Subversion-Projekte sthq.gbs

Revision

Revision 824 | Zur aktuellen Revision | Blame | Vergleich mit vorheriger | Letzte Änderung | Log anzeigen | RSS feed

setup
{
        boundingvolumemin -15 -15 0  //xyz
                boundingvolumemax 18 18 93 //xyz
}

init
{
        server
        {
                //-------------------------------------------------------------
                // Setup Actor
                //-------------------------------------------------------------
                classname Actor
                setsize "-12 -12 0"     "12     12 80"
                actortype "enemy"
                mass 250
                deathfade
                pushable
                setaimleadfactors 0 0
                settargetposition "Bip01 Spine2"
                bloodmodel fx/fx-bloodspurt-brown.tik
                talkiness .45

                //-------------------------------------------------------------
                // Setup Damage Modifiers
                //------------------------------------------------------------
                damagemodifier actortype enemy 0
                damagemodifier actortype teammate 0
                damagemodifier actortype friend 0

                //-------------------------------------------------------------
                // Setup AI
                //-------------------------------------------------------------
                masterstatemap ai/KlnM9/MS_KlnM9_Merc_Disruptor.st
                //posturestatemap ai/Humanoid_Postures.st

                //Tendencies
                settendency     "pullalarm"                             0.0
                settendency     "ambush"                                0.0
                settendency     "snipeenemy"                    0.0
                settendency     "work"                                  0.0
                settendency     "patrol"                                0.0
                settendency     "wander"                                1.0
                settendency     "follow"                                0.0
                settendency     "getoutoftheway"                0.0
                settendency     "handlecallvolume"              0.0
                settendency     "changepositions"               1.0
                settendency     "seekenemyfromposition" 1.0
                settendency     "spar"                                  1.0

                //Default Weapons
                giveactorweapon "actorweapons/klingon-disruptor-rifle.tik"
                useactorweapon "KlingonDisruptorRifle"

                // Behavior     Package Registration
                registerpackage "general_ai_off"
                //registerpackage       "humanoid_core"
                //registerpackage       "humanoid_seek"
                //registerpackage       "humanoid_ambush"
                //registerpackage       "humanoid_combat"
                //registerpackage       "humanoid_snipe"
                registerpackage         "klingon-m9-merc-disruptor-core"
                registerpackage         "klingon-m9-merc-disruptor-combat"


                //--------------------------------------------------------------
                // GPD
                //--------------------------------------------------------------
                // Grab data from the GPD
                processgameplaydata

        }
}