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//Last Mod:     By Chrissstrahl
//Date:                 03:14 26.10.2006
TIKI
$include models/char/klingon_base-male.tik

setup
{
        scale 1
        fade_dist_mod 1
        lod 200 1.0 2500 .2 6144
        radius 25
        headoffset 12 0 -3

        texturepath     models/char/klingon/merc-male2
        surface material2 shader body01.tga
        surface material4 shader klingon-base-body01
        surface material5 shader body01.tga
        surface material6 shader klingon-base-body01
        surface material7 shader body01.tga
        surface material8 shader body01.tga

        surface material35 shader body01.tga
        surface material36 shader body01.tga
        surface material37 shader body01.tga
        surface material38 shader body01.tga
        surface material39 shader body01.tga

        texturepath     models/char/klingon/merc-male2
        surface material1 shader klingon-head02

        texturepath     models/char/face
        surface material3 shader klingon-brown.tga

        replacesurface material1 material1 models/char/klingon/merc-male2/klingon_merc-male2.skb models/char/klingon/merc-male2/merc-male2-morph.skm
        replacesurface material3 material3 models/char/klingon/merc-male2/klingon_merc-male2.skb models/char/klingon/merc-male2/merc-male2-morph.skm
}

//AI Data
$include models/aidata/klingon/klingon-m9-merc-disruptor-aidata.tik

init
{
        server
        {
                classname Actor
                name "KlingonMercDisruptorMale"
                archetype "KlingonMercDisruptorMale"

                surface material5 +nodraw
                surface material7 +nodraw               
                surface material35 +nodraw
                surface material36 +nodraw
                surface material37 +nodraw
                surface material38 +nodraw
                surface material39 +nodraw

                // Pain and Melee Sounds
                aliascache snd_generalpain1     localization/sound/dialog/combat/lurok_damage.mp3
                aliascache snd_generalpain2     localization/sound/dialog/combat/lurok_grunt.mp3
                aliascache snd_generalpain3     localization/sound/dialog/combat/lurok_hurt.mp3
                aliascache snd_generalpain4     localization/sound/dialog/combat/lurok_shortp.mp3
                aliascache snd_generalmelee1 localization/sound/dialog/combat/lurok_attack1.mp3
                aliascache snd_generalmelee2 localization/sound/dialog/combat/lurok_attack2.mp3
                aliascache snd_generalmelee3 localization/sound/dialog/combat/lurok_attack3.mp3
        }
        client
        {
                // Death Sounds
                aliascache snddeath1 localization/sound/dialog/combat/lurok_collpain.mp3
                aliascache snddeath2 localization/sound/dialog/combat/lurok_longp.mp3
        }
}

//Animations ( Core     )
$include models/sharedanim/humanoid-crouch-m.tik
$include models/sharedanim/humanoid-death-m.tik
$include models/sharedanim/humanoid-dodge-m.tik
$include models/sharedanim/humanoid-idle-m.tik
$include models/sharedanim/humanoid-motion-m.tik
$include models/sharedanim/humanoid-pain-m.tik
//$include models/sharedanim/humanoid-roll-m.tik
$include models/sharedanim/humanoid-strafe-m.tik
$include models/sharedanim/humanoid-transport-m.tik
//ADDED 03:14 26.10.2006 by Chrissstrahl
$include models/sharedanim/humanoid-patrol-m.tik

//Animations ( Weapon )
$include models/sharedanim/humanoid-klidisruptorrifle-m.tik

/*QUAKED char_merc_hostile_disruptor_klingon-male2 (0.5 0.25 0.25)      (0 0 0) (0 0 0)
Hostile male kligon with disruptor, variant 2
*/