Subversion-Projekte sthq.gbs

Revision

GeƤnderte Dateien anzeigen | Details | Vergleich mit vorheriger | Blame | RSS feed

Filteroptionen

Revision Alter Autor Pfad Logeintrag Diff
902 6737 t 10 h lars /trunk/maps/ bugfixes by chrissstrahl  
884 6866 t 2 h lars /trunk/maps/ Changes made by avenger  
880 6915 t 1 h lars /trunk/maps/ * Added the "svn:keywords" property
* made the cinematics in map2 abortable
* fixed some minor errors
 
871 6969 t 1 h Avenger /trunk/maps/ map3: resized attack trigger, to make sure securities open fire, removed redundant script entry.
map4: added screen showing ad for colony 7
 
859 6978 t 11 h lars /trunk/maps/ changed some models to the correct values
tried to make archeType around the console in the secret room on map2 work and failed

left to do: let the security chief speak on map3
 
858 6979 t 1 h Avenger /trunk/ made secret room accessible, addes secret ships, added closed door sounds, corrected texture misallignements, caps at the edge of different carpet textures are textured correctly now, changed one model name to avoid conflicts with the original game in uber radiant  
847 6993 t 2 h lars /trunk/maps/ the forcefields should now be visible  
824 7063 t 13 h lars / current version moved to trunk  
822 7064 t 3 h lars /maps/ fixed some bugs  
693 7660 t 7 h argyle /maps/ Used the new tikis here too  
691 7660 t 7 h argyle /maps/ Changed all wrong (unanimated) red alert textures to the correct ones  
681 7671 t 6 h argyle /maps/ Added Cortex's cool forcefield sounds, fixed HOM in quarters.  
678 7672 t 4 h argyle /maps/ Made lights dynamic again, changed console at end to usetrigger.

I'm aware of the security people being visible too early, this will be corrected
 
671 7693 t 4 h ticknswisted /maps/ Map 4 minor update  
648 7743 t 4 h lars / edited some menus to display the new logo correctly
all straight red alert lights are blinking now
 
647 7744 t 1 h lars /maps/  
645 7744 t 3 h lars /maps/ again more blinking red alert lights  
644 7744 t 4 h lars / more blinking red alert lights
tried to add archetypes for the consoles - texts are not showing. Perhaps someone can have a look at it
 
625 7765 t 15 h TickNSwisted /maps/