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TIKI
$include models/char/hazardteam_base-female.tik

setup
{
        scale 0.95
        fade_dist_mod 1
        lod 200 1.0 2500 .2 6144
        headoffset 23 0 -84
        radius 25

        texturepath models/char/hazardteam/jurot
        surface material1 shader jurot-head.tga

        texturepath models/char/face
        surface material3 shader jurot-face.tga flags nocustomshader

        texturepath models/char/hazardteam/base-female
        surface material2 shader female-body-blue.tga
        surface material4 shader female-gear-blue.tga
        surface material5 shader female-gear-blue.tga
        surface material6 shader female-gear-blue.tga
        surface material7 shader female-gear-blue.tga
        surface material8 shader female-gear-blue.tga
        surface material9 shader female-gear-blue.tga
        surface material10 shader female-gear-blue.tga
        surface material11 shader female-body-blue.tga
        surface material12 shader female-body-blue.tga
        surface material14 shader female-display-blue.tga
        surface material15 shader female-body-blue.tga
        surface material16 shader female-body-blue.tga

        surface material13 shader jurothairalpha

        surface material35 shader female-body-blue.tga
        surface material36 shader female-body-blue.tga
        surface material37 shader female-body-blue.tga
        surface material38 shader female-body-blue.tga
        surface material39 shader female-body-blue.tga

        texturepath models/char/misc
        surface material28 shader comm_badge flags nodraw
        surface material29 shader ensign flags nodraw

        replacesurface material1 material1 models/char/hazardteam/jurot/jurot-base.skb models/char/hazardteam/jurot/jurot-morph.skm
        replacesurface material3 material3 models/char/hazardteam/jurot/jurot-base.skb models/char/hazardteam/jurot/jurot-morph.skm
        replacesurface material13 material13 models/char/hazardteam/jurot/jurot-base.skb models/char/hazardteam/jurot/jurot-morph.skm


}

//AI Data
$include models/aidata/teammate/teammate_aidata.tik

init
{
        server
        {
                classname Actor
                name "HazardTeamJurot"
                archetype "HazardTeamJurot"

                surface material7 +nodraw
                surface material16 +nodraw
                surface material35 +nodraw
                surface material36 +nodraw
                surface material37 +nodraw
                surface material38 +nodraw
                surface material39 +nodraw
        }
        client
        {
        }
}

/*QUAKED char_hazardteam_jurot_standard-jurot (0.5 0.25 0.25) (0 0 0) (0 0 0)
Hazard Team Memember Jurot in a stanadard hazard team uniform
*/