Subversion-Projekte sthq.gbs

Revision

Zur aktuellen Revision | Geänderte Dateien anzeigen | Details | Vergleich mit vorheriger | Blame | RSS feed

Filteroptionen

Revision Alter Autor Pfad Logeintrag Diff
824 7279 t 11 h lars / current version moved to trunk  
663 7933 t 2 h lars /maps/ fixed the script  
640 7961 t 11 h argyle /maps/ Only added the usual header  
558 8078 t 1 h argyle /maps/ * Corrected lightning at beginning
* Made weapon selection more Starfleet-ish
* Corrected the Moya-facing-in-the-wrong-direction problem
 
508 8105 t 8 h argyle /maps/ Improved the behaviour of the Klingons. Most of the time they attack the player now, instead of waiting until they are attacked.

Restored the shot of Moya entering (who broke that btw?)

TODO: Make the light in the cell less weird.
 
379 8170 t 2 h nemo22 /maps/ cinematic moved from map1 to map2  
354 8173 t 21 h lars / merged camera paths into map  
219 8231 t 3 h lars / added the remaining sound files  
215 8231 t 4 h argyle /maps/ Cinematics can now be aborted, added music and made a lot of minor changes.  
191 8232 t 3 h argyle /maps/ Added narrator, changed some lightning things, changed occurence of thunder  
178 8233 t 4 h argyle /maps/ Changed name to map1.scr/map  
177 8233 t 4 h argyle /maps/ Added tons of pathnodes, more waves, smoothed terrain a bit, one line of dialog.  
176 8233 t 7 h argyle /maps/ Nearly finished  
173 8234 t 8 h argyle /maps/ Continued on 2nd cinematic  
172 8234 t 13 h argyle /maps/ Non working version. I'm preparing to insert the 2nd cinematic.  
170 8235 t 5 h argyle /maps/  
169 8235 t 9 h argyle /maps/  
166 8236 t 8 h argyle /maps/ Placed playerstart and Illia NPC on ground before gate instead of being above the gate.  
155 8238 t 3 h argyle /maps/ Added disrupters to force player off wall. Not sure if this is such a good idea though.  
154 8238 t 7 h argyle /maps/ Gave player weapons, made illia not solid  

Alles anzeigen