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void hovercar(){$remote_guy.useactorweapon( "EnterpriseDatapad" );$remote_guy.anim( "ent-datapad-use" );$hovercar_crate1.bind($hovercar_origin);$hovercar_crate2.bind($hovercar_origin);$hovercar_crate3.bind($hovercar_origin);$hovercar_crate4.bind($hovercar_origin);$hovercar_crate5.bind($hovercar_origin);$hovercar_crate6.bind($hovercar_origin);$hovercar.bind($hovercar_origin);wait(0.5);$hovercar_origin.time(5);$hovercar_origin.moveto($hovercar_origin2);waitfor($hovercar_origin);$hovercar_origin.time(3);$hovercar_origin.rotateYdown(90);wait(3.5);$hovercar_origin.time(5);$hovercar_origin.moveto($hovercar_origin3);wait(3);$remote_guy.anim("idle");$remote_guy.walkto("$remote_guy_1");waitfor($remote_guy);$remote_guy.anim( "ent-datapad-use" );}void remote_scene(){thread hovercar();}void main(){soundtrack( "m2l3-sfa.mus" );$munro.ai_off();$kourban.ai_off();$gonzales.ai_off();$repair_lady.ai_off();$remote_guy.ai_off();$gonzales.removeactorweapon ( "CompressionRifle" );$munro.removeactorweapon ( "CompressionRifle" );$kourban.removeactorweapon ( "AssaultRifle" );wait(1);$repair_lady.anim("cin-m3_hunch");$munro.walkto("$nav_transroom1");$kourban.walkto("$nav_transroom2");$gonzales.walkto("$nav_transroom3");wait(3);waitfor($munro);/*waitfor($kourban);waitfor($gonzales);*/$munro.walkto("$nav_plat1");$kourban.walkto("$nav_plat2");$gonzales.walkto("$nav_plat3");}