Subversion-Projekte sthq.gbs

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Revision Alter Autor Pfad Logeintrag Diff
824 7065 t 17 h lars / current version moved to trunk  
800 7173 t 9 h lars /maps/ optimized menu display in last cinematic a bit  
788 7175 t 7 h lars /  
782 7184 t 4 h lars / changed camera angle in map 9
activated explosion sound in map 10
 
686 7662 t 13 h argyle /maps/ Various changes:

Stammheim is visible again
Changed lightning to include entities
Added music
Tried to add loud explosion sound (didn't work)
Removed stammheim's weapon (by using new tiki)
 
665 7708 t 10 h lars /maps/  
606 7798 t 10 h TickNSwisted /maps/ Renamed maps.  
531 7881 t 12 h lars /maps/ latest version of map 10  
529 7881 t 14 h lars /maps/ fixed cell cinematic  
526 7883 t 15 h lars /maps/ knob near forcefield works now.  
525 7884 t 2 h TickNSwisted /maps/ MAP 10 Update - Baydoors work (script), sky portal added (terrain issue, deleted terrain), added lights, added console in command area.

TODO:
Sec_door_01 and sec_door_02 has issues.
not all bad guys attack, cinimatic is shot
 
503 7891 t 16 h lars /maps/ taken away some weapons from player  
502 7892 t 5 h lars /maps/ latest script version  
491 7893 t 18 h lars /maps/ fixed a very small bug  
490 7893 t 21 h TickNSwisted /maps/ Map10 Update
Weird Error states UNKOWN SERVER COMMAND
Added secret starship, corrected vent structure, added new rock texture, added prison ramp, path nodes, corrected prision ceiling height, updated lighting, changed global glass texture, removed sky box until sky box can be put in, modified shuttle 'bay_door' and thread to script, trigger in shuttle bay plays sound, added hall_door and trigger in command center, added trigger sound command center trigger, added control panel on lift_01 w trigger.
 
485 7895 t 22 h TickNSwisted /maps/ Map10 Script changed lift_02_pos to 0 as Lift_02 was constructed in up position.  
482 7896 t 20 h lars /maps/ corrected Script version  
481 7897 t 3 h TickNSwisted /maps/ Map 10 Update: Unknown Error Causes Map To Crash!

Fixed leaks, added patch mesh ceiling and terrain to shuttle bay, corrected outpost addition, added prision, merged prision, caulked, detailed, lighting fixed, clipped panels, added computer console to lift_01 area, modified textures, added boiler room, added romulan guards, added general ambient sound, added credit.
 
465 7921 t 7 h TickNSwisted /maps/ Map10 update, updated lighting and ambient noises. Added secret, caulked detailed, updated shuttle bay.  
461 7924 t 5 h TickNSwisted /maps/ includes script from rom2 and outpost  

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