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void moveShip();void moveRomulanOne();void movegus2();void main(){/* $romulan1.flags("+god");$romulan2.flags("+god");$romulan1.ai_off();$romulan2.ai_off();$illia.ai_off();$illia.pushable(0);//--- set the soundtrack//soundtrack( "music/m10l1-romulan_installation.mus" );//--- change the music//music( "aux1" , "normal");print("Hallo");cam.load( "testpath" );spawn( "Camera", "targetname", "cam1" );//cam.load("illia3");wait(10);cinematic();letterbox ( .1 );spawn ( "Camera" , "targetname" , "cam1" );wait ( .05 );$cam1.speed(2);$cam1.follow ( $illia3 );wait( .05);cuecamera ( $cam1 );wait(35);noncinematic();cueplayer ();*/}void moveShip(){print("Auf wiedersehen");//$sov.origin ( $sov.getorigin ());$sov.bind ( $sovOrigin);$sov.solid();//$sov.light(0.9,0.1,0.1,1.0);$sovOrigin.speed(50);$sovOrigin.moveto($sovTarget);wait(5);//$sov.selfdetonate();}void moveRomulanOne(){$romulanOne.ai_off();$romulanOne.walkto( "$romulanOneTarget");//$romulanOne.warpto( "$romulanOneTarget");}void movegus2(){cinematic();cam.load ( "testpath" );spawn ( "Camera" , "targetname" , "entCam" );wait ( .05 );//$entCam.follow ( $testpath );$entCam.moveto( $sovTarget );$entcam.lookat($gus2);cuecamera ( $entCam );wait(20);noncinematic();cueplayer ();}