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//  EF2 Level Script File
//
//  Level:              gbs_dojo.bsp
//  Script By:          TickNSwisted
//  Geometry By:        TickNSwisted
//  Created on:         02/10/2004
//  Last Edited on:     02/10/2004
//  Last Edited By:     TickNSwisted

//INCLUDES
        #include "maps/global_scripts/global_common.scr"
        #include "maps/global_scripts/global_playerLoadout.scr"
        #include "maps/global_scripts/global_debugUtils.scr"
        #include "maps/global_scripts/global_tricorderBase.scr"
        #include "maps/global_scripts/global_tricorderKeypad.scr"

//FUNCTIONS
        void main();

//VARIABLE DECLARATIONS
        float HaHa_Me_So_funny = 0;


////////////////////////
/////////SCRIPT/////////
////////////////////////

void main()
{
        globalLoadout_GiveWeapon( WEAPON_TRICORDER_STX );
        globalLoadout_GiveWeapon( WEAPON_ROMULAN_DISRUPTOR );
        globalLoadout_GiveWeapon( WEAPON_PHASER_STX );
        globalLoadout_GiveWeapon( WEAPON_ASSAULT_SHOTGUN );
        globalLoadout_GiveWeapon( WEAPON_GRENADE_LAUNCHER );
        $player.give( "models/weapons/worldmodel-rom-disruptor-rifle.tik" );
        //$world.weather( "rain", 200 ); 
        //$world.entity_fade_dist( 3000 ); 
}