Subversion-Projekte sthq.gbs

Revision

GeƤnderte Dateien anzeigen | Details | Vergleich mit vorheriger | Blame | RSS feed

Filteroptionen

Revision Alter Autor Pfad Logeintrag Diff
902 6738 t 16 h lars /trunk/maps/ bugfixes by chrissstrahl  
884 6867 t 8 h lars /trunk/maps/ Changes made by avenger  
880 6916 t 7 h lars /trunk/maps/ * Added the "svn:keywords" property
* made the cinematics in map2 abortable
* fixed some minor errors
 
871 6970 t 7 h Avenger /trunk/maps/ map3: resized attack trigger, to make sure securities open fire, removed redundant script entry.
map4: added screen showing ad for colony 7
 
859 6979 t 18 h lars /trunk/maps/ changed some models to the correct values
tried to make archeType around the console in the secret room on map2 work and failed

left to do: let the security chief speak on map3
 
858 6980 t 7 h Avenger /trunk/ made secret room accessible, addes secret ships, added closed door sounds, corrected texture misallignements, caps at the edge of different carpet textures are textured correctly now, changed one model name to avoid conflicts with the original game in uber radiant  
847 6994 t 8 h lars /trunk/maps/ the forcefields should now be visible  
824 7064 t 19 h lars / current version moved to trunk  
822 7065 t 9 h lars /maps/ fixed some bugs  
693 7661 t 13 h argyle /maps/ Used the new tikis here too  
691 7661 t 13 h argyle /maps/ Changed all wrong (unanimated) red alert textures to the correct ones  
681 7672 t 12 h argyle /maps/ Added Cortex's cool forcefield sounds, fixed HOM in quarters.  
678 7673 t 10 h argyle /maps/ Made lights dynamic again, changed console at end to usetrigger.

I'm aware of the security people being visible too early, this will be corrected
 
671 7694 t 10 h ticknswisted /maps/ Map 4 minor update  
648 7744 t 10 h lars / edited some menus to display the new logo correctly
all straight red alert lights are blinking now
 
647 7745 t 7 h lars /maps/  
645 7745 t 9 h lars /maps/ again more blinking red alert lights  
644 7745 t 10 h lars / more blinking red alert lights
tried to add archetypes for the consoles - texts are not showing. Perhaps someone can have a look at it
 
625 7766 t 21 h TickNSwisted /maps/