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lars-tiefland.webhosting
lars-tiefland.zeldi.de
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BlueGrey
calm
Elegant
Català-Valencià – Catalan
中文 – Chinese (Simplified)
中文 – Chinese (Traditional)
Česky – Czech
Dansk – Danish
Nederlands – Dutch
English – English
Suomi – Finnish
Français – French
Deutsch – German
עברית – Hebrew
हिंदी – Hindi
Magyar – Hungarian
Bahasa Indonesia – Indonesian
Italiano – Italian
日本語 – Japanese
한국어 – Korean
Македонски – Macedonian
मराठी – Marathi
Norsk – Norwegian
Polski – Polish
Português – Portuguese
Português – Portuguese (Brazil)
Русский – Russian
Slovenčina – Slovak
Slovenščina – Slovenian
Español – Spanish
Svenska – Swedish
Türkçe – Turkish
Українська – Ukrainian
Oëzbekcha – Uzbek
Subversion-Projekte
sthq.gbs
(root)
/
trunk
/
loc
/
deu
/
stringresource
/
gbs.loc
– Revision 860
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Änderungen
860
6975 t 2 h
lars
/trunk/
added tags for the console in the secret room on map2
made Lt. Lee speak in Map3
some images were missing
some changed sound files
/trunk/loc/Eng/sysimg
/trunk/loc/Eng/sysimg/hud
/trunk/loc/Eng/sysimg/hud/inventory
/trunk/loc/Eng/sysimg/hud/inventory/0.dds
/trunk/loc/Eng/sysimg/hud/inventory/1.dds
/trunk/loc/Eng/sysimg/hud/inventory/2.dds
/trunk/loc/Eng/sysimg/hud/inventory/3.dds
/trunk/loc/Eng/sysimg/hud/inventory/4.dds
/trunk/loc/Eng/sysimg/hud/inventory/5.dds
/trunk/loc/Eng/sysimg/hud/inventory/6.dds
/trunk/loc/Eng/sysimg/hud/inventory/7.dds
/trunk/loc/Eng/sysimg/hud/inventory/8.dds
/trunk/loc/Eng/sysimg/hud/inventory/9.dds
/trunk/loc/Eng/sysimg/hud/inventory/arc-launcher-bkg.dds
/trunk/loc/Eng/sysimg/hud/inventory/assault-rifle-bkg.dds
/trunk/loc/Eng/sysimg/hud/inventory/batleth-bkg.dds
/trunk/loc/Eng/sysimg/hud/inventory/bkg.dds
/trunk/loc/Eng/sysimg/hud/inventory/comp-rifle-bkg.dds
/trunk/loc/Eng/sysimg/hud/inventory/disruptor-bkg.dds
/trunk/loc/Eng/sysimg/hud/inventory/empty-bkg.dds
/trunk/loc/Eng/sysimg/hud/inventory/enh-comp-rifle-bkg.dds
/trunk/loc/Eng/sysimg/hud/inventory/grenade-launcher-bkg.dds
/trunk/loc/Eng/sysimg/hud/inventory/i-mod-bkg.dds
/trunk/loc/Eng/sysimg/hud/inventory/phaser-bkg.dds
/trunk/loc/Eng/sysimg/hud/inventory/phaser-stx-bkg.dds
/trunk/loc/Eng/sysimg/hud/inventory/quantum-burst-bkg.dds
/trunk/loc/Eng/sysimg/hud/inventory/rom-rad-gun-bkg.dds
/trunk/loc/Eng/sysimg/hud/inventory/select-bars.dds
/trunk/loc/Eng/sysimg/hud/inventory/select.dds
/trunk/loc/Eng/sysimg/hud/inventory/sniper-rifle-bkg.dds
/trunk/loc/Eng/sysimg/hud/inventory/staff-bkg.dds
/trunk/loc/Eng/sysimg/hud/inventory/tetryon-bkg.dds
/trunk/loc/Eng/sysimg/hud/inventory/tricorder-bkg.dds
/trunk/loc/Eng/sysimg/hud/inventory/tricorder-rom-bkg.dds
/trunk/loc/Eng/sysimg/hud/inventory/tricorder-stx-bkg.dds
/trunk/loc/Eng/sysimg/hud/mission_objective
/trunk/loc/Eng/sysimg/hud/mission_objective/active.dds
/trunk/loc/Eng/sysimg/hud/mission_objective/cleared.dds
/trunk/loc/Eng/sysimg/hud/mission_objective/failed.dds
/trunk/loc/Eng/sysimg/hud/mission_objective/objectives_update.dds
/trunk/loc/Eng/sysimg/language_label.dds
/trunk/loc/deu/sysimg
/trunk/loc/deu/sysimg/hud
/trunk/loc/deu/sysimg/hud/inventory
/trunk/loc/deu/sysimg/hud/inventory/0.dds
/trunk/loc/deu/sysimg/hud/inventory/1.dds
/trunk/loc/deu/sysimg/hud/inventory/2.dds
/trunk/loc/deu/sysimg/hud/inventory/3.dds
/trunk/loc/deu/sysimg/hud/inventory/4.dds
/trunk/loc/deu/sysimg/hud/inventory/5.dds
/trunk/loc/deu/sysimg/hud/inventory/6.dds
/trunk/loc/deu/sysimg/hud/inventory/7.dds
/trunk/loc/deu/sysimg/hud/inventory/8.dds
/trunk/loc/deu/sysimg/hud/inventory/9.dds
/trunk/loc/deu/sysimg/hud/inventory/arc-launcher-bkg.dds
/trunk/loc/deu/sysimg/hud/inventory/assault-rifle-bkg.dds
/trunk/loc/deu/sysimg/hud/inventory/batleth-bkg.dds
/trunk/loc/deu/sysimg/hud/inventory/bkg.dds
/trunk/loc/deu/sysimg/hud/inventory/comp-rifle-bkg.dds
/trunk/loc/deu/sysimg/hud/inventory/disruptor-bkg.dds
/trunk/loc/deu/sysimg/hud/inventory/empty-bkg.dds
/trunk/loc/deu/sysimg/hud/inventory/enh-comp-rifle-bkg.dds
/trunk/loc/deu/sysimg/hud/inventory/grenade-launcher-bkg.dds
/trunk/loc/deu/sysimg/hud/inventory/i-mod-bkg.dds
/trunk/loc/deu/sysimg/hud/inventory/phaser-bkg.dds
/trunk/loc/deu/sysimg/hud/inventory/phaser-stx-bkg.dds
/trunk/loc/deu/sysimg/hud/inventory/quantum-burst-bkg.dds
/trunk/loc/deu/sysimg/hud/inventory/rom-rad-gun-bkg.dds
/trunk/loc/deu/sysimg/hud/inventory/select-bars.dds
/trunk/loc/deu/sysimg/hud/inventory/select.dds
/trunk/loc/deu/sysimg/hud/inventory/sniper-rifle-bkg.dds
/trunk/loc/deu/sysimg/hud/inventory/staff-bkg.dds
/trunk/loc/deu/sysimg/hud/inventory/tetryon-bkg.dds
/trunk/loc/deu/sysimg/hud/inventory/tricorder-bkg.dds
/trunk/loc/deu/sysimg/hud/inventory/tricorder-rom-bkg.dds
/trunk/loc/deu/sysimg/hud/inventory/tricorder-stx-bkg.dds
/trunk/loc/deu/sysimg/hud/mission_objective
/trunk/loc/deu/sysimg/hud/mission_objective/active.dds
/trunk/loc/deu/sysimg/hud/mission_objective/cleared.dds
/trunk/loc/deu/sysimg/hud/mission_objective/failed.dds
/trunk/loc/deu/sysimg/hud/mission_objective/objectives_update.dds
/trunk/loc/deu/sysimg/language_label.dds
/trunk/loc/Eng/stringresource/gbs.loc
/trunk/loc/deu/sound/dialog/map03/Illia/cargobay3.mp3
/trunk/loc/deu/sound/dialog/map03/Illia/vacuum.mp3
/trunk/loc/deu/stringresource/gbs.loc
/trunk/maps/map3.scr
856
6976 t 0 h
lars
/trunk/loc/deu/stringresource/
/trunk/loc/deu/stringresource/gbs.loc
828
7055 t 18 h
lars
/trunk/
added a hint for ending console
/trunk/loc/Eng/stringresource/gbs.loc
/trunk/loc/deu/stringresource/gbs.loc
/trunk/maps/map9.map
/trunk/maps/map9.scr
824
7060 t 4 h
lars
/
current version moved to trunk
/trunk/GBS2a.ico
/trunk/ai
/trunk/cams
/trunk/docs
/trunk/gbs1.ico
/trunk/gbs2.ico
/trunk/gbs3.ico
/trunk/gbs4.ico
/trunk/gbs5.ico
/trunk/global
/trunk/loc
/trunk/maps
/trunk/models
/trunk/movies
/trunk/music
/trunk/shaders
/trunk/sound
/trunk/textures
/GBS2a.ico
/ai
/cams
/docs
/gbs1.ico
/gbs2.ico
/gbs3.ico
/gbs4.ico
/gbs5.ico
/global
/loc
/maps
/models
/movies
/music
/shaders
/sound
/textures
766
7413 t 5 h
lars
/loc/
/loc/Eng/stringresource/gbs.loc
/loc/deu/stringresource/gbs.loc
/loc/deu/ui/background-noship.inc
765
7413 t 19 h
lars
/loc/
accidentially deleted the mission objectives
/loc/Eng/stringresource/gbs.loc
/loc/Eng/stringresource/globalstrings.loc
/loc/deu/stringresource/gbs.loc
764
7413 t 20 h
lars
/
corrected some bugs from our first beta
/global/gameplay.gdb
/loc/Eng/stringresource/gbs.loc
/loc/deu/stringresource/gbs.loc
/loc/deu/stringresource/globalstrings.loc
/maps/map3b.scr
/maps/map5.map
/maps/map5.scr
/maps/map6.map
644
7740 t 18 h
lars
/
more blinking red alert lights
tried to add archetypes for the consoles - texts are not showing. Perhaps someone can have a look at it
/loc/Eng/stringresource/gbs.loc
/loc/deu/stringresource/gbs.loc
/maps/map4.map
/maps/map4.scr
561
7858 t 2 h
argyle
/
Deleted map7.bsp because it annoyed me to always find it marked as changed every time I compiled it.
Having to go to a cargobay to find a shuttle didn't make sense to me, so I changed the mission objective.
/maps/map7.bsp
/loc/Eng/stringresource/gbs.loc
/loc/deu/stringresource/gbs.loc
330
7958 t 1 h
lars
/loc/
added new objective for map6
/loc/Eng/stringresource/gbs.loc
/loc/deu/stringresource/gbs.loc
244
8009 t 23 h
lars
/
translated objectives for map10
added objective for map8 (ruins1)
/global/objectiveslist.txt
/loc/Eng/stringresource/gbs.loc
/loc/deu/stringresource/gbs.loc
236
8010 t 5 h
drbob
/loc/deu/stringresource/
Und der Deutsche version.
I hope my translation doesn't sound to you German guys like 'All Your Base Are Belong to Us' does to me!
/loc/deu/stringresource/gbs.loc
143
8023 t 19 h
lars
/
added more objectives
/global/objectiveslist.txt
/loc/Eng/stringresource/gbs.loc
/loc/deu/stringresource/gbs.loc
/maps/map2.scr
/maps/map3.scr
/maps/warbird1.scr
134
8024 t 20 h
lars
/
the last objective has been added.
/global/objectiveslist.txt
/loc/Eng/stringresource/gbs.loc
/loc/deu/stringresource/gbs.loc
/maps/map3.scr
133
8024 t 21 h
lars
/
added a new objective
/global/objectiveslist.txt
/loc/Eng/stringresource/gbs.loc
/loc/deu/stringresource/gbs.loc
/maps/map3.scr
132
8024 t 21 h
lars
/loc/
somehow the german "gbs.loc" file was invalid.
Changed both files, so that they are valid
/loc/Eng/stringresource/gbs.loc
/loc/deu/stringresource/gbs.loc
124
8026 t 3 h
lars
/loc/deu/
german voice files in new structure
/loc/deu
/loc/deu/dialog
/loc/deu/dialog/antioch.dlg
/loc/deu/dialog/beach.dlg
/loc/deu/dialog/cargobay1.dlg
/loc/deu/dialog/cell.dlg
/loc/deu/dialog/map2.dlg
/loc/deu/dialog/map3.dlg
/loc/deu/dialog/warbird1.dlg
/loc/deu/sound
/loc/deu/sound/dialog
/loc/deu/sound/dialog/map01
/loc/deu/sound/dialog/map01/Illia
/loc/deu/sound/dialog/map01/Klingon
/loc/deu/sound/dialog/map01/Klingon/death.mp3
/loc/deu/sound/dialog/map01/Klingon/death.vlp
/loc/deu/sound/dialog/map01/Moya
/loc/deu/sound/dialog/map01/Moya/brandy.mp3
/loc/deu/sound/dialog/map01/Moya/brandy.vlp
/loc/deu/sound/dialog/map01/Moya/captain.mp3
/loc/deu/sound/dialog/map01/Moya/captain.vlp
/loc/deu/sound/dialog/map01/Moya/no.mp3
/loc/deu/sound/dialog/map01/Moya/no.vlp
/loc/deu/sound/dialog/map01/Moya/prettyviolent.mp3
/loc/deu/sound/dialog/map01/Moya/prettyviolent.vlp
/loc/deu/sound/dialog/map01/Moya/youspend.mp3
/loc/deu/sound/dialog/map01/Moya/youspend.vlp
/loc/deu/sound/dialog/map02
/loc/deu/sound/dialog/map02/Illia
/loc/deu/sound/dialog/map02/Mankell
/loc/deu/sound/dialog/map02/Mankell/greet.mp3
/loc/deu/sound/dialog/map02/Mankell/greet.vlp
/loc/deu/sound/dialog/map02/Mankell/nicetohaveyou.mp3
/loc/deu/sound/dialog/map02/Mankell/nicetohaveyou.vlp
/loc/deu/sound/dialog/map02/Munro
/loc/deu/sound/dialog/map02/Munro/ayesir.mp3
/loc/deu/sound/dialog/map02/Munro/ayesir.vlp
/loc/deu/sound/dialog/map02/Stevens
/loc/deu/sound/dialog/map02/Stevens/agents.mp3
/loc/deu/sound/dialog/map02/Stevens/agents.vlp
/loc/deu/sound/dialog/map02/Stevens/antioch.mp3
/loc/deu/sound/dialog/map02/Stevens/antioch.vlp
/loc/deu/sound/dialog/map02/Stevens/goodluck.mp3
/loc/deu/sound/dialog/map02/Stevens/goodluck.vlp
/loc/deu/sound/dialog/map02/Stevens/graveness.mp3
/loc/deu/sound/dialog/map02/Stevens/graveness.vlp
/loc/deu/sound/dialog/map02/Stevens/helpus.mp3
/loc/deu/sound/dialog/map02/Stevens/helpus.vlp
/loc/deu/sound/dialog/map02/Stevens/hetlek.mp3
/loc/deu/sound/dialog/map02/Stevens/hetlek.vlp
/loc/deu/sound/dialog/map02/Stevens/important.mp3
/loc/deu/sound/dialog/map02/Stevens/important.vlp
/loc/deu/sound/dialog/map02/Stevens/job.mp3
/loc/deu/sound/dialog/map02/Stevens/job.vlp
/loc/deu/sound/dialog/map02/Stevens/lasthope.mp3
/loc/deu/sound/dialog/map02/Stevens/lasthope.vlp
/loc/deu/sound/dialog/map02/Stevens/manytried.mp3
/loc/deu/sound/dialog/map02/Stevens/manytried.vlp
/loc/deu/sound/dialog/map02/Stevens/member.mp3
/loc/deu/sound/dialog/map02/Stevens/member.vlp
/loc/deu/sound/dialog/map02/Stevens/membership.mp3
/loc/deu/sound/dialog/map02/Stevens/membership.vlp
/loc/deu/sound/dialog/map02/Stevens/msericsson.mp3
/loc/deu/sound/dialog/map02/Stevens/msericsson.vlp
/loc/deu/sound/dialog/map02/Stevens/neutralzone.mp3
/loc/deu/sound/dialog/map02/Stevens/neutralzone.vlp
/loc/deu/sound/dialog/map02/Stevens/nochoice.mp3
/loc/deu/sound/dialog/map02/Stevens/nochoice.vlp
/loc/deu/sound/dialog/map02/Stevens/noonecameback.mp3
/loc/deu/sound/dialog/map02/Stevens/noonecameback.vlp
/loc/deu/sound/dialog/map02/Stevens/oberth.mp3
/loc/deu/sound/dialog/map02/Stevens/oberth.vlp
/loc/deu/sound/dialog/map02/Stevens/offertodrink.mp3
/loc/deu/sound/dialog/map02/Stevens/offertodrink.vlp
/loc/deu/sound/dialog/map02/Stevens/picard.mp3
/loc/deu/sound/dialog/map02/Stevens/picard.vlp
/loc/deu/sound/dialog/map02/Stevens/please.mp3
/loc/deu/sound/dialog/map02/Stevens/please.vlp
/loc/deu/sound/dialog/map02/Stevens/sabotage.mp3
/loc/deu/sound/dialog/map02/Stevens/sabotage.vlp
/loc/deu/sound/dialog/map02/Stevens/save.mp3
/loc/deu/sound/dialog/map02/Stevens/save.vlp
/loc/deu/sound/dialog/map02/Stevens/sigmacell.mp3
/loc/deu/sound/dialog/map02/Stevens/sigmacell.vlp
/loc/deu/sound/dialog/map02/Stevens/situation.mp3
/loc/deu/sound/dialog/map02/Stevens/situation.vlp
/loc/deu/sound/dialog/map02/Stevens/sleepwell.mp3
/loc/deu/sound/dialog/map02/Stevens/sleepwell.vlp
/loc/deu/sound/dialog/map02/Stevens/success.mp3
/loc/deu/sound/dialog/map02/Stevens/success.vlp
/loc/deu/sound/dialog/map02/Stevens/terminate.mp3
/loc/deu/sound/dialog/map02/Stevens/terminate.vlp
/loc/deu/sound/dialog/map02/Stevens/theplan.mp3
/loc/deu/sound/dialog/map02/Stevens/theplan.vlp
/loc/deu/sound/dialog/map02/Stevens/thirtyone.mp3
/loc/deu/sound/dialog/map02/Stevens/thirtyone.vlp
/loc/deu/sound/dialog/map02/Stevens/understand.mp3
/loc/deu/sound/dialog/map02/Stevens/understand.vlp
/loc/deu/sound/dialog/map02/Stevens/vessel.mp3
/loc/deu/sound/dialog/map02/Stevens/vessel.vlp
/loc/deu/sound/dialog/map03
/loc/deu/sound/dialog/map03/Computer
/loc/deu/sound/dialog/map03/Computer/intruder.mp3
/loc/deu/sound/dialog/map03/Computer/intruder.vlp
/loc/deu/sound/dialog/map03/Illia
/loc/deu/sound/dialog/map03/Lee
/loc/deu/sound/dialog/map03/Lee/shoot.mp3
/loc/deu/sound/dialog/map03/Lee/shoot.vlp
/loc/deu/sound/dialog/map03/Moya
/loc/deu/sound/dialog/map03/Moya/authorized.mp3
/loc/deu/sound/dialog/map03/Moya/authorized.vlp
/loc/deu/sound/dialog/map03/Moya/doing.mp3
/loc/deu/sound/dialog/map03/Moya/doing.vlp
/loc/deu/sound/dialog/map03/Moya/msericsson.mp3
/loc/deu/sound/dialog/map03/Moya/msericsson.vlp
/loc/deu/sound/dialog/map03/Moya/security.mp3
/loc/deu/sound/dialog/map03/Moya/security.vlp
/loc/deu/sound/dialog/map03/Moya/sorry.mp3
/loc/deu/sound/dialog/map03/Moya/sorry.vlp
/loc/deu/sound/dialog/map05
/loc/deu/sound/dialog/map05/Computer
/loc/deu/sound/dialog/map05/Illia
/loc/deu/sound/dialog/map05/Lee
/loc/deu/sound/dialog/map05/Lee/donotmove.mp3
/loc/deu/sound/dialog/map05/Lee/donotmove.vlp
/loc/deu/sound/dialog/map05/Lee/gameover.mp3
/loc/deu/sound/dialog/map05/Lee/gameover.vlp
/loc/deu/sound/dialog/map05/Stevens
/loc/deu/sound/dialog/map05/Stevens/exomorphs.mp3
/loc/deu/sound/dialog/map05/Stevens/exomorphs.vlp
/loc/deu/sound/dialog/map05/Stevens/formtheenterprise.mp3
/loc/deu/sound/dialog/map05/Stevens/formtheenterprise.vlp
/loc/deu/sound/dialog/map05/Stevens/goodday.mp3
/loc/deu/sound/dialog/map05/Stevens/goodday.vlp
/loc/deu/sound/dialog/map05/Stevens/iamsure.mp3
/loc/deu/sound/dialog/map05/Stevens/iamsure.vlp
/loc/deu/sound/dialog/map05/Stevens/ihope.mp3
/loc/deu/sound/dialog/map05/Stevens/ihope.vlp
/loc/deu/sound/dialog/map05/Stevens/insteadof.mp3
/loc/deu/sound/dialog/map05/Stevens/insteadof.vlp
/loc/deu/sound/dialog/map05/Stevens/recorded.mp3
/loc/deu/sound/dialog/map05/Stevens/recorded.vlp
/loc/deu/sound/dialog/map05/Stevens/wehave.mp3
/loc/deu/sound/dialog/map05/Stevens/wehave.vlp
/loc/deu/sound/dialog/map06
/loc/deu/sound/dialog/map06/Illia
/loc/deu/sound/dialog/map07
/loc/deu/sound/dialog/map07/Illia
/loc/deu/sound/dialog/map07/Tebok
/loc/deu/sound/dialog/map07/Tebok/approaching.mp3
/loc/deu/sound/dialog/map07/Tebok/approaching.vlp
/loc/deu/sound/dialog/map07/Tebok/military.mp3
/loc/deu/sound/dialog/map07/Tebok/military.vlp
/loc/deu/sound/dialog/map07/Tebok/turnyourship.mp3
/loc/deu/sound/dialog/map07/Tebok/turnyourship.vlp
/loc/deu/sound/dialog/map08
/loc/deu/sound/dialog/map08/Illia
/loc/deu/sound/dialog/map10
/loc/deu/sound/dialog/map10/Illia
/loc/deu/sound/dialog/map10/Stammheim
/loc/deu/sound/dialog/map11
/loc/deu/sound/dialog/map11/Illia
/loc/deu/sound/dialog/map11/Stammheim
/loc/deu/sound/dialog/map11/Stevens
/loc/deu/sound/dialog/map11/Stevens/donotbestupid.mp3
/loc/deu/sound/dialog/map11/Stevens/donotbestupid.vlp
/loc/deu/sound/dialog/map11/Stevens/ihope.mp3
/loc/deu/sound/dialog/map11/Stevens/ihope.vlp
/loc/deu/sound/dialog/map11/Stevens/iknowyou.mp3
/loc/deu/sound/dialog/map11/Stevens/iknowyou.vlp
/loc/deu/sound/dialog/map11/Stevens/meetingpoint.mp3
/loc/deu/sound/dialog/map11/Stevens/meetingpoint.vlp
/loc/deu/sound/dialog/map11/Stevens/nextmission.mp3
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/loc/deu/sound/dialog/map11/Tebok
/loc/deu/sound/dialog/map11/Tebok/cooperation.mp3
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/loc/deu/sound/dialog/map11/Tebok/executionis.mp3
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/loc/deu/sound/dialog/map11/Tebok/factremains.mp3
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/loc/deu/sound/dialog/map11/Tebok/followguard.mp3
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/loc/deu/sound/dialog/map11/Tebok/ifyourcooperation.mp3
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/loc/deu/sound/dialog/map11/Tebok/seeagain.mp3
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/loc/deu/sound/dialog/map11/Tebok/starttelling.mp3
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/loc/deu/sound/dialog/map3
/loc/deu/sound/dialog/map3/bob
/loc/deu/sound/dialog/map3/bob/secret.wav
/loc/deu/sound/dialog/map3/phil
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/loc/deu/ui/mp-background.inc
/loc/deu/ui/mp2-background.inc
/loc/deu/ui/oberth_system.urc
/loc/deu/ui/risa.urc
/loc/deu/ui/rotationMenu.inc
/loc/deu/ui/translationMenu.inc