Subversion-Projekte sthq.gbs

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Revision Alter Autor Pfad Logeintrag Diff
902 6733 t 21 h lars /trunk/maps/ bugfixes by chrissstrahl  
889 6843 t 13 h lars /trunk/maps/ changes made by chrissstrahl  
883 6880 t 14 h lars /trunk/maps/ Changes made by avenger  
880 6911 t 12 h lars /trunk/maps/ * Added the "svn:keywords" property
* made the cinematics in map2 abortable
* fixed some minor errors
 
859 6974 t 22 h lars /trunk/maps/ changed some models to the correct values
tried to make archeType around the console in the secret room on map2 work and failed

left to do: let the security chief speak on map3
 
851 6986 t 14 h Avenger /trunk/maps/ closed door sounds now appear on approach, not on usage. some slight texture allignments  
838 7011 t 11 h Avenger /trunk/maps/ made gas output stoppable, introduced some floot trims at corridor parts with doors, fixed loads of texture missalignments  
835 7015 t 20 h lars /trunk/maps/ corrected the model for the captain of the Atlantic  
834 7023 t 17 h Avenger /trunk/maps/ fixed several texture missallignments and gaps in brushes. left to do: allign alert light properly, possibility to shut down damaged systems  
824 7060 t 0 h lars / current version moved to trunk  
822 7060 t 13 h lars /maps/ fixed some bugs  
769 7388 t 10 h hmm_cantdecide /maps/ - Added sounds/tracks for all doors
- Fixed door/floor/holodeck texture misalignments
- Fixed some HOM's
- Changed the transporter guy talk on use
 
753 7527 t 12 h hmm_cantdecide / - Fixed door sounds
- Finalised maintenance room (added hurt trigger, console, new fx)
- Detail/structural changes to improve vis
 
734 7618 t 23 h lars /maps/ changed texture in security office  
670 7693 t 7 h hmm_cantdecide / - Updated maintenance room
- Updated cargo bay
- Changed walker
- Added second golden starship
- Some minor texture/geometry corrections
 
642 7741 t 22 h argyle /maps/ Changed the models of the Captain and of Moya back to the correct ones. I wonder who keeps giving them the wrong tiki (especially Moya)...  
616 7771 t 15 h lars /maps/ changed ligthing back to previous level  
615 7772 t 1 h hmm_cantdecide /maps/ - Various (minor) texture/geometry corrections
- Added Security Cheif's office
- Added walker
- Added maintenance room (not complete yet)
- Added Jeff.Tube section
(More info posted in the "Progress Report" thread)
 
605 7794 t 6 h TickNSwisted /maps/ Caulked, Clipped, and Detailed.  
602 7799 t 2 h TickNSwisted /maps/ Heavily Caulked and detailed, removed clip brushes from around doors, reworked light templates, NPC path_node moved closer to holo door, and cargo room overhaul:Lights, Lessened curve patches, Detailed/Caulked, Optimized (Patches). Transporter Room overhaul:caulked detailed, snapped most brushes I could find to the grid and cut back overlapping brushes. General overhaul changed clip brushes to clip entire hallway walls. Detailed doorways.  

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