| Revision |
Alter |
Autor |
Pfad |
Logeintrag |
Diff |
Änderungen |
| 902 |
6733 t 15 h |
lars |
/trunk/maps/ |
bugfixes by chrissstrahl |
|
/trunk/maps/map1.map /trunk/maps/map10.map /trunk/maps/map10.scr /trunk/maps/map2.map /trunk/maps/map3.scr /trunk/maps/map3b.map /trunk/maps/map4.map /trunk/maps/map5.map /trunk/maps/map5.scr /trunk/maps/map6.map /trunk/maps/map6.scr /trunk/maps/map7.map /trunk/maps/map8.scr /trunk/maps/map9.map /trunk/maps/map9.scr
|
| 880 |
6911 t 6 h |
lars |
/trunk/maps/ |
* Added the "svn:keywords" property
* made the cinematics in map2 abortable
* fixed some minor errors |
|
/trunk/maps/GBS_Dojo.map /trunk/maps/attackplayer.scr /trunk/maps/beta_ending.map /trunk/maps/beta_ending.scr /trunk/maps/curve.pfb /trunk/maps/door.pfb /trunk/maps/gbs_dojo.scr /trunk/maps/gbs_zoo.map /trunk/maps/gbs_zoo.scr /trunk/maps/lift.pfb /trunk/maps/map1.map /trunk/maps/map1.scr /trunk/maps/map10.map /trunk/maps/map10.scr /trunk/maps/map2.map /trunk/maps/map2.scr /trunk/maps/map3.map /trunk/maps/map3.scr /trunk/maps/map3b.map /trunk/maps/map3b.scr /trunk/maps/map4.map /trunk/maps/map4.scr /trunk/maps/map5.map /trunk/maps/map5.scr /trunk/maps/map6.map /trunk/maps/map6.scr /trunk/maps/map7.map /trunk/maps/map7.scr /trunk/maps/map8.map /trunk/maps/map8.scr /trunk/maps/map9.map /trunk/maps/map9.scr /trunk/maps/straight.pfb /trunk/maps/tjun.pfb
|
| 824 |
7059 t 18 h |
lars |
/ |
current version moved to trunk |
|
/trunk/GBS2a.ico /trunk/ai /trunk/cams /trunk/docs /trunk/gbs1.ico /trunk/gbs2.ico /trunk/gbs3.ico /trunk/gbs4.ico /trunk/gbs5.ico /trunk/global /trunk/loc /trunk/maps /trunk/models /trunk/movies /trunk/music /trunk/shaders /trunk/sound /trunk/textures
/GBS2a.ico /ai /cams /docs /gbs1.ico /gbs2.ico /gbs3.ico /gbs4.ico /gbs5.ico /global /loc /maps /models /movies /music /shaders /sound /textures
|
| 800 |
7167 t 10 h |
lars |
/maps/ |
optimized menu display in last cinematic a bit |
|
/maps/map10.scr
|
| 788 |
7169 t 8 h |
lars |
/ |
|
|
/loc/Eng/ui/3monthslater.urc /loc/deu/ui/3monthslater.urc /maps/map10.scr
|
| 782 |
7178 t 5 h |
lars |
/ |
changed camera angle in map 9
activated explosion sound in map 10 |
|
/loc/deu/dialog/map9.dlg /maps/map10.map /maps/map10.scr /maps/map9.map /maps/map9.scr
|
| 686 |
7656 t 15 h |
argyle |
/maps/ |
Various changes:
Stammheim is visible again
Changed lightning to include entities
Added music
Tried to add loud explosion sound (didn't work)
Removed stammheim's weapon (by using new tiki) |
|
/maps/map10.map /maps/map10.scr
|
| 665 |
7702 t 11 h |
lars |
/maps/ |
|
|
/maps/map10.scr /maps/map9.scr
|
| 606 |
7792 t 11 h |
TickNSwisted |
/maps/ |
Renamed maps. |
|
/maps/map9.map /maps/map9.scr
/maps/map10.map /maps/map10.scr
|
| 531 |
7875 t 13 h |
lars |
/maps/ |
latest version of map 10 |
|
/maps/map10.map /maps/map10.scr
|
| 529 |
7875 t 15 h |
lars |
/maps/ |
fixed cell cinematic |
|
/maps/map10.scr
|
| 526 |
7877 t 16 h |
lars |
/maps/ |
knob near forcefield works now. |
|
/maps/map10.scr
|
| 525 |
7878 t 4 h |
TickNSwisted |
/maps/ |
MAP 10 Update - Baydoors work (script), sky portal added (terrain issue, deleted terrain), added lights, added console in command area.
TODO:
Sec_door_01 and sec_door_02 has issues.
not all bad guys attack, cinimatic is shot |
|
/maps/map10.map /maps/map10.scr
|
| 503 |
7885 t 17 h |
lars |
/maps/ |
taken away some weapons from player |
|
/maps/map10.scr
|
| 502 |
7886 t 6 h |
lars |
/maps/ |
latest script version |
|
/maps/map10.scr
|
| 491 |
7887 t 20 h |
lars |
/maps/ |
fixed a very small bug |
|
/maps/map10.scr
|
| 490 |
7887 t 22 h |
TickNSwisted |
/maps/ |
Map10 Update
Weird Error states UNKOWN SERVER COMMAND
Added secret starship, corrected vent structure, added new rock texture, added prison ramp, path nodes, corrected prision ceiling height, updated lighting, changed global glass texture, removed sky box until sky box can be put in, modified shuttle 'bay_door' and thread to script, trigger in shuttle bay plays sound, added hall_door and trigger in command center, added trigger sound command center trigger, added control panel on lift_01 w trigger. |
|
/maps/map10.map /maps/map10.scr
|
| 485 |
7890 t 0 h |
TickNSwisted |
/maps/ |
Map10 Script changed lift_02_pos to 0 as Lift_02 was constructed in up position. |
|
/maps/map10.scr
|
| 482 |
7890 t 21 h |
lars |
/maps/ |
corrected Script version |
|
/maps/map10.scr
|
| 481 |
7891 t 5 h |
TickNSwisted |
/maps/ |
Map 10 Update: Unknown Error Causes Map To Crash!
Fixed leaks, added patch mesh ceiling and terrain to shuttle bay, corrected outpost addition, added prision, merged prision, caulked, detailed, lighting fixed, clipped panels, added computer console to lift_01 area, modified textures, added boiler room, added romulan guards, added general ambient sound, added credit. |
|
/maps/map10.map /maps/map10.scr
|