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void intro_cin(){freezeplayer();cinematic();letterbox ( .1 );cam_fadein( 1, 0, 0, 0, 1, 0 );$cam3.follow($map8_intro2);$cam3.cut();wait(.5);cuecamera($cam3);$illia.DisplayEffect("TransportIn", "Romulan");wait(2.7);$illia.show();$illia.solid();// $illia.ai_on();$cam1.follow($map8_intro1);$cam1.cut();wait(1);cuecamera($cam1);wait(5);cuecamera($cam3);$illia.playdialog("localization/sound/dialog/map08/illia/inshorttime.mp3",1,10000,0);waitfordialog($illia);wait( .05 );$cam2.follow($cell_cam);$cam2.cut();wait( .5);cuecamera($cam2);$illia_prisoner.show();$illia_prisoner.solid();$illia_prisoner.anim("cin-m8_situp");cam_fadein( 3, 0, 0, 0, 1, 0 );$illia_prisoner.playdialog("localization/sound/dialog/map08/Illia/iwasaware.mp3",1,10000,0);waitfordialog( $illia_prisoner );$illia_prisoner.playdialog("localization/sound/dialog/map08/Illia/stillalive.mp3",1,10000,0);waitfordialog( $illia_prisoner );wait(2);cuecamera($cam3);$illia.playdialog("localization/sound/dialog/map08/illia/nochoice.mp3",1,10000,0);waitfordialog($illia);wait(5);$illia.ai_off();$illia.notsolid();$illia.hide();$illia_prisoner.notsolid();$illia_prisoner.hide();clearletterbox(.1);releaseplayer();noncinematic();cueplayer();//Make a new objective appear: get to main computer control and sabotge the engines//Make the blip appear on your radar$player.missionobjective( 1 );//Make the mission objective appear$player.setobjectiveshow( "findentrance", 1 );}void main(){$player.model("char/hazardteam_jurot.tik");//Add the objectives list$player.loadobjectives( "GBS8" );$illia_prisoner.ai_off();$tebok.ai_off();$illia_prisoner.pushable(0);$tebok.pushable(0);$illia_prisoner.hide();$tebok.hide();$illia_prisoner.notsolid();$tebok.notsolid();$illia_prisoner.removeactorweapon ( "CompressionRifle" );$illia_prisoner.removeactorweapon ( "AssaultRifle" );$illia_prisoner.removeactorweapon ( "CompressionRifleEnhanced" );spawn ( "Camera" , "targetname" , "cam1" );spawn ( "Camera" , "targetname" , "cam2" );spawn ( "Camera" , "targetname" , "cam3" );$illia.ai_off();$illia.pushable( 0 );$illia.notsolid();$illia.hide();thread intro_cin();}