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//Generated by BehavEdrem ( "comment" );affect ( "kirk1", /*@AFFECT_TYPE*/ FLUSH ){set ( /*@SET_TYPES*/ "SET_INVISIBLE", /*@BOOL_TYPES*/ "true" );}affect ( "kirk2", /*@AFFECT_TYPE*/ FLUSH ){set ( /*@SET_TYPES*/ "SET_INVISIBLE", /*@BOOL_TYPES*/ "true" );}affect ( "kirk1final", /*@AFFECT_TYPE*/ FLUSH ){set ( /*@SET_TYPES*/ "SET_INVISIBLE", /*@BOOL_TYPES*/ "true" );}affect ( "argaskirk1", /*@AFFECT_TYPE*/ FLUSH ){set ( /*@SET_TYPES*/ "SET_INVISIBLE", /*@BOOL_TYPES*/ "true" );}affect ( "kirk1", /*@AFFECT_TYPE*/ FLUSH ){camera ( /*@CAMERA_COMMANDS*/ FADE, < 0.000 0.000 0.000 >, 1.000, < 0.000 0.000 0.000 >, 1.000, 0 );camera ( /*@CAMERA_COMMANDS*/ ENABLE );camera ( /*@CAMERA_COMMANDS*/ MOVE, $tag( "cam1", ORIGIN)$, 0 );camera ( /*@CAMERA_COMMANDS*/ PAN, < 0.000 0.000 0.000 >, < 0.000 0.000 0.000 >, 0 );wait ( 2000.000 );sound ( /*@CHANNELS*/ CHAN_AUTO, "music/materialisation.mp3" );camera ( /*@CAMERA_COMMANDS*/ FADE, < 0.000 0.000 0.000 >, 1.000, < 0.000 0.000 0.000 >, 0.000, 3000 );wait ( 2000.000 );set ( /*@SET_TYPES*/ "SET_EVENT", /*@EVENT_NAMES*/ "EV_BEAM_DOWN" );wait ( 5500.000 );set ( /*@SET_TYPES*/ "SET_INVISIBLE", /*@BOOL_TYPES*/ "false" );camera ( /*@CAMERA_COMMANDS*/ MOVE, < 1150.000 20.000 564.000 >, 0 );camera ( /*@CAMERA_COMMANDS*/ PAN, < 0.000 220.000 0.000 >, < 0.000 0.000 0.000 >, 0 );camera ( /*@CAMERA_COMMANDS*/ PAN, < 0.000 140.000 0.000 >, < 0.000 0.000 0.000 >, 7000 );wait ( 6000.000 );//(BHVDREM) sound ( /*@CHANNELS*/ CHAN_AUTO, "sound/pistolshot.wav" );//(BHVDREM) camera ( /*@CAMERA_COMMANDS*/ MOVE, $tag( "cam2", ORIGIN)$, 0 );//(BHVDREM) camera ( /*@CAMERA_COMMANDS*/ PAN, $tag( "cam2", ANGLES)$, < 0.000 0.000 0.000 >, 0 );//(BHVDREM) wait ( 1200.000 );//(BHVDREM) sound ( /*@CHANNELS*/ CHAN_AUTO, "sound/pistolshot.wav" );//(BHVDREM) camera ( /*@CAMERA_COMMANDS*/ MOVE, $tag( "cam3", ORIGIN)$, 0 );//(BHVDREM) camera ( /*@CAMERA_COMMANDS*/ PAN, $tag( "cam3", ANGLES)$, < 0.000 0.000 0.000 >, 0 );//(BHVDREM) wait ( 1200.000 );//(BHVDREM) sound ( /*@CHANNELS*/ CHAN_AUTO, "sound/pistolshot.wav" );//(BHVDREM) camera ( /*@CAMERA_COMMANDS*/ MOVE, $tag( "cam4", ORIGIN)$, 0 );//(BHVDREM) camera ( /*@CAMERA_COMMANDS*/ PAN, $tag( "cam4", ANGLES)$, < 0.000 0.000 0.000 >, 0 );//(BHVDREM) wait ( 1200.000 );//(BHVDREM) sound ( /*@CHANNELS*/ CHAN_AUTO, "sound/pistolshot.wav" );//(BHVDREM) camera ( /*@CAMERA_COMMANDS*/ MOVE, $tag( "cam5", ORIGIN)$, 0 );//(BHVDREM) camera ( /*@CAMERA_COMMANDS*/ PAN, $tag( "cam5", ANGLES)$, < 0.000 0.000 0.000 >, 0 );wait ( 1200.000 );camera ( /*@CAMERA_COMMANDS*/ MOVE, $tag( "cam6", ORIGIN)$, 0 );camera ( /*@CAMERA_COMMANDS*/ PAN, < 0.000 0.000 0.000 >, < 0.000 0.000 0.000 >, 0 );camera ( /*@CAMERA_COMMANDS*/ ZOOM, 10.000, 0 );camera ( /*@CAMERA_COMMANDS*/ MOVE, $tag( "cam7", ORIGIN)$, 1000 );camera ( /*@CAMERA_COMMANDS*/ ZOOM, 120.000, 1000 );wait ( 1500.000 );task ( "Kirk0" ){sound ( /*@CHANNELS*/ CHAN_VOICE, "sound/voice/ae_01/Kirk/dialog1_Kirk0.wav" );}dowait ( "Kirk0" );use ( "court" );camera ( /*@CAMERA_COMMANDS*/ DISABLE );set ( /*@SET_TYPES*/ "SET_INVISIBLE", /*@BOOL_TYPES*/ "true" );}