Subversion-Projekte sthq.gbs

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Revision Alter Autor Pfad Logeintrag Diff
902 6733 t 14 h lars /trunk/maps/ bugfixes by chrissstrahl  
890 6838 t 6 h avenger /trunk/maps/ Changes by Chriss  
884 6862 t 5 h lars /trunk/maps/ Changes made by avenger  
880 6911 t 5 h lars /trunk/maps/ * Added the "svn:keywords" property
* made the cinematics in map2 abortable
* fixed some minor errors
 
869 6965 t 17 h Avenger /trunk/maps/ texture allignment  
854 6981 t 5 h Avenger /trunk/maps/ player cannot get stuck behind forcefields anymore. forcefield activation sound only appears once for each forcefield. fixed vanishing brushes on lower deck of the escape pod.  
853 6986 t 4 h Avenger /trunk/maps/ removed hyposprays, as their textures are missing. alert sound can now heard in the jefferies tubes  
850 6989 t 4 h Avenger /trunk/maps/ added closed door sounds  
848 6989 t 5 h Avenger /trunk/maps/ alligned textures in corridors, changed intruder alert sound to red alert sound  
845 6989 t 10 h lars /trunk/maps/ player is now being attacked, if spotted in the sickbay office. All doors get locked.
corrected some minor errors
 
826 7059 t 9 h lars /trunk/maps/ corrected some more bugs
The ladder in map7 works correctly now
Now you have more time to complete the map, I hope it's not WAY too much!
 
824 7059 t 16 h lars / current version moved to trunk  
822 7060 t 6 h lars /maps/ fixed some bugs  
680 7667 t 9 h argyle /maps/ Added bounding box for lever.  
677 7668 t 8 h argyle /maps/ Changed office script, various others  
676 7668 t 18 h argyle /maps/ Second part of map3.

Removed quite a lot of leaks while I was at it.