Subversion-Projekte sthq.gbs

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Revision 824 | Blame | Vergleich mit vorheriger | Letzte Änderung | Log anzeigen | RSS feed

menu "loading-gbs-secret" 640 480 NONE 0
bgcolor 1 1 1 1
borderstyle NONE
fullscreen 1
nomouse

include "loc/Eng/ui/background-noship.inc"

resource
label
{
title "$$SecretMapList$$"
name "Mission"
rect 44 55 512 32
fgcolor         0.125   0.157   0.251   1.000
bgcolor         0.00    0.00    0.00    0.00
borderstyle "none"
ordernumber 3
//shader menu/load/status_bkg
font serpentinemedium-12
horizontaljustify left
verticaljustify center
}

resource
Widget
{
name "screenshot"
rect            34      87      256     192
fgcolor         1.00    1.00    1.00    1.00
bgcolor         0.00    0.00    0.00    0.75

borderstyle     "OUTLINE_BORDER"
bordercolor     0.125   0.157   0.251   1.000

shader sysimg/2d/default-map-screen.tga
}

resource
label
{
title "$$LoadingMissionObjectives$$"
name "mission_obj"
rect            294     87      312     16
fgcolor         0.925   0.596   0.173   1.000
bgcolor         0.125   0.157   0.251   1.000
borderstyle     "none"
ordernumber     3
//shader menu/load/status_bkg
font serpentinemedium-12
horizontaljustify left
verticaljustify center
}

resource
Label
{
title "$$SecretLoadingText$$"
name "objectivesTextBox"
rect            294     103     312     176
fgcolor         .750    .750    .750    1.000
bgcolor         0.00    0.00    0.00    0.75

borderstyle     "OUTLINE_BORDER"
bordercolor     0.125   0.157   0.251   1.000

font Tahoma-8
horizontaljustify left
verticaljustify top
}

resource
label
{
title "$$CharacterInfo$$"
name "mission_obj"
rect            294     282     312     16
fgcolor         0.925   0.596   0.173   1.000
bgcolor         0.125   0.157   0.251   1.000
borderstyle     "none"
ordernumber     3
//shader menu/load/status_bkg
font serpentinemedium-12
horizontaljustify left
verticaljustify center
}

resource
Label
{
title "$$SecretPlayerLoadout$$"
name "objectivesTextBox"
rect            294     297     312     102
fgcolor         .750    .750    .750    1.000
bgcolor         0.00    0.00    0.00    0.75

borderstyle     "OUTLINE_BORDER"
bordercolor     0.125   0.157   0.251   1.000

font Tahoma-8
horizontaljustify left
verticaljustify top
}

resource
Widget
{
ordernumber 2
name "flasher"
rect 22 281 128 128
fgcolor         0.925   0.596   0.173   1.000
bgcolor 1.00 1.00 1.00 0.00
borderstyle "none"
shader menu/load/flasher
}

resource
label
{
title "$$TargetingLocation$$"
name "loading-M0Status2"
rect 142 312 148 18
fgcolor         0.925   0.596   0.173   1.000
bgcolor 1.00 1.00 1.00 0.00
borderstyle "none"
ordernumber 5
shader menu/load/status_bkg
shadercolor             0.925   0.596   0.173   1.000
font serpentinemedium-10
horizontaljustify left
verticaljustify top
}


resource
label
{
title "$$ScanningArea$$"
name "loading-M0Status3"
rect 142 330 148 18
fgcolor         0.925   0.596   0.173   1.000
bgcolor 1.00 1.00 1.00 0.00
borderstyle "none"
ordernumber 5
shader menu/load/status_bkg
shadercolor             0.925   0.596   0.173   1.000
font serpentinemedium-10
horizontaljustify left
verticaljustify top
}


resource
label
{
title "$$ConfirmingLocation$$"
name "loading-M0Status4"
rect 142 348 148 18
fgcolor         0.925   0.596   0.173   1.000
bgcolor 1.00 1.00 1.00 0.00
borderstyle "none"
ordernumber 5
shader menu/load/status_bkg
shadercolor             0.925   0.596   0.173   1.000
font serpentinemedium-10
horizontaljustify left
verticaljustify top
}


resource
label
{
title "$$LockingPosition$$"
name "loading-M0Status5"
rect 142 364 148 18
fgcolor         0.925   0.596   0.173   1.000
bgcolor 1.00 1.00 1.00 0.00
borderstyle "none"
ordernumber 5
shader menu/load/status_bkg
shadercolor             0.925   0.596   0.173   1.000
font serpentinemedium-10
horizontaljustify left
verticaljustify top
}

resource
widget
{
name "loadingDots"
rect 504 441 32 16
fgcolor         0.125   0.157   0.251   1.000
bgcolor 0.00 0.00 0.00 0.00
borderstyle "none"
ordernumber 2
shader menu/load/loadingDots
shadercolor             0.125   0.157   0.251   1.000
}

resource
label
{
title "$$Loading$$"
name "loading"
rect 423 432 123 27
fgcolor         0.125   0.157   0.251   1.000
bgcolor 0.00 0.00 0.00 0.00
borderstyle "none"
ordernumber 3
//shader menu/load/status_bkg
font serpentinemedium-12
horizontaljustify left
verticaljustify center
}

resource
Label
{
name "Default"
rect 54 413 256 16
fgcolor         0.925   0.596   0.173   1.000
bgcolor 1.00 1.00 1.00 0.00
borderstyle "RAISED"
linkcvar "loadingstatus"
ordernumber 6
horizontaljustify left

}
end.