Subversion-Projekte sthq.gbs

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Revision Alter Autor Pfad Logeintrag Diff
881 6917 t 22 h lars /trunk/ Added the "svn:keywords" property  
824 7066 t 10 h lars / current version moved to trunk  
764 7420 t 3 h lars / corrected some bugs from our first beta  
756 7525 t 1 h hmm_cantdecide /global/ Added entries for 'exp' and 'beama' for map4 archetypes  
472 7905 t 5 h cortex / Updated Map 3 (New Cams Included) - it is a whole redesign of the jefferies tube system and an almost complete removal of all patchs and other unnessasary complex geometry  
234 8016 t 11 h drbob /global/ Finally! After hours of searching through complicated AI files, I chanced upon some info...I followed the lead and managed to find out what was causing Stammheim to come up as an enemy. He is now in the gameplay file, as a 'HazardTeam' object. There are some more files coming.
Worship me as a God!!!
 
24 8051 t 7 h cortex /global/  
1 8055 t 23 h lars / initial import - Part 1