Subversion-Projekte sthq.gbs

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Revision Alter Autor Pfad Logeintrag Diff
881 6911 t 8 h lars /trunk/ Added the "svn:keywords" property  
824 7059 t 20 h lars / current version moved to trunk  
764 7413 t 13 h lars / corrected some bugs from our first beta  
756 7518 t 11 h hmm_cantdecide /global/ Added entries for 'exp' and 'beama' for map4 archetypes  
472 7898 t 15 h cortex / Updated Map 3 (New Cams Included) - it is a whole redesign of the jefferies tube system and an almost complete removal of all patchs and other unnessasary complex geometry  
234 8009 t 21 h drbob /global/ Finally! After hours of searching through complicated AI files, I chanced upon some info...I followed the lead and managed to find out what was causing Stammheim to come up as an enemy. He is now in the gameplay file, as a 'HazardTeam' object. There are some more files coming.
Worship me as a God!!!
 
24 8044 t 17 h cortex /global/  
1 8049 t 9 h lars / initial import - Part 1