/RomM10/BPck/P_Rom10_Soldier_DisruptorPistol_Core.st&lt;br /&gt;+ /trunk/ai/RomM11/BPck&lt;br /&gt;+ /trunk/ai/RomM11/BPck/P_RomM11_Rebel_DisruptorPistol_Core.st&lt;br /&gt;~ /trunk/maps/map9.scr&lt;br /&gt;</description><link>https://websvn.starfleethq.de/revision.php?repname=sthq.gbs&amp;path=%2Ftrunk%2Fmaps%2F&amp;isdir=1&amp;rev=905</link><guid>https://websvn.starfleethq.de/revision.php?repname=sthq.gbs&amp;path=%2Ftrunk%2Fmaps%2F&amp;isdir=1&amp;rev=905</guid></item>
<item><pubDate>Wed, 03 Oct 2007 12:57:12 +0000</pubDate><dc:creator>lars</dc:creator><title>Revision 902 – bugfixes by chrissstrahl</title><description>&lt;div&gt;&lt;strong&gt;lars – 15 Veränderte Dateien&lt;/strong&gt;&lt;br/&gt;bugfixes by chrissstrahl&lt;/div&gt;~ /trunk/maps/map1.map&lt;br /&gt;~ /trunk/maps/map2.map&lt;br /&gt;~ /trunk/maps/map3.scr&lt;br /&gt;~ /trunk/maps/map3b.map&lt;br /&gt;~ /trunk/maps/map4.map&lt;br /&gt;~ /trunk/maps/map5.map&lt;br /&gt;~ /trunk/maps/map5.scr&lt;br /&gt;~ /trunk/maps/map6.map&lt;br /&gt;~ /trunk/maps/map6.scr&lt;br /&gt;~ /trunk/maps/map7.map&lt;br /&gt;~ /trunk/maps/map8.scr&lt;br /&gt;~ /trunk/maps/map9.map&lt;br /&gt;~ /trunk/maps/map9.scr&lt;br /&gt;~ /trunk/maps/map10.map&lt;br /&gt;~ /trunk/maps/map10.scr&lt;br /&gt;</description><link>https://websvn.starfleethq.de/revision.php?repname=sthq.gbs&amp;path=%2Ftrunk%2Fmaps%2F&amp;isdir=1&amp;rev=902</link><guid>https://websvn.starfleethq.de/revision.php?repname=sthq.gbs&amp;path=%2Ftrunk%2Fmaps%2F&amp;isdir=1&amp;rev=902</guid></item>
<item><pubDate>Sat, 18 Aug 2007 22:37:07 +0000</pubDate><dc:creator>lars</dc:creator><title>Revision 900 – * activated two more soundfiles for Stevens on map6 * ...</title><description>&lt;div&gt;&lt;strong&gt;lars – 2 Veränderte Dateien&lt;/strong&gt;&lt;br/&gt;* activated two more soundfiles for Stevens on map6&lt;br /&gt;
* added an entry to the English subtitle file&lt;/div&gt;~ /trunk/loc/Eng/dialog/map9.dlg&lt;br /&gt;~ /trunk/maps/map6.scr&lt;br /&gt;</description><link>https://websvn.starfleethq.de/revision.php?repname=sthq.gbs&amp;path=%2Ftrunk%2Fmaps%2F&amp;isdir=1&amp;rev=900</link><guid>https://websvn.starfleethq.de/revision.php?repname=sthq.gbs&amp;path=%2Ftrunk%2Fmaps%2F&amp;isdir=1&amp;rev=900</guid></item>
<item><pubDate>Sat, 04 Aug 2007 09:27:23 +0000</pubDate><dc:creator>lars</dc:creator><title>Revision 891 – These files were only needed for the betaversions of the ...</title><description>&lt;div&gt;&lt;strong&gt;lars – 7 Veränderte Dateien&lt;/strong&gt;&lt;br/&gt;These files were only needed for the betaversions of the mod; work on the final version continues&lt;/div&gt;x /trunk/loc/deu/dialog/beta_ending.dlg&lt;br /&gt;x /trunk/loc/deu/sound/dialog/beta_ending&lt;br /&gt;x /trunk/loc/Eng/dialog/beta_ending.dlg&lt;br /&gt;x /trunk/loc/Eng/sound/dialog/beta_ending&lt;br /&gt;x /trunk/maps/beta_ending.map&lt;br /&gt;x /trunk/maps/beta_ending.scr&lt;br /&gt;~ /trunk/maps/map3.map&lt;br /&gt;</description><link>https://websvn.starfleethq.de/revision.php?repname=sthq.gbs&amp;path=%2Ftrunk%2Fmaps%2F&amp;isdir=1&amp;rev=891</link><guid>https://websvn.starfleethq.de/revision.php?repname=sthq.gbs&amp;path=%2Ftrunk%2Fmaps%2F&amp;isdir=1&amp;rev=891</guid></item>
<item><pubDate>Wed, 20 Jun 2007 20:47:49 +0000</pubDate><dc:creator>avenger</dc:creator><title>Revision 890 – Changes by Chriss</title><description>&lt;div&gt;&lt;strong&gt;avenger – 10 Veränderte Dateien&lt;/strong&gt;&lt;br/&gt;Changes by Chriss&lt;/div&gt;~ /trunk/maps/map1.scr&lt;br /&gt;~ /trunk/maps/map3b.map&lt;br /&gt;~ /trunk/maps/map3b.scr&lt;br /&gt;~ /trunk/maps/map4.scr&lt;br /&gt;~ /trunk/maps/map5.map&lt;br /&gt;~ /trunk/maps/map5.scr&lt;br /&gt;~ /trunk/maps/map6.scr&lt;br /&gt;~ /trunk/maps/map7.scr&lt;br /&gt;~ /trunk/maps/map8.scr&lt;br /&gt;~ /trunk/maps/map9.scr&lt;br /&gt;</description><link>https://websvn.starfleethq.de/revision.php?repname=sthq.gbs&amp;path=%2Ftrunk%2Fmaps%2F&amp;isdir=1&amp;rev=890</link><guid>https://websvn.starfleethq.de/revision.php?repname=sthq.gbs&amp;path=%2Ftrunk%2Fmaps%2F&amp;isdir=1&amp;rev=890</guid></item>
<item><pubDate>Fri, 15 Jun 2007 20:34:28 +0000</pubDate><dc:creator>lars</dc:creator><title>Revision 889 – changes made by chrissstrahl</title><description>&lt;div&gt;&lt;strong&gt;lars – 5 Veränderte Dateien&lt;/strong&gt;&lt;br/&gt;changes made by chrissstrahl&lt;/div&gt;~ /trunk/maps/map1.map&lt;br /&gt;~ /trunk/maps/map1.scr&lt;br /&gt;~ /trunk/maps/map2.map&lt;br /&gt;~ /trunk/maps/map7.scr&lt;br /&gt;~ /trunk/maps/map9.scr&lt;br /&gt;</description><link>https://websvn.starfleethq.de/revision.php?repname=sthq.gbs&amp;path=%2Ftrunk%2Fmaps%2F&amp;isdir=1&amp;rev=889</link><guid>https://websvn.starfleethq.de/revision.php?repname=sthq.gbs&amp;path=%2Ftrunk%2Fmaps%2F&amp;isdir=1&amp;rev=889</guid></item>
<item><pubDate>Fri, 15 Jun 2007 20:28:18 +0000</pubDate><dc:creator>lars</dc:creator><title>Revision 888 – changes made by chrissstrahl</title><description>&lt;div&gt;&lt;strong&gt;lars – 7 Veränderte Dateien&lt;/strong&gt;&lt;br/&gt;changes made by chrissstrahl&lt;/div&gt;~ /trunk/maps/map6.map&lt;br /&gt;~ /trunk/maps/map6.scr&lt;br /&gt;~ /trunk/maps/map7.scr&lt;br /&gt;~ /trunk/maps/map8.map&lt;br /&gt;~ /trunk/maps/map8.scr&lt;br /&gt;~ /trunk/maps/map9.map&lt;br /&gt;~ /trunk/maps/map9.scr&lt;br /&gt;</description><link>https://websvn.starfleethq.de/revision.php?repname=sthq.gbs&amp;path=%2Ftrunk%2Fmaps%2F&amp;isdir=1&amp;rev=888</link><guid>https://websvn.starfleethq.de/revision.php?repname=sthq.gbs&amp;path=%2Ftrunk%2Fmaps%2F&amp;isdir=1&amp;rev=888</guid></item>
<item><pubDate>Thu, 14 Jun 2007 20:59:20 +0000</pubDate><dc:creator>lars</dc:creator><title>Revision 887 – Illia is now seen in her cell, when she says, ...</title><description>&lt;div&gt;&lt;strong&gt;lars – 2 Veränderte Dateien&lt;/strong&gt;&lt;br/&gt;Illia is now seen in her cell, when she says, that things took a turn for the worse&lt;/div&gt;~ /trunk/maps/map3.map&lt;br /&gt;~ /trunk/maps/map3.scr&lt;br /&gt;</description><link>https://websvn.starfleethq.de/revision.php?repname=sthq.gbs&amp;path=%2Ftrunk%2Fmaps%2F&amp;isdir=1&amp;rev=887</link><guid>https://websvn.starfleethq.de/revision.php?repname=sthq.gbs&amp;path=%2Ftrunk%2Fmaps%2F&amp;isdir=1&amp;rev=887</guid></item>
<item><pubDate>Thu, 14 Jun 2007 17:42:15 +0000</pubDate><dc:creator>lars</dc:creator><title>Revision 886 – changes made by chrissstrahl and avenger</title><description>&lt;div&gt;&lt;strong&gt;lars – 2 Veränderte Dateien&lt;/strong&gt;&lt;br/&gt;changes made by chrissstrahl and avenger&lt;/div&gt;~ /trunk/maps/map3.map&lt;br /&gt;~ /trunk/maps/map3.scr&lt;br /&gt;</description><link>https://websvn.starfleethq.de/revision.php?repname=sthq.gbs&amp;path=%2Ftrunk%2Fmaps%2F&amp;isdir=1&amp;rev=886</link><guid>https://websvn.starfleethq.de/revision.php?repname=sthq.gbs&amp;path=%2Ftrunk%2Fmaps%2F&amp;isdir=1&amp;rev=886</guid></item>
<item><pubDate>Sun, 27 May 2007 21:26:00 +0000</pubDate><dc:creator>lars</dc:creator><title>Revision 885 – Changes made by avenger</title><description>&lt;div&gt;&lt;strong&gt;lars – 1 Veränderte Dateien&lt;/strong&gt;&lt;br/&gt;Changes made by avenger&lt;/div&gt;~ /trunk/maps/map5.scr&lt;br /&gt;</description><link>https://websvn.starfleethq.de/revision.php?repname=sthq.gbs&amp;path=%2Ftrunk%2Fmaps%2F&amp;isdir=1&amp;rev=885</link><guid>https://websvn.starfleethq.de/revision.php?repname=sthq.gbs&amp;path=%2Ftrunk%2Fmaps%2F&amp;isdir=1&amp;rev=885</guid></item>
<item><pubDate>Sun, 27 May 2007 21:24:26 +0000</pubDate><dc:creator>lars</dc:creator><title>Revision 884 – Changes made by avenger</title><description>&lt;div&gt;&lt;strong&gt;lars – 2 Veränderte Dateien&lt;/strong&gt;&lt;br/&gt;Changes made by avenger&lt;/div&gt;~ /trunk/maps/map3b.map&lt;br /&gt;~ /trunk/maps/map4.map&lt;br /&gt;</description><link>https://websvn.starfleethq.de/revision.php?repname=sthq.gbs&amp;path=%2Ftrunk%2Fmaps%2F&amp;isdir=1&amp;rev=884</link><guid>https://websvn.starfleethq.de/revision.php?repname=sthq.gbs&amp;path=%2Ftrunk%2Fmaps%2F&amp;isdir=1&amp;rev=884</guid></item>
<item><pubDate>Wed, 09 May 2007 19:55:47 +0000</pubDate><dc:creator>lars</dc:creator><title>Revision 883 – Changes made by avenger</title><description>&lt;div&gt;&lt;strong&gt;lars – 2 Veränderte Dateien&lt;/strong&gt;&lt;br/&gt;Changes made by avenger&lt;/div&gt;~ /trunk/maps/map1.scr&lt;br /&gt;~ /trunk/maps/map2.map&lt;br /&gt;</description><link>https://websvn.starfleethq.de/revision.php?repname=sthq.gbs&amp;path=%2Ftrunk%2Fmaps%2F&amp;isdir=1&amp;rev=883</link><guid>https://websvn.starfleethq.de/revision.php?repname=sthq.gbs&amp;path=%2Ftrunk%2Fmaps%2F&amp;isdir=1&amp;rev=883</guid></item>
<item><pubDate>Sun, 08 Apr 2007 21:58:18 +0000</pubDate><dc:creator>lars</dc:creator><title>Revision 880 – * Added the &quot;svn:keywords&quot; property * made the cinematics in ...</title><description>&lt;div&gt;&lt;strong&gt;lars – 34 Veränderte Dateien&lt;/strong&gt;&lt;br/&gt;* Added the &quot;svn:keywords&quot; property&lt;br /&gt;
* made the cinematics in map2 abortable&lt;br /&gt;
* fixed some minor errors&lt;/div&gt;~ /trunk/maps/attackplayer.scr&lt;br /&gt;~ /trunk/maps/beta_ending.map&lt;br /&gt;~ /trunk/maps/beta_ending.scr&lt;br /&gt;~ /trunk/maps/curve.pfb&lt;br /&gt;~ /trunk/maps/door.pfb&lt;br /&gt;~ /trunk/maps/GBS_Dojo.map&lt;br /&gt;~ /trunk/maps/gbs_dojo.scr&lt;br /&gt;~ /trunk/maps/gbs_zoo.map&lt;br /&gt;~ /trunk/maps/gbs_zoo.scr&lt;br /&gt;~ /trunk/maps/lift.pfb&lt;br /&gt;~ /trunk/maps/map1.map&lt;br /&gt;~ /trunk/maps/map1.scr&lt;br /&gt;~ /trunk/maps/map2.map&lt;br /&gt;~ /trunk/maps/map2.scr&lt;br /&gt;~ /trunk/maps/map3.map&lt;br /&gt;~ /trunk/maps/map3.scr&lt;br /&gt;~ /trunk/maps/map3b.map&lt;br /&gt;~ /trunk/maps/map3b.scr&lt;br /&gt;~ /trunk/maps/map4.map&lt;br /&gt;~ /trunk/maps/map4.scr&lt;br /&gt;~ /trunk/maps/map5.map&lt;br /&gt;~ /trunk/maps/map5.scr&lt;br /&gt;~ /trunk/maps/map6.map&lt;br /&gt;~ /trunk/maps/map6.scr&lt;br /&gt;~ /trunk/maps/map7.map&lt;br /&gt;~ /trunk/maps/map7.scr&lt;br /&gt;~ /trunk/maps/map8.map&lt;br /&gt;~ /trunk/maps/map8.scr&lt;br /&gt;~ /trunk/maps/map9.map&lt;br /&gt;~ /trunk/maps/map9.scr&lt;br /&gt;~ /trunk/maps/map10.map&lt;br /&gt;~ /trunk/maps/map10.scr&lt;br /&gt;~ /trunk/maps/straight.pfb&lt;br /&gt;~ /trunk/maps/tjun.pfb&lt;br /&gt;</description><link>https://websvn.starfleethq.de/revision.php?repname=sthq.gbs&amp;path=%2Ftrunk%2Fmaps%2F&amp;isdir=1&amp;rev=880</link><guid>https://websvn.starfleethq.de/revision.php?repname=sthq.gbs&amp;path=%2Ftrunk%2Fmaps%2F&amp;isdir=1&amp;rev=880</guid></item>
<item><pubDate>Sat, 03 Mar 2007 21:59:25 +0000</pubDate><dc:creator>lars</dc:creator><title>Revision 878 – shortened time to collision (by chrisstrahl)</title><description>&lt;div&gt;&lt;strong&gt;lars – 1 Veränderte Dateien&lt;/strong&gt;&lt;br/&gt;shortened time to collision (by chrisstrahl)&lt;/div&gt;~ /trunk/maps/map7.scr&lt;br /&gt;</description><link>https://websvn.starfleethq.de/revision.php?repname=sthq.gbs&amp;path=%2Ftrunk%2Fmaps%2F&amp;isdir=1&amp;rev=878</link><guid>https://websvn.starfleethq.de/revision.php?repname=sthq.gbs&amp;path=%2Ftrunk%2Fmaps%2F&amp;isdir=1&amp;rev=878</guid></item>
<item><pubDate>Sat, 03 Mar 2007 21:06:31 +0000</pubDate><dc:creator>lars</dc:creator><title>Revision 877 – Changes made by Christian Strahl (&quot;chriss&quot;)</title><description>&lt;div&gt;&lt;strong&gt;lars – 4 Veränderte Dateien&lt;/strong&gt;&lt;br/&gt;Changes made by Christian Strahl (&quot;chriss&quot;)&lt;/div&gt;~ /trunk/maps/map6.scr&lt;br /&gt;~ /trunk/maps/map8.map&lt;br /&gt;~ /trunk/maps/map8.scr&lt;br /&gt;~ /trunk/maps/map9.scr&lt;br /&gt;</description><link>https://websvn.starfleethq.de/revision.php?repname=sthq.gbs&amp;path=%2Ftrunk%2Fmaps%2F&amp;isdir=1&amp;rev=877</link><guid>https://websvn.starfleethq.de/revision.php?repname=sthq.gbs&amp;path=%2Ftrunk%2Fmaps%2F&amp;isdir=1&amp;rev=877</guid></item>
<item><pubDate>Sat, 24 Feb 2007 22:37:30 +0000</pubDate><dc:creator>Avenger</dc:creator><title>Revision 874 – small texture allignment on shuttle bay walls</title><description>&lt;div&gt;&lt;strong&gt;Avenger – 1 Veränderte Dateien&lt;/strong&gt;&lt;br/&gt;small texture allignment on shuttle bay walls&lt;/div&gt;~ /trunk/maps/map5.map&lt;br /&gt;</description><link>https://websvn.starfleethq.de/revision.php?repname=sthq.gbs&amp;path=%2Ftrunk%2Fmaps%2F&amp;isdir=1&amp;rev=874</link><guid>https://websvn.starfleethq.de/revision.php?repname=sthq.gbs&amp;path=%2Ftrunk%2Fmaps%2F&amp;isdir=1&amp;rev=874</guid></item>
<item><pubDate>Tue, 13 Feb 2007 22:19:03 +0000</pubDate><dc:creator>Avenger</dc:creator><title>Revision 871 – map3: resized attack trigger, to make sure securities open fire, ...</title><description>&lt;div&gt;&lt;strong&gt;Avenger – 3 Veränderte Dateien&lt;/strong&gt;&lt;br/&gt;map3: resized attack trigger, to make sure securities open fire, removed redundant script entry.&lt;br /&gt;
map4: added screen showing ad for colony 7&lt;/div&gt;~ /trunk/maps/map3.map&lt;br /&gt;~ /trunk/maps/map3.scr&lt;br /&gt;~ /trunk/maps/map4.map&lt;br /&gt;</description><link>https://websvn.starfleethq.de/revision.php?repname=sthq.gbs&amp;path=%2Ftrunk%2Fmaps%2F&amp;isdir=1&amp;rev=871</link><guid>https://websvn.starfleethq.de/revision.php?repname=sthq.gbs&amp;path=%2Ftrunk%2Fmaps%2F&amp;isdir=1&amp;rev=871</guid></item>
<item><pubDate>Tue, 13 Feb 2007 17:19:22 +0000</pubDate><dc:creator>Avenger</dc:creator><title>Revision 870 – alligned textures, made imprisoned illia sit in the chair correctly, ...</title><description>&lt;div&gt;&lt;strong&gt;Avenger – 2 Veränderte Dateien&lt;/strong&gt;&lt;br/&gt;alligned textures, made imprisoned illia sit in the chair correctly, added closed door sound, made brushed detailed where suitable&lt;/div&gt;~ /trunk/maps/map5.map&lt;br /&gt;~ /trunk/maps/map5.scr&lt;br /&gt;</description><link>https://websvn.starfleethq.de/revision.php?repname=sthq.gbs&amp;path=%2Ftrunk%2Fmaps%2F&amp;isdir=1&amp;rev=870</link><guid>https://websvn.starfleethq.de/revision.php?repname=sthq.gbs&amp;path=%2Ftrunk%2Fmaps%2F&amp;isdir=1&amp;rev=870</guid></item>
<item><pubDate>Tue, 13 Feb 2007 09:36:46 +0000</pubDate><dc:creator>Avenger</dc:creator><title>Revision 869 – texture allignment</title><description>&lt;div&gt;&lt;strong&gt;Avenger – 1 Veränderte Dateien&lt;/strong&gt;&lt;br/&gt;texture allignment&lt;/div&gt;~ /trunk/maps/map3b.map&lt;br /&gt;</description><link>https://websvn.starfleethq.de/revision.php?repname=sthq.gbs&amp;path=%2Ftrunk%2Fmaps%2F&amp;isdir=1&amp;rev=869</link><guid>https://websvn.starfleethq.de/revision.php?repname=sthq.gbs&amp;path=%2Ftrunk%2Fmaps%2F&amp;isdir=1&amp;rev=869</guid></item>
<item><pubDate>Mon, 12 Feb 2007 23:56:23 +0000</pubDate><dc:creator>Avenger</dc:creator><title>Revision 868 – changed engineering console to make it fit with map5. made ...</title><description>&lt;div&gt;&lt;strong&gt;Avenger – 2 Veränderte Dateien&lt;/strong&gt;&lt;br/&gt;changed engineering console to make it fit with map5. made attack trigger untriggerable from beginning. otherwise trigger_once has already been fired and is useless, when needed. cleaned up carpet texture in corridors.&lt;/div&gt;~ /trunk/maps/map3.map&lt;br /&gt;~ /trunk/maps/map3.scr&lt;br /&gt;</description><link>https://websvn.starfleethq.de/revision.php?repname=sthq.gbs&amp;path=%2Ftrunk%2Fmaps%2F&amp;isdir=1&amp;rev=868</link><guid>https://websvn.starfleethq.de/revision.php?repname=sthq.gbs&amp;path=%2Ftrunk%2Fmaps%2F&amp;isdir=1&amp;rev=868</guid></item>
<item><pubDate>Mon, 12 Feb 2007 19:37:05 +0000</pubDate><dc:creator>lars</dc:creator><title>Revision 867 – added a trigger which lets the security team attack you</title><description>&lt;div&gt;&lt;strong&gt;lars – 2 Veränderte Dateien&lt;/strong&gt;&lt;br/&gt;added a trigger which lets the security team attack you&lt;/div&gt;~ /trunk/maps/map3.map&lt;br /&gt;~ /trunk/maps/map3.scr&lt;br /&gt;</description><link>https://websvn.starfleethq.de/revision.php?repname=sthq.gbs&amp;path=%2Ftrunk%2Fmaps%2F&amp;isdir=1&amp;rev=867</link><guid>https://websvn.starfleethq.de/revision.php?repname=sthq.gbs&amp;path=%2Ftrunk%2Fmaps%2F&amp;isdir=1&amp;rev=867</guid></item>
<item><pubDate>Mon, 12 Feb 2007 00:49:54 +0000</pubDate><dc:creator>Avenger</dc:creator><title>Revision 866 – fixed alert lights on lower level. added missing console in ...</title><description>&lt;div&gt;&lt;strong&gt;Avenger – 1 Veränderte Dateien&lt;/strong&gt;&lt;br/&gt;fixed alert lights on lower level. added missing console in engineering&lt;/div&gt;~ /trunk/maps/map3.map&lt;br /&gt;</description><link>https://websvn.starfleethq.de/revision.php?repname=sthq.gbs&amp;path=%2Ftrunk%2Fmaps%2F&amp;isdir=1&amp;rev=866</link><guid>https://websvn.starfleethq.de/revision.php?repname=sthq.gbs&amp;path=%2Ftrunk%2Fmaps%2F&amp;isdir=1&amp;rev=866</guid></item>
<item><pubDate>Sun, 11 Feb 2007 01:06:29 +0000</pubDate><dc:creator>lars</dc:creator><title>Revision 865 – </title><description>&lt;div&gt;&lt;strong&gt;lars – 1 Veränderte Dateien&lt;/strong&gt;&lt;br/&gt;&lt;/div&gt;~ /trunk/maps/map3.map&lt;br /&gt;</description><link>https://websvn.starfleethq.de/revision.php?repname=sthq.gbs&amp;path=%2Ftrunk%2Fmaps%2F&amp;isdir=1&amp;rev=865</link><guid>https://websvn.starfleethq.de/revision.php?repname=sthq.gbs&amp;path=%2Ftrunk%2Fmaps%2F&amp;isdir=1&amp;rev=865</guid></item>
<item><pubDate>Sun, 11 Feb 2007 00:18:07 +0000</pubDate><dc:creator>lars</dc:creator><title>Revision 864 – got the cinematic working again.</title><description>&lt;div&gt;&lt;strong&gt;lars – 2 Veränderte Dateien&lt;/strong&gt;&lt;br/&gt;got the cinematic working again.&lt;/div&gt;~ /trunk/maps/map3.map&lt;br /&gt;~ /trunk/maps/map3.scr&lt;br /&gt;</description><link>https://websvn.starfleethq.de/revision.php?repname=sthq.gbs&amp;path=%2Ftrunk%2Fmaps%2F&amp;isdir=1&amp;rev=864</link><guid>https://websvn.starfleethq.de/revision.php?repname=sthq.gbs&amp;path=%2Ftrunk%2Fmaps%2F&amp;isdir=1&amp;rev=864</guid></item>
<item><pubDate>Sun, 04 Feb 2007 21:03:02 +0000</pubDate><dc:creator>lars</dc:creator><title>Revision 863 – </title><description>&lt;div&gt;&lt;strong&gt;lars – 1 Veränderte Dateien&lt;/strong&gt;&lt;br/&gt;&lt;/div&gt;~ /trunk/maps/map3.map&lt;br /&gt;</description><link>https://websvn.starfleethq.de/revision.php?repname=sthq.gbs&amp;path=%2Ftrunk%2Fmaps%2F&amp;isdir=1&amp;rev=863</link><guid>https://websvn.starfleethq.de/revision.php?repname=sthq.gbs&amp;path=%2Ftrunk%2Fmaps%2F&amp;isdir=1&amp;rev=863</guid></item>
<item><pubDate>Sun, 04 Feb 2007 20:27:55 +0000</pubDate><dc:creator>lars</dc:creator><title>Revision 862 – made some minor adjustments</title><description>&lt;div&gt;&lt;strong&gt;lars – 2 Veränderte Dateien&lt;/strong&gt;&lt;br/&gt;made some minor adjustments&lt;/div&gt;~ /trunk/maps/map3.map&lt;br /&gt;~ /trunk/maps/map3.scr&lt;br /&gt;</description><link>https://websvn.starfleethq.de/revision.php?repname=sthq.gbs&amp;path=%2Ftrunk%2Fmaps%2F&amp;isdir=1&amp;rev=862</link><guid>https://websvn.starfleethq.de/revision.php?repname=sthq.gbs&amp;path=%2Ftrunk%2Fmaps%2F&amp;isdir=1&amp;rev=862</guid></item>
<item><pubDate>Sun, 04 Feb 2007 13:47:51 +0000</pubDate><dc:creator>lars</dc:creator><title>Revision 861 – </title><description>&lt;div&gt;&lt;strong&gt;lars – 1 Veränderte Dateien&lt;/strong&gt;&lt;br/&gt;&lt;/div&gt;~ /trunk/maps/map3.map&lt;br /&gt;</description><link>https://websvn.starfleethq.de/revision.php?repname=sthq.gbs&amp;path=%2Ftrunk%2Fmaps%2F&amp;isdir=1&amp;rev=861</link><guid>https://websvn.starfleethq.de/revision.php?repname=sthq.gbs&amp;path=%2Ftrunk%2Fmaps%2F&amp;isdir=1&amp;rev=861</guid></item>
<item><pubDate>Sun, 04 Feb 2007 12:13:28 +0000</pubDate><dc:creator>lars</dc:creator><title>Revision 860 – added tags for the console in the secret room on ...</title><description>&lt;div&gt;&lt;strong&gt;lars – 87 Veränderte Dateien&lt;/strong&gt;&lt;br/&gt;added tags for the console in the secret room on map2&lt;br /&gt;
made Lt. Lee speak in Map3&lt;br /&gt;
some images were missing&lt;br /&gt;
some changed sound files&lt;/div&gt;~ /trunk/loc/deu/sound/dialog/map03/Illia/cargobay3.mp3&lt;br /&gt;~ /trunk/loc/deu/sound/dialog/map03/Illia/vacuum.mp3&lt;br /&gt;~ /trunk/loc/deu/stringresource/gbs.loc&lt;br /&gt;+ /trunk/loc/deu/sysimg&lt;br /&gt;+ /trunk/loc/deu/sysimg/hud&lt;br /&gt;+ /trunk/loc/deu/sysimg/hud/inventory&lt;br /&gt;+ /trunk/loc/deu/sysimg/hud/inventory/0.dds&lt;br /&gt;+ /trunk/loc/deu/sysimg/hud/inventory/1.dds&lt;br /&gt;+ /trunk/loc/deu/sysimg/hud/inventory/2.dds&lt;br /&gt;+ /trunk/loc/deu/sysimg/hud/inventory/3.dds&lt;br /&gt;+ /trunk/loc/deu/sysimg/hud/inventory/4.dds&lt;br /&gt;+ /trunk/loc/deu/sysimg/hud/inventory/5.dds&lt;br /&gt;+ /trunk/loc/deu/sysimg/hud/inventory/6.dds&lt;br /&gt;+ /trunk/loc/deu/sysimg/hud/inventory/7.dds&lt;br /&gt;+ /trunk/loc/deu/sysimg/hud/inventory/8.dds&lt;br /&gt;+ /trunk/loc/deu/sysimg/hud/inventory/9.dds&lt;br /&gt;+ /trunk/loc/deu/sysimg/hud/inventory/arc-launcher-bkg.dds&lt;br /&gt;+ /trunk/loc/deu/sysimg/hud/inventory/assault-rifle-bkg.dds&lt;br /&gt;+ /trunk/loc/deu/sysimg/hud/inventory/batleth-bkg.dds&lt;br /&gt;+ /trunk/loc/deu/sysimg/hud/inventory/bkg.dds&lt;br /&gt;+ /trunk/loc/deu/sysimg/hud/inventory/comp-rifle-bkg.dds&lt;br /&gt;+ /trunk/loc/deu/sysimg/hud/inventory/disruptor-bkg.dds&lt;br /&gt;+ /trunk/loc/deu/sysimg/hud/inventory/empty-bkg.dds&lt;br /&gt;+ /trunk/loc/deu/sysimg/hud/inventory/enh-comp-rifle-bkg.dds&lt;br /&gt;+ /trunk/loc/deu/sysimg/hud/inventory/grenade-launcher-bkg.dds&lt;br /&gt;+ /trunk/loc/deu/sysimg/hud/inventory/i-mod-bkg.dds&lt;br /&gt;+ /trunk/loc/deu/sysimg/hud/inventory/phaser-bkg.dds&lt;br /&gt;+ /trunk/loc/deu/sysimg/hud/inventory/phaser-stx-bkg.dds&lt;br /&gt;+ /trunk/loc/deu/sysimg/hud/inventory/quantum-burst-bkg.dds&lt;br /&gt;+ /trunk/loc/deu/sysimg/hud/inventory/rom-rad-gun-bkg.dds&lt;br /&gt;+ /trunk/loc/deu/sysimg/hud/inventory/select-bars.dds&lt;br /&gt;+ /trunk/loc/deu/sysimg/hud/inventory/select.dds&lt;br /&gt;+ /trunk/loc/deu/sysimg/hud/inventory/sniper-rifle-bkg.dds&lt;br /&gt;+ /trunk/loc/deu/sysimg/hud/inventory/staff-bkg.dds&lt;br /&gt;+ /trunk/loc/deu/sysimg/hud/inventory/tetryon-bkg.dds&lt;br /&gt;+ /trunk/loc/deu/sysimg/hud/inventory/tricorder-bkg.dds&lt;br /&gt;+ /trunk/loc/deu/sysimg/hud/inventory/tricorder-rom-bkg.dds&lt;br /&gt;+ /trunk/loc/deu/sysimg/hud/inventory/tricorder-stx-bkg.dds&lt;br /&gt;+ /trunk/loc/deu/sysimg/hud/mission_objective&lt;br /&gt;+ /trunk/loc/deu/sysimg/hud/mission_objective/active.dds&lt;br /&gt;+ /trunk/loc/deu/sysimg/hud/mission_objective/cleared.dds&lt;br /&gt;+ /trunk/loc/deu/sysimg/hud/mission_objective/failed.dds&lt;br /&gt;+ /trunk/loc/deu/sysimg/hud/mission_objective/objectives_update.dds&lt;br /&gt;+ /trunk/loc/deu/sysimg/language_label.dds&lt;br /&gt;~ /trunk/loc/Eng/stringresource/gbs.loc&lt;br /&gt;+ /trunk/loc/Eng/sysimg&lt;br /&gt;+ /trunk/loc/Eng/sysimg/hud&lt;br /&gt;+ /trunk/loc/Eng/sysimg/hud/inventory&lt;br /&gt;+ /trunk/loc/Eng/sysimg/hud/inventory/0.dds&lt;br /&gt;+ /trunk/loc/Eng/sysimg/hud/inventory/1.dds&lt;br /&gt;+ /trunk/loc/Eng/sysimg/hud/inventory/2.dds&lt;br /&gt;+ /trunk/loc/Eng/sysimg/hud/inventory/3.dds&lt;br /&gt;+ /trunk/loc/Eng/sysimg/hud/inventory/4.dds&lt;br /&gt;+ /trunk/loc/Eng/sysimg/hud/inventory/5.dds&lt;br /&gt;+ /trunk/loc/Eng/sysimg/hud/inventory/6.dds&lt;br /&gt;+ /trunk/loc/Eng/sysimg/hud/inventory/7.dds&lt;br /&gt;+ /trunk/loc/Eng/sysimg/hud/inventory/8.dds&lt;br /&gt;+ /trunk/loc/Eng/sysimg/hud/inventory/9.dds&lt;br /&gt;+ /trunk/loc/Eng/sysimg/hud/inventory/arc-launcher-bkg.dds&lt;br /&gt;+ /trunk/loc/Eng/sysimg/hud/inventory/assault-rifle-bkg.dds&lt;br /&gt;+ /trunk/loc/Eng/sysimg/hud/inventory/batleth-bkg.dds&lt;br /&gt;+ /trunk/loc/Eng/sysimg/hud/inventory/bkg.dds&lt;br /&gt;+ /trunk/loc/Eng/sysimg/hud/inventory/comp-rifle-bkg.dds&lt;br /&gt;+ /trunk/loc/Eng/sysimg/hud/inventory/disruptor-bkg.dds&lt;br /&gt;+ /trunk/loc/Eng/sysimg/hud/inventory/empty-bkg.dds&lt;br /&gt;+ /trunk/loc/Eng/sysimg/hud/inventory/enh-comp-rifle-bkg.dds&lt;br /&gt;+ /trunk/loc/Eng/sysimg/hud/inventory/grenade-launcher-bkg.dds&lt;br /&gt;+ /trunk/loc/Eng/sysimg/hud/inventory/i-mod-bkg.dds&lt;br /&gt;+ /trunk/loc/Eng/sysimg/hud/inventory/phaser-bkg.dds&lt;br /&gt;+ /trunk/loc/Eng/sysimg/hud/inventory/phaser-stx-bkg.dds&lt;br /&gt;+ /trunk/loc/Eng/sysimg/hud/inventory/quantum-burst-bkg.dds&lt;br /&gt;+ /trunk/loc/Eng/sysimg/hud/inventory/rom-rad-gun-bkg.dds&lt;br /&gt;+ /trunk/loc/Eng/sysimg/hud/inventory/select-bars.dds&lt;br /&gt;+ /trunk/loc/Eng/sysimg/hud/inventory/select.dds&lt;br /&gt;+ /trunk/loc/Eng/sysimg/hud/inventory/sniper-rifle-bkg.dds&lt;br /&gt;+ /trunk/loc/Eng/sysimg/hud/inventory/staff-bkg.dds&lt;br /&gt;+ /trunk/loc/Eng/sysimg/hud/inventory/tetryon-bkg.dds&lt;br /&gt;+ /trunk/loc/Eng/sysimg/hud/inventory/tricorder-bkg.dds&lt;br /&gt;+ /trunk/loc/Eng/sysimg/hud/inventory/tricorder-rom-bkg.dds&lt;br /&gt;+ /trunk/loc/Eng/sysimg/hud/inventory/tricorder-stx-bkg.dds&lt;br /&gt;+ /trunk/loc/Eng/sysimg/hud/mission_objective&lt;br /&gt;+ /trunk/loc/Eng/sysimg/hud/mission_objective/active.dds&lt;br /&gt;+ /trunk/loc/Eng/sysimg/hud/mission_objective/cleared.dds&lt;br /&gt;+ /trunk/loc/Eng/sysimg/hud/mission_objective/failed.dds&lt;br /&gt;+ /trunk/loc/Eng/sysimg/hud/mission_objective/objectives_update.dds&lt;br /&gt;+ /trunk/loc/Eng/sysimg/language_label.dds&lt;br /&gt;~ /trunk/maps/map3.scr&lt;br /&gt;</description><link>https://websvn.starfleethq.de/revision.php?repname=sthq.gbs&amp;path=%2Ftrunk%2Fmaps%2F&amp;isdir=1&amp;rev=860</link><guid>https://websvn.starfleethq.de/revision.php?repname=sthq.gbs&amp;path=%2Ftrunk%2Fmaps%2F&amp;isdir=1&amp;rev=860</guid></item>
<item><pubDate>Sun, 04 Feb 2007 11:51:04 +0000</pubDate><dc:creator>lars</dc:creator><title>Revision 859 – changed some models to the correct values tried to make ...</title><description>&lt;div&gt;&lt;strong&gt;lars – 7 Veränderte Dateien&lt;/strong&gt;&lt;br/&gt;changed some models to the correct values&lt;br /&gt;
tried to make archeType around the console in the secret room on map2 work and failed&lt;br /&gt;
&lt;br /&gt;
left to do: let the security chief speak on map3&lt;/div&gt;~ /trunk/maps/map2.map&lt;br /&gt;~ /trunk/maps/map2.scr&lt;br /&gt;~ /trunk/maps/map3.map&lt;br /&gt;~ /trunk/maps/map3.scr&lt;br /&gt;~ /trunk/maps/map4.map&lt;br /&gt;~ /trunk/maps/map4.scr&lt;br /&gt;~ /trunk/maps/map5.map&lt;br /&gt;</description><link>https://websvn.starfleethq.de/revision.php?repname=sthq.gbs&amp;path=%2Ftrunk%2Fmaps%2F&amp;isdir=1&amp;rev=859</link><guid>https://websvn.starfleethq.de/revision.php?repname=sthq.gbs&amp;path=%2Ftrunk%2Fmaps%2F&amp;isdir=1&amp;rev=859</guid></item>
<item><pubDate>Sat, 03 Feb 2007 22:06:14 +0000</pubDate><dc:creator>Avenger</dc:creator><title>Revision 858 – made secret room accessible, addes secret ships, added closed door ...</title><description>&lt;div&gt;&lt;strong&gt;Avenger – 3 Veränderte Dateien&lt;/strong&gt;&lt;br/&gt;made secret room accessible, addes secret ships, added closed door sounds, corrected texture misallignements, caps at the edge of different carpet textures are textured correctly now, changed one model name to avoid conflicts with the original game in uber radiant&lt;/div&gt;~ /trunk/maps/map4.map&lt;br /&gt;~ /trunk/maps/map4.scr&lt;br /&gt;~ /trunk/models/char/starfleet_shower-female.tik&lt;br /&gt;</description><link>https://websvn.starfleethq.de/revision.php?repname=sthq.gbs&amp;path=%2Ftrunk%2Fmaps%2F&amp;isdir=1&amp;rev=858</link><guid>https://websvn.starfleethq.de/revision.php?repname=sthq.gbs&amp;path=%2Ftrunk%2Fmaps%2F&amp;isdir=1&amp;rev=858</guid></item>
<item><pubDate>Sat, 03 Feb 2007 16:46:27 +0000</pubDate><dc:creator>lars</dc:creator><title>Revision 857 – Romulans in the arrest scene are now visible again. Door ...</title><description>&lt;div&gt;&lt;strong&gt;lars – 2 Veränderte Dateien&lt;/strong&gt;&lt;br/&gt;Romulans in the arrest scene are now visible again.&lt;br /&gt;
Door opening is now also visible again now.&lt;/div&gt;~ /trunk/maps/map9.map&lt;br /&gt;~ /trunk/maps/map9.scr&lt;br /&gt;</description><link>https://websvn.starfleethq.de/revision.php?repname=sthq.gbs&amp;path=%2Ftrunk%2Fmaps%2F&amp;isdir=1&amp;rev=857</link><guid>https://websvn.starfleethq.de/revision.php?repname=sthq.gbs&amp;path=%2Ftrunk%2Fmaps%2F&amp;isdir=1&amp;rev=857</guid></item>
<item><pubDate>Thu, 01 Feb 2007 19:06:12 +0000</pubDate><dc:creator>Avenger</dc:creator><title>Revision 855 – All changes by Chriss: Added 2 Secret Ships. Added Door ...</title><description>&lt;div&gt;&lt;strong&gt;Avenger – 9 Veränderte Dateien&lt;/strong&gt;&lt;br/&gt;All changes by Chriss:&lt;br /&gt;
Added 2 Secret Ships.&lt;br /&gt;
Added Door Targetname. -&gt; $baydoor&lt;br /&gt;
Added a few area Textures on some doors. -&gt; FPS Boost&lt;br /&gt;
Added Patrol Pathes. -&gt; For soliders to patrol.&lt;br /&gt;
Added a few triggers, some for console sounds.&lt;br /&gt;
Added animations thread for $dancer1.&lt;br /&gt;
Added tons of info_pathnodes.&lt;br /&gt;
Added tons of sound_speakers for console and door use sounds.&lt;br /&gt;
Added Archtypes, but not fully working (see below).&lt;br /&gt;
---&lt;br /&gt;
Changed a few Clip Tetures into Movement Textures. -&gt; It is better to use them.&lt;br /&gt;
Changed enviorment positions, on some boxes. -&gt; Better placed there.&lt;br /&gt;
Changed Actors Positions and angles. -&gt; They are now facing the player, or comming from behind.&lt;br /&gt;
Changed Actor names. -&gt; Better overview.&lt;br /&gt;
Changed Romulan Solider AI. -&gt; Allowed them to patrol. (P_RomM11_Rebel_DisruptorPistol_Core.st)&lt;br /&gt;
Changed a few Hint Textures, made them to area. -&gt; More effient in this chase.&lt;br /&gt;
Changed info_pathnode positions. -&gt; Redurced the actors stuck.&lt;br /&gt;
Changed sound_speaker from Federation sounds to Romulan Sounds&lt;br /&gt;
Changed Level Normal and Action Musics (this is the final Level, we need a good sound, not that boring one we had).&lt;br /&gt;
---&lt;br /&gt;
Removed a million useless sound_speakers. -&gt; FPS Boost&lt;br /&gt;
Removed a million Clip Textures. -&gt; They Made No sence.&lt;br /&gt;
Removed a few Forcefields on empty cells. -&gt; FPS Boost&lt;br /&gt;
Removed a few Hint Textures. -&gt; They are no longer Required here.&lt;br /&gt;
---&lt;br /&gt;
Locked $baydoor on worldsetup.&lt;br /&gt;
Locked $cell_door on worldsetup.&lt;br /&gt;
---&lt;br /&gt;
Fixed Textures missalign (one left).&lt;br /&gt;
---&lt;br /&gt;
Coudn&apos;t manage the Archtype Description.&lt;/div&gt;+ /trunk/ai/RomM10&lt;br /&gt;+ /trunk/ai/RomM11&lt;br /&gt;~ /trunk/loc/deu/ui/3monthslater.urc&lt;br /&gt;~ /trunk/loc/Eng/stringresource/gbs.loc&lt;br /&gt;~ /trunk/maps/map9.map&lt;br /&gt;~ /trunk/maps/map9.scr&lt;br /&gt;+ /trunk/models/aidata/romulan-m11-rebel-pistol-aidata.tik&lt;br /&gt;~ /trunk/models/char/stammheim.tik&lt;br /&gt;+ /trunk/music/map9.mus&lt;br /&gt;</description><link>https://websvn.starfleethq.de/revision.php?repname=sthq.gbs&amp;path=%2Ftrunk%2Fmaps%2F&amp;isdir=1&amp;rev=855</link><guid>https://websvn.starfleethq.de/revision.php?repname=sthq.gbs&amp;path=%2Ftrunk%2Fmaps%2F&amp;isdir=1&amp;rev=855</guid></item>
<item><pubDate>Sun, 28 Jan 2007 21:50:58 +0000</pubDate><dc:creator>Avenger</dc:creator><title>Revision 854 – player cannot get stuck behind forcefields anymore. forcefield activation sound ...</title><description>&lt;div&gt;&lt;strong&gt;Avenger – 2 Veränderte Dateien&lt;/strong&gt;&lt;br/&gt;player cannot get stuck behind forcefields anymore. forcefield activation sound only appears once for each forcefield. fixed vanishing brushes on lower deck of the escape pod.&lt;/div&gt;~ /trunk/maps/map3b.map&lt;br /&gt;~ /trunk/maps/map3b.scr&lt;br /&gt;</description><link>https://websvn.starfleethq.de/revision.php?repname=sthq.gbs&amp;path=%2Ftrunk%2Fmaps%2F&amp;isdir=1&amp;rev=854</link><guid>https://websvn.starfleethq.de/revision.php?repname=sthq.gbs&amp;path=%2Ftrunk%2Fmaps%2F&amp;isdir=1&amp;rev=854</guid></item>
<item><pubDate>Tue, 23 Jan 2007 22:22:28 +0000</pubDate><dc:creator>Avenger</dc:creator><title>Revision 853 – removed hyposprays, as their textures are missing. alert sound can ...</title><description>&lt;div&gt;&lt;strong&gt;Avenger – 1 Veränderte Dateien&lt;/strong&gt;&lt;br/&gt;removed hyposprays, as their textures are missing. alert sound can now heard in the jefferies tubes&lt;/div&gt;~ /trunk/maps/map3b.map&lt;br /&gt;</description><link>https://websvn.starfleethq.de/revision.php?repname=sthq.gbs&amp;path=%2Ftrunk%2Fmaps%2F&amp;isdir=1&amp;rev=853</link><guid>https://websvn.starfleethq.de/revision.php?repname=sthq.gbs&amp;path=%2Ftrunk%2Fmaps%2F&amp;isdir=1&amp;rev=853</guid></item>
<item><pubDate>Tue, 23 Jan 2007 21:15:31 +0000</pubDate><dc:creator>Avenger</dc:creator><title>Revision 852 – locked door sounds are now played on approach, some minor ...</title><description>&lt;div&gt;&lt;strong&gt;Avenger – 1 Veränderte Dateien&lt;/strong&gt;&lt;br/&gt;locked door sounds are now played on approach, some minor texture adjustments&lt;/div&gt;~ /trunk/maps/map3.map&lt;br /&gt;</description><link>https://websvn.starfleethq.de/revision.php?repname=sthq.gbs&amp;path=%2Ftrunk%2Fmaps%2F&amp;isdir=1&amp;rev=852</link><guid>https://websvn.starfleethq.de/revision.php?repname=sthq.gbs&amp;path=%2Ftrunk%2Fmaps%2F&amp;isdir=1&amp;rev=852</guid></item>
<item><pubDate>Tue, 23 Jan 2007 20:02:39 +0000</pubDate><dc:creator>Avenger</dc:creator><title>Revision 851 – closed door sounds now appear on approach, not on usage. ...</title><description>&lt;div&gt;&lt;strong&gt;Avenger – 2 Veränderte Dateien&lt;/strong&gt;&lt;br/&gt;closed door sounds now appear on approach, not on usage. some slight texture allignments&lt;/div&gt;~ /trunk/maps/map2.map&lt;br /&gt;~ /trunk/maps/map2.scr&lt;br /&gt;</description><link>https://websvn.starfleethq.de/revision.php?repname=sthq.gbs&amp;path=%2Ftrunk%2Fmaps%2F&amp;isdir=1&amp;rev=851</link><guid>https://websvn.starfleethq.de/revision.php?repname=sthq.gbs&amp;path=%2Ftrunk%2Fmaps%2F&amp;isdir=1&amp;rev=851</guid></item>
<item><pubDate>Sat, 20 Jan 2007 22:22:54 +0000</pubDate><dc:creator>Avenger</dc:creator><title>Revision 850 – added closed door sounds</title><description>&lt;div&gt;&lt;strong&gt;Avenger – 2 Veränderte Dateien&lt;/strong&gt;&lt;br/&gt;added closed door sounds&lt;/div&gt;~ /trunk/maps/map3b.map&lt;br /&gt;~ /trunk/maps/map3b.scr&lt;br /&gt;</description><link>https://websvn.starfleethq.de/revision.php?repname=sthq.gbs&amp;path=%2Ftrunk%2Fmaps%2F&amp;isdir=1&amp;rev=850</link><guid>https://websvn.starfleethq.de/revision.php?repname=sthq.gbs&amp;path=%2Ftrunk%2Fmaps%2F&amp;isdir=1&amp;rev=850</guid></item>
<item><pubDate>Sat, 20 Jan 2007 21:38:52 +0000</pubDate><dc:creator>Avenger</dc:creator><title>Revision 848 – alligned textures in corridors, changed intruder alert sound to red ...</title><description>&lt;div&gt;&lt;strong&gt;Avenger – 1 Veränderte Dateien&lt;/strong&gt;&lt;br/&gt;alligned textures in corridors, changed intruder alert sound to red alert sound&lt;/div&gt;~ /trunk/maps/map3b.map&lt;br /&gt;</description><link>https://websvn.starfleethq.de/revision.php?repname=sthq.gbs&amp;path=%2Ftrunk%2Fmaps%2F&amp;isdir=1&amp;rev=848</link><guid>https://websvn.starfleethq.de/revision.php?repname=sthq.gbs&amp;path=%2Ftrunk%2Fmaps%2F&amp;isdir=1&amp;rev=848</guid></item>
<item><pubDate>Sat, 20 Jan 2007 21:20:57 +0000</pubDate><dc:creator>lars</dc:creator><title>Revision 847 – the forcefields should now be visible</title><description>&lt;div&gt;&lt;strong&gt;lars – 1 Veränderte Dateien&lt;/strong&gt;&lt;br/&gt;the forcefields should now be visible&lt;/div&gt;~ /trunk/maps/map4.map&lt;br /&gt;</description><link>https://websvn.starfleethq.de/revision.php?repname=sthq.gbs&amp;path=%2Ftrunk%2Fmaps%2F&amp;isdir=1&amp;rev=847</link><guid>https://websvn.starfleethq.de/revision.php?repname=sthq.gbs&amp;path=%2Ftrunk%2Fmaps%2F&amp;isdir=1&amp;rev=847</guid></item>
<item><pubDate>Sat, 20 Jan 2007 20:15:37 +0000</pubDate><dc:creator>lars</dc:creator><title>Revision 846 – corrected a filepath made forcefields notsolid at the beginning</title><description>&lt;div&gt;&lt;strong&gt;lars – 11 Veränderte Dateien&lt;/strong&gt;&lt;br/&gt;corrected a filepath&lt;br /&gt;
made forcefields notsolid at the beginning&lt;/div&gt;~ /trunk/loc/deu/dialog/map4.dlg&lt;br /&gt;+ /trunk/loc/deu/sound/dialog/map04/Computer/energy.mp3 &lt;i&gt;(copied from /trunk/loc/deu/sound/dialog/map04/Computer/energy_restored.mp3@844)&lt;/i&gt;&lt;br /&gt;+ /trunk/loc/deu/sound/dialog/map04/Computer/energy.vlp &lt;i&gt;(copied from /trunk/loc/deu/sound/dialog/map04/Computer/energy_restored.vlp@844)&lt;/i&gt;&lt;br /&gt;x /trunk/loc/deu/sound/dialog/map04/Computer/energy_restored.mp3&lt;br /&gt;x /trunk/loc/deu/sound/dialog/map04/Computer/energy_restored.vlp&lt;br /&gt;~ /trunk/loc/Eng/dialog/map4.dlg&lt;br /&gt;+ /trunk/loc/Eng/sound/dialog/map04/Computer/energy.mp3 &lt;i&gt;(copied from /trunk/loc/Eng/sound/dialog/map04/Computer/energy_restored.mp3@844)&lt;/i&gt;&lt;br /&gt;+ /trunk/loc/Eng/sound/dialog/map04/Computer/energy.vlp &lt;i&gt;(copied from /trunk/loc/Eng/sound/dialog/map04/Computer/energy_restored.vlp@844)&lt;/i&gt;&lt;br /&gt;x /trunk/loc/Eng/sound/dialog/map04/Computer/energy_restored.mp3&lt;br /&gt;x /trunk/loc/Eng/sound/dialog/map04/Computer/energy_restored.vlp&lt;br /&gt;~ /trunk/maps/map4.scr&lt;br /&gt;</description><link>https://websvn.starfleethq.de/revision.php?repname=sthq.gbs&amp;path=%2Ftrunk%2Fmaps%2F&amp;isdir=1&amp;rev=846</link><guid>https://websvn.starfleethq.de/revision.php?repname=sthq.gbs&amp;path=%2Ftrunk%2Fmaps%2F&amp;isdir=1&amp;rev=846</guid></item>
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