Subversion-Projekte sthq.gbs

Revision

Revision 881 | Blame | Vergleich mit vorheriger | Letzte Änderung | Log anzeigen | RSS feed

TIKI
$include models/char/starfleet_base-male.tik

setup
{
        scale 1.0
        fade_dist_mod 1
        lod 200 1.0 2500 .2 6144
        radius 25
        
        surface material2 shader NPCMale-body.tga
        surface material10 shader ensign        
        surface material35 shader NPCMale-body.tga
        surface material36 shader NPCMale-body.tga
        surface material37 shader NPCMale-body.tga
        surface material38 shader NPCMale-body.tga
        surface material39 shader NPCMale-body.tga
        
        texturepath models/char/starfleet/crew-male5
                surface material1 shader head.tga
        texturepath models/char/face
                surface material3 shader face-blue.tga

        texturepath models/char/starfleet/base-male/
                surface material4 shader hand02.tga

        replacesurface material1 material1 models/char/starfleet/crew-male5/crew-male5.skb models/char/starfleet/crew-male5/crew-male5.skm
        replacesurface material3 material3 models/char/starfleet/crew-male5/crew-male5.skb models/char/starfleet/crew-male5/crew-male5.skm
        

}

//Shared AI Data
$include models/aidata/starfleet/starfleet_aidata.tik

init
{
        server
        {
                classname Actor
                archetype "StarfleetMale6"
                surface material35 +nodraw
                surface material36 +nodraw
                surface material37 +nodraw
                surface material38 +nodraw
                surface material39 +nodraw              
            processgameplaydata
        }
        client
        {
        }
}

/*QUAKED char_starfleet_crew_crew-male5-gray (0.5 0.25 0.25) (0 0 0) (0 0 0)
Starfleet_crew-male5
*/