Subversion-Projekte sthq.gbs

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Revision Alter Autor Pfad Logeintrag Diff
824 7197 t 7 h lars / current version moved to trunk  
764 7550 t 23 h lars / corrected some bugs from our first beta  
756 7655 t 22 h hmm_cantdecide /global/ Added entries for 'exp' and 'beama' for map4 archetypes  
472 8036 t 2 h cortex / Updated Map 3 (New Cams Included) - it is a whole redesign of the jefferies tube system and an almost complete removal of all patchs and other unnessasary complex geometry  
234 8147 t 8 h drbob /global/ Finally! After hours of searching through complicated AI files, I chanced upon some info...I followed the lead and managed to find out what was causing Stammheim to come up as an enemy. He is now in the gameplay file, as a 'HazardTeam' object. There are some more files coming.
Worship me as a God!!!
 
24 8182 t 3 h cortex /global/  
1 8186 t 19 h lars / initial import - Part 1