Subversion-Projekte sthq.gbs

Revision

Zur aktuellen Revision | GeƤnderte Dateien anzeigen | Details | Vergleich mit vorheriger | Blame | RSS feed

Filteroptionen

Revision Alter Autor Pfad Logeintrag Diff
824 7066 t 15 h lars / current version moved to trunk  
697 7662 t 10 h argyle /maps/ Added hints for all trigger_uses
Added sounds for them as well (where not present)
Added missing door sound
Shortened code to 3,1415
Added short cinematic showing the cave forcefield going down
 
695 7662 t 15 h argyle /maps/ *Added music
*Added hint for riddle
*Removed trigger_exit to be in step with rest of mod
*Fixed weapon bug
*Removed holding cell with Starfleet guy in it (this would confuse the player to no end)
*Made intro cin abortable
 
604 7803 t 7 h lars /maps/ new version of map8 - made by hmm_cantdecide  
591 7839 t 20 h TickNSwisted /maps/ Map 8, This map is ready for final beta testing.  
590 7840 t 6 h lars /maps/ removed fakeplayer because of some problems with the last voice-line
added an Illia NPC instead
 
587 7841 t 8 h TickNSwisted /maps/ Doors fixed, added details, polished overall.  
586 7841 t 19 h TickNSwisted /maps/ Vital Map 8 Update
Beta Door scripting with lock features for play area control. Extra details, Basic polishings.
 
573 7860 t 21 h TickNSwisted /maps/ Removed cargo shelf, added skybox snow, fixed holding area cell corridor, moved health terminal.  
456 7926 t 7 h TickNSwisted /maps/  
442 7932 t 8 h lars /maps/  
441 7934 t 4 h lars /maps/ added some light in the starting area
changed model for the fakeplayer
 
279 8003 t 5 h drbob /maps/ Map10: Few minor changes
Started on Map8, almost finished already (just need to add some sounds etc.)
@TickNSwisted, could you please tell me if I have done what you wanted for the script (especially with the small forcefield and the door; I'm not quite sure what you meant...)
 
225 8017 t 12 h lars /maps/ cleared letterbox  
217 8018 t 9 h lars /maps/