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//Generated by BehavEdrem ( "Lab 4 reset Troopers to kill Kirk again" );affect ( "arg01", /*@AFFECT_TYPE*/ FLUSH ){set ( /*@SET_TYPES*/ "SET_PLAYER_TEAM", /*@TEAM_NAMES*/ "TEAM_IMPERIAL" );set ( /*@SET_TYPES*/ "SET_ENEMY_TEAM", /*@TEAM_NAMES*/ "TEAM_STARFLEET" );set ( /*@SET_TYPES*/ "SET_CROUCHED", /*@BOOL_TYPES*/ "false" );set ( /*@SET_TYPES*/ "SET_LOOK_TARGET", "Munro" );set ( /*@SET_TYPES*/ "SET_BEHAVIOR_STATE", /*@BSTATE_STRINGS*/ "BS_FACE" );wait ( 1500.000 );run ( "ae_03/a1_findandkillkirk" );set ( /*@SET_TYPES*/ "SET_ENEMY", "Munro" );}affect ( "arg02", /*@AFFECT_TYPE*/ FLUSH ){set ( /*@SET_TYPES*/ "SET_PLAYER_TEAM", /*@TEAM_NAMES*/ "TEAM_IMPERIAL" );set ( /*@SET_TYPES*/ "SET_ENEMY_TEAM", /*@TEAM_NAMES*/ "TEAM_STARFLEET" );set ( /*@SET_TYPES*/ "SET_CROUCHED", /*@BOOL_TYPES*/ "false" );set ( /*@SET_TYPES*/ "SET_LOOK_TARGET", "Munro" );set ( /*@SET_TYPES*/ "SET_BEHAVIOR_STATE", /*@BSTATE_STRINGS*/ "BS_FACE" );wait ( 1500.000 );run ( "ae_03/a1_findandkillkirk" );set ( /*@SET_TYPES*/ "SET_ENEMY", "Munro" );}affect ( "arg03", /*@AFFECT_TYPE*/ FLUSH ){set ( /*@SET_TYPES*/ "SET_PLAYER_TEAM", /*@TEAM_NAMES*/ "TEAM_IMPERIAL" );set ( /*@SET_TYPES*/ "SET_ENEMY_TEAM", /*@TEAM_NAMES*/ "TEAM_STARFLEET" );set ( /*@SET_TYPES*/ "SET_CROUCHED", /*@BOOL_TYPES*/ "false" );set ( /*@SET_TYPES*/ "SET_LOOK_TARGET", "Munro" );set ( /*@SET_TYPES*/ "SET_BEHAVIOR_STATE", /*@BSTATE_STRINGS*/ "BS_FACE" );wait ( 1500.000 );run ( "ae_03/a1_findandkillkirk" );set ( /*@SET_TYPES*/ "SET_ENEMY", "Munro" );}affect ( "arg04", /*@AFFECT_TYPE*/ FLUSH ){set ( /*@SET_TYPES*/ "SET_PLAYER_TEAM", /*@TEAM_NAMES*/ "TEAM_IMPERIAL" );set ( /*@SET_TYPES*/ "SET_ENEMY_TEAM", /*@TEAM_NAMES*/ "TEAM_STARFLEET" );set ( /*@SET_TYPES*/ "SET_CROUCHED", /*@BOOL_TYPES*/ "false" );set ( /*@SET_TYPES*/ "SET_LOOK_TARGET", "Munro" );set ( /*@SET_TYPES*/ "SET_BEHAVIOR_STATE", /*@BSTATE_STRINGS*/ "BS_FACE" );wait ( 1500.000 );run ( "ae_03/a1_findandkillkirk" );set ( /*@SET_TYPES*/ "SET_ENEMY", "Munro" );}affect ( "arg05", /*@AFFECT_TYPE*/ FLUSH ){set ( /*@SET_TYPES*/ "SET_PLAYER_TEAM", /*@TEAM_NAMES*/ "TEAM_IMPERIAL" );set ( /*@SET_TYPES*/ "SET_ENEMY_TEAM", /*@TEAM_NAMES*/ "TEAM_STARFLEET" );set ( /*@SET_TYPES*/ "SET_CROUCHED", /*@BOOL_TYPES*/ "false" );set ( /*@SET_TYPES*/ "SET_LOOK_TARGET", "Munro" );set ( /*@SET_TYPES*/ "SET_BEHAVIOR_STATE", /*@BSTATE_STRINGS*/ "BS_FACE" );wait ( 1500.000 );run ( "ae_03/a1_findandkillkirk" );set ( /*@SET_TYPES*/ "SET_ENEMY", "Munro" );}