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Revision Alter Autor Pfad Logeintrag Diff Änderungen
902 6951 t 0 h lars /trunk/maps/ bugfixes by chrissstrahl  
/trunk/maps/map1.map
/trunk/maps/map10.map
/trunk/maps/map10.scr
/trunk/maps/map2.map
/trunk/maps/map3.scr
/trunk/maps/map3b.map
/trunk/maps/map4.map
/trunk/maps/map5.map
/trunk/maps/map5.scr
/trunk/maps/map6.map
/trunk/maps/map6.scr
/trunk/maps/map7.map
/trunk/maps/map8.scr
/trunk/maps/map9.map
/trunk/maps/map9.scr
880 7128 t 15 h lars /trunk/maps/ * Added the "svn:keywords" property
* made the cinematics in map2 abortable
* fixed some minor errors
 
/trunk/maps/GBS_Dojo.map
/trunk/maps/attackplayer.scr
/trunk/maps/beta_ending.map
/trunk/maps/beta_ending.scr
/trunk/maps/curve.pfb
/trunk/maps/door.pfb
/trunk/maps/gbs_dojo.scr
/trunk/maps/gbs_zoo.map
/trunk/maps/gbs_zoo.scr
/trunk/maps/lift.pfb
/trunk/maps/map1.map
/trunk/maps/map1.scr
/trunk/maps/map10.map
/trunk/maps/map10.scr
/trunk/maps/map2.map
/trunk/maps/map2.scr
/trunk/maps/map3.map
/trunk/maps/map3.scr
/trunk/maps/map3b.map
/trunk/maps/map3b.scr
/trunk/maps/map4.map
/trunk/maps/map4.scr
/trunk/maps/map5.map
/trunk/maps/map5.scr
/trunk/maps/map6.map
/trunk/maps/map6.scr
/trunk/maps/map7.map
/trunk/maps/map7.scr
/trunk/maps/map8.map
/trunk/maps/map8.scr
/trunk/maps/map9.map
/trunk/maps/map9.scr
/trunk/maps/straight.pfb
/trunk/maps/tjun.pfb
824 7277 t 3 h lars / current version moved to trunk  
/trunk/GBS2a.ico
/trunk/ai
/trunk/cams
/trunk/docs
/trunk/gbs1.ico
/trunk/gbs2.ico
/trunk/gbs3.ico
/trunk/gbs4.ico
/trunk/gbs5.ico
/trunk/global
/trunk/loc
/trunk/maps
/trunk/models
/trunk/movies
/trunk/music
/trunk/shaders
/trunk/sound
/trunk/textures
/GBS2a.ico
/ai
/cams
/docs
/gbs1.ico
/gbs2.ico
/gbs3.ico
/gbs4.ico
/gbs5.ico
/global
/loc
/maps
/models
/movies
/music
/shaders
/sound
/textures
800 7384 t 20 h lars /maps/ optimized menu display in last cinematic a bit  
/maps/map10.scr
788 7386 t 17 h lars /  
/loc/Eng/ui/3monthslater.urc
/loc/deu/ui/3monthslater.urc
/maps/map10.scr
782 7395 t 14 h lars / changed camera angle in map 9
activated explosion sound in map 10
 
/loc/deu/dialog/map9.dlg
/maps/map10.map
/maps/map10.scr
/maps/map9.map
/maps/map9.scr
686 7874 t 0 h argyle /maps/ Various changes:

Stammheim is visible again
Changed lightning to include entities
Added music
Tried to add loud explosion sound (didn't work)
Removed stammheim's weapon (by using new tiki)
 
/maps/map10.map
/maps/map10.scr
665 7919 t 20 h lars /maps/  
/maps/map10.scr
/maps/map9.scr
606 8009 t 21 h TickNSwisted /maps/ Renamed maps.  
/maps/map9.map
/maps/map9.scr
/maps/map10.map
/maps/map10.scr
531 8092 t 22 h lars /maps/ latest version of map 10  
/maps/map10.map
/maps/map10.scr
529 8093 t 0 h lars /maps/ fixed cell cinematic  
/maps/map10.scr
526 8095 t 2 h lars /maps/ knob near forcefield works now.  
/maps/map10.scr
525 8095 t 13 h TickNSwisted /maps/ MAP 10 Update - Baydoors work (script), sky portal added (terrain issue, deleted terrain), added lights, added console in command area.

TODO:
Sec_door_01 and sec_door_02 has issues.
not all bad guys attack, cinimatic is shot
 
/maps/map10.map
/maps/map10.scr
503 8103 t 3 h lars /maps/ taken away some weapons from player  
/maps/map10.scr
502 8103 t 15 h lars /maps/ latest script version  
/maps/map10.scr
491 8105 t 5 h lars /maps/ fixed a very small bug  
/maps/map10.scr
490 8105 t 7 h TickNSwisted /maps/ Map10 Update
Weird Error states UNKOWN SERVER COMMAND
Added secret starship, corrected vent structure, added new rock texture, added prison ramp, path nodes, corrected prision ceiling height, updated lighting, changed global glass texture, removed sky box until sky box can be put in, modified shuttle 'bay_door' and thread to script, trigger in shuttle bay plays sound, added hall_door and trigger in command center, added trigger sound command center trigger, added control panel on lift_01 w trigger.
 
/maps/map10.map
/maps/map10.scr
485 8107 t 9 h TickNSwisted /maps/ Map10 Script changed lift_02_pos to 0 as Lift_02 was constructed in up position.  
/maps/map10.scr
482 8108 t 6 h lars /maps/ corrected Script version  
/maps/map10.scr
481 8108 t 14 h TickNSwisted /maps/ Map 10 Update: Unknown Error Causes Map To Crash!

Fixed leaks, added patch mesh ceiling and terrain to shuttle bay, corrected outpost addition, added prision, merged prision, caulked, detailed, lighting fixed, clipped panels, added computer console to lift_01 area, modified textures, added boiler room, added romulan guards, added general ambient sound, added credit.
 
/maps/map10.map
/maps/map10.scr

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