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//Generated by BehavEd

rem ( "Prefab Kirk lift scene test" );
//(BHVDREM)  set ( /*@SET_TYPES*/ "SET_PLAYER_LOCKED", /*@BOOL_TYPES*/ "true" );
camera ( /*@CAMERA_COMMANDS*/ ENABLE );
camera ( /*@CAMERA_COMMANDS*/ MOVE, $tag( "turbo_cam", ORIGIN)$, 0 );
camera ( /*@CAMERA_COMMANDS*/ PAN, $tag( "turbo_cam", ANGLES)$, < 0.000 0.000 0.000 >, 0 );

if ( $get( FLOAT, "SET_OBJECTIVEODELL")=1.000000$ )
{

        affect ( "turbo_kirk", /*@AFFECT_TYPE*/ FLUSH )
        {
                set ( /*@SET_TYPES*/ "SET_INVISIBLE", /*@BOOL_TYPES*/ "true" );
        }


        affect ( "kirkcin", /*@AFFECT_TYPE*/ FLUSH )
        {
                set ( /*@SET_TYPES*/ "SET_INVISIBLE", /*@BOOL_TYPES*/ "false" );

                if ( $get( FLOAT, "SET_OBJECTIVEFOSTER")=1.000000$ )
                {
                        set ( /*@SET_TYPES*/ "SET_BOLTON_ON", "tos_mini_tricorder_hip" );
                }


                if ( $get( FLOAT, "SET_OBJECTIVECSATLOS")=1.000000$ )
                {
                        set ( /*@SET_TYPES*/ "SET_BOLTON_ON", "phaser_hip" );
                }


                if ( $get( FLOAT, "SET_OBJECTIVEISODESIUM2")=1.000000$ )
                {
                        set ( /*@SET_TYPES*/ "SET_BOLTON_ON", "communicator_hip" );
                }


                task ( "gesture" )
                {
                        wait ( 1000.000 );
                        set ( /*@SET_TYPES*/ "SET_ANIM_UPPER", /*@ANIM_NAMES*/ "TORSO_HANDGESTURE2" );
                        set ( /*@SET_TYPES*/ "SET_ANIM_HOLDTIME_UPPER", 2000 );
                        wait ( 1000.000 );
                        use ( "liftdoor1" );
                        use ( "liftdoor" );
                }

                dowait ( "gesture" );
                wait ( 2000.000 );
                signal ( "golights" );
        }

}


else (  )
{

        affect ( "kirkcin", /*@AFFECT_TYPE*/ FLUSH )
        {
                set ( /*@SET_TYPES*/ "SET_INVISIBLE", /*@BOOL_TYPES*/ "true" );
        }


        affect ( "turbo_kirk", /*@AFFECT_TYPE*/ FLUSH )
        {
                set ( /*@SET_TYPES*/ "SET_INVISIBLE", /*@BOOL_TYPES*/ "false" );
                set ( /*@SET_TYPES*/ "SET_BOLTON_ON", "towel" );

                task ( "gesture" )
                {
                        wait ( 1000.000 );
                        set ( /*@SET_TYPES*/ "SET_ANIM_UPPER", /*@ANIM_NAMES*/ "TORSO_HANDGESTURE2" );
                        set ( /*@SET_TYPES*/ "SET_ANIM_HOLDTIME_UPPER", 2000 );
                        wait ( 1000.000 );
                        use ( "liftdoor" );
                        use ( "liftdoor1" );
                }

                dowait ( "gesture" );
                wait ( 2000.000 );
                signal ( "golights" );
        }

}

waitsignal ( "golights" );
camera ( /*@CAMERA_COMMANDS*/ MOVE, $tag( "liftcam", ORIGIN)$, 0 );
camera ( /*@CAMERA_COMMANDS*/ PAN, $tag( "liftcam", ANGLES)$, < 0.000 0.000 0.000 >, 0 );
wait ( 500.000 );
use ( "liftlights" );