Subversion-Projekte sthq.gbs

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Revision Alter Autor Pfad Logeintrag Diff
824 7179 t 16 h lars / current version moved to trunk  
663 7833 t 7 h lars /maps/ fixed the script  
640 7861 t 15 h argyle /maps/ Only added the usual header  
558 7978 t 6 h argyle /maps/ * Corrected lightning at beginning
* Made weapon selection more Starfleet-ish
* Corrected the Moya-facing-in-the-wrong-direction problem
 
508 8005 t 13 h argyle /maps/ Improved the behaviour of the Klingons. Most of the time they attack the player now, instead of waiting until they are attacked.

Restored the shot of Moya entering (who broke that btw?)

TODO: Make the light in the cell less weird.
 
379 8070 t 7 h nemo22 /maps/ cinematic moved from map1 to map2  
354 8074 t 2 h lars / merged camera paths into map  
219 8131 t 8 h lars / added the remaining sound files  
215 8131 t 9 h argyle /maps/ Cinematics can now be aborted, added music and made a lot of minor changes.  
191 8132 t 8 h argyle /maps/ Added narrator, changed some lightning things, changed occurence of thunder  
178 8133 t 9 h argyle /maps/ Changed name to map1.scr/map  
177 8133 t 9 h argyle /maps/ Added tons of pathnodes, more waves, smoothed terrain a bit, one line of dialog.  
176 8133 t 12 h argyle /maps/ Nearly finished  
173 8134 t 13 h argyle /maps/ Continued on 2nd cinematic  
172 8134 t 18 h argyle /maps/ Non working version. I'm preparing to insert the 2nd cinematic.  
170 8135 t 10 h argyle /maps/  
169 8135 t 14 h argyle /maps/  
166 8136 t 13 h argyle /maps/ Placed playerstart and Illia NPC on ground before gate instead of being above the gate.  
155 8138 t 7 h argyle /maps/ Added disrupters to force player off wall. Not sure if this is such a good idea though.  
154 8138 t 12 h argyle /maps/ Gave player weapons, made illia not solid  

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