<?xml version="1.0" encoding="utf-8"?><rss version="2.0" xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:atom="http://www.w3.org/2005/Atom"><channel><title>sthq.argas &#x2013; /</title><description>WebSVN RSS feed &#x2013; </description><lastBuildDate>Thu, 02 Jul 2026 03:51:35 +0000</lastBuildDate><generator>WebSVN 2.6.1</generator><language>de</language><link>https://websvn.starfleethq.de/log.php?repname=sthq.argas&amp;path=%2F&amp;max=40&amp;</link><atom:link href="https://websvn.starfleethq.de/rss.php" rel="self" type="application/rss+xml" />
<item><pubDate>Sat, 10 Sep 2011 22:20:39 +0000</pubDate><dc:creator>lars</dc:creator><title>Revision 50 – newest version of the map</title><description>&lt;div&gt;&lt;strong&gt;lars – 2 Veränderte Dateien&lt;/strong&gt;&lt;br/&gt;newest version of the map&lt;/div&gt;~ /trunk/maps/ae_04.bsp&lt;br /&gt;~ /trunk/maps/ae_04.map&lt;br /&gt;</description><link>https://websvn.starfleethq.de/revision.php?repname=sthq.argas&amp;path=%2F&amp;isdir=1&amp;rev=50</link><guid>https://websvn.starfleethq.de/revision.php?repname=sthq.argas&amp;path=%2F&amp;isdir=1&amp;rev=50</guid></item>
<item><pubDate>Wed, 24 Aug 2011 17:49:58 +0000</pubDate><dc:creator>lars</dc:creator><title>Revision 49 – Verändert  maps/ae_04.map Verändert  real_scripts/ae_04/end_cin.IBI Verändert  real_scripts/ae_04/end_cin.txt Verändert ...</title><description>&lt;div&gt;&lt;strong&gt;lars – 5 Veränderte Dateien&lt;/strong&gt;&lt;br/&gt;Verändert  maps/ae_04.map&lt;br /&gt;
Verändert  real_scripts/ae_04/end_cin.IBI&lt;br /&gt;
Verändert  real_scripts/ae_04/end_cin.txt&lt;br /&gt;
Verändert  real_scripts/ae_04/klingonalert.IBI&lt;br /&gt;
Verändert  real_scripts/ae_04/klingonalert.txt&lt;/div&gt;~ /trunk/maps/ae_04.map&lt;br /&gt;~ /trunk/real_scripts/ae_04/end_cin.IBI&lt;br /&gt;~ /trunk/real_scripts/ae_04/end_cin.txt&lt;br /&gt;~ /trunk/real_scripts/ae_04/klingonalert.IBI&lt;br /&gt;~ /trunk/real_scripts/ae_04/klingonalert.txt&lt;br /&gt;</description><link>https://websvn.starfleethq.de/revision.php?repname=sthq.argas&amp;path=%2F&amp;isdir=1&amp;rev=49</link><guid>https://websvn.starfleethq.de/revision.php?repname=sthq.argas&amp;path=%2F&amp;isdir=1&amp;rev=49</guid></item>
<item><pubDate>Mon, 14 Mar 2011 19:40:45 +0000</pubDate><dc:creator>lars</dc:creator><title>Revision 48 – version for ending cinematic</title><description>&lt;div&gt;&lt;strong&gt;lars – 2 Veränderte Dateien&lt;/strong&gt;&lt;br/&gt;version for ending cinematic&lt;/div&gt;~ /trunk/maps/ae_04.bsp&lt;br /&gt;~ /trunk/maps/ae_04.map&lt;br /&gt;</description><link>https://websvn.starfleethq.de/revision.php?repname=sthq.argas&amp;path=%2F&amp;isdir=1&amp;rev=48</link><guid>https://websvn.starfleethq.de/revision.php?repname=sthq.argas&amp;path=%2F&amp;isdir=1&amp;rev=48</guid></item>
<item><pubDate>Mon, 14 Mar 2011 19:37:08 +0000</pubDate><dc:creator>lars</dc:creator><title>Revision 47 – ending cinematic started</title><description>&lt;div&gt;&lt;strong&gt;lars – 4 Veränderte Dateien&lt;/strong&gt;&lt;br/&gt;ending cinematic started&lt;/div&gt;~ /trunk/real_scripts/ae_04/klingonalert.IBI&lt;br /&gt;~ /trunk/real_scripts/ae_04/klingonalert.txt&lt;br /&gt;~ /trunk/real_scripts/ae_04/klingonswarm1.IBI&lt;br /&gt;~ /trunk/real_scripts/ae_04/klingonswarm1.txt&lt;br /&gt;</description><link>https://websvn.starfleethq.de/revision.php?repname=sthq.argas&amp;path=%2F&amp;isdir=1&amp;rev=47</link><guid>https://websvn.starfleethq.de/revision.php?repname=sthq.argas&amp;path=%2F&amp;isdir=1&amp;rev=47</guid></item>
<item><pubDate>Tue, 01 Mar 2011 18:59:35 +0000</pubDate><dc:creator>lars</dc:creator><title>Revision 46 – Verändert  aegamex86.dll Verändert  aeuix86.dll Hinzugefügt maps/ae_04.bsp Hinzugefügt maps/ae_04.map ...</title><description>&lt;div&gt;&lt;strong&gt;lars – 230 Veränderte Dateien&lt;/strong&gt;&lt;br/&gt;Verändert  aegamex86.dll&lt;br /&gt;
Verändert  aeuix86.dll&lt;br /&gt;
Hinzugefügt maps/ae_04.bsp&lt;br /&gt;
Hinzugefügt maps/ae_04.map&lt;br /&gt;
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Hinzugefügt real_scripts/ae_02a/klnfindandkillkirk.IBI&lt;br /&gt;
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Hinzugefügt real_scripts/ae_03/a1_idlespawn1.IBI&lt;br /&gt;
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Hinzugefügt real_scripts/ae_03/as_idlespawn2.IBI&lt;br /&gt;
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Hinzugefügt real_scripts/ae_03/B1-arganspawn.IBI&lt;br /&gt;
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Hinzugefügt real_scripts/ae_03/B1-argbattlereset1.IBI&lt;br /&gt;
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Hinzugefügt real_scripts/ae_03/B1-argdthchk.txt&lt;br /&gt;
Hinzugefügt real_scripts/ae_03/B1-klingonspawn.IBI&lt;br /&gt;
Hinzugefügt real_scripts/ae_03/B1-klingonspawn.txt&lt;br /&gt;
Hinzugefügt real_scripts/ae_03/B1-klnbattlereset1.IBI&lt;br /&gt;
Hinzugefügt real_scripts/ae_03/B1-klnbattlereset1.txt&lt;br /&gt;
Hinzugefügt real_scripts/ae_03/B1-klndthchk.IBI&lt;br /&gt;
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Hinzugefügt real_scripts/ae_03/k1_idlespawn1.IBI&lt;br /&gt;
Hinzugefügt real_scripts/ae_03/k1_idlespawn1.txt&lt;br /&gt;
Hinzugefügt real_scripts/ae_03/k1_idlespawn2.IBI&lt;br /&gt;
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Hinzugefügt real_scripts/ae_03/k1_idlespawn3.IBI&lt;br /&gt;
Hinzugefügt real_scripts/ae_03/k1_idlespawn3.txt&lt;br /&gt;
Hinzugefügt real_scripts/ae_03/k1_killkirk.IBI&lt;br /&gt;
Hinzugefügt real_scripts/ae_03/k1_killkirk.txt&lt;br /&gt;
Hinzugefügt real_scripts/ae_03/k1_patrol2nav1.IBI&lt;br /&gt;
Hinzugefügt real_scripts/ae_03/k1_patrol2nav1.txt&lt;br /&gt;
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Hinzugefügt real_scripts/ae_03/k1_patrol2nav2.txt&lt;br /&gt;
Hinzugefügt real_scripts/ae_03/k1_patrol2nav3.IBI&lt;br /&gt;
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Hinzugefügt real_scripts/m1/k1_patrol2nav2.IBI&lt;br /&gt;
Hinzugefügt real_scripts/m1/k1_patrol2nav2.txt&lt;br /&gt;
Hinzugefügt real_scripts/m1/k1_patrol2nav3.IBI&lt;br /&gt;
Hinzugefügt real_scripts/m1/k1_patrol2nav3.txt&lt;br /&gt;
Hinzugefügt real_scripts/m1/klnwpnone.IBI&lt;br /&gt;
Hinzugefügt real_scripts/m1/klnwpnone.txt&lt;br /&gt;
Hinzugefügt real_scripts/m1/zstasis.IBI&lt;br /&gt;
Hinzugefügt real_scripts/m1/zstasis.txt&lt;br /&gt;
Hinzugefügt real_scripts/skinner/talky1.IBI&lt;br /&gt;
Hinzugefügt real_scripts/skinner/talky2.IBI&lt;br /&gt;
Hinzugefügt real_scripts/skinner/talky3.IBI&lt;br /&gt;
Hinzugefügt real_scripts/skinner/talky4.IBI&lt;br /&gt;
Hinzugefügt real_scripts/skinner/talky5.IBI&lt;br /&gt;
Hinzugefügt real_scripts/test&lt;br /&gt;
Hinzugefügt real_scripts/test/dropweapon.IBI&lt;br /&gt;
Hinzugefügt real_scripts/test/dropweapon.txt&lt;br /&gt;
Hinzugefügt real_scripts/test/flush.IBI&lt;br /&gt;
Hinzugefügt real_scripts/test/flush.txt&lt;br /&gt;
Hinzugefügt real_scripts/test/parmchk.IBI&lt;br /&gt;
Hinzugefügt real_scripts/test/parmchk.txt&lt;br /&gt;
Hinzugefügt real_scripts/test/setparmtrig.IBI&lt;br /&gt;
Hinzugefügt real_scripts/test/setparmtrig.txt&lt;br /&gt;
Hinzugefügt real_scripts/test/zstasis.IBI&lt;br /&gt;
Hinzugefügt real_scripts/test/zstasis.txt&lt;/div&gt;~ /trunk/aegamex86.dll&lt;br /&gt;~ /trunk/aeuix86.dll&lt;br /&gt;+ /trunk/maps/ae_04.bsp&lt;br /&gt;+ /trunk/maps/ae_04.map&lt;br /&gt;+ /trunk/maps/ae_04.nav&lt;br /&gt;+ /trunk/real_scripts/aedeck7/securitya.IBI&lt;br /&gt;+ /trunk/real_scripts/aedeck7/securityd.IBI&lt;br /&gt;+ /trunk/real_scripts/ae_02a&lt;br /&gt;+ /trunk/real_scripts/ae_02a/02aff1.IBI&lt;br /&gt;+ /trunk/real_scripts/ae_02a/02aff1.txt&lt;br /&gt;+ /trunk/real_scripts/ae_02a/extra.pre&lt;br /&gt;+ /trunk/real_scripts/ae_02a/findandkillkirk.IBI&lt;br /&gt;+ /trunk/real_scripts/ae_02a/findandkillkirk.txt&lt;br /&gt;+ /trunk/real_scripts/ae_02a/girder.IBI&lt;br /&gt;+ /trunk/real_scripts/ae_02a/girder.txt&lt;br /&gt;+ /trunk/real_scripts/ae_02a/killkirk.IBI&lt;br /&gt;+ /trunk/real_scripts/ae_02a/killkirk.txt&lt;br /&gt;+ /trunk/real_scripts/ae_02a/klnfindandkillkirk.IBI&lt;br /&gt;+ /trunk/real_scripts/ae_02a/klnfindandkillkirk.txt&lt;br /&gt;+ /trunk/real_scripts/ae_02a/lasercanonattack.IBI&lt;br /&gt;+ /trunk/real_scripts/ae_02a/lasercanonattack.txt&lt;br /&gt;+ /trunk/real_scripts/ae_02a/levelspawn.c&lt;br /&gt;+ /trunk/real_scripts/ae_02a/levelspawn.IBI&lt;br /&gt;+ /trunk/real_scripts/ae_02a/levelspawn.txt&lt;br /&gt;+ /trunk/real_scripts/ae_02a/musicchange1.IBI&lt;br /&gt;+ /trunk/real_scripts/ae_02a/musicchange1.txt&lt;br /&gt;+ /trunk/real_scripts/ae_02a/musicchange2.IBI&lt;br /&gt;+ /trunk/real_scripts/ae_02a/musicchange2.txt&lt;br /&gt;+ /trunk/real_scripts/ae_02a/musicchange3.IBI&lt;br /&gt;+ /trunk/real_scripts/ae_02a/musicchange3.txt&lt;br /&gt;+ /trunk/real_scripts/ae_02a/nastycritters.IBI&lt;br /&gt;+ /trunk/real_scripts/ae_02a/nastycritters.txt&lt;br /&gt;+ /trunk/real_scripts/ae_02b&lt;br /&gt;+ /trunk/real_scripts/ae_02b/klingonsfindandkillkirk.IBI&lt;br /&gt;+ /trunk/real_scripts/ae_02b/klingonsfindandkillkirk.txt&lt;br /&gt;+ /trunk/real_scripts/ae_02b/klingonskillkirk.IBI&lt;br /&gt;+ /trunk/real_scripts/ae_02b/klingonskillkirk.txt&lt;br /&gt;+ /trunk/real_scripts/ae_02b/levelbegin.IBI&lt;br /&gt;+ /trunk/real_scripts/ae_02b/levelbegin.txt&lt;br /&gt;+ /trunk/real_scripts/ae_02b/levelspawn_b.IBI&lt;br /&gt;+ /trunk/real_scripts/ae_02b/levelspawn_b.txt&lt;br /&gt;+ /trunk/real_scripts/ae_02b/musicchange1.IBI&lt;br /&gt;+ /trunk/real_scripts/ae_02b/musicchange1.txt&lt;br /&gt;+ /trunk/real_scripts/ae_02b/musicchange2.IBI&lt;br /&gt;+ /trunk/real_scripts/ae_02b/musicchange2.txt&lt;br /&gt;+ /trunk/real_scripts/ae_02b/weaponcase.IBI&lt;br /&gt;+ /trunk/real_scripts/ae_02b/weaponcase.txt&lt;br /&gt;+ /trunk/real_scripts/ae_02b/weaponcase_close.IBI&lt;br /&gt;+ /trunk/real_scripts/ae_02b/weaponcase_close.txt&lt;br /&gt;+ /trunk/real_scripts/ae_03&lt;br /&gt;+ /trunk/real_scripts/ae_03/a1_findandkillkirk.IBI&lt;br /&gt;+ /trunk/real_scripts/ae_03/a1_findandkillkirk.txt&lt;br /&gt;+ /trunk/real_scripts/ae_03/a1_idlespawn1.IBI&lt;br /&gt;+ /trunk/real_scripts/ae_03/a1_idlespawn1.txt&lt;br /&gt;+ /trunk/real_scripts/ae_03/a1_idlespawn2.IBI&lt;br /&gt;+ /trunk/real_scripts/ae_03/a1_idlespawn2.txt&lt;br /&gt;+ /trunk/real_scripts/ae_03/a1_idlespawn3.IBI&lt;br /&gt;+ /trunk/real_scripts/ae_03/a1_idlespawn3.txt&lt;br /&gt;+ /trunk/real_scripts/ae_03/a1_killkirk.IBI&lt;br /&gt;+ /trunk/real_scripts/ae_03/a1_killkirk.txt&lt;br /&gt;+ /trunk/real_scripts/ae_03/a1_patrol2nav1.IBI&lt;br /&gt;+ /trunk/real_scripts/ae_03/a1_patrol2nav1.txt&lt;br /&gt;+ /trunk/real_scripts/ae_03/a1_patrol2nav2.IBI&lt;br /&gt;+ /trunk/real_scripts/ae_03/a1_patrol2nav2.txt&lt;br /&gt;+ /trunk/real_scripts/ae_03/a1_patrol2nav3.IBI&lt;br /&gt;+ /trunk/real_scripts/ae_03/a1_patrol2nav3.txt&lt;br /&gt;+ /trunk/real_scripts/ae_03/ae_remove1a.IBI&lt;br /&gt;+ /trunk/real_scripts/ae_03/ae_remove1a.txt&lt;br /&gt;+ /trunk/real_scripts/ae_03/ae_remove1b.IBI&lt;br /&gt;+ /trunk/real_scripts/ae_03/ae_remove1b.txt&lt;br /&gt;+ /trunk/real_scripts/ae_03/ae_remove1c.IBI&lt;br /&gt;+ /trunk/real_scripts/ae_03/ae_remove1c.txt&lt;br /&gt;+ /trunk/real_scripts/ae_03/ae_remove2a.IBI&lt;br /&gt;+ /trunk/real_scripts/ae_03/ae_remove2a.txt&lt;br /&gt;+ /trunk/real_scripts/ae_03/ae_remove2b.IBI&lt;br /&gt;+ /trunk/real_scripts/ae_03/ae_remove2b.txt&lt;br /&gt;+ /trunk/real_scripts/ae_03/ae_remove2c.IBI&lt;br /&gt;+ /trunk/real_scripts/ae_03/ae_remove2c.txt&lt;br /&gt;+ /trunk/real_scripts/ae_03/as_cower1.IBI&lt;br /&gt;+ /trunk/real_scripts/ae_03/as_cower1.txt&lt;br /&gt;+ /trunk/real_scripts/ae_03/as_cower2.IBI&lt;br /&gt;+ /trunk/real_scripts/ae_03/as_cower2.txt&lt;br /&gt;+ /trunk/real_scripts/ae_03/as_idlespawn1.IBI&lt;br /&gt;+ /trunk/real_scripts/ae_03/as_idlespawn1.txt&lt;br /&gt;+ /trunk/real_scripts/ae_03/as_idlespawn2.IBI&lt;br /&gt;+ /trunk/real_scripts/ae_03/as_idlespawn2.txt&lt;br /&gt;+ /trunk/real_scripts/ae_03/as_idlespawn3.IBI&lt;br /&gt;+ /trunk/real_scripts/ae_03/as_idlespawn3.txt&lt;br /&gt;+ /trunk/real_scripts/ae_03/as_runaway.IBI&lt;br /&gt;+ /trunk/real_scripts/ae_03/as_runaway.txt&lt;br /&gt;+ /trunk/real_scripts/ae_03/B1-arganspawn.IBI&lt;br /&gt;+ /trunk/real_scripts/ae_03/B1-arganspawn.txt&lt;br /&gt;+ /trunk/real_scripts/ae_03/B1-argbattlereset1.IBI&lt;br /&gt;+ /trunk/real_scripts/ae_03/B1-argbattlereset1.txt&lt;br /&gt;+ /trunk/real_scripts/ae_03/B1-argdthchk.IBI&lt;br /&gt;+ /trunk/real_scripts/ae_03/B1-argdthchk.txt&lt;br /&gt;+ /trunk/real_scripts/ae_03/B1-klingonspawn.IBI&lt;br /&gt;+ /trunk/real_scripts/ae_03/B1-klingonspawn.txt&lt;br /&gt;+ /trunk/real_scripts/ae_03/B1-klnbattlereset1.IBI&lt;br /&gt;+ /trunk/real_scripts/ae_03/B1-klnbattlereset1.txt&lt;br /&gt;+ /trunk/real_scripts/ae_03/B1-klndthchk.IBI&lt;br /&gt;+ /trunk/real_scripts/ae_03/B1-klndthchk.txt&lt;br /&gt;+ /trunk/real_scripts/ae_03/B1-resetargs.IBI&lt;br /&gt;+ /trunk/real_scripts/ae_03/B1-resetargs.txt&lt;br /&gt;+ /trunk/real_scripts/ae_03/breakin.IBI&lt;br /&gt;+ /trunk/real_scripts/ae_03/breakin.txt&lt;br /&gt;+ /trunk/real_scripts/ae_03/ccarg.IBI&lt;br /&gt;+ /trunk/real_scripts/ae_03/ccarg.txt&lt;br /&gt;+ /trunk/real_scripts/ae_03/cckln1.IBI&lt;br /&gt;+ /trunk/real_scripts/ae_03/cckln1.txt&lt;br /&gt;+ /trunk/real_scripts/ae_03/cckln2.IBI&lt;br /&gt;+ /trunk/real_scripts/ae_03/cckln2.txt&lt;br /&gt;+ /trunk/real_scripts/ae_03/d1_battledroid.IBI&lt;br /&gt;+ /trunk/real_scripts/ae_03/d1_battledroid.txt&lt;br /&gt;+ /trunk/real_scripts/ae_03/hubsecurity.IBI&lt;br /&gt;+ /trunk/real_scripts/ae_03/hubsecurity.txt&lt;br /&gt;+ /trunk/real_scripts/ae_03/k1_findandkillkirk.IBI&lt;br /&gt;+ /trunk/real_scripts/ae_03/k1_findandkillkirk.txt&lt;br /&gt;+ /trunk/real_scripts/ae_03/k1_idlespawn1.IBI&lt;br /&gt;+ /trunk/real_scripts/ae_03/k1_idlespawn1.txt&lt;br /&gt;+ /trunk/real_scripts/ae_03/k1_idlespawn2.IBI&lt;br /&gt;+ /trunk/real_scripts/ae_03/k1_idlespawn2.txt&lt;br /&gt;+ /trunk/real_scripts/ae_03/k1_idlespawn3.IBI&lt;br /&gt;+ /trunk/real_scripts/ae_03/k1_idlespawn3.txt&lt;br /&gt;+ /trunk/real_scripts/ae_03/k1_killkirk.IBI&lt;br /&gt;+ /trunk/real_scripts/ae_03/k1_killkirk.txt&lt;br /&gt;+ /trunk/real_scripts/ae_03/k1_patrol2nav1.IBI&lt;br /&gt;+ /trunk/real_scripts/ae_03/k1_patrol2nav1.txt&lt;br /&gt;+ /trunk/real_scripts/ae_03/k1_patrol2nav2.IBI&lt;br /&gt;+ /trunk/real_scripts/ae_03/k1_patrol2nav2.txt&lt;br /&gt;+ /trunk/real_scripts/ae_03/k1_patrol2nav3.IBI&lt;br /&gt;+ /trunk/real_scripts/ae_03/k1_patrol2nav3.txt&lt;br /&gt;+ /trunk/real_scripts/ae_03/k1_runaway.IBI&lt;br /&gt;+ /trunk/real_scripts/ae_03/k1_runaway.txt&lt;br /&gt;+ /trunk/real_scripts/ae_03/klnwpnone.IBI&lt;br /&gt;+ /trunk/real_scripts/ae_03/klnwpnone.txt&lt;br /&gt;+ /trunk/real_scripts/ae_03/koed1.IBI&lt;br /&gt;+ /trunk/real_scripts/ae_03/koed1.txt&lt;br /&gt;+ /trunk/real_scripts/ae_03/k_squad02.IBI&lt;br /&gt;+ /trunk/real_scripts/ae_03/k_squad02.txt&lt;br /&gt;+ /trunk/real_scripts/ae_03/lab3dthchk.IBI&lt;br /&gt;+ /trunk/real_scripts/ae_03/lab3dthchk.txt&lt;br /&gt;+ /trunk/real_scripts/ae_03/nowin.IBI&lt;br /&gt;+ /trunk/real_scripts/ae_03/nowin.txt&lt;br /&gt;+ /trunk/real_scripts/ae_03/searchlab3.IBI&lt;br /&gt;+ /trunk/real_scripts/ae_03/searchlab3.txt&lt;br /&gt;+ /trunk/real_scripts/ae_03/searchlab3b.IBI&lt;br /&gt;+ /trunk/real_scripts/ae_03/searchlab3b.txt&lt;br /&gt;+ /trunk/real_scripts/ae_03/standoff.IBI&lt;br /&gt;+ /trunk/real_scripts/ae_03/standoff.txt&lt;br /&gt;+ /trunk/real_scripts/ae_04&lt;br /&gt;+ /trunk/real_scripts/ae_04/ceasefire.IBI&lt;br /&gt;+ /trunk/real_scripts/ae_04/ceasefire.txt&lt;br /&gt;+ /trunk/real_scripts/ae_04/end_cin.IBI&lt;br /&gt;+ /trunk/real_scripts/ae_04/end_cin.txt&lt;br /&gt;+ /trunk/real_scripts/ae_04/flush.IBI&lt;br /&gt;+ /trunk/real_scripts/ae_04/flush.txt&lt;br /&gt;+ /trunk/real_scripts/ae_04/gabbyklingon.IBI&lt;br /&gt;+ /trunk/real_scripts/ae_04/gabbyklingon.txt&lt;br /&gt;+ /trunk/real_scripts/ae_04/gotopanel1.IBI&lt;br /&gt;+ /trunk/real_scripts/ae_04/gotopanel1.txt&lt;br /&gt;+ /trunk/real_scripts/ae_04/gotopanel2.IBI&lt;br /&gt;+ /trunk/real_scripts/ae_04/gotopanel2.txt&lt;br /&gt;+ /trunk/real_scripts/ae_04/klingonalert.IBI&lt;br /&gt;+ /trunk/real_scripts/ae_04/klingonalert.txt&lt;br /&gt;+ /trunk/real_scripts/ae_04/klingonswarm1.IBI&lt;br /&gt;+ /trunk/real_scripts/ae_04/klingonswarm1.txt&lt;br /&gt;+ /trunk/real_scripts/ae_04/QueBob.IBI&lt;br /&gt;+ /trunk/real_scripts/ae_04/QueBob.txt&lt;br /&gt;+ /trunk/real_scripts/ae_04/start.IBI&lt;br /&gt;+ /trunk/real_scripts/ae_04/start.txt&lt;br /&gt;+ /trunk/real_scripts/ae_04/talkingcrew.IBI&lt;br /&gt;+ /trunk/real_scripts/ae_04/talkingcrew.txt&lt;br /&gt;+ /trunk/real_scripts/ae_04/zapback.IBI&lt;br /&gt;+ /trunk/real_scripts/ae_04/zapback.txt&lt;br /&gt;+ /trunk/real_scripts/ae_04/zapnot.IBI&lt;br /&gt;+ /trunk/real_scripts/ae_04/zapnot.txt&lt;br /&gt;+ /trunk/real_scripts/ent2/deadcrewman1a.IBI&lt;br /&gt;+ /trunk/real_scripts/interact/spotremote.IBI&lt;br /&gt;+ /trunk/real_scripts/m1&lt;br /&gt;+ /trunk/real_scripts/m1/as_idlespawn1.IBI&lt;br /&gt;+ /trunk/real_scripts/m1/as_idlespawn1.txt&lt;br /&gt;+ /trunk/real_scripts/m1/as_idlespawn2.IBI&lt;br /&gt;+ /trunk/real_scripts/m1/as_idlespawn2.txt&lt;br /&gt;+ /trunk/real_scripts/m1/as_idlespawn3.IBI&lt;br /&gt;+ /trunk/real_scripts/m1/as_idlespawn3.txt&lt;br /&gt;+ /trunk/real_scripts/m1/c1_cakk.IBI&lt;br /&gt;+ /trunk/real_scripts/m1/c1_cakk.txt&lt;br /&gt;+ /trunk/real_scripts/m1/c1_crewspawn1.IBI&lt;br /&gt;+ /trunk/real_scripts/m1/c1_crewspawn1.txt&lt;br /&gt;+ /trunk/real_scripts/m1/c1_followkirk.IBI&lt;br /&gt;+ /trunk/real_scripts/m1/c1_followkirk.txt&lt;br /&gt;+ /trunk/real_scripts/m1/c1_standguard.IBI&lt;br /&gt;+ /trunk/real_scripts/m1/c1_standguard.txt&lt;br /&gt;+ /trunk/real_scripts/m1/k1_findandkillkirk.IBI&lt;br /&gt;+ /trunk/real_scripts/m1/k1_findandkillkirk.txt&lt;br /&gt;+ /trunk/real_scripts/m1/k1_idlespawn1.IBI&lt;br /&gt;+ /trunk/real_scripts/m1/k1_idlespawn1.txt&lt;br /&gt;+ /trunk/real_scripts/m1/k1_idlespawn2.IBI&lt;br /&gt;+ /trunk/real_scripts/m1/k1_idlespawn2.txt&lt;br /&gt;+ /trunk/real_scripts/m1/k1_idlespawn3.IBI&lt;br /&gt;+ /trunk/real_scripts/m1/k1_idlespawn3.txt&lt;br /&gt;+ /trunk/real_scripts/m1/k1_killkirk.IBI&lt;br /&gt;+ /trunk/real_scripts/m1/k1_killkirk.txt&lt;br /&gt;+ /trunk/real_scripts/m1/k1_patrol2nav1.IBI&lt;br /&gt;+ /trunk/real_scripts/m1/k1_patrol2nav1.txt&lt;br /&gt;+ /trunk/real_scripts/m1/k1_patrol2nav2.IBI&lt;br /&gt;+ /trunk/real_scripts/m1/k1_patrol2nav2.txt&lt;br /&gt;+ /trunk/real_scripts/m1/k1_patrol2nav3.IBI&lt;br /&gt;+ /trunk/real_scripts/m1/k1_patrol2nav3.txt&lt;br /&gt;+ /trunk/real_scripts/m1/klnwpnone.IBI&lt;br /&gt;+ /trunk/real_scripts/m1/klnwpnone.txt&lt;br /&gt;+ /trunk/real_scripts/m1/zstasis.IBI&lt;br /&gt;+ /trunk/real_scripts/m1/zstasis.txt&lt;br /&gt;+ /trunk/real_scripts/skinner/talky1.IBI&lt;br /&gt;+ /trunk/real_scripts/skinner/talky2.IBI&lt;br /&gt;+ /trunk/real_scripts/skinner/talky3.IBI&lt;br /&gt;+ /trunk/real_scripts/skinner/talky4.IBI&lt;br /&gt;+ /trunk/real_scripts/skinner/talky5.IBI&lt;br /&gt;+ /trunk/real_scripts/test&lt;br /&gt;+ /trunk/real_scripts/test/dropweapon.IBI&lt;br /&gt;+ /trunk/real_scripts/test/dropweapon.txt&lt;br /&gt;+ /trunk/real_scripts/test/flush.IBI&lt;br /&gt;+ /trunk/real_scripts/test/flush.txt&lt;br /&gt;+ /trunk/real_scripts/test/parmchk.IBI&lt;br /&gt;+ /trunk/real_scripts/test/parmchk.txt&lt;br /&gt;+ /trunk/real_scripts/test/setparmtrig.IBI&lt;br /&gt;+ /trunk/real_scripts/test/setparmtrig.txt&lt;br /&gt;+ /trunk/real_scripts/test/zstasis.IBI&lt;br /&gt;+ /trunk/real_scripts/test/zstasis.txt&lt;br /&gt;</description><link>https://websvn.starfleethq.de/revision.php?repname=sthq.argas&amp;path=%2F&amp;isdir=1&amp;rev=46</link><guid>https://websvn.starfleethq.de/revision.php?repname=sthq.argas&amp;path=%2F&amp;isdir=1&amp;rev=46</guid></item>
<item><pubDate>Fri, 03 Oct 2008 21:26:05 +0000</pubDate><dc:creator>lars</dc:creator><title>Revision 45 – moved to new location</title><description>&lt;div&gt;&lt;strong&gt;lars – 37 Veränderte Dateien&lt;/strong&gt;&lt;br/&gt;moved to new location&lt;/div&gt;x /aegamex86.dll&lt;br /&gt;x /aeuix86.dll&lt;br /&gt;x /boltOns&lt;br /&gt;x /env&lt;br /&gt;x /ext_data&lt;br /&gt;x /gfx&lt;br /&gt;x /icons&lt;br /&gt;x /levelshots&lt;br /&gt;x /maps&lt;br /&gt;x /menu&lt;br /&gt;x /models&lt;br /&gt;x /music&lt;br /&gt;x /real_scripts&lt;br /&gt;x /scripts&lt;br /&gt;x /sound&lt;br /&gt;x /sounds&lt;br /&gt;x /textures&lt;br /&gt;+ /trunk/aegamex86.dll &lt;i&gt;(copied from /aegamex86.dll@43)&lt;/i&gt;&lt;br /&gt;+ /trunk/aeuix86.dll &lt;i&gt;(copied from /aeuix86.dll@43)&lt;/i&gt;&lt;br /&gt;+ /trunk/boltOns &lt;i&gt;(copied from /boltOns@43)&lt;/i&gt;&lt;br /&gt;+ /trunk/env &lt;i&gt;(copied from /env@43)&lt;/i&gt;&lt;br /&gt;+ /trunk/ext_data &lt;i&gt;(copied from /ext_data@43)&lt;/i&gt;&lt;br /&gt;+ /trunk/gfx &lt;i&gt;(copied from /gfx@43)&lt;/i&gt;&lt;br /&gt;~ /trunk/gfx/2d/conback.jpg&lt;br /&gt;+ /trunk/icons &lt;i&gt;(copied from /icons@43)&lt;/i&gt;&lt;br /&gt;+ /trunk/levelshots &lt;i&gt;(copied from /levelshots@43)&lt;/i&gt;&lt;br /&gt;+ /trunk/maps &lt;i&gt;(copied from /maps@43)&lt;/i&gt;&lt;br /&gt;+ /trunk/menu &lt;i&gt;(copied from /menu@43)&lt;/i&gt;&lt;br /&gt;+ /trunk/models &lt;i&gt;(copied from /models@43)&lt;/i&gt;&lt;br /&gt;~ /trunk/models/players/Argan_Male/lower.mdr&lt;br /&gt;~ /trunk/models/players/hazard/upper.mdr&lt;br /&gt;+ /trunk/music &lt;i&gt;(copied from /music@43)&lt;/i&gt;&lt;br /&gt;+ /trunk/real_scripts &lt;i&gt;(copied from /real_scripts@43)&lt;/i&gt;&lt;br /&gt;+ /trunk/scripts &lt;i&gt;(copied from /scripts@43)&lt;/i&gt;&lt;br /&gt;+ /trunk/sound &lt;i&gt;(copied from /sound@43)&lt;/i&gt;&lt;br /&gt;+ /trunk/sounds &lt;i&gt;(copied from /sounds@43)&lt;/i&gt;&lt;br /&gt;+ /trunk/textures &lt;i&gt;(copied from /textures@43)&lt;/i&gt;&lt;br /&gt;</description><link>https://websvn.starfleethq.de/revision.php?repname=sthq.argas&amp;path=%2F&amp;isdir=1&amp;rev=45</link><guid>https://websvn.starfleethq.de/revision.php?repname=sthq.argas&amp;path=%2F&amp;isdir=1&amp;rev=45</guid></item>
<item><pubDate>Fri, 03 Oct 2008 21:20:38 +0000</pubDate><dc:creator>lars</dc:creator><title>Revision 44 – Ordner &apos;tags&apos; und &apos;trunk&apos; hinzugefügt</title><description>&lt;div&gt;&lt;strong&gt;lars – 2 Veränderte Dateien&lt;/strong&gt;&lt;br/&gt;Ordner &apos;tags&apos; und &apos;trunk&apos; hinzugefügt&lt;/div&gt;+ /tags&lt;br /&gt;+ /trunk&lt;br /&gt;</description><link>https://websvn.starfleethq.de/revision.php?repname=sthq.argas&amp;path=%2F&amp;isdir=1&amp;rev=44</link><guid>https://websvn.starfleethq.de/revision.php?repname=sthq.argas&amp;path=%2F&amp;isdir=1&amp;rev=44</guid></item>
<item><pubDate>Mon, 03 Jan 2005 18:32:12 +0000</pubDate><dc:creator>Andorian</dc:creator><title>Revision 43 – new Npcs.cfg including German name tags</title><description>&lt;div&gt;&lt;strong&gt;Andorian – 1 Veränderte Dateien&lt;/strong&gt;&lt;br/&gt;new Npcs.cfg including German name tags&lt;/div&gt;~ /ext_data/Npcs.cfg&lt;br /&gt;</description><link>https://websvn.starfleethq.de/revision.php?repname=sthq.argas&amp;path=%2F&amp;isdir=1&amp;rev=43</link><guid>https://websvn.starfleethq.de/revision.php?repname=sthq.argas&amp;path=%2F&amp;isdir=1&amp;rev=43</guid></item>
<item><pubDate>Mon, 03 Jan 2005 18:12:54 +0000</pubDate><dc:creator>lars</dc:creator><title>Revision 42 – new DLLs</title><description>&lt;div&gt;&lt;strong&gt;lars – 2 Veränderte Dateien&lt;/strong&gt;&lt;br/&gt;new DLLs&lt;/div&gt;~ /aegamex86.dll&lt;br /&gt;~ /aeuix86.dll&lt;br /&gt;</description><link>https://websvn.starfleethq.de/revision.php?repname=sthq.argas&amp;path=%2F&amp;isdir=1&amp;rev=42</link><guid>https://websvn.starfleethq.de/revision.php?repname=sthq.argas&amp;path=%2F&amp;isdir=1&amp;rev=42</guid></item>
<item><pubDate>Sun, 02 Jan 2005 08:09:50 +0000</pubDate><dc:creator>lars</dc:creator><title>Revision 41 – new DLLs update remote control script</title><description>&lt;div&gt;&lt;strong&gt;lars – 3 Veränderte Dateien&lt;/strong&gt;&lt;br/&gt;new DLLs&lt;br /&gt;
update remote control script&lt;/div&gt;~ /aegamex86.dll&lt;br /&gt;~ /aeuix86.dll&lt;br /&gt;+ /real_scripts/skinner/broken.IBI&lt;br /&gt;</description><link>https://websvn.starfleethq.de/revision.php?repname=sthq.argas&amp;path=%2F&amp;isdir=1&amp;rev=41</link><guid>https://websvn.starfleethq.de/revision.php?repname=sthq.argas&amp;path=%2F&amp;isdir=1&amp;rev=41</guid></item>
<item><pubDate>Sat, 25 Dec 2004 03:48:55 +0000</pubDate><dc:creator>Andorian</dc:creator><title>Revision 40 – German language files</title><description>&lt;div&gt;&lt;strong&gt;Andorian – 6 Veränderte Dateien&lt;/strong&gt;&lt;br/&gt;German language files&lt;/div&gt;~ /ext_data/infostrings_deutsch.dat&lt;br /&gt;~ /ext_data/items_deutsch.dat&lt;br /&gt;~ /ext_data/sp_normaltext.dat&lt;br /&gt;~ /ext_data/sp_normaltext_DEUTSCH.dat&lt;br /&gt;~ /real_scripts/aedeck5_6/extra_deutsch.pre&lt;br /&gt;~ /real_scripts/aedeck7_deutsch.pre&lt;br /&gt;</description><link>https://websvn.starfleethq.de/revision.php?repname=sthq.argas&amp;path=%2F&amp;isdir=1&amp;rev=40</link><guid>https://websvn.starfleethq.de/revision.php?repname=sthq.argas&amp;path=%2F&amp;isdir=1&amp;rev=40</guid></item>
<item><pubDate>Sat, 25 Dec 2004 03:44:57 +0000</pubDate><dc:creator>lars</dc:creator><title>Revision 39 – copied the English soundfiles over to the German directory</title><description>&lt;div&gt;&lt;strong&gt;lars – 1 Veränderte Dateien&lt;/strong&gt;&lt;br/&gt;copied the English soundfiles over to the German directory&lt;/div&gt;+ /sound/vox_d &lt;i&gt;(copied from /sound/voice@37)&lt;/i&gt;&lt;br /&gt;</description><link>https://websvn.starfleethq.de/revision.php?repname=sthq.argas&amp;path=%2F&amp;isdir=1&amp;rev=39</link><guid>https://websvn.starfleethq.de/revision.php?repname=sthq.argas&amp;path=%2F&amp;isdir=1&amp;rev=39</guid></item>
<item><pubDate>Sat, 25 Dec 2004 02:45:54 +0000</pubDate><dc:creator>lars</dc:creator><title>Revision 38 – fix 9 included</title><description>&lt;div&gt;&lt;strong&gt;lars – 10 Veränderte Dateien&lt;/strong&gt;&lt;br/&gt;fix 9 included&lt;/div&gt;~ /maps/aedeck1.bsp&lt;br /&gt;~ /maps/aedeck1.map&lt;br /&gt;~ /maps/aedeck5_6.bsp&lt;br /&gt;~ /maps/aedeck5_6.map&lt;br /&gt;~ /maps/ent2.bsp&lt;br /&gt;~ /maps/ent2.map&lt;br /&gt;~ /models/players/Barrows/head.md3&lt;br /&gt;~ /models/players/dead_mress/head.md3&lt;br /&gt;~ /scripts/AE.shader&lt;br /&gt;~ /textures/tos/FS.tga&lt;br /&gt;</description><link>https://websvn.starfleethq.de/revision.php?repname=sthq.argas&amp;path=%2F&amp;isdir=1&amp;rev=38</link><guid>https://websvn.starfleethq.de/revision.php?repname=sthq.argas&amp;path=%2F&amp;isdir=1&amp;rev=38</guid></item>
<item><pubDate>Sat, 25 Dec 2004 02:12:50 +0000</pubDate><dc:creator>Andorian</dc:creator><title>Revision 37 – German language files</title><description>&lt;div&gt;&lt;strong&gt;Andorian – 12 Veränderte Dateien&lt;/strong&gt;&lt;br/&gt;German language files&lt;/div&gt;+ /real_scripts/aedeck1/extra_deutsch.pre&lt;br /&gt;+ /real_scripts/aedeck5_6/extra_deutsch.pre&lt;br /&gt;~ /real_scripts/aedeck7.pre&lt;br /&gt;+ /real_scripts/aedeck7/extra_deutsch.pre&lt;br /&gt;+ /real_scripts/aedeck7_deutsch.pre&lt;br /&gt;+ /real_scripts/aedeck8/extra_deutsch.pre&lt;br /&gt;+ /real_scripts/ae_01/extra_deutsch.pre&lt;br /&gt;~ /real_scripts/ent1/extra_deutsch.pre&lt;br /&gt;+ /real_scripts/ent2/behaved_deutsch.pre&lt;br /&gt;+ /real_scripts/ent2/extra_deutsch.pre&lt;br /&gt;+ /real_scripts/skinner/behaved_deutsch.pre&lt;br /&gt;+ /real_scripts/transp/extra_deutsch.pre&lt;br /&gt;</description><link>https://websvn.starfleethq.de/revision.php?repname=sthq.argas&amp;path=%2F&amp;isdir=1&amp;rev=37</link><guid>https://websvn.starfleethq.de/revision.php?repname=sthq.argas&amp;path=%2F&amp;isdir=1&amp;rev=37</guid></item>
<item><pubDate>Thu, 23 Dec 2004 13:35:06 +0000</pubDate><dc:creator>lars</dc:creator><title>Revision 36 – fix 8 included</title><description>&lt;div&gt;&lt;strong&gt;lars – 20 Veränderte Dateien&lt;/strong&gt;&lt;br/&gt;fix 8 included&lt;/div&gt;~ /ext_data/Npcs.cfg&lt;br /&gt;~ /gfx/tricmask.tga&lt;br /&gt;~ /gfx/tricmask80.tga&lt;br /&gt;~ /gfx/tricmask90.tga&lt;br /&gt;~ /maps/aedeck5_6.bsp&lt;br /&gt;~ /maps/aedeck5_6.map&lt;br /&gt;~ /maps/aedeck7.bsp&lt;br /&gt;~ /maps/aedeck7.map&lt;br /&gt;~ /real_scripts/ae_01/levelbegin.IBI&lt;br /&gt;~ /real_scripts/ae_01/levelbegin.txt&lt;br /&gt;+ /real_scripts/ae_01/remote.IBI&lt;br /&gt;+ /real_scripts/ae_01/remote.txt&lt;br /&gt;~ /real_scripts/ent2/behaved.pre&lt;br /&gt;~ /real_scripts/ent2/deck6spawn.IBI&lt;br /&gt;~ /real_scripts/ent2/deck6spawn.txt&lt;br /&gt;~ /real_scripts/ent2/grabcom.IBI&lt;br /&gt;~ /real_scripts/ent2/grabcom.txt&lt;br /&gt;~ /real_scripts/ent2/transscript.IBI&lt;br /&gt;~ /real_scripts/ent2/transscript.txt&lt;br /&gt;+ /sound/silence.mp3&lt;br /&gt;</description><link>https://websvn.starfleethq.de/revision.php?repname=sthq.argas&amp;path=%2F&amp;isdir=1&amp;rev=36</link><guid>https://websvn.starfleethq.de/revision.php?repname=sthq.argas&amp;path=%2F&amp;isdir=1&amp;rev=36</guid></item>
<item><pubDate>Thu, 23 Dec 2004 12:43:20 +0000</pubDate><dc:creator>lars</dc:creator><title>Revision 35 – fix 7 included</title><description>&lt;div&gt;&lt;strong&gt;lars – 58 Veränderte Dateien&lt;/strong&gt;&lt;br/&gt;fix 7 included&lt;/div&gt;~ /maps/aedeck1.bsp&lt;br /&gt;~ /maps/aedeck1.map&lt;br /&gt;~ /maps/aedeck7.bsp&lt;br /&gt;~ /maps/aedeck7.map&lt;br /&gt;~ /maps/aedeck8.bsp&lt;br /&gt;~ /maps/aedeck8.map&lt;br /&gt;~ /maps/ent2.bsp&lt;br /&gt;~ /maps/ent2.map&lt;br /&gt;~ /models/mapobjects/tos/aehelm.md3&lt;br /&gt;+ /models/mapobjects/tos/balls.jpg&lt;br /&gt;+ /models/mapobjects/tos/balls.md3&lt;br /&gt;~ /models/mapobjects/tos/bridgepodium.jpg&lt;br /&gt;+ /models/mapobjects/tos/lyre.md3&lt;br /&gt;+ /models/mapobjects/tos/lyre.tga&lt;br /&gt;+ /models/mapobjects/tos/spock_gong.md3&lt;br /&gt;~ /models/players/dead_mress/head_default.skin&lt;br /&gt;+ /real_scripts/aedeck7/cell1a.IBI&lt;br /&gt;+ /real_scripts/aedeck7/cell1a.txt&lt;br /&gt;+ /real_scripts/aedeck7/cell1d.IBI&lt;br /&gt;+ /real_scripts/aedeck7/cell1d.txt&lt;br /&gt;+ /real_scripts/aedeck7/cell2a.IBI&lt;br /&gt;+ /real_scripts/aedeck7/cell2a.txt&lt;br /&gt;+ /real_scripts/aedeck7/cell2d.IBI&lt;br /&gt;+ /real_scripts/aedeck7/cell2d.txt&lt;br /&gt;+ /real_scripts/aedeck7/cell3a.IBI&lt;br /&gt;+ /real_scripts/aedeck7/cell3a.txt&lt;br /&gt;+ /real_scripts/aedeck7/cell3d.IBI&lt;br /&gt;+ /real_scripts/aedeck7/cell3d.txt&lt;br /&gt;+ /real_scripts/aedeck7/cell4a.IBI&lt;br /&gt;+ /real_scripts/aedeck7/cell4a.txt&lt;br /&gt;+ /real_scripts/aedeck7/cell4d.IBI&lt;br /&gt;+ /real_scripts/aedeck7/cell4d.txt&lt;br /&gt;+ /real_scripts/aedeck7/cell5a.IBI&lt;br /&gt;+ /real_scripts/aedeck7/cell5a.txt&lt;br /&gt;+ /real_scripts/aedeck7/cell5d.IBI&lt;br /&gt;+ /real_scripts/aedeck7/cell5d.txt&lt;br /&gt;~ /real_scripts/aedeck7/extra.pre&lt;br /&gt;~ /real_scripts/ent2/deck7spawn.IBI&lt;br /&gt;~ /real_scripts/ent2/deck7spawn.txt&lt;br /&gt;+ /real_scripts/ent2/getcordra.IBI&lt;br /&gt;+ /real_scripts/ent2/getcordra.txt&lt;br /&gt;+ /real_scripts/ent2/lift_down.IBI&lt;br /&gt;+ /real_scripts/ent2/lift_down.txt&lt;br /&gt;+ /real_scripts/ent2/lift_up.IBI&lt;br /&gt;+ /real_scripts/ent2/lift_up.txt&lt;br /&gt;~ /real_scripts/ent2/twiddle.IBI&lt;br /&gt;~ /real_scripts/ent2/twiddle.txt&lt;br /&gt;~ /scripts/AE.shader&lt;br /&gt;+ /sound/switches/intercom/int_bridge.mp3&lt;br /&gt;+ /sound/switches/intercom/int_transporter.mp3&lt;br /&gt;+ /sound/voice/deck7/Kirk/elsewhere.mp3&lt;br /&gt;+ /sound/voice/Kirk/misc/jump1.mp3&lt;br /&gt;+ /textures/ae_surface/bigofficescreen.jpg&lt;br /&gt;+ /textures/scavenger/k_core_energy.jpg&lt;br /&gt;+ /textures/scavenger/k_core_mult.jpg&lt;br /&gt;+ /textures/tos/hall-red.tga&lt;br /&gt;~ /textures/tos/medscanner_off.jpg&lt;br /&gt;+ /textures/tos/spockcurtain.tga&lt;br /&gt;</description><link>https://websvn.starfleethq.de/revision.php?repname=sthq.argas&amp;path=%2F&amp;isdir=1&amp;rev=35</link><guid>https://websvn.starfleethq.de/revision.php?repname=sthq.argas&amp;path=%2F&amp;isdir=1&amp;rev=35</guid></item>
<item><pubDate>Tue, 21 Dec 2004 10:18:21 +0000</pubDate><dc:creator>lars</dc:creator><title>Revision 34 – new DLLs</title><description>&lt;div&gt;&lt;strong&gt;lars – 2 Veränderte Dateien&lt;/strong&gt;&lt;br/&gt;new DLLs&lt;/div&gt;~ /aegamex86.dll&lt;br /&gt;~ /aeuix86.dll&lt;br /&gt;</description><link>https://websvn.starfleethq.de/revision.php?repname=sthq.argas&amp;path=%2F&amp;isdir=1&amp;rev=34</link><guid>https://websvn.starfleethq.de/revision.php?repname=sthq.argas&amp;path=%2F&amp;isdir=1&amp;rev=34</guid></item>
<item><pubDate>Mon, 20 Dec 2004 08:58:34 +0000</pubDate><dc:creator>lars</dc:creator><title>Revision 33 – new DLLs</title><description>&lt;div&gt;&lt;strong&gt;lars – 2 Veränderte Dateien&lt;/strong&gt;&lt;br/&gt;new DLLs&lt;/div&gt;~ /aegamex86.dll&lt;br /&gt;~ /aeuix86.dll&lt;br /&gt;</description><link>https://websvn.starfleethq.de/revision.php?repname=sthq.argas&amp;path=%2F&amp;isdir=1&amp;rev=33</link><guid>https://websvn.starfleethq.de/revision.php?repname=sthq.argas&amp;path=%2F&amp;isdir=1&amp;rev=33</guid></item>
<item><pubDate>Sun, 19 Dec 2004 19:41:25 +0000</pubDate><dc:creator>lars</dc:creator><title>Revision 32 – </title><description>&lt;div&gt;&lt;strong&gt;lars – 3 Veränderte Dateien&lt;/strong&gt;&lt;br/&gt;&lt;/div&gt;~ /ext_data/infostrings_deutsch.dat&lt;br /&gt;~ /ext_data/sp_buttontext_DEUTSCH.dat&lt;br /&gt;~ /ext_data/sp_normaltext_DEUTSCH.dat&lt;br /&gt;</description><link>https://websvn.starfleethq.de/revision.php?repname=sthq.argas&amp;path=%2F&amp;isdir=1&amp;rev=32</link><guid>https://websvn.starfleethq.de/revision.php?repname=sthq.argas&amp;path=%2F&amp;isdir=1&amp;rev=32</guid></item>
<item><pubDate>Sun, 19 Dec 2004 19:39:55 +0000</pubDate><dc:creator>lars</dc:creator><title>Revision 31 – </title><description>&lt;div&gt;&lt;strong&gt;lars – 2 Veränderte Dateien&lt;/strong&gt;&lt;br/&gt;&lt;/div&gt;~ /ext_data/infostrings_deutsch.dat&lt;br /&gt;~ /ext_data/sp_buttontext_DEUTSCH.dat&lt;br /&gt;</description><link>https://websvn.starfleethq.de/revision.php?repname=sthq.argas&amp;path=%2F&amp;isdir=1&amp;rev=31</link><guid>https://websvn.starfleethq.de/revision.php?repname=sthq.argas&amp;path=%2F&amp;isdir=1&amp;rev=31</guid></item>
<item><pubDate>Sun, 19 Dec 2004 19:39:00 +0000</pubDate><dc:creator>lars</dc:creator><title>Revision 30 – started translation into German</title><description>&lt;div&gt;&lt;strong&gt;lars – 5 Veränderte Dateien&lt;/strong&gt;&lt;br/&gt;started translation into German&lt;/div&gt;+ /ext_data/items_deutsch.dat&lt;br /&gt;~ /ext_data/sp_buttontext_DEUTSCH.dat&lt;br /&gt;~ /ext_data/sp_ingametext_deutsch.dat&lt;br /&gt;~ /ext_data/sp_normaltext_DEUTSCH.dat&lt;br /&gt;+ /ext_data/sp_turbolift_deutsch.dat&lt;br /&gt;</description><link>https://websvn.starfleethq.de/revision.php?repname=sthq.argas&amp;path=%2F&amp;isdir=1&amp;rev=30</link><guid>https://websvn.starfleethq.de/revision.php?repname=sthq.argas&amp;path=%2F&amp;isdir=1&amp;rev=30</guid></item>
<item><pubDate>Fri, 17 Dec 2004 17:26:14 +0000</pubDate><dc:creator>lars</dc:creator><title>Revision 29 – updated DLL and map files</title><description>&lt;div&gt;&lt;strong&gt;lars – 3 Veränderte Dateien&lt;/strong&gt;&lt;br/&gt;updated DLL and map files&lt;/div&gt;~ /aegamex86.dll&lt;br /&gt;~ /aeuix86.dll&lt;br /&gt;~ /maps/aedeck7.map&lt;br /&gt;</description><link>https://websvn.starfleethq.de/revision.php?repname=sthq.argas&amp;path=%2F&amp;isdir=1&amp;rev=29</link><guid>https://websvn.starfleethq.de/revision.php?repname=sthq.argas&amp;path=%2F&amp;isdir=1&amp;rev=29</guid></item>
<item><pubDate>Fri, 17 Dec 2004 17:16:02 +0000</pubDate><dc:creator>lars</dc:creator><title>Revision 28 – renamed map file</title><description>&lt;div&gt;&lt;strong&gt;lars – 2 Veränderte Dateien&lt;/strong&gt;&lt;br/&gt;renamed map file&lt;/div&gt;+ /maps/aedeck1.map &lt;i&gt;(copied from /maps/aedeck1p.map@27)&lt;/i&gt;&lt;br /&gt;x /maps/aedeck1p.map&lt;br /&gt;</description><link>https://websvn.starfleethq.de/revision.php?repname=sthq.argas&amp;path=%2F&amp;isdir=1&amp;rev=28</link><guid>https://websvn.starfleethq.de/revision.php?repname=sthq.argas&amp;path=%2F&amp;isdir=1&amp;rev=28</guid></item>
<item><pubDate>Fri, 17 Dec 2004 16:40:47 +0000</pubDate><dc:creator>lars</dc:creator><title>Revision 27 – fix 6 included deleted obsolete map files</title><description>&lt;div&gt;&lt;strong&gt;lars – 47 Veränderte Dateien&lt;/strong&gt;&lt;br/&gt;fix 6 included&lt;br /&gt;
deleted obsolete map files&lt;/div&gt;~ /maps/aedeck1.bsp&lt;br /&gt;x /maps/aedeck1.map&lt;br /&gt;x /maps/aedeck1o2.map&lt;br /&gt;+ /maps/aedeck1p.map&lt;br /&gt;~ /maps/aedeck5_6.bsp&lt;br /&gt;+ /maps/aedeck5_6.map&lt;br /&gt;x /maps/aedeck5_6g.bsp&lt;br /&gt;+ /maps/aedeck7.map&lt;br /&gt;x /maps/aedeck7x.map&lt;br /&gt;~ /maps/aedeck8.bsp&lt;br /&gt;+ /maps/aedeck8.map&lt;br /&gt;x /maps/D678.bsp&lt;br /&gt;~ /maps/ent2.bsp&lt;br /&gt;+ /maps/ent2.map&lt;br /&gt;~ /models/mapobjects/tos/aehelm.md3&lt;br /&gt;~ /models/players/dead_spock/lower_default.skin&lt;br /&gt;~ /real_scripts/ent2/both_dead1.IBI&lt;br /&gt;~ /real_scripts/ent2/both_dead1.txt&lt;br /&gt;~ /real_scripts/ent2/both_dead2.IBI&lt;br /&gt;~ /real_scripts/ent2/both_dead2.txt&lt;br /&gt;~ /real_scripts/ent2/both_deadbackward1.IBI&lt;br /&gt;~ /real_scripts/ent2/both_deadbackward1.txt&lt;br /&gt;~ /real_scripts/ent2/both_deadbackward2.IBI&lt;br /&gt;~ /real_scripts/ent2/both_deadbackward2.txt&lt;br /&gt;~ /real_scripts/ent2/both_deadforward1.IBI&lt;br /&gt;~ /real_scripts/ent2/both_deadforward1.txt&lt;br /&gt;~ /real_scripts/ent2/both_deadforward2.IBI&lt;br /&gt;~ /real_scripts/ent2/both_deadforward2.txt&lt;br /&gt;~ /real_scripts/ent2/both_lyingdead.IBI&lt;br /&gt;~ /real_scripts/ent2/both_lyingdead.txt&lt;br /&gt;~ /real_scripts/ent2/deadcrewman1.IBI&lt;br /&gt;~ /real_scripts/ent2/deadcrewman1.txt&lt;br /&gt;~ /real_scripts/ent2/deadcrewman2.IBI&lt;br /&gt;~ /real_scripts/ent2/deadcrewman2.txt&lt;br /&gt;~ /real_scripts/ent2/deadcrewman3.IBI&lt;br /&gt;~ /real_scripts/ent2/deadcrewman3.txt&lt;br /&gt;~ /real_scripts/ent2/deck1spawn.IBI&lt;br /&gt;~ /real_scripts/ent2/deck1spawn.txt&lt;br /&gt;~ /real_scripts/ent2/deck6spawn.IBI&lt;br /&gt;~ /real_scripts/ent2/deck6spawn.txt&lt;br /&gt;~ /real_scripts/ent2/deck7spawn.IBI&lt;br /&gt;~ /real_scripts/ent2/deck7spawn.txt&lt;br /&gt;~ /real_scripts/ent2/deck8spawn.IBI&lt;br /&gt;~ /real_scripts/ent2/deck8spawn.txt&lt;br /&gt;~ /real_scripts/ent2/helm.IBI&lt;br /&gt;~ /real_scripts/ent2/helm.txt&lt;br /&gt;~ /textures/tos/bridge/dedication_plaque.jpg&lt;br /&gt;</description><link>https://websvn.starfleethq.de/revision.php?repname=sthq.argas&amp;path=%2F&amp;isdir=1&amp;rev=27</link><guid>https://websvn.starfleethq.de/revision.php?repname=sthq.argas&amp;path=%2F&amp;isdir=1&amp;rev=27</guid></item>
<item><pubDate>Fri, 17 Dec 2004 15:03:19 +0000</pubDate><dc:creator>lars</dc:creator><title>Revision 26 – fix 5 included</title><description>&lt;div&gt;&lt;strong&gt;lars – 21 Veränderte Dateien&lt;/strong&gt;&lt;br/&gt;fix 5 included&lt;/div&gt;+ /gfx/2d/aeconback.jpg&lt;br /&gt;~ /maps/aedeck1.bsp&lt;br /&gt;~ /maps/aedeck5_6.bsp&lt;br /&gt;~ /maps/aedeck7.bsp&lt;br /&gt;+ /maps/D678.bsp&lt;br /&gt;~ /maps/ent2.bsp&lt;br /&gt;~ /models/mapobjects/tos/deadblair.md3&lt;br /&gt;~ /models/players/dead_spock/lower_default.skin&lt;br /&gt;+ /models/players/hunterseeker/animation.cfg&lt;br /&gt;~ /real_scripts/ae_01/finalcin.IBI&lt;br /&gt;~ /real_scripts/ae_01/finalcin.txt&lt;br /&gt;~ /real_scripts/ae_01/levelbegin.IBI&lt;br /&gt;~ /real_scripts/ent2/behaved.pre&lt;br /&gt;~ /sound/weapons/phaser/phaserstop.wav&lt;br /&gt;+ /textures/tos/bridge/aenewwall.jpg&lt;br /&gt;+ /textures/tos/bridge/aenewwall2.jpg&lt;br /&gt;+ /textures/tos/HOWESnameplate.jpg&lt;br /&gt;+ /textures/tos/LITTLEnameplate.jpg&lt;br /&gt;~ /textures/tos/MILLINSnameplate.jpg&lt;br /&gt;~ /textures/tos/scem.jpg&lt;br /&gt;~ /textures/TOSsecurity/overview.jpg&lt;br /&gt;</description><link>https://websvn.starfleethq.de/revision.php?repname=sthq.argas&amp;path=%2F&amp;isdir=1&amp;rev=26</link><guid>https://websvn.starfleethq.de/revision.php?repname=sthq.argas&amp;path=%2F&amp;isdir=1&amp;rev=26</guid></item>
<item><pubDate>Fri, 17 Dec 2004 13:45:42 +0000</pubDate><dc:creator>lars</dc:creator><title>Revision 25 – fix 4 included</title><description>&lt;div&gt;&lt;strong&gt;lars – 49 Veränderte Dateien&lt;/strong&gt;&lt;br/&gt;fix 4 included&lt;/div&gt;~ /ext_data/infostrings.dat&lt;br /&gt;~ /ext_data/Npcs.cfg&lt;br /&gt;+ /icons/w_icon_hypo_red.tga&lt;br /&gt;~ /icons/w_icon_phaser.tga&lt;br /&gt;~ /icons/w_icon_rifle.tga&lt;br /&gt;~ /maps/aedeck1.bsp&lt;br /&gt;+ /maps/aedeck1o2.map&lt;br /&gt;~ /maps/aedeck7.bsp&lt;br /&gt;+ /maps/aedeck7x.map&lt;br /&gt;+ /maps/ae_01.map&lt;br /&gt;+ /models/players/Campeas/head_default-1.skin&lt;br /&gt;+ /models/players/Campeas/head_default-2.skin&lt;br /&gt;+ /models/players/Campeas/head_default-3.skin&lt;br /&gt;+ /models/players/Campeas/head_default-4.skin&lt;br /&gt;+ /models/players/Campeas/head_default-5.skin&lt;br /&gt;+ /models/players/Campeas/head_default-6.skin&lt;br /&gt;+ /models/players/Campeas/head_default-7.skin&lt;br /&gt;+ /models/players/Campeas/head_default-8.skin&lt;br /&gt;+ /models/players/howes&lt;br /&gt;+ /models/players/howes/face.jpg&lt;br /&gt;+ /models/players/howes/hair.jpg&lt;br /&gt;+ /models/players/howes/head.jpg&lt;br /&gt;+ /models/players/howes/head.md3&lt;br /&gt;+ /models/weapons2/hypo&lt;br /&gt;+ /models/weapons2/hypo/hypo_red.md3&lt;br /&gt;~ /models/weapons2/phaser/phaser.md3&lt;br /&gt;+ /models/weapons2/prifle/sleeve.jpg&lt;br /&gt;+ /models/weapons2/tricorder/tricorder_hand.md3&lt;br /&gt;~ /real_scripts/aedeck1/extra.pre&lt;br /&gt;~ /real_scripts/ae_01/finalcin.IBI&lt;br /&gt;~ /real_scripts/ae_01/finalcin.txt&lt;br /&gt;~ /real_scripts/ent2/behaved.pre&lt;br /&gt;+ /real_scripts/ent2/deadspock.IBI&lt;br /&gt;+ /real_scripts/ent2/deadspock.txt&lt;br /&gt;~ /real_scripts/ent2/deck7spawn.IBI&lt;br /&gt;~ /real_scripts/ent2/deck7spawn.txt&lt;br /&gt;~ /real_scripts/ent2/deck8spawn.IBI&lt;br /&gt;~ /real_scripts/ent2/deck8spawn.txt&lt;br /&gt;~ /real_scripts/ent2/twiddle.IBI&lt;br /&gt;~ /real_scripts/ent2/twiddle.txt&lt;br /&gt;~ /scripts/AE.shader&lt;br /&gt;~ /sound/voice/ae_01/Kirk/klingons.mp3&lt;br /&gt;+ /sound/voice/ent2/Kirk/deadspock.mp3&lt;br /&gt;+ /sound/weapons/HTH&lt;br /&gt;+ /sound/weapons/HTH/chop.wav&lt;br /&gt;+ /sound/weapons/HTH/punch1.wav&lt;br /&gt;+ /sound/weapons/HTH/punch2.wav&lt;br /&gt;~ /textures/tos/c_panellower.jpg&lt;br /&gt;~ /textures/tos/smallintercom.jpg&lt;br /&gt;</description><link>https://websvn.starfleethq.de/revision.php?repname=sthq.argas&amp;path=%2F&amp;isdir=1&amp;rev=25</link><guid>https://websvn.starfleethq.de/revision.php?repname=sthq.argas&amp;path=%2F&amp;isdir=1&amp;rev=25</guid></item>
<item><pubDate>Fri, 17 Dec 2004 12:46:38 +0000</pubDate><dc:creator>lars</dc:creator><title>Revision 24 – fix 3 included</title><description>&lt;div&gt;&lt;strong&gt;lars – 27 Veränderte Dateien&lt;/strong&gt;&lt;br/&gt;fix 3 included&lt;/div&gt;~ /ext_data/Npcs.cfg&lt;br /&gt;~ /maps/aedeck8.bsp&lt;br /&gt;+ /models/mapobjects/alien_computer.md3&lt;br /&gt;+ /models/mapobjects/argan_deskchair.jpg&lt;br /&gt;+ /models/mapobjects/argan_deskchair.md3&lt;br /&gt;+ /models/mapobjects/atavachron.jpg&lt;br /&gt;+ /models/mapobjects/atavachron.md3&lt;br /&gt;+ /models/mapobjects/atavachron_discs.md3&lt;br /&gt;+ /models/mapobjects/bottleplastic.tga&lt;br /&gt;+ /models/mapobjects/bottlered.tga&lt;br /&gt;+ /models/mapobjects/disc.jpg&lt;br /&gt;+ /models/mapobjects/squirtbottle_red.md3&lt;br /&gt;~ /models/mapobjects/tos/galileo_landed.md3&lt;br /&gt;+ /models/mapobjects/weird_lamp.jpg&lt;br /&gt;+ /models/mapobjects/weird_lamp.md3&lt;br /&gt;~ /models/weapons2/phaser/phaser.md3&lt;br /&gt;+ /real_scripts/ent2/closelocker.IBI&lt;br /&gt;+ /real_scripts/ent2/closelocker.txt&lt;br /&gt;~ /real_scripts/ent2/givephaser.IBI&lt;br /&gt;~ /real_scripts/ent2/givephaser.txt&lt;br /&gt;~ /sound/voice/computer/tour/deck1.mp3&lt;br /&gt;~ /sound/voice/computer/tour/deck5.mp3&lt;br /&gt;~ /sound/voice/computer/tour/deck6.mp3&lt;br /&gt;~ /sound/voice/computer/tour/deck7.mp3&lt;br /&gt;~ /sound/voice/computer/tour/deck8.mp3&lt;br /&gt;+ /textures/ae_surface/golffairway1.jpg&lt;br /&gt;+ /textures/ae_surface/pave41.jpg&lt;br /&gt;</description><link>https://websvn.starfleethq.de/revision.php?repname=sthq.argas&amp;path=%2F&amp;isdir=1&amp;rev=24</link><guid>https://websvn.starfleethq.de/revision.php?repname=sthq.argas&amp;path=%2F&amp;isdir=1&amp;rev=24</guid></item>
<item><pubDate>Fri, 17 Dec 2004 10:52:29 +0000</pubDate><dc:creator>lars</dc:creator><title>Revision 23 – fix 2 included</title><description>&lt;div&gt;&lt;strong&gt;lars – 11 Veränderte Dateien&lt;/strong&gt;&lt;br/&gt;fix 2 included&lt;/div&gt;~ /maps/aedeck8.bsp&lt;br /&gt;~ /models/mapobjects/tos/aux_cont/aux_console.md3&lt;br /&gt;+ /models/mapobjects/tos/aux_cont/screen2.jpg&lt;br /&gt;~ /models/mapobjects/tos/aux_cont/screen3.jpg&lt;br /&gt;+ /models/mapobjects/tos/shuttles/gray.jpg&lt;br /&gt;~ /models/players/Argan_Trooper/upper.mdr&lt;br /&gt;~ /models/players/Argan_Trooper/upper_default.skin&lt;br /&gt;~ /real_scripts/ae_01/finalcin.IBI&lt;br /&gt;+ /real_scripts/ae_01/finalcin.txt&lt;br /&gt;~ /real_scripts/ae_01/levelbegin.IBI&lt;br /&gt;~ /real_scripts/ae_01/levelbegin.txt&lt;br /&gt;</description><link>https://websvn.starfleethq.de/revision.php?repname=sthq.argas&amp;path=%2F&amp;isdir=1&amp;rev=23</link><guid>https://websvn.starfleethq.de/revision.php?repname=sthq.argas&amp;path=%2F&amp;isdir=1&amp;rev=23</guid></item>
<item><pubDate>Thu, 16 Dec 2004 12:33:40 +0000</pubDate><dc:creator>lars</dc:creator><title>Revision 22 – fix 1 included</title><description>&lt;div&gt;&lt;strong&gt;lars – 20 Veränderte Dateien&lt;/strong&gt;&lt;br/&gt;fix 1 included&lt;/div&gt;+ /icons/w_icon_phaser.tga&lt;br /&gt;+ /icons/w_icon_rifle.tga&lt;br /&gt;~ /maps/aedeck8.bsp&lt;br /&gt;+ /models/mapobjects/tos/c_powerpanel2_b.jpg&lt;br /&gt;+ /models/mapobjects/tos/GRILL.jpg&lt;br /&gt;+ /models/mapobjects/tos/Romulan_Empire_display.jpg&lt;br /&gt;+ /models/mapobjects/tos/scanner.tga&lt;br /&gt;+ /models/mapobjects/tos/Viewermetal.jpg&lt;br /&gt;+ /models/mapobjects/tos_cargo/antigrav2.md3&lt;br /&gt;+ /models/players/Whiting/whiting_head_blink.jpg&lt;br /&gt;~ /real_scripts/ent2/helm.IBI&lt;br /&gt;~ /real_scripts/ent2/helm.txt&lt;br /&gt;~ /real_scripts/ent2/lift.IBI&lt;br /&gt;~ /real_scripts/ent2/lift.txt&lt;br /&gt;~ /real_scripts/ent2/twiddle.IBI&lt;br /&gt;~ /real_scripts/ent2/twiddle.txt&lt;br /&gt;+ /textures/tos/k7cont.jpg&lt;br /&gt;+ /textures/tos/K7SHUT.jpg&lt;br /&gt;+ /textures/tos/SHUTBLUE.jpg&lt;br /&gt;+ /textures/tos_incident/TOSstars.tga&lt;br /&gt;</description><link>https://websvn.starfleethq.de/revision.php?repname=sthq.argas&amp;path=%2F&amp;isdir=1&amp;rev=22</link><guid>https://websvn.starfleethq.de/revision.php?repname=sthq.argas&amp;path=%2F&amp;isdir=1&amp;rev=22</guid></item>
<item><pubDate>Wed, 15 Dec 2004 12:57:17 +0000</pubDate><dc:creator>lars</dc:creator><title>Revision 21 – Original version of ACT1 Beta</title><description>&lt;div&gt;&lt;strong&gt;lars – 680 Veränderte Dateien&lt;/strong&gt;&lt;br/&gt;Original version of ACT1 Beta&lt;/div&gt;+ /env&lt;br /&gt;+ /env/bsky_bk.jpg&lt;br /&gt;+ /env/bsky_dn.jpg&lt;br /&gt;+ /env/bsky_ft.jpg&lt;br /&gt;+ /env/bsky_lf.jpg&lt;br /&gt;+ /env/bsky_rt.jpg&lt;br /&gt;+ /env/bsky_up.jpg&lt;br /&gt;~ /ext_data/boltOns.cfg&lt;br /&gt;+ /ext_data/infostrings_deutsch.dat&lt;br /&gt;~ /ext_data/Npcs.cfg&lt;br /&gt;+ /ext_data/sp_buttontext_DEUTSCH.dat&lt;br /&gt;+ /ext_data/sp_ingametext_deutsch.dat&lt;br /&gt;+ /ext_data/sp_normaltext_DEUTSCH.dat&lt;br /&gt;+ /gfx/effects/newTOSteleport2.tga&lt;br /&gt;+ /gfx/effects/newTOSteleport3.tga&lt;br /&gt;+ /gfx/effects/teleport1.jpg&lt;br /&gt;~ /maps/aedeck1.bsp&lt;br /&gt;~ /maps/aedeck5_6.bsp&lt;br /&gt;~ /maps/aedeck7.bsp&lt;br /&gt;~ /maps/aedeck8.bsp&lt;br /&gt;+ /maps/ae_01.bsp&lt;br /&gt;~ /maps/ent1.bsp&lt;br /&gt;~ /maps/ent2.bsp&lt;br /&gt;+ /menu/previews/argas2.jpg&lt;br /&gt;+ /models/Aux_cont&lt;br /&gt;+ /models/Aux_cont/eng_wall_box.md3&lt;br /&gt;+ /models/Aux_control&lt;br /&gt;+ /models/Aux_control/aux_blue.jpg&lt;br /&gt;+ /models/Aux_control/aux_console.md3&lt;br /&gt;+ /models/Aux_control/aux_panel_cont_rot.md3&lt;br /&gt;+ /models/Aux_control/black.jpg&lt;br /&gt;+ /models/Aux_control/black_metal.jpg&lt;br /&gt;+ /models/Aux_control/blue.jpg&lt;br /&gt;+ /models/Aux_control/both.jpg&lt;br /&gt;+ /models/Aux_control/circuit.jpg&lt;br /&gt;+ /models/Aux_control/dingy_yellow.jpg&lt;br /&gt;+ /models/Aux_control/door_thing.jpg&lt;br /&gt;+ /models/Aux_control/door_thing.md3&lt;br /&gt;+ /models/Aux_control/eng_box_blue.jpg&lt;br /&gt;+ /models/Aux_control/eng_box_gray.jpg&lt;br /&gt;+ /models/Aux_control/eng_wall_box.md3&lt;br /&gt;+ /models/Aux_control/gray_metal.jpg&lt;br /&gt;+ /models/Aux_control/knob.md3&lt;br /&gt;+ /models/Aux_control/off_yellow.jpg&lt;br /&gt;+ /models/Aux_control/orange_red.jpg&lt;br /&gt;+ /models/Aux_control/panel_cover.md3&lt;br /&gt;+ /models/Aux_control/panel_cover_nonrot.md3&lt;br /&gt;+ /models/Aux_control/panel_open.md3&lt;br /&gt;+ /models/Aux_control/screen1.jpg&lt;br /&gt;+ /models/Aux_control/screen2.jpg&lt;br /&gt;+ /models/Aux_control/screen3.jpg&lt;br /&gt;+ /models/Aux_control/tabletop.jpg&lt;br /&gt;+ /models/Aux_control/wall_decor.md3&lt;br /&gt;+ /models/Aux_control/wall_decor2.md3&lt;br /&gt;+ /models/Aux_control/white.jpg&lt;br /&gt;+ /models/Aux_control/white_light.jpg&lt;br /&gt;+ /models/Aux_control/yellow.jpg&lt;br /&gt;~ /models/boltons/plastic.tga&lt;br /&gt;~ /models/boltons/towel.md3&lt;br /&gt;+ /models/boltons/towel2.md3&lt;br /&gt;+ /models/chunks&lt;br /&gt;+ /models/chunks/warriorbot&lt;br /&gt;+ /models/chunks/warriorbot/arm.md3&lt;br /&gt;+ /models/chunks/warriorbot/foot.md3&lt;br /&gt;+ /models/chunks/warriorbot/head.md3&lt;br /&gt;+ /models/chunks/warriorbot/leg.md3&lt;br /&gt;+ /models/chunks/warriorbot/turret.md3&lt;br /&gt;+ /models/mapobjects/argas&lt;br /&gt;+ /models/mapobjects/argas/alien_computer.jpg&lt;br /&gt;+ /models/mapobjects/argas/alien_computer.md3&lt;br /&gt;+ /models/mapobjects/argas/argan_deskchair.jpg&lt;br /&gt;+ /models/mapobjects/argas/argan_deskchair.md3&lt;br /&gt;+ /models/mapobjects/argas/atavachron.jpg&lt;br /&gt;+ /models/mapobjects/argas/atavachron.md3&lt;br /&gt;+ /models/mapobjects/argas/atavachron_discs.md3&lt;br /&gt;+ /models/mapobjects/argas/bottleplastic.tga&lt;br /&gt;+ /models/mapobjects/argas/bottlered.tga&lt;br /&gt;+ /models/mapobjects/argas/disc.jpg&lt;br /&gt;+ /models/mapobjects/argas/LaserCannonBase.jpg&lt;br /&gt;+ /models/mapobjects/argas/LaserCannonDark.jpg&lt;br /&gt;+ /models/mapobjects/argas/LaserCannonMetal.jpg&lt;br /&gt;+ /models/mapobjects/argas/LaserCannonPanels.jpg&lt;br /&gt;+ /models/mapobjects/argas/LaserCannonScanner.jpg&lt;br /&gt;+ /models/mapobjects/argas/laser_canon.md3&lt;br /&gt;+ /models/mapobjects/argas/squirtbottle_red.md3&lt;br /&gt;+ /models/mapobjects/argas/weird_lamp.jpg&lt;br /&gt;+ /models/mapobjects/argas/weird_lamp.md3&lt;br /&gt;+ /models/mapobjects/scavenger&lt;br /&gt;+ /models/mapobjects/scavenger/toolbox.tga&lt;br /&gt;+ /models/mapobjects/tos/aehelm_normal.md3&lt;br /&gt;~ /models/mapobjects/tos/aetray2.md3&lt;br /&gt;+ /models/mapobjects/tos/aetray4.md3&lt;br /&gt;+ /models/mapobjects/tos/aux_cont&lt;br /&gt;+ /models/mapobjects/tos/aux_cont/aux_blue.jpg&lt;br /&gt;+ /models/mapobjects/tos/aux_cont/aux_console.md3&lt;br /&gt;+ /models/mapobjects/tos/aux_cont/screen1.jpg&lt;br /&gt;+ /models/mapobjects/tos/aux_cont/screen3.jpg&lt;br /&gt;+ /models/mapobjects/tos/aux_cont/tabletop.jpg&lt;br /&gt;+ /models/mapobjects/tos/aux_cont/Thumbs.db&lt;br /&gt;+ /models/mapobjects/tos/aux_cont/yellow.jpg&lt;br /&gt;+ /models/mapobjects/tos/briefing_room/aebriefing_room_table.md3&lt;br /&gt;~ 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/&gt;+ /models/players/Kirk_Swim/head_default-6.skin&lt;br /&gt;+ /models/players/Kirk_Swim/head_default-7.skin&lt;br /&gt;+ /models/players/Kirk_Swim/head_default-8.skin&lt;br /&gt;+ /models/players/Kirk_Swim/head_default.skin&lt;br /&gt;+ /models/players/Kirk_Swim/kirk_swim_hands.jpg&lt;br /&gt;~ /models/players/Kirk_Swim/lower.mdr&lt;br /&gt;~ /models/players/Kirk_Swim/lower_default.skin&lt;br /&gt;+ /models/players/Kirk_Swim/torso.jpg&lt;br /&gt;~ /models/players/Kirk_Swim/upper.mdr&lt;br /&gt;~ /models/players/Kirk_Swim/upper_default.skin&lt;br /&gt;~ /models/players/Kirk_Swim/upper_munro.skin&lt;br /&gt;+ /models/players/Kobarg&lt;br /&gt;+ /models/players/Kobarg/head.md3&lt;br /&gt;+ /models/players/Kobarg/head_default-1.skin&lt;br /&gt;+ /models/players/Kobarg/head_default-2.skin&lt;br /&gt;+ /models/players/Kobarg/head_default-3.skin&lt;br /&gt;+ /models/players/Kobarg/head_default-4.skin&lt;br /&gt;+ /models/players/Kobarg/head_default-5.skin&lt;br /&gt;+ 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/models/players/Reiter/head_default-4.skin&lt;br /&gt;+ /models/players/Reiter/head_default-5.skin&lt;br /&gt;+ /models/players/Reiter/head_default-6.skin&lt;br /&gt;+ /models/players/Reiter/head_default-7.skin&lt;br /&gt;+ /models/players/Reiter/head_default-8.skin&lt;br /&gt;+ /models/players/Reiter/head_default.skin&lt;br /&gt;+ /models/players/Reiter/snerd_face.jpg&lt;br /&gt;+ /models/players/Reiter/snerd_face_blink.jpg&lt;br /&gt;+ /models/players/Reiter/snerd_head.jpg&lt;br /&gt;~ /models/players/Saurian/head.md3&lt;br /&gt;+ /models/players/Scotty/head_1.md3&lt;br /&gt;+ /models/players/Scotty/head_2.md3&lt;br /&gt;+ /models/players/Shea&lt;br /&gt;+ /models/players/Shea/head.md3&lt;br /&gt;+ /models/players/Shea/head_default-1.skin&lt;br /&gt;+ /models/players/Shea/head_default-2.skin&lt;br /&gt;+ /models/players/Shea/head_default-3.skin&lt;br /&gt;+ /models/players/Shea/head_default-4.skin&lt;br /&gt;+ /models/players/Shea/head_default-5.skin&lt;br /&gt;+ /models/players/Shea/head_default-6.skin&lt;br /&gt;+ /models/players/Shea/head_default-7.skin&lt;br /&gt;+ /models/players/Shea/head_default-8.skin&lt;br /&gt;+ /models/players/Shea/head_default.skin&lt;br /&gt;+ /models/players/Shea/shea_head.jpg&lt;br /&gt;+ /models/players/Shea/shea_head_blink.jpg&lt;br /&gt;+ /models/players/Shulev/andorian_face2.jpg&lt;br /&gt;+ /models/players/Shulev/andorian_face_blink.jpg&lt;br /&gt;+ /models/players/Shulev/andorian_face_blink2.jpg&lt;br /&gt;+ /models/players/Shulev/head_default-1.skin&lt;br /&gt;+ /models/players/Shulev/head_default-2.skin&lt;br /&gt;+ /models/players/Shulev/head_default-3.skin&lt;br /&gt;+ /models/players/Shulev/head_default-4.skin&lt;br /&gt;+ /models/players/Shulev/head_default-5.skin&lt;br /&gt;+ /models/players/Shulev/head_default-6.skin&lt;br /&gt;+ /models/players/Shulev/head_default-7.skin&lt;br /&gt;+ /models/players/Shulev/head_default-8.skin&lt;br /&gt;+ /models/players/Singh&lt;br /&gt;+ /models/players/Singh/head.md3&lt;br /&gt;+ /models/players/Singh/head_default-1.skin&lt;br /&gt;+ /models/players/Singh/head_default-2.skin&lt;br /&gt;+ /models/players/Singh/head_default-3.skin&lt;br /&gt;+ /models/players/Singh/head_default-4.skin&lt;br /&gt;+ /models/players/Singh/head_default-5.skin&lt;br /&gt;+ /models/players/Singh/head_default-6.skin&lt;br /&gt;+ /models/players/Singh/head_default-7.skin&lt;br /&gt;+ /models/players/Singh/head_default-8.skin&lt;br /&gt;+ /models/players/Singh/head_default.skin&lt;br /&gt;+ /models/players/Singh/singh_face.jpg&lt;br /&gt;+ /models/players/Singh/singh_face_blink.jpg&lt;br /&gt;+ /models/players/Singh/singh_head.jpg&lt;br /&gt;+ /models/players/Sivertsen/face.jpg&lt;br /&gt;+ /models/players/Sivertsen/face_blink.jpg&lt;br /&gt;+ /models/players/Sivertsen/head_antonov-1.skin&lt;br /&gt;+ /models/players/Sivertsen/head_antonov-2.skin&lt;br /&gt;+ /models/players/Sivertsen/head_antonov-3.skin&lt;br /&gt;+ /models/players/Sivertsen/head_antonov-4.skin&lt;br /&gt;+ /models/players/Sivertsen/head_antonov-5.skin&lt;br /&gt;+ /models/players/Sivertsen/head_antonov-6.skin&lt;br /&gt;+ /models/players/Sivertsen/head_antonov-7.skin&lt;br /&gt;+ /models/players/Sivertsen/head_antonov-8.skin&lt;br /&gt;+ /models/players/Sivertsen/head_antonov.skin&lt;br /&gt;+ /models/players/Spock/head_1.md3&lt;br /&gt;+ /models/players/Spock/head_2.md3&lt;br /&gt;+ /models/players/Stewart/anderson_face.jpg&lt;br /&gt;+ /models/players/Stewart/anderson_face_blink.jpg&lt;br /&gt;+ /models/players/Stewart/anderson_face_frown.jpg&lt;br /&gt;+ /models/players/Stewart/anderson_face_frown_blink.jpg&lt;br /&gt;+ /models/players/Stewart/anderson_face_mouth_1.jpg&lt;br /&gt;+ /models/players/Stewart/anderson_face_mouth_2.jpg&lt;br /&gt;+ /models/players/Stewart/anderson_face_mouth_3.jpg&lt;br /&gt;+ /models/players/Stewart/anderson_face_mouth_4.jpg&lt;br /&gt;+ /models/players/Stewart/head_anderson-1.skin&lt;br /&gt;+ /models/players/Stewart/head_anderson-2.skin&lt;br /&gt;+ /models/players/Stewart/head_anderson-3.skin&lt;br /&gt;+ /models/players/Stewart/head_anderson-4.skin&lt;br /&gt;+ /models/players/Stewart/head_anderson-5.skin&lt;br /&gt;+ /models/players/Stewart/head_anderson-6.skin&lt;br /&gt;+ /models/players/Stewart/head_anderson-7.skin&lt;br /&gt;+ /models/players/Stewart/head_anderson-8.skin&lt;br /&gt;+ /models/players/Stewart/head_anderson.skin&lt;br /&gt;+ /models/players/Theela/andorian_face_blink.jpg&lt;br /&gt;~ /models/players/Theela/head.md3&lt;br /&gt;+ /models/players/Theela/head_default-1.skin&lt;br /&gt;+ /models/players/Theela/head_default-2.skin&lt;br /&gt;+ /models/players/Theela/head_default-3.skin&lt;br /&gt;+ /models/players/Theela/head_default-4.skin&lt;br /&gt;+ /models/players/Theela/head_default-5.skin&lt;br /&gt;+ /models/players/Theela/head_default-6.skin&lt;br /&gt;+ /models/players/Theela/head_default-7.skin&lt;br /&gt;+ /models/players/Theela/head_default-8.skin&lt;br /&gt;~ /models/players/TOSfem/lower.mdr&lt;br /&gt;~ /models/players/TOSfem/lower_blue.skin&lt;br /&gt;~ /models/players/TOSfem/lower_gold.skin&lt;br /&gt;~ /models/players/TOSfem/lower_red.skin&lt;br /&gt;~ /models/players/TOSfem/upper.mdr&lt;br /&gt;~ /models/players/TOSfem/upper_blue.skin&lt;br /&gt;~ /models/players/TOSfem/upper_bluelt.skin&lt;br /&gt;~ /models/players/TOSfem/upper_bluelt_and.skin&lt;br /&gt;~ /models/players/TOSfem/upper_bluelt_blk.skin&lt;br /&gt;~ /models/players/TOSfem/upper_default.skin&lt;br /&gt;~ /models/players/TOSfem/upper_goldlt.skin&lt;br /&gt;~ /models/players/TOSfem/upper_red.skin&lt;br /&gt;~ /models/players/TOSfem/upper_redlt.skin&lt;br /&gt;~ /models/players/TOSfem/upper_redlt_blk.skin&lt;br /&gt;~ /models/players/TOSfem/upper_redlt_pale.skin&lt;br /&gt;~ /models/players/TOSfem_alt/lower.mdr&lt;br /&gt;~ /models/players/TOSfem_alt/lower_blue.skin&lt;br /&gt;~ /models/players/TOSfem_alt/lower_default.skin&lt;br /&gt;~ /models/players/TOSfem_alt/lower_red.skin&lt;br /&gt;+ /models/players/TOSklingon9/klingon_face9blink.jpg&lt;br /&gt;+ /models/players/TOSKlingons/klingon_torsosilver2.jpg&lt;br /&gt;~ /models/players/TOSKlingons/klingon_torsosilversash.tga&lt;br /&gt;+ /models/players/TOSNurse&lt;br /&gt;+ /models/players/TOSNurse/animation.cfg&lt;br /&gt;+ /models/players/TOSNurse/lower.mdr&lt;br /&gt;+ /models/players/TOSNurse/lower_default.skin&lt;br /&gt;+ /models/players/TOSNurse/upper.mdr&lt;br /&gt;+ /models/players/TOSNurse/upper_default.skin&lt;br /&gt;+ /models/players/TOSOveralls/upper_medic_blk.skin&lt;br /&gt;+ /models/players/TOSOveralls/upper_redoverall2.skin&lt;br /&gt;~ /models/players/Uhura/uhura_head.jpg&lt;br /&gt;~ /models/players/Uhura/uhura_head_blink.jpg&lt;br /&gt;~ /models/players/Uhura/uhura_head_frown.jpg&lt;br /&gt;~ /models/players/Uhura/uhura_head_frown_blink.jpg&lt;br /&gt;~ /models/players/Uhura/uhura_head_mouth_1.jpg&lt;br /&gt;~ /models/players/Uhura/uhura_head_mouth_2.jpg&lt;br /&gt;~ /models/players/Uhura/uhura_head_mouth_3.jpg&lt;br /&gt;~ /models/players/Uhura/uhura_head_mouth_4.jpg&lt;br /&gt;+ /models/players/Whiting&lt;br /&gt;+ /models/players/Whiting/head.md3&lt;br /&gt;+ /models/players/Whiting/head_default-1.skin&lt;br /&gt;+ /models/players/Whiting/head_default-2.skin&lt;br /&gt;+ /models/players/Whiting/head_default-3.skin&lt;br /&gt;+ /models/players/Whiting/head_default-4.skin&lt;br /&gt;+ /models/players/Whiting/head_default-5.skin&lt;br /&gt;+ /models/players/Whiting/head_default-6.skin&lt;br /&gt;+ /models/players/Whiting/head_default-7.skin&lt;br /&gt;+ /models/players/Whiting/head_default-8.skin&lt;br /&gt;+ /models/players/Whiting/head_default.skin&lt;br /&gt;+ /models/players/Whiting/sargon_head.jpg&lt;br /&gt;+ /models/players/Yeoman_Colt/head_blink.jpg&lt;br /&gt;+ /models/players/Yeoman_Colt/head_default-1.skin&lt;br /&gt;+ /models/players/Yeoman_Colt/head_default-2.skin&lt;br /&gt;+ /models/players/Yeoman_Colt/head_default-3.skin&lt;br /&gt;+ /models/players/Yeoman_Colt/head_default-4.skin&lt;br /&gt;+ /models/players/Yeoman_Colt/head_default-5.skin&lt;br /&gt;+ /models/players/Yeoman_Colt/head_default-6.skin&lt;br /&gt;+ /models/players/Yeoman_Colt/head_default-7.skin&lt;br /&gt;+ /models/players/Yeoman_Colt/head_default-8.skin&lt;br /&gt;+ /models/weapons2/tricorder/tos_comm_grille.tga&lt;br /&gt;+ /models/weapons2/tricorder/tos_tricorder.jpg&lt;br /&gt;+ /music/ae_01&lt;br /&gt;+ /music/ae_01/act1finale.mp3&lt;br /&gt;+ /music/courtyard.mp3&lt;br /&gt;+ /music/ent2/ent2_3.mp3&lt;br /&gt;+ /music/materialisation.mp3&lt;br /&gt;+ /music/menu&lt;br /&gt;+ /music/menu/menu.mp3&lt;br /&gt;+ /real_scripts/aedeck7.pre&lt;br /&gt;+ /real_scripts/aedeck8&lt;br /&gt;+ /real_scripts/aedeck8/extra.pre&lt;br /&gt;~ /real_scripts/ae_01/transscript.IBI&lt;br /&gt;~ /real_scripts/ae_01/transscript.txt&lt;br /&gt;+ /real_scripts/cordenatesntransporter.IBI&lt;br /&gt;+ /real_scripts/cordenatesntransporter.txt&lt;br /&gt;~ /real_scripts/ent1/bridge.IBI&lt;br /&gt;~ /real_scripts/ent1/bridge.txt&lt;br /&gt;+ /real_scripts/ent1/extra_deutsch.pre&lt;br /&gt;+ /real_scripts/ent2/behaved.pre&lt;br /&gt;~ /real_scripts/ent2/deck1spawn.IBI&lt;br /&gt;~ /real_scripts/ent2/deck1spawn.txt&lt;br /&gt;~ /real_scripts/ent2/deck6spawn.IBI&lt;br /&gt;~ /real_scripts/ent2/deck6spawn.txt&lt;br /&gt;~ /real_scripts/ent2/deck7spawn.IBI&lt;br /&gt;~ /real_scripts/ent2/deck7spawn.txt&lt;br /&gt;~ /real_scripts/ent2/deck8spawn.IBI&lt;br /&gt;~ /real_scripts/ent2/deck8spawn.txt&lt;br /&gt;+ /real_scripts/ent2/givephaser.IBI&lt;br /&gt;+ /real_scripts/ent2/givephaser.txt&lt;br /&gt;~ /real_scripts/ent2/helm.IBI&lt;br /&gt;~ /real_scripts/ent2/helm.txt&lt;br /&gt;~ /real_scripts/ent2/shuttlehanger.IBI&lt;br /&gt;~ /real_scripts/ent2/shuttlehanger.txt&lt;br /&gt;~ /real_scripts/ent2/transscript.IBI&lt;br /&gt;~ /real_scripts/ent2/transscript.txt&lt;br /&gt;~ /real_scripts/ent2/twiddle.IBI&lt;br /&gt;~ /real_scripts/ent2/twiddle.txt&lt;br /&gt;+ /real_scripts/givecordrazine.IBI&lt;br /&gt;+ /real_scripts/givecordrazine.txt&lt;br /&gt;+ /real_scripts/interact&lt;br /&gt;+ /real_scripts/interact/remote.IBI&lt;br /&gt;+ /real_scripts/interact/remote.txt&lt;br /&gt;+ /scripts/AE-B1.shader&lt;br /&gt;~ /scripts/AE.shader&lt;br /&gt;+ /scripts/Aux_control.shader&lt;br /&gt;~ /scripts/gfx.shader&lt;br /&gt;+ /sound/ae_01&lt;br /&gt;+ /sound/ae_01/kirk&lt;br /&gt;+ /sound/ae_01/kirk/voice&lt;br /&gt;+ /sound/ae_01/kirk/voice/drained.mp3&lt;br /&gt;+ /sound/movers/hangerfloordoors.mp3&lt;br /&gt;+ /sound/movers/hangerplatform.mp3&lt;br /&gt;+ /sound/movers/switches&lt;br /&gt;+ /sound/movers/switches/replicator.mp3&lt;br /&gt;+ /sound/spcor3&lt;br /&gt;+ /sound/spcor3/Kirk&lt;br /&gt;+ /sound/spcor3/Kirk/dialog1_Kirk0.wav&lt;br /&gt;+ /sound/spcor3/Kirk/dialog1_Kirk1.wav&lt;br /&gt;+ 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/sound/voice/McCoy/misc/taunt3.mp3&lt;br /&gt;+ /sound/voice/McCoy/misc/taunt4.mp3&lt;br /&gt;+ /sound/voice/McCoy/misc/taunt5.mp3&lt;br /&gt;+ /sound/weapons&lt;br /&gt;+ /sound/weapons/change.wav&lt;br /&gt;+ /sound/weapons/crossbow&lt;br /&gt;+ /sound/weapons/crossbow/fire.wav&lt;br /&gt;+ /sound/weapons/crossbow/hit.wav&lt;br /&gt;+ /sound/weapons/crossbow/miss.wav&lt;br /&gt;+ /sound/weapons/dis&lt;br /&gt;+ /sound/weapons/dis/fire.wav&lt;br /&gt;+ /sound/weapons/dis/shoot.wav&lt;br /&gt;+ /sound/weapons/hunter_seeker&lt;br /&gt;+ /sound/weapons/hunter_seeker/firelaser.wav&lt;br /&gt;+ /sound/weapons/phaser&lt;br /&gt;+ /sound/weapons/phaser/alt_fire.wav&lt;br /&gt;+ /sound/weapons/phaser/handphaserfiring.wav&lt;br /&gt;+ /sound/weapons/phaser/phaserfiring.wav&lt;br /&gt;+ /sound/weapons/phaser/phaserfiring2.wav&lt;br /&gt;+ /sound/weapons/phaser/phaserstart.wav&lt;br /&gt;+ /sound/weapons/phaser/phaserstart2.wav&lt;br /&gt;+ /sound/weapons/phaser/phaserstop.wav&lt;br /&gt;+ /sound/weapons/phaser2&lt;br /&gt;+ /sound/weapons/phaser2/phaser2alt.wav&lt;br /&gt;+ /sound/weapons/phaser2/phaser2firing.wav&lt;br /&gt;+ /sound/weapons/tetrion&lt;br /&gt;+ /sound/weapons/tetrion/fire.wav&lt;br /&gt;+ /textures/ae_surface&lt;br /&gt;+ /textures/ae_surface/aebdoor.jpg&lt;br /&gt;+ /textures/ae_surface/aegrass1.jpg&lt;br /&gt;+ /textures/ae_surface/black.tga&lt;br /&gt;+ /textures/ae_surface/hall-red.tga&lt;br /&gt;+ /textures/ae_surface/purple_rock1.tga&lt;br /&gt;+ /textures/ae_surface/shandan_panel.tga&lt;br /&gt;+ /textures/ae_surface/shandan_panel_glow.jpg&lt;br /&gt;+ /textures/argas_compound&lt;br /&gt;+ /textures/Aux_control/aux_screen.jpg&lt;br /&gt;+ /textures/dreadnought&lt;br /&gt;+ /textures/dreadnought/dn_reactor.jpg&lt;br /&gt;+ /textures/dreadnought/dn_reactor.tga&lt;br /&gt;+ /textures/dreadnought/hull2.jpg&lt;br /&gt;+ /textures/dreadnought/wallbp_plainnoline.jpg&lt;br /&gt;+ /textures/scavenger/c_grateb1.tga&lt;br /&gt;+ /textures/tos-ta&lt;br /&gt;+ /textures/tos-ta/black.tga&lt;br /&gt;+ /textures/tos-ta/hall-red.tga&lt;br /&gt;+ /textures/tos-ta/moodlite-purple.jpg&lt;br /&gt;+ /textures/tos-ta/shandan_panel.tga&lt;br /&gt;+ /textures/tos-ta/shandan_panel_glow.jpg&lt;br /&gt;+ /textures/tos-ta/title.tga&lt;br /&gt;+ /textures/tos-ta/title2.tga&lt;br /&gt;+ /textures/tos-ta/warning.jpg&lt;br /&gt;+ /textures/tos/bcarpet.jpg&lt;br /&gt;+ /textures/tos/dn_reactor3.jpg&lt;br /&gt;~ /textures/tos/door_button.jpg&lt;br /&gt;~ /textures/tos/EDOORYEL.jpg&lt;br /&gt;~ /textures/tos/FOOD2.jpg&lt;br /&gt;~ /textures/tos/paleblue_door.jpg&lt;br /&gt;+ /textures/tos/tabletop.jpg&lt;br /&gt;~ /textures/tos/yellow_door.jpg&lt;br /&gt;+ /textures/tos_incident/grill.jpg&lt;br /&gt;+ /textures/tos_incident/kirkbio.tga&lt;br /&gt;+ /textures/tos_incident/mccoybio.tga&lt;br /&gt;+ /textures/tos_incident/ROMengineering_console.jpg&lt;br /&gt;+ /textures/tos_incident/ROMengineering_panel.jpg&lt;br /&gt;+ /textures/tos_incident/secmon1.jpg&lt;br /&gt;+ /textures/tos_incident/secmon2.jpg&lt;br /&gt;+ /textures/tos_incident/secmon3.jpg&lt;br /&gt;+ /textures/tos_incident/secmon4.jpg&lt;br /&gt;+ /textures/tos_incident/secmon5.jpg&lt;br /&gt;+ /textures/tos_incident/secmon6.jpg&lt;br /&gt;+ /textures/tos_incident/spockbio.tga&lt;br /&gt;+ /textures/tos_incident/Thumbs.db&lt;br /&gt;+ /textures/TOS_Recreation/Thumbs.db&lt;br /&gt;+ /textures/tranglow8.jpg&lt;br /&gt;+ /textures/tranglow_beam.jpg&lt;br /&gt;</description><link>https://websvn.starfleethq.de/revision.php?repname=sthq.argas&amp;path=%2F&amp;isdir=1&amp;rev=21</link><guid>https://websvn.starfleethq.de/revision.php?repname=sthq.argas&amp;path=%2F&amp;isdir=1&amp;rev=21</guid></item>
<item><pubDate>Mon, 01 Nov 2004 16:52:34 +0000</pubDate><dc:creator>lars</dc:creator><title>Revision 20 – moved aedeck1.map to correct location deleted some obsolete files</title><description>&lt;div&gt;&lt;strong&gt;lars – 3 Veränderte Dateien&lt;/strong&gt;&lt;br/&gt;moved aedeck1.map to correct location&lt;br /&gt;
deleted some obsolete files&lt;/div&gt;+ /maps/aedeck1.map &lt;i&gt;(copied from /real_scripts/ent2/aedeck1.map@14)&lt;/i&gt;&lt;br /&gt;x /real_scripts/ent2/aedeck1.map&lt;br /&gt;x /real_scripts/ent2/behaved.pre&lt;br /&gt;</description><link>https://websvn.starfleethq.de/revision.php?repname=sthq.argas&amp;path=%2F&amp;isdir=1&amp;rev=20</link><guid>https://websvn.starfleethq.de/revision.php?repname=sthq.argas&amp;path=%2F&amp;isdir=1&amp;rev=20</guid></item>
<item><pubDate>Mon, 01 Nov 2004 16:47:00 +0000</pubDate><dc:creator>lars</dc:creator><title>Revision 19 – </title><description>&lt;div&gt;&lt;strong&gt;lars – 1 Veränderte Dateien&lt;/strong&gt;&lt;br/&gt;&lt;/div&gt;x /real_scripts/ent2/ent2.zip&lt;br /&gt;</description><link>https://websvn.starfleethq.de/revision.php?repname=sthq.argas&amp;path=%2F&amp;isdir=1&amp;rev=19</link><guid>https://websvn.starfleethq.de/revision.php?repname=sthq.argas&amp;path=%2F&amp;isdir=1&amp;rev=19</guid></item>
<item><pubDate>Sun, 31 Oct 2004 22:21:09 +0000</pubDate><dc:creator>lars</dc:creator><title>Revision 18 – again deleted some files</title><description>&lt;div&gt;&lt;strong&gt;lars – 5 Veränderte Dateien&lt;/strong&gt;&lt;br/&gt;again deleted some files&lt;/div&gt;x /textures.zip&lt;br /&gt;x /textures/tos/bridge/Thumbs.db&lt;br /&gt;x /textures/tos/Thumbs.db&lt;br /&gt;x /textures/tos_incident/Thumbs.db&lt;br /&gt;x /textures/TOS_Recreation/Thumbs.db&lt;br /&gt;</description><link>https://websvn.starfleethq.de/revision.php?repname=sthq.argas&amp;path=%2F&amp;isdir=1&amp;rev=18</link><guid>https://websvn.starfleethq.de/revision.php?repname=sthq.argas&amp;path=%2F&amp;isdir=1&amp;rev=18</guid></item>
<item><pubDate>Sun, 31 Oct 2004 22:16:38 +0000</pubDate><dc:creator>lars</dc:creator><title>Revision 17 – some new / changed textures</title><description>&lt;div&gt;&lt;strong&gt;lars – 79 Veränderte Dateien&lt;/strong&gt;&lt;br/&gt;some new / changed textures&lt;/div&gt;+ /textures/Aux_control&lt;br /&gt;+ /textures/Aux_control/aux_screen.tga&lt;br /&gt;+ /textures/Aux_control/meter.tga&lt;br /&gt;+ /textures/Aux_control/pg1.jpg&lt;br /&gt;+ /textures/Aux_control/pg2.jpg&lt;br /&gt;+ /textures/Aux_control/pg3.jpg&lt;br /&gt;+ /textures/Aux_control/pg4.jpg&lt;br /&gt;+ /textures/Aux_control/pg5.jpg&lt;br /&gt;+ /textures/Aux_control/pg6.jpg&lt;br /&gt;+ /textures/Aux_control/yellow.jpg&lt;br /&gt;+ /textures/tos/bedtexture.jpg&lt;br /&gt;+ /textures/tos/BRIEFROOM2.jpg&lt;br /&gt;+ /textures/tos/coffee_stain.tga&lt;br /&gt;+ /textures/tos/decom_nameplate.jpg&lt;br /&gt;+ /textures/tos/dedication_plaque.jpg&lt;br /&gt;+ /textures/tos/dn_reactor2.jpg&lt;br /&gt;+ /textures/tos/dn_reactor4.jpg&lt;br /&gt;+ /textures/tos/DoorLit.jpg&lt;br /&gt;+ /textures/tos/DoorLitG.jpg&lt;br /&gt;+ /textures/tos/DoorLitR.jpg&lt;br /&gt;+ /textures/tos/door_button.jpg&lt;br /&gt;+ /textures/tos/eng_step.jpg&lt;br /&gt;~ /textures/tos/FOOD2.jpg&lt;br /&gt;+ /textures/tos/hangar_floor_door.tga&lt;br /&gt;+ /textures/tos/moodlite-purple.jpg&lt;br /&gt;+ /textures/tos/off_white.JPG&lt;br /&gt;~ /textures/tos/P1.jpg&lt;br /&gt;~ /textures/tos/P1a.jpg&lt;br /&gt;~ /textures/tos/P1b.jpg&lt;br /&gt;~ /textures/tos/P1c.jpg&lt;br /&gt;~ /textures/tos/P2.jpg&lt;br /&gt;~ /textures/tos/P2a.jpg&lt;br /&gt;~ /textures/tos/P2b.jpg&lt;br /&gt;~ /textures/tos/P2c.jpg&lt;br /&gt;~ /textures/tos/P3.jpg&lt;br /&gt;~ /textures/tos/P3a.jpg&lt;br /&gt;~ /textures/tos/P3b.jpg&lt;br /&gt;~ /textures/tos/P4.jpg&lt;br /&gt;~ /textures/tos/P4a.jpg&lt;br /&gt;~ /textures/tos/P4b.jpg&lt;br /&gt;~ /textures/tos/P5.jpg&lt;br /&gt;~ /textures/tos/P5a.jpg&lt;br /&gt;~ /textures/tos/P5b.jpg&lt;br /&gt;~ /textures/tos/P6.jpg&lt;br /&gt;~ /textures/tos/P6a.jpg&lt;br /&gt;~ /textures/tos/P6b.jpg&lt;br /&gt;~ /textures/tos/P7.jpg&lt;br /&gt;~ /textures/tos/P7a.jpg&lt;br /&gt;~ /textures/tos/P7b.jpg&lt;br /&gt;~ /textures/tos/P8.jpg&lt;br /&gt;~ /textures/tos/P8a.jpg&lt;br /&gt;~ /textures/tos/P8b.jpg&lt;br /&gt;+ /textures/tos/purple_beam.tga&lt;br /&gt;+ /textures/tos/purple_light.jpg&lt;br /&gt;+ /textures/tos/shandan_panel.tga&lt;br /&gt;+ /textures/tos/shandan_panel_glow.jpg&lt;br /&gt;+ /textures/tos/SHUTTLEnameplate.jpg&lt;br /&gt;+ /textures/tos/sickpanelbase.jpg&lt;br /&gt;+ /textures/tos/tranglow1.jpg&lt;br /&gt;+ /textures/tos/tranglow2.jpg&lt;br /&gt;+ /textures/tos/tranglow3.jpg&lt;br /&gt;+ /textures/tos/tranglow4.jpg&lt;br /&gt;+ /textures/tos/tranglow5.jpg&lt;br /&gt;+ /textures/tos/tranglow6.jpg&lt;br /&gt;+ /textures/tos/tranglow7.jpg&lt;br /&gt;+ /textures/tos/tranglow8.jpg&lt;br /&gt;+ /textures/tos/tranglow_beam.jpg&lt;br /&gt;+ /textures/tos/transporter_pad_glow.tga&lt;br /&gt;+ /textures/tos/wallthing_chamber.jpg&lt;br /&gt;+ /textures/TOSsecurity/rapsheet.tga&lt;br /&gt;+ /textures/TOSsecurity/rapsheet2.tga&lt;br /&gt;+ /textures/TOSsecurity/rapsheet3.tga&lt;br /&gt;+ /textures/TOSsecurity/secmon1.jpg&lt;br /&gt;+ /textures/TOSsecurity/secmon2.jpg&lt;br /&gt;+ /textures/TOSsecurity/secmon3.jpg&lt;br /&gt;+ /textures/TOSsecurity/secmon4.jpg&lt;br /&gt;+ /textures/TOSsecurity/secmon5.jpg&lt;br /&gt;+ /textures/TOSsecurity/secmon6.jpg&lt;br /&gt;+ /textures/TOSsecurity/secmon7.jpg&lt;br /&gt;</description><link>https://websvn.starfleethq.de/revision.php?repname=sthq.argas&amp;path=%2F&amp;isdir=1&amp;rev=17</link><guid>https://websvn.starfleethq.de/revision.php?repname=sthq.argas&amp;path=%2F&amp;isdir=1&amp;rev=17</guid></item>
<item><pubDate>Sun, 31 Oct 2004 22:08:20 +0000</pubDate><dc:creator>lars</dc:creator><title>Revision 16 – deleted some files and placed them into the correct directory</title><description>&lt;div&gt;&lt;strong&gt;lars – 82 Veränderte Dateien&lt;/strong&gt;&lt;br/&gt;deleted some files and placed them into the correct directory&lt;/div&gt;x /data.zip&lt;br /&gt;x /maps/updated maps&lt;br /&gt;+ /real_scripts/aedeck7&lt;br /&gt;+ /real_scripts/aedeck7/extra.pre&lt;br /&gt;+ /real_scripts/ae_01&lt;br /&gt;+ /real_scripts/ae_01/baselift1.IBI&lt;br /&gt;+ /real_scripts/ae_01/baselift1.txt&lt;br /&gt;+ /real_scripts/ae_01/baselift1b.IBI&lt;br /&gt;+ /real_scripts/ae_01/baselift1b.txt&lt;br /&gt;+ /real_scripts/ae_01/baselift2.IBI&lt;br /&gt;+ /real_scripts/ae_01/baselift2.txt&lt;br /&gt;+ /real_scripts/ae_01/baselift2b.IBI&lt;br /&gt;+ /real_scripts/ae_01/baselift2b.txt&lt;br /&gt;+ /real_scripts/ae_01/baselift12.IBI&lt;br /&gt;+ /real_scripts/ae_01/baselift12.txt&lt;br /&gt;+ /real_scripts/ae_01/baselift12b.IBI&lt;br /&gt;+ /real_scripts/ae_01/baselift12b.txt&lt;br /&gt;+ /real_scripts/ae_01/dialog1.txt&lt;br /&gt;+ /real_scripts/ae_01/extra.pre&lt;br /&gt;+ /real_scripts/ae_01/finalcin.IBI&lt;br /&gt;+ /real_scripts/ae_01/levelbegin.IBI&lt;br /&gt;+ /real_scripts/ae_01/levelbegin.txt&lt;br /&gt;+ /real_scripts/ae_01/lielikedead.IBI&lt;br /&gt;+ /real_scripts/ae_01/lielikedead.txt&lt;br /&gt;+ /real_scripts/ae_01/transscript.IBI&lt;br /&gt;+ /real_scripts/ae_01/transscript.txt&lt;br /&gt;+ /real_scripts/ae_01/upperlift1.IBI&lt;br /&gt;+ /real_scripts/ae_01/upperlift1.txt&lt;br /&gt;+ /real_scripts/ae_01/upperlift2.IBI&lt;br /&gt;+ /real_scripts/ae_01/upperlift2.txt&lt;br /&gt;+ /real_scripts/ent2/behaved.pre&lt;br /&gt;~ /real_scripts/ent2/deck1spawn.IBI&lt;br /&gt;~ /real_scripts/ent2/deck1spawn.txt&lt;br /&gt;~ /real_scripts/ent2/deck5spawn.IBI&lt;br /&gt;~ /real_scripts/ent2/deck5spawn.txt&lt;br /&gt;~ /real_scripts/ent2/deck6spawn.IBI&lt;br /&gt;~ /real_scripts/ent2/deck6spawn.txt&lt;br /&gt;+ /real_scripts/ent2/deck7spawn.IBI&lt;br /&gt;+ /real_scripts/ent2/deck7spawn.txt&lt;br /&gt;+ /real_scripts/ent2/deck8spawn.IBI&lt;br /&gt;+ /real_scripts/ent2/deck8spawn.txt&lt;br /&gt;+ /real_scripts/ent2/ent2.zip&lt;br /&gt;+ /real_scripts/ent2/givecordrazine.IBI&lt;br /&gt;+ /real_scripts/ent2/givecordrazine.txt&lt;br /&gt;~ /real_scripts/ent2/helm.IBI&lt;br /&gt;~ /real_scripts/ent2/helm.txt&lt;br /&gt;+ /real_scripts/ent2/shuttlehanger.IBI&lt;br /&gt;+ /real_scripts/ent2/shuttlehanger.txt&lt;br /&gt;+ /real_scripts/ent2/transscript.IBI&lt;br /&gt;+ /real_scripts/ent2/transscript.txt&lt;br /&gt;+ /real_scripts/ent2/twiddle.IBI&lt;br /&gt;+ /real_scripts/ent2/twiddle.txt&lt;br /&gt;+ /real_scripts/skinner&lt;br /&gt;+ /real_scripts/skinner/behaved.pre&lt;br /&gt;+ /real_scripts/skinner/damnnoeffect.IBI&lt;br /&gt;+ /real_scripts/transp&lt;br /&gt;+ /real_scripts/transp/extra.pre&lt;br /&gt;x /scripts.zip&lt;br /&gt;+ /scripts/real_scripts&lt;br /&gt;+ /scripts/scripts&lt;br /&gt;+ /scripts/scripts/AE.shader&lt;br /&gt;+ /scripts/scripts/argans.shader&lt;br /&gt;+ /scripts/scripts/argan_surface.shader&lt;br /&gt;+ /scripts/scripts/Aux_control.shader&lt;br /&gt;+ /scripts/scripts/dispenser.shader&lt;br /&gt;+ /scripts/scripts/disruptor.shader&lt;br /&gt;+ /scripts/scripts/effects.shader&lt;br /&gt;+ /scripts/scripts/engine.arena&lt;br /&gt;+ /scripts/scripts/gfx.shader&lt;br /&gt;+ /scripts/scripts/hydrospray.shader&lt;br /&gt;+ /scripts/scripts/klingons.shader&lt;br /&gt;+ /scripts/scripts/mress.shader&lt;br /&gt;+ /scripts/scripts/phaserIalt.shader&lt;br /&gt;+ /scripts/scripts/plastic.shader&lt;br /&gt;+ /scripts/scripts/shaderlist.txt&lt;br /&gt;+ /scripts/scripts/STModels.shader&lt;br /&gt;+ /scripts/scripts/tos.shader&lt;br /&gt;+ /scripts/scripts/tosweapons.shader&lt;br /&gt;+ /scripts/scripts/towel.shader&lt;br /&gt;+ /scripts/scripts/tricorder.shader&lt;br /&gt;+ /scripts/scripts/turboport.shader&lt;br /&gt;+ /scripts/scripts/weapons.shader&lt;br /&gt;</description><link>https://websvn.starfleethq.de/revision.php?repname=sthq.argas&amp;path=%2F&amp;isdir=1&amp;rev=16</link><guid>https://websvn.starfleethq.de/revision.php?repname=sthq.argas&amp;path=%2F&amp;isdir=1&amp;rev=16</guid></item>
<item><pubDate>Sun, 31 Oct 2004 21:49:09 +0000</pubDate><dc:creator>lars</dc:creator><title>Revision 15 – latest version of first map</title><description>&lt;div&gt;&lt;strong&gt;lars – 1 Veränderte Dateien&lt;/strong&gt;&lt;br/&gt;latest version of first map&lt;/div&gt;~ /maps/aedeck1.bsp&lt;br /&gt;</description><link>https://websvn.starfleethq.de/revision.php?repname=sthq.argas&amp;path=%2F&amp;isdir=1&amp;rev=15</link><guid>https://websvn.starfleethq.de/revision.php?repname=sthq.argas&amp;path=%2F&amp;isdir=1&amp;rev=15</guid></item>
<item><pubDate>Sun, 31 Oct 2004 20:31:41 +0000</pubDate><dc:creator>Chief_Armstrong</dc:creator><title>Revision 14 – </title><description>&lt;div&gt;&lt;strong&gt;Chief_Armstrong – 12 Veränderte Dateien&lt;/strong&gt;&lt;br/&gt;&lt;/div&gt;+ /data.zip&lt;br /&gt;~ /ext_data/infostrings.dat&lt;br /&gt;~ /ext_data/items.dat&lt;br /&gt;~ /ext_data/Npcs.cfg&lt;br /&gt;~ /ext_data/weapons.dat&lt;br /&gt;+ /maps/aedeck5_6g.bsp&lt;br /&gt;+ /maps/updated maps&lt;br /&gt;+ /maps/updated maps/aedeck1.bsp&lt;br /&gt;+ /scripts.zip&lt;br /&gt;+ /textures.zip&lt;br /&gt;+ /textures/tos/bridge/Thumbs.db&lt;br /&gt;~ /textures/tos/Thumbs.db&lt;br /&gt;</description><link>https://websvn.starfleethq.de/revision.php?repname=sthq.argas&amp;path=%2F&amp;isdir=1&amp;rev=14</link><guid>https://websvn.starfleethq.de/revision.php?repname=sthq.argas&amp;path=%2F&amp;isdir=1&amp;rev=14</guid></item>
<item><pubDate>Sat, 30 Oct 2004 12:39:30 +0000</pubDate><dc:creator>lars</dc:creator><title>Revision 13 – needed map files</title><description>&lt;div&gt;&lt;strong&gt;lars – 3 Veränderte Dateien&lt;/strong&gt;&lt;br/&gt;needed map files&lt;/div&gt;+ /maps/aedeck7.bsp&lt;br /&gt;+ /maps/aedeck8.bsp&lt;br /&gt;+ /maps/transp_beam.bsp&lt;br /&gt;</description><link>https://websvn.starfleethq.de/revision.php?repname=sthq.argas&amp;path=%2F&amp;isdir=1&amp;rev=13</link><guid>https://websvn.starfleethq.de/revision.php?repname=sthq.argas&amp;path=%2F&amp;isdir=1&amp;rev=13</guid></item>
<item><pubDate>Mon, 25 Oct 2004 16:11:16 +0000</pubDate><dc:creator>lars</dc:creator><title>Revision 12 – newest version of the DLL files needed for ACT1</title><description>&lt;div&gt;&lt;strong&gt;lars – 2 Veränderte Dateien&lt;/strong&gt;&lt;br/&gt;newest version of the DLL files needed for ACT1&lt;/div&gt;~ /aegamex86.dll&lt;br /&gt;~ /aeuix86.dll&lt;br /&gt;</description><link>https://websvn.starfleethq.de/revision.php?repname=sthq.argas&amp;path=%2F&amp;isdir=1&amp;rev=12</link><guid>https://websvn.starfleethq.de/revision.php?repname=sthq.argas&amp;path=%2F&amp;isdir=1&amp;rev=12</guid></item>
<item><pubDate>Sun, 24 Oct 2004 13:58:24 +0000</pubDate><dc:creator>lars</dc:creator><title>Revision 11 – the missing files</title><description>&lt;div&gt;&lt;strong&gt;lars – 3 Veränderte Dateien&lt;/strong&gt;&lt;br/&gt;the missing files&lt;/div&gt;+ /models/players/TOSKlingons/klingon_torsosilversash.tga&lt;br /&gt;~ /textures/tos/DOORTOP.jpg&lt;br /&gt;+ /textures/tos/medscanner_off.jpg&lt;br /&gt;</description><link>https://websvn.starfleethq.de/revision.php?repname=sthq.argas&amp;path=%2F&amp;isdir=1&amp;rev=11</link><guid>https://websvn.starfleethq.de/revision.php?repname=sthq.argas&amp;path=%2F&amp;isdir=1&amp;rev=11</guid></item>
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