Subversion-Projekte sthq.gbs

Revision

Geänderte Dateien verstecken | Details | Vergleich mit vorheriger | Blame | RSS feed

Filteroptionen

Revision Alter Autor Pfad Logeintrag Diff Änderungen
860 6975 t 2 h lars /trunk/ added tags for the console in the secret room on map2
made Lt. Lee speak in Map3
some images were missing
some changed sound files
 
/trunk/loc/Eng/sysimg
/trunk/loc/Eng/sysimg/hud
/trunk/loc/Eng/sysimg/hud/inventory
/trunk/loc/Eng/sysimg/hud/inventory/0.dds
/trunk/loc/Eng/sysimg/hud/inventory/1.dds
/trunk/loc/Eng/sysimg/hud/inventory/2.dds
/trunk/loc/Eng/sysimg/hud/inventory/3.dds
/trunk/loc/Eng/sysimg/hud/inventory/4.dds
/trunk/loc/Eng/sysimg/hud/inventory/5.dds
/trunk/loc/Eng/sysimg/hud/inventory/6.dds
/trunk/loc/Eng/sysimg/hud/inventory/7.dds
/trunk/loc/Eng/sysimg/hud/inventory/8.dds
/trunk/loc/Eng/sysimg/hud/inventory/9.dds
/trunk/loc/Eng/sysimg/hud/inventory/arc-launcher-bkg.dds
/trunk/loc/Eng/sysimg/hud/inventory/assault-rifle-bkg.dds
/trunk/loc/Eng/sysimg/hud/inventory/batleth-bkg.dds
/trunk/loc/Eng/sysimg/hud/inventory/bkg.dds
/trunk/loc/Eng/sysimg/hud/inventory/comp-rifle-bkg.dds
/trunk/loc/Eng/sysimg/hud/inventory/disruptor-bkg.dds
/trunk/loc/Eng/sysimg/hud/inventory/empty-bkg.dds
/trunk/loc/Eng/sysimg/hud/inventory/enh-comp-rifle-bkg.dds
/trunk/loc/Eng/sysimg/hud/inventory/grenade-launcher-bkg.dds
/trunk/loc/Eng/sysimg/hud/inventory/i-mod-bkg.dds
/trunk/loc/Eng/sysimg/hud/inventory/phaser-bkg.dds
/trunk/loc/Eng/sysimg/hud/inventory/phaser-stx-bkg.dds
/trunk/loc/Eng/sysimg/hud/inventory/quantum-burst-bkg.dds
/trunk/loc/Eng/sysimg/hud/inventory/rom-rad-gun-bkg.dds
/trunk/loc/Eng/sysimg/hud/inventory/select-bars.dds
/trunk/loc/Eng/sysimg/hud/inventory/select.dds
/trunk/loc/Eng/sysimg/hud/inventory/sniper-rifle-bkg.dds
/trunk/loc/Eng/sysimg/hud/inventory/staff-bkg.dds
/trunk/loc/Eng/sysimg/hud/inventory/tetryon-bkg.dds
/trunk/loc/Eng/sysimg/hud/inventory/tricorder-bkg.dds
/trunk/loc/Eng/sysimg/hud/inventory/tricorder-rom-bkg.dds
/trunk/loc/Eng/sysimg/hud/inventory/tricorder-stx-bkg.dds
/trunk/loc/Eng/sysimg/hud/mission_objective
/trunk/loc/Eng/sysimg/hud/mission_objective/active.dds
/trunk/loc/Eng/sysimg/hud/mission_objective/cleared.dds
/trunk/loc/Eng/sysimg/hud/mission_objective/failed.dds
/trunk/loc/Eng/sysimg/hud/mission_objective/objectives_update.dds
/trunk/loc/Eng/sysimg/language_label.dds
/trunk/loc/deu/sysimg
/trunk/loc/deu/sysimg/hud
/trunk/loc/deu/sysimg/hud/inventory
/trunk/loc/deu/sysimg/hud/inventory/0.dds
/trunk/loc/deu/sysimg/hud/inventory/1.dds
/trunk/loc/deu/sysimg/hud/inventory/2.dds
/trunk/loc/deu/sysimg/hud/inventory/3.dds
/trunk/loc/deu/sysimg/hud/inventory/4.dds
/trunk/loc/deu/sysimg/hud/inventory/5.dds
/trunk/loc/deu/sysimg/hud/inventory/6.dds
/trunk/loc/deu/sysimg/hud/inventory/7.dds
/trunk/loc/deu/sysimg/hud/inventory/8.dds
/trunk/loc/deu/sysimg/hud/inventory/9.dds
/trunk/loc/deu/sysimg/hud/inventory/arc-launcher-bkg.dds
/trunk/loc/deu/sysimg/hud/inventory/assault-rifle-bkg.dds
/trunk/loc/deu/sysimg/hud/inventory/batleth-bkg.dds
/trunk/loc/deu/sysimg/hud/inventory/bkg.dds
/trunk/loc/deu/sysimg/hud/inventory/comp-rifle-bkg.dds
/trunk/loc/deu/sysimg/hud/inventory/disruptor-bkg.dds
/trunk/loc/deu/sysimg/hud/inventory/empty-bkg.dds
/trunk/loc/deu/sysimg/hud/inventory/enh-comp-rifle-bkg.dds
/trunk/loc/deu/sysimg/hud/inventory/grenade-launcher-bkg.dds
/trunk/loc/deu/sysimg/hud/inventory/i-mod-bkg.dds
/trunk/loc/deu/sysimg/hud/inventory/phaser-bkg.dds
/trunk/loc/deu/sysimg/hud/inventory/phaser-stx-bkg.dds
/trunk/loc/deu/sysimg/hud/inventory/quantum-burst-bkg.dds
/trunk/loc/deu/sysimg/hud/inventory/rom-rad-gun-bkg.dds
/trunk/loc/deu/sysimg/hud/inventory/select-bars.dds
/trunk/loc/deu/sysimg/hud/inventory/select.dds
/trunk/loc/deu/sysimg/hud/inventory/sniper-rifle-bkg.dds
/trunk/loc/deu/sysimg/hud/inventory/staff-bkg.dds
/trunk/loc/deu/sysimg/hud/inventory/tetryon-bkg.dds
/trunk/loc/deu/sysimg/hud/inventory/tricorder-bkg.dds
/trunk/loc/deu/sysimg/hud/inventory/tricorder-rom-bkg.dds
/trunk/loc/deu/sysimg/hud/inventory/tricorder-stx-bkg.dds
/trunk/loc/deu/sysimg/hud/mission_objective
/trunk/loc/deu/sysimg/hud/mission_objective/active.dds
/trunk/loc/deu/sysimg/hud/mission_objective/cleared.dds
/trunk/loc/deu/sysimg/hud/mission_objective/failed.dds
/trunk/loc/deu/sysimg/hud/mission_objective/objectives_update.dds
/trunk/loc/deu/sysimg/language_label.dds
/trunk/loc/Eng/stringresource/gbs.loc
/trunk/loc/deu/sound/dialog/map03/Illia/cargobay3.mp3
/trunk/loc/deu/sound/dialog/map03/Illia/vacuum.mp3
/trunk/loc/deu/stringresource/gbs.loc
/trunk/maps/map3.scr
856 6976 t 0 h lars /trunk/loc/deu/stringresource/  
/trunk/loc/deu/stringresource/gbs.loc
828 7055 t 18 h lars /trunk/ added a hint for ending console  
/trunk/loc/Eng/stringresource/gbs.loc
/trunk/loc/deu/stringresource/gbs.loc
/trunk/maps/map9.map
/trunk/maps/map9.scr
824 7060 t 4 h lars / current version moved to trunk  
/trunk/GBS2a.ico
/trunk/ai
/trunk/cams
/trunk/docs
/trunk/gbs1.ico
/trunk/gbs2.ico
/trunk/gbs3.ico
/trunk/gbs4.ico
/trunk/gbs5.ico
/trunk/global
/trunk/loc
/trunk/maps
/trunk/models
/trunk/movies
/trunk/music
/trunk/shaders
/trunk/sound
/trunk/textures
/GBS2a.ico
/ai
/cams
/docs
/gbs1.ico
/gbs2.ico
/gbs3.ico
/gbs4.ico
/gbs5.ico
/global
/loc
/maps
/models
/movies
/music
/shaders
/sound
/textures
766 7413 t 5 h lars /loc/  
/loc/Eng/stringresource/gbs.loc
/loc/deu/stringresource/gbs.loc
/loc/deu/ui/background-noship.inc
765 7413 t 19 h lars /loc/ accidentially deleted the mission objectives  
/loc/Eng/stringresource/gbs.loc
/loc/Eng/stringresource/globalstrings.loc
/loc/deu/stringresource/gbs.loc
764 7413 t 20 h lars / corrected some bugs from our first beta  
/global/gameplay.gdb
/loc/Eng/stringresource/gbs.loc
/loc/deu/stringresource/gbs.loc
/loc/deu/stringresource/globalstrings.loc
/maps/map3b.scr
/maps/map5.map
/maps/map5.scr
/maps/map6.map
644 7740 t 18 h lars / more blinking red alert lights
tried to add archetypes for the consoles - texts are not showing. Perhaps someone can have a look at it
 
/loc/Eng/stringresource/gbs.loc
/loc/deu/stringresource/gbs.loc
/maps/map4.map
/maps/map4.scr
561 7858 t 2 h argyle / Deleted map7.bsp because it annoyed me to always find it marked as changed every time I compiled it.

Having to go to a cargobay to find a shuttle didn't make sense to me, so I changed the mission objective.
 
/maps/map7.bsp
/loc/Eng/stringresource/gbs.loc
/loc/deu/stringresource/gbs.loc
330 7958 t 1 h lars /loc/ added new objective for map6  
/loc/Eng/stringresource/gbs.loc
/loc/deu/stringresource/gbs.loc
244 8009 t 23 h lars / translated objectives for map10
added objective for map8 (ruins1)
 
/global/objectiveslist.txt
/loc/Eng/stringresource/gbs.loc
/loc/deu/stringresource/gbs.loc
236 8010 t 5 h drbob /loc/deu/stringresource/ Und der Deutsche version.
I hope my translation doesn't sound to you German guys like 'All Your Base Are Belong to Us' does to me!
 
/loc/deu/stringresource/gbs.loc
143 8023 t 19 h lars / added more objectives  
/global/objectiveslist.txt
/loc/Eng/stringresource/gbs.loc
/loc/deu/stringresource/gbs.loc
/maps/map2.scr
/maps/map3.scr
/maps/warbird1.scr
134 8024 t 20 h lars / the last objective has been added.  
/global/objectiveslist.txt
/loc/Eng/stringresource/gbs.loc
/loc/deu/stringresource/gbs.loc
/maps/map3.scr
133 8024 t 21 h lars / added a new objective  
/global/objectiveslist.txt
/loc/Eng/stringresource/gbs.loc
/loc/deu/stringresource/gbs.loc
/maps/map3.scr
132 8024 t 21 h lars /loc/ somehow the german "gbs.loc" file was invalid.
Changed both files, so that they are valid
 
/loc/Eng/stringresource/gbs.loc
/loc/deu/stringresource/gbs.loc
124 8026 t 3 h lars /loc/deu/ german voice files in new structure  
/loc/deu
/loc/deu/dialog
/loc/deu/dialog/antioch.dlg
/loc/deu/dialog/beach.dlg
/loc/deu/dialog/cargobay1.dlg
/loc/deu/dialog/cell.dlg
/loc/deu/dialog/map2.dlg
/loc/deu/dialog/map3.dlg
/loc/deu/dialog/warbird1.dlg
/loc/deu/sound
/loc/deu/sound/dialog
/loc/deu/sound/dialog/map01
/loc/deu/sound/dialog/map01/Illia
/loc/deu/sound/dialog/map01/Klingon
/loc/deu/sound/dialog/map01/Klingon/death.mp3
/loc/deu/sound/dialog/map01/Klingon/death.vlp
/loc/deu/sound/dialog/map01/Moya
/loc/deu/sound/dialog/map01/Moya/brandy.mp3
/loc/deu/sound/dialog/map01/Moya/brandy.vlp
/loc/deu/sound/dialog/map01/Moya/captain.mp3
/loc/deu/sound/dialog/map01/Moya/captain.vlp
/loc/deu/sound/dialog/map01/Moya/no.mp3
/loc/deu/sound/dialog/map01/Moya/no.vlp
/loc/deu/sound/dialog/map01/Moya/prettyviolent.mp3
/loc/deu/sound/dialog/map01/Moya/prettyviolent.vlp
/loc/deu/sound/dialog/map01/Moya/youspend.mp3
/loc/deu/sound/dialog/map01/Moya/youspend.vlp
/loc/deu/sound/dialog/map02
/loc/deu/sound/dialog/map02/Illia
/loc/deu/sound/dialog/map02/Mankell
/loc/deu/sound/dialog/map02/Mankell/greet.mp3
/loc/deu/sound/dialog/map02/Mankell/greet.vlp
/loc/deu/sound/dialog/map02/Mankell/nicetohaveyou.mp3
/loc/deu/sound/dialog/map02/Mankell/nicetohaveyou.vlp
/loc/deu/sound/dialog/map02/Munro
/loc/deu/sound/dialog/map02/Munro/ayesir.mp3
/loc/deu/sound/dialog/map02/Munro/ayesir.vlp
/loc/deu/sound/dialog/map02/Stevens
/loc/deu/sound/dialog/map02/Stevens/agents.mp3
/loc/deu/sound/dialog/map02/Stevens/agents.vlp
/loc/deu/sound/dialog/map02/Stevens/antioch.mp3
/loc/deu/sound/dialog/map02/Stevens/antioch.vlp
/loc/deu/sound/dialog/map02/Stevens/goodluck.mp3
/loc/deu/sound/dialog/map02/Stevens/goodluck.vlp
/loc/deu/sound/dialog/map02/Stevens/graveness.mp3
/loc/deu/sound/dialog/map02/Stevens/graveness.vlp
/loc/deu/sound/dialog/map02/Stevens/helpus.mp3
/loc/deu/sound/dialog/map02/Stevens/helpus.vlp
/loc/deu/sound/dialog/map02/Stevens/hetlek.mp3
/loc/deu/sound/dialog/map02/Stevens/hetlek.vlp
/loc/deu/sound/dialog/map02/Stevens/important.mp3
/loc/deu/sound/dialog/map02/Stevens/important.vlp
/loc/deu/sound/dialog/map02/Stevens/job.mp3
/loc/deu/sound/dialog/map02/Stevens/job.vlp
/loc/deu/sound/dialog/map02/Stevens/lasthope.mp3
/loc/deu/sound/dialog/map02/Stevens/lasthope.vlp
/loc/deu/sound/dialog/map02/Stevens/manytried.mp3
/loc/deu/sound/dialog/map02/Stevens/manytried.vlp
/loc/deu/sound/dialog/map02/Stevens/member.mp3
/loc/deu/sound/dialog/map02/Stevens/member.vlp
/loc/deu/sound/dialog/map02/Stevens/membership.mp3
/loc/deu/sound/dialog/map02/Stevens/membership.vlp
/loc/deu/sound/dialog/map02/Stevens/msericsson.mp3
/loc/deu/sound/dialog/map02/Stevens/msericsson.vlp
/loc/deu/sound/dialog/map02/Stevens/neutralzone.mp3
/loc/deu/sound/dialog/map02/Stevens/neutralzone.vlp
/loc/deu/sound/dialog/map02/Stevens/nochoice.mp3
/loc/deu/sound/dialog/map02/Stevens/nochoice.vlp
/loc/deu/sound/dialog/map02/Stevens/noonecameback.mp3
/loc/deu/sound/dialog/map02/Stevens/noonecameback.vlp
/loc/deu/sound/dialog/map02/Stevens/oberth.mp3
/loc/deu/sound/dialog/map02/Stevens/oberth.vlp
/loc/deu/sound/dialog/map02/Stevens/offertodrink.mp3
/loc/deu/sound/dialog/map02/Stevens/offertodrink.vlp
/loc/deu/sound/dialog/map02/Stevens/picard.mp3
/loc/deu/sound/dialog/map02/Stevens/picard.vlp
/loc/deu/sound/dialog/map02/Stevens/please.mp3
/loc/deu/sound/dialog/map02/Stevens/please.vlp
/loc/deu/sound/dialog/map02/Stevens/sabotage.mp3
/loc/deu/sound/dialog/map02/Stevens/sabotage.vlp
/loc/deu/sound/dialog/map02/Stevens/save.mp3
/loc/deu/sound/dialog/map02/Stevens/save.vlp
/loc/deu/sound/dialog/map02/Stevens/sigmacell.mp3
/loc/deu/sound/dialog/map02/Stevens/sigmacell.vlp
/loc/deu/sound/dialog/map02/Stevens/situation.mp3
/loc/deu/sound/dialog/map02/Stevens/situation.vlp
/loc/deu/sound/dialog/map02/Stevens/sleepwell.mp3
/loc/deu/sound/dialog/map02/Stevens/sleepwell.vlp
/loc/deu/sound/dialog/map02/Stevens/success.mp3
/loc/deu/sound/dialog/map02/Stevens/success.vlp
/loc/deu/sound/dialog/map02/Stevens/terminate.mp3
/loc/deu/sound/dialog/map02/Stevens/terminate.vlp
/loc/deu/sound/dialog/map02/Stevens/theplan.mp3
/loc/deu/sound/dialog/map02/Stevens/theplan.vlp
/loc/deu/sound/dialog/map02/Stevens/thirtyone.mp3
/loc/deu/sound/dialog/map02/Stevens/thirtyone.vlp
/loc/deu/sound/dialog/map02/Stevens/understand.mp3
/loc/deu/sound/dialog/map02/Stevens/understand.vlp
/loc/deu/sound/dialog/map02/Stevens/vessel.mp3
/loc/deu/sound/dialog/map02/Stevens/vessel.vlp
/loc/deu/sound/dialog/map03
/loc/deu/sound/dialog/map03/Computer
/loc/deu/sound/dialog/map03/Computer/intruder.mp3
/loc/deu/sound/dialog/map03/Computer/intruder.vlp
/loc/deu/sound/dialog/map03/Illia
/loc/deu/sound/dialog/map03/Lee
/loc/deu/sound/dialog/map03/Lee/shoot.mp3
/loc/deu/sound/dialog/map03/Lee/shoot.vlp
/loc/deu/sound/dialog/map03/Moya
/loc/deu/sound/dialog/map03/Moya/authorized.mp3
/loc/deu/sound/dialog/map03/Moya/authorized.vlp
/loc/deu/sound/dialog/map03/Moya/doing.mp3
/loc/deu/sound/dialog/map03/Moya/doing.vlp
/loc/deu/sound/dialog/map03/Moya/msericsson.mp3
/loc/deu/sound/dialog/map03/Moya/msericsson.vlp
/loc/deu/sound/dialog/map03/Moya/security.mp3
/loc/deu/sound/dialog/map03/Moya/security.vlp
/loc/deu/sound/dialog/map03/Moya/sorry.mp3
/loc/deu/sound/dialog/map03/Moya/sorry.vlp
/loc/deu/sound/dialog/map05
/loc/deu/sound/dialog/map05/Computer
/loc/deu/sound/dialog/map05/Illia
/loc/deu/sound/dialog/map05/Lee
/loc/deu/sound/dialog/map05/Lee/donotmove.mp3
/loc/deu/sound/dialog/map05/Lee/donotmove.vlp
/loc/deu/sound/dialog/map05/Lee/gameover.mp3
/loc/deu/sound/dialog/map05/Lee/gameover.vlp
/loc/deu/sound/dialog/map05/Stevens
/loc/deu/sound/dialog/map05/Stevens/exomorphs.mp3
/loc/deu/sound/dialog/map05/Stevens/exomorphs.vlp
/loc/deu/sound/dialog/map05/Stevens/formtheenterprise.mp3
/loc/deu/sound/dialog/map05/Stevens/formtheenterprise.vlp
/loc/deu/sound/dialog/map05/Stevens/goodday.mp3
/loc/deu/sound/dialog/map05/Stevens/goodday.vlp
/loc/deu/sound/dialog/map05/Stevens/iamsure.mp3
/loc/deu/sound/dialog/map05/Stevens/iamsure.vlp
/loc/deu/sound/dialog/map05/Stevens/ihope.mp3
/loc/deu/sound/dialog/map05/Stevens/ihope.vlp
/loc/deu/sound/dialog/map05/Stevens/insteadof.mp3
/loc/deu/sound/dialog/map05/Stevens/insteadof.vlp
/loc/deu/sound/dialog/map05/Stevens/recorded.mp3
/loc/deu/sound/dialog/map05/Stevens/recorded.vlp
/loc/deu/sound/dialog/map05/Stevens/wehave.mp3
/loc/deu/sound/dialog/map05/Stevens/wehave.vlp
/loc/deu/sound/dialog/map06
/loc/deu/sound/dialog/map06/Illia
/loc/deu/sound/dialog/map07
/loc/deu/sound/dialog/map07/Illia
/loc/deu/sound/dialog/map07/Tebok
/loc/deu/sound/dialog/map07/Tebok/approaching.mp3
/loc/deu/sound/dialog/map07/Tebok/approaching.vlp
/loc/deu/sound/dialog/map07/Tebok/military.mp3
/loc/deu/sound/dialog/map07/Tebok/military.vlp
/loc/deu/sound/dialog/map07/Tebok/turnyourship.mp3
/loc/deu/sound/dialog/map07/Tebok/turnyourship.vlp
/loc/deu/sound/dialog/map08
/loc/deu/sound/dialog/map08/Illia
/loc/deu/sound/dialog/map10
/loc/deu/sound/dialog/map10/Illia
/loc/deu/sound/dialog/map10/Stammheim
/loc/deu/sound/dialog/map11
/loc/deu/sound/dialog/map11/Illia
/loc/deu/sound/dialog/map11/Stammheim
/loc/deu/sound/dialog/map11/Stevens
/loc/deu/sound/dialog/map11/Stevens/donotbestupid.mp3
/loc/deu/sound/dialog/map11/Stevens/donotbestupid.vlp
/loc/deu/sound/dialog/map11/Stevens/ihope.mp3
/loc/deu/sound/dialog/map11/Stevens/ihope.vlp
/loc/deu/sound/dialog/map11/Stevens/iknowyou.mp3
/loc/deu/sound/dialog/map11/Stevens/iknowyou.vlp
/loc/deu/sound/dialog/map11/Stevens/meetingpoint.mp3
/loc/deu/sound/dialog/map11/Stevens/meetingpoint.vlp
/loc/deu/sound/dialog/map11/Stevens/nextmission.mp3
/loc/deu/sound/dialog/map11/Stevens/nextmission.vlp
/loc/deu/sound/dialog/map11/Tebok
/loc/deu/sound/dialog/map11/Tebok/cooperation.mp3
/loc/deu/sound/dialog/map11/Tebok/cooperation.vlp
/loc/deu/sound/dialog/map11/Tebok/executionis.mp3
/loc/deu/sound/dialog/map11/Tebok/executionis.vlp
/loc/deu/sound/dialog/map11/Tebok/factremains.mp3
/loc/deu/sound/dialog/map11/Tebok/factremains.vlp
/loc/deu/sound/dialog/map11/Tebok/followguard.mp3
/loc/deu/sound/dialog/map11/Tebok/followguard.vlp
/loc/deu/sound/dialog/map11/Tebok/ifyourcooperation.mp3
/loc/deu/sound/dialog/map11/Tebok/ifyourcooperation.vlp
/loc/deu/sound/dialog/map11/Tebok/seeagain.mp3
/loc/deu/sound/dialog/map11/Tebok/seeagain.vlp
/loc/deu/sound/dialog/map11/Tebok/sitdown.mp3
/loc/deu/sound/dialog/map11/Tebok/sitdown.vlp
/loc/deu/sound/dialog/map11/Tebok/starttelling.mp3
/loc/deu/sound/dialog/map11/Tebok/starttelling.vlp
/loc/deu/sound/dialog/map3
/loc/deu/sound/dialog/map3/bob
/loc/deu/sound/dialog/map3/bob/secret.wav
/loc/deu/sound/dialog/map3/phil
/loc/deu/sound/dialog/map3/phil/secret.mp3
/loc/deu/sound/dialog/map3/phil/secret.wav
/loc/deu/stringresource
/loc/deu/stringresource/gbs.loc
/loc/deu/stringresource/globalstrings.loc
/loc/deu/ui
/loc/deu/ui/antioch_system.urc
/loc/deu/ui/background-dlg.inc
/loc/deu/ui/background-noship.inc
/loc/deu/ui/background.inc
/loc/deu/ui/common.inc
/loc/deu/ui/credits-specialthanks-gbs.urc
/loc/deu/ui/credits-staff-gbs.urc
/loc/deu/ui/credits-voice1-gbs.urc
/loc/deu/ui/credits-voice2-gbs.urc
/loc/deu/ui/endgbs.urc
/loc/deu/ui/ingame-background.inc
/loc/deu/ui/menu_loading-map1.urc
/loc/deu/ui/menu_loading-map10.urc
/loc/deu/ui/menu_loading-map11.urc
/loc/deu/ui/menu_loading-map2.urc
/loc/deu/ui/menu_loading-map3.urc
/loc/deu/ui/menu_loading-map4.urc
/loc/deu/ui/menu_loading-map5.urc
/loc/deu/ui/menu_loading-map6.urc
/loc/deu/ui/menu_loading-map7.urc
/loc/deu/ui/menu_loading-map8.urc
/loc/deu/ui/menu_loading-map9.urc
/loc/deu/ui/menu_main.urc
/loc/deu/ui/mp-background.inc
/loc/deu/ui/mp2-background.inc
/loc/deu/ui/oberth_system.urc
/loc/deu/ui/risa.urc
/loc/deu/ui/rotationMenu.inc
/loc/deu/ui/translationMenu.inc