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//Generated by BehavEdrem ( "Kirk Twiddle Script" );if ( $get( FLOAT, "SET_OBJECTIVEODELL")=1.000000$ ){affect ( "kirktwiddle", /*@AFFECT_TYPE*/ FLUSH ){set ( /*@SET_TYPES*/ "SET_INVISIBLE", /*@BOOL_TYPES*/ "false" );}camera ( /*@CAMERA_COMMANDS*/ ENABLE );use ( "doors" );camera ( /*@CAMERA_COMMANDS*/ MOVE, $tag( "cam1f", ORIGIN)$, 0 );camera ( /*@CAMERA_COMMANDS*/ PAN, $tag( "cam1f", ANGLES)$, < 0.000 0.000 0.000 >, 0 );affect ( "kirktwiddle", /*@AFFECT_TYPE*/ FLUSH ){task ( "firstanims" ){set ( /*@SET_TYPES*/ "SET_ANIM_UPPER", /*@ANIM_NAMES*/ "TORSO_EQUIPMENT2" );set ( /*@SET_TYPES*/ "SET_ANIM_HOLDTIME_UPPER", 3500 );wait ( 3500.000 );set ( /*@SET_TYPES*/ "SET_ANIM_UPPER", /*@ANIM_NAMES*/ "TORSO_HEADSHAKE1" );set ( /*@SET_TYPES*/ "SET_ANIM_HOLDTIME_UPPER", 2000 );wait ( 2000.000 );}dowait ( "firstanims" );camera ( /*@CAMERA_COMMANDS*/ MOVE, $tag( "cam2f", ORIGIN)$, 0 );camera ( /*@CAMERA_COMMANDS*/ PAN, $tag( "cam2f", ANGLES)$, < 0.000 0.000 0.000 >, 0 );task ( "frownandspeak" ){set ( /*@SET_TYPES*/ "SET_FACEFROWN", 3000.000 );wait ( 1000.000 );sound ( /*@CHANNELS*/ CHAN_VOICE, "sound/ae_01/kirk/voice/drained.mp3" );}dowait ( "frownandspeak" );camera ( /*@CAMERA_COMMANDS*/ MOVE, $tag( "cam4f", ORIGIN)$, 0 );camera ( /*@CAMERA_COMMANDS*/ PAN, $tag( "cam4f", ANGLES)$, < 0.000 0.000 0.000 >, 0 );camera ( /*@CAMERA_COMMANDS*/ PAN, $tag( "cam5", ANGLES)$, < 0.000 0.000 0.000 >, 3000 );wait ( 5000.000 );camera ( /*@CAMERA_COMMANDS*/ MOVE, $tag( "cam6", ORIGIN)$, 0 );camera ( /*@CAMERA_COMMANDS*/ PAN, $tag( "cam6", ANGLES)$, < 0.000 0.000 0.000 >, 0 );task ( "turn" ){set ( /*@SET_TYPES*/ "SET_VIEWTARGET", "face" );set ( /*@SET_TYPES*/ "SET_LOOK_TARGET", "face" );}dowait ( "turn" );task ( "movement" ){set ( /*@SET_TYPES*/ "SET_ANIM_UPPER", /*@ANIM_NAMES*/ "BOTH_CROUCH2IDLE" );set ( /*@SET_TYPES*/ "SET_ANIM_LOWER", /*@ANIM_NAMES*/ "BOTH_CROUCH1" );set ( /*@SET_TYPES*/ "SET_ANIM_HOLDTIME_UPPER", 2000 );set ( /*@SET_TYPES*/ "SET_ANIM_HOLDTIME_LOWER", 2000 );wait ( 2000.000 );set ( /*@SET_TYPES*/ "SET_ANIM_LOWER", /*@ANIM_NAMES*/ "BOTH_CROUCH2TOSTAND1" );set ( /*@SET_TYPES*/ "SET_ANIM_UPPER", /*@ANIM_NAMES*/ "BOTH_CROUCH2TOSTAND1" );set ( /*@SET_TYPES*/ "SET_ANIM_HOLDTIME_UPPER", 2000 );set ( /*@SET_TYPES*/ "SET_ANIM_HOLDTIME_LOWER", 2000 );wait ( 2000.000 );set ( /*@SET_TYPES*/ "SET_ANIM_UPPER", /*@ANIM_NAMES*/ "TORSO_HEADSHAKE1" );set ( /*@SET_TYPES*/ "SET_ANIM_LOWER", /*@ANIM_NAMES*/ "BOTH_STAND1" );set ( /*@SET_TYPES*/ "SET_ANIM_HOLDTIME_UPPER", 2000 );set ( /*@SET_TYPES*/ "SET_ANIM_HOLDTIME_LOWER", 2000 );wait ( 2000.000 );}dowait ( "movement" );camera ( /*@CAMERA_COMMANDS*/ DISABLE );set ( /*@SET_TYPES*/ "SET_INVISIBLE", /*@BOOL_TYPES*/ "true" );}}else ( ){affect ( "kirktwiddle_swim", /*@AFFECT_TYPE*/ FLUSH ){set ( /*@SET_TYPES*/ "SET_INVISIBLE", /*@BOOL_TYPES*/ "false" );}camera ( /*@CAMERA_COMMANDS*/ ENABLE );use ( "doors" );camera ( /*@CAMERA_COMMANDS*/ MOVE, $tag( "cam1f", ORIGIN)$, 0 );camera ( /*@CAMERA_COMMANDS*/ PAN, $tag( "cam1f", ANGLES)$, < 0.000 0.000 0.000 >, 0 );affect ( "kirktwiddle_swim", /*@AFFECT_TYPE*/ FLUSH ){task ( "firstanims" ){set ( /*@SET_TYPES*/ "SET_ANIM_UPPER", /*@ANIM_NAMES*/ "TORSO_EQUIPMENT2" );set ( /*@SET_TYPES*/ "SET_ANIM_HOLDTIME_UPPER", 3500 );wait ( 3500.000 );set ( /*@SET_TYPES*/ "SET_ANIM_UPPER", /*@ANIM_NAMES*/ "TORSO_HEADSHAKE1" );set ( /*@SET_TYPES*/ "SET_ANIM_HOLDTIME_UPPER", 2000 );wait ( 2000.000 );}dowait ( "firstanims" );camera ( /*@CAMERA_COMMANDS*/ MOVE, $tag( "cam2f", ORIGIN)$, 0 );camera ( /*@CAMERA_COMMANDS*/ PAN, $tag( "cam2f", ANGLES)$, < 0.000 0.000 0.000 >, 0 );task ( "frownandspeak" ){set ( /*@SET_TYPES*/ "SET_FACEFROWN", 3000.000 );wait ( 1000.000 );sound ( /*@CHANNELS*/ CHAN_VOICE, "sound/ae_01/kirk/voice/drained.mp3" );}dowait ( "frownandspeak" );camera ( /*@CAMERA_COMMANDS*/ MOVE, $tag( "cam4f", ORIGIN)$, 0 );camera ( /*@CAMERA_COMMANDS*/ PAN, $tag( "cam4f", ANGLES)$, < 0.000 0.000 0.000 >, 0 );camera ( /*@CAMERA_COMMANDS*/ PAN, $tag( "cam5", ANGLES)$, < 0.000 0.000 0.000 >, 3000 );wait ( 5000.000 );camera ( /*@CAMERA_COMMANDS*/ MOVE, $tag( "cam6", ORIGIN)$, 0 );camera ( /*@CAMERA_COMMANDS*/ PAN, $tag( "cam6", ANGLES)$, < 0.000 0.000 0.000 >, 0 );task ( "turn" ){set ( /*@SET_TYPES*/ "SET_VIEWTARGET", "face" );set ( /*@SET_TYPES*/ "SET_LOOK_TARGET", "face" );}dowait ( "turn" );task ( "movement" ){set ( /*@SET_TYPES*/ "SET_ANIM_UPPER", /*@ANIM_NAMES*/ "BOTH_CROUCH2IDLE" );set ( /*@SET_TYPES*/ "SET_ANIM_LOWER", /*@ANIM_NAMES*/ "BOTH_CROUCH1" );set ( /*@SET_TYPES*/ "SET_ANIM_HOLDTIME_UPPER", 2000 );set ( /*@SET_TYPES*/ "SET_ANIM_HOLDTIME_LOWER", 2000 );wait ( 2000.000 );set ( /*@SET_TYPES*/ "SET_ANIM_LOWER", /*@ANIM_NAMES*/ "BOTH_CROUCH2TOSTAND1" );set ( /*@SET_TYPES*/ "SET_ANIM_UPPER", /*@ANIM_NAMES*/ "BOTH_CROUCH2TOSTAND1" );set ( /*@SET_TYPES*/ "SET_ANIM_HOLDTIME_UPPER", 2000 );set ( /*@SET_TYPES*/ "SET_ANIM_HOLDTIME_LOWER", 2000 );wait ( 2000.000 );set ( /*@SET_TYPES*/ "SET_ANIM_UPPER", /*@ANIM_NAMES*/ "TORSO_HEADSHAKE1" );set ( /*@SET_TYPES*/ "SET_ANIM_LOWER", /*@ANIM_NAMES*/ "BOTH_STAND1" );set ( /*@SET_TYPES*/ "SET_ANIM_HOLDTIME_UPPER", 2000 );set ( /*@SET_TYPES*/ "SET_ANIM_HOLDTIME_LOWER", 2000 );wait ( 2000.000 );}dowait ( "movement" );camera ( /*@CAMERA_COMMANDS*/ DISABLE );set ( /*@SET_TYPES*/ "SET_INVISIBLE", /*@BOOL_TYPES*/ "true" );}}