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setup{boundingvolumemin -15 -15 0 //xyzboundingvolumemax 18 18 93 //xyz}init{server{//-------------------------------------------------------------// Setup Actor//-------------------------------------------------------------classname Actorsetsize "-12 -12 0" "12 12 80"name "RomulanRebelM11Pistol"archetype "RomulanRebelM11Pistol"actortype "enemy"settargetposition "Bip01 Spine2"mass 200deathfadepushablesettargetposition "Bip01 Spine2"bloodmodel fx/fx-bloodspurt-brown.tiktalkiness .40//-------------------------------------------------------------// Setup Damage Modifiers//------------------------------------------------------------damagemodifier actortype enemy 0damagemodifier actortype teammate .85damagemodifier actortype friend 0//-------------------------------------------------------------// Setup AI//-------------------------------------------------------------masterstatemap ai/RomM11/MS_RomM11_Rebel_DisruptorPistol.st//Tendenciessettendency "pullalarm" 0.0settendency "ambush" 0.0settendency "snipeenemy" 0.0settendency "work" 0.0settendency "patrol" 1.0settendency "wander" 1.0settendency "follow" 0.0settendency "getoutoftheway" 0.0settendency "handlecallvolume" 1.0settendency "changepositions" 1.0settendency "seekenemyfromposition" 1.0settendency "spar" 1.0settendency "forcemelee" 0.0//Default Weaponsgiveactorweapon "actorweapons/romulan-disruptor.tik"useactorweapon "RomulanDisruptor"// Behavior Package Registrationregisterpackage "general_ai_off"registerpackage "romulan_m11_pistol_core"registerpackage "romulan_m11_pistol_combat"//--------------------------------------------------------------// GPD//--------------------------------------------------------------// Grab data from the GPDprocessgameplaydatanotifyothersatdeath//Special Resistance for klingon_melee ( for batleth stuff )resistance "klingon_melee" -10}}