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// EF2 Level Script File//// Level: gbs_dojo.bsp// Script By: TickNSwisted// Geometry By: TickNSwisted// Created on: 02/10/2004// Last Edited on: 02/10/2004// Last Edited By: TickNSwisted//INCLUDES#include "maps/global_scripts/global_common.scr"#include "maps/global_scripts/global_playerLoadout.scr"#include "maps/global_scripts/global_debugUtils.scr"#include "maps/global_scripts/global_tricorderBase.scr"#include "maps/global_scripts/global_tricorderKeypad.scr"//FUNCTIONSvoid main();//VARIABLE DECLARATIONSfloat HaHa_Me_So_funny = 0;/////////////////////////////////SCRIPT/////////////////////////////////void main(){globalLoadout_GiveWeapon( WEAPON_TRICORDER_STX );globalLoadout_GiveWeapon( WEAPON_ROMULAN_DISRUPTOR );globalLoadout_GiveWeapon( WEAPON_PHASER_STX );globalLoadout_GiveWeapon( WEAPON_ASSAULT_SHOTGUN );globalLoadout_GiveWeapon( WEAPON_GRENADE_LAUNCHER );$player.give( "models/weapons/worldmodel-rom-disruptor-rifle.tik" );//$world.weather( "rain", 200 );//$world.entity_fade_dist( 3000 );}