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<?php/*** This file was originally part of brick/math** Copyright (c) 2013-present Benjamin Morel** Permission is hereby granted, free of charge, to any person obtaining a copy* of this software and associated documentation files (the "Software"), to deal* in the Software without restriction, including without limitation the rights* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell* copies of the Software, and to permit persons to whom the Software is* furnished to do so, subject to the following conditions:** The above copyright notice and this permission notice shall be included in* all copies or substantial portions of the Software.** THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE* SOFTWARE.** @link https://github.com/brick/math brick/math at GitHub*/declare(strict_types=1);namespace Ramsey\Uuid\Math;/*** Specifies a rounding behavior for numerical operations capable of discarding* precision.** Each rounding mode indicates how the least significant returned digit of a* rounded result is to be calculated. If fewer digits are returned than the* digits needed to represent the exact numerical result, the discarded digits* will be referred to as the discarded fraction regardless the digits'* contribution to the value of the number. In other words, considered as a* numerical value, the discarded fraction could have an absolute value greater* than one.*/final class RoundingMode{/*** Private constructor. This class is not instantiable.** @codeCoverageIgnore*/private function __construct(){}/*** Asserts that the requested operation has an exact result, hence no* rounding is necessary.*/public const UNNECESSARY = 0;/*** Rounds away from zero.** Always increments the digit prior to a nonzero discarded fraction.* Note that this rounding mode never decreases the magnitude of the* calculated value.*/public const UP = 1;/*** Rounds towards zero.** Never increments the digit prior to a discarded fraction (i.e.,* truncates). Note that this rounding mode never increases the magnitude of* the calculated value.*/public const DOWN = 2;/*** Rounds towards positive infinity.** If the result is positive, behaves as for UP; if negative, behaves as for* DOWN. Note that this rounding mode never decreases the calculated value.*/public const CEILING = 3;/*** Rounds towards negative infinity.** If the result is positive, behave as for DOWN; if negative, behave as for* UP. Note that this rounding mode never increases the calculated value.*/public const FLOOR = 4;/*** Rounds towards "nearest neighbor" unless both neighbors are equidistant,* in which case round up.** Behaves as for UP if the discarded fraction is >= 0.5; otherwise, behaves* as for DOWN. Note that this is the rounding mode commonly taught at* school.*/public const HALF_UP = 5;/*** Rounds towards "nearest neighbor" unless both neighbors are equidistant,* in which case round down.** Behaves as for UP if the discarded fraction is > 0.5; otherwise, behaves* as for DOWN.*/public const HALF_DOWN = 6;/*** Rounds towards "nearest neighbor" unless both neighbors are equidistant,* in which case round towards positive infinity.** If the result is positive, behaves as for HALF_UP; if negative, behaves* as for HALF_DOWN.*/public const HALF_CEILING = 7;/*** Rounds towards "nearest neighbor" unless both neighbors are equidistant,* in which case round towards negative infinity.** If the result is positive, behaves as for HALF_DOWN; if negative, behaves* as for HALF_UP.*/public const HALF_FLOOR = 8;/*** Rounds towards the "nearest neighbor" unless both neighbors are* equidistant, in which case rounds towards the even neighbor.** Behaves as for HALF_UP if the digit to the left of the discarded fraction* is odd; behaves as for HALF_DOWN if it's even.** Note that this is the rounding mode that statistically minimizes* cumulative error when applied repeatedly over a sequence of calculations.* It is sometimes known as "Banker's rounding", and is chiefly used in the* USA.*/public const HALF_EVEN = 9;}