Subversion-Projekte sthq.gbs

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Revision Alter Autor Pfad Logeintrag Diff
824 7063 t 21 h lars / current version moved to trunk  
663 7717 t 13 h lars /maps/ fixed the script  
640 7745 t 21 h argyle /maps/ Only added the usual header  
558 7862 t 12 h argyle /maps/ * Corrected lightning at beginning
* Made weapon selection more Starfleet-ish
* Corrected the Moya-facing-in-the-wrong-direction problem
 
508 7889 t 19 h argyle /maps/ Improved the behaviour of the Klingons. Most of the time they attack the player now, instead of waiting until they are attacked.

Restored the shot of Moya entering (who broke that btw?)

TODO: Make the light in the cell less weird.
 
379 7954 t 12 h nemo22 /maps/ cinematic moved from map1 to map2  
354 7958 t 8 h lars / merged camera paths into map  
219 8015 t 13 h lars / added the remaining sound files  
215 8015 t 15 h argyle /maps/ Cinematics can now be aborted, added music and made a lot of minor changes.  
191 8016 t 13 h argyle /maps/ Added narrator, changed some lightning things, changed occurence of thunder  
178 8017 t 15 h argyle /maps/ Changed name to map1.scr/map  
177 8017 t 15 h argyle /maps/ Added tons of pathnodes, more waves, smoothed terrain a bit, one line of dialog.  
176 8017 t 17 h argyle /maps/ Nearly finished  
173 8018 t 19 h argyle /maps/ Continued on 2nd cinematic  
172 8019 t 0 h argyle /maps/ Non working version. I'm preparing to insert the 2nd cinematic.  
170 8019 t 16 h argyle /maps/  
169 8019 t 19 h argyle /maps/  
166 8020 t 18 h argyle /maps/ Placed playerstart and Illia NPC on ground before gate instead of being above the gate.  
155 8022 t 13 h argyle /maps/ Added disrupters to force player off wall. Not sure if this is such a good idea though.  
154 8022 t 18 h argyle /maps/ Gave player weapons, made illia not solid  

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