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void open_door1(){$door1_right.movesouth(100);$door1_left.movenorth(100);wait(0.5);$door1_lower.movedown(100);$door1_upper.moveup(100);}float elevator1_pos = 2; //2=up, 1=betweeb, 0=downvoid elevator1_down(){if (elevator1_pos==2){elevator1_pos = 1;$elevator1.playsound("sound/environment/machine/lift4.wav");$elevator1.time(4);$elevator1.movedown(300);wait(4);$elevator1.playsound("sound/environment/machine/lift4stop.wav");wait(4);elevator1_pos = 0;}}void elevator1_up(){if (elevator1_pos==0){elevator1_pos = 1;$elevator1.playsound("sound/environment/machine/lift4.wav");$elevator1.time(4);$elevator1.playsound("sound/environment/machine/lift4.wav");$elevator1.moveup(300);wait(4);$elevator1.playsound("sound/environment/machine/lift4stop.wav");wait(4);elevator1_pos = 2;}}void main(){}