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//=========================================================================================================
//=========================================================================================================
// GBS Objectives
//=========================================================================================================
//=========================================================================================================

GBS2
{
        objective
        {
                name "gettobar"
                desc "$$getToBar$$"
        }
        objective
        {
                name "findbrandy"
                desc "$$findBrandy$$"
        }
        objective
        {
                name "gettoengineering"
                desc "$$getToEngineering$$"
}
GBS3
{
        objective
        {
                name "gettoengineering"
                desc "$$getToEngineering$$"
        }
        objective
        {
                name "sabotageengines"
                desc "$$SABOTAGEEngines$$"
        }
        objective
        {
                name "gettocargobay"
                desc "$$getToCargoBay$$"
        }
}
GBS6
{
        objective
        {
                name "gotobridge"
                desc "$$goToBridge"
        }
}
GBS7
{
        objective
        {
                name "transportout"
                desc "$$WARBIRD1BeamOut$$"
        }
}
GBS8
{
        objective
        {
                name "findentrance"
                desc "$$findEntrance$$"
        }
}
GBS10
{
        objective
        {
                name "findstammheim"
                desc "$$GBS10FindStammheim$$"
        }
        objective
        {
                name "escapewithshuttle"
                desc "$$GBS10Escape$$"
        }
}

//=========================================================================================================
//=========================================================================================================
//      SECRETS
//=========================================================================================================
//=========================================================================================================
secret1
{
        objective
                {
                name "secretObjectiveS1"
                desc "$$secretObjectiveS1$$"
                }
}

secret2
{
        objective
                {
                name "secretObjectiveS2"
                desc "$$secretObjectiveS2$$"
                }
}

secret3
{
        objective
                {
                name "secretObjectiveS3"
                desc "$$secretObjectiveS3$$"
                }
}

ef2_minigame2
{
        objective
                {
                name "minigameObjective"
                desc "$$minigameObjective$$"
                }
}


//=========================================================================================================
//=========================================================================================================
//      TRAINING
//=========================================================================================================
//=========================================================================================================

//==============================================================================
// TRAINING LEVEL 1
//==============================================================================
ent-training1
{
        objective
        {
                name "moveAroundT1"
                desc "$$moveAroundT1$$"
        }
        objective
        {
                name "jumpUpT1"
                desc "$$jumpUpT1$$"
        }
        objective
        {
                name "duckT1"
                desc "$$duckT1$$"
        }
        objective
        {
                name "jumpDuckT1"
                desc "$$jumpDuckT1$$"
        }
        objective
        {
                name "ladderT1"
                desc "$$ladderT1$$"
        }
        objective
        {
                name "crouchJumpT1"
                desc "$$crouchJumpT1$$"
        }
        objective
        {
                name "jefferysT1"
                desc "$$jefferysT1$$"
        }

}

//==============================================================================
// TRAINING LEVEL 2
//==============================================================================
ent-training2
{
        objective
        {
                name "jumpGapT2"
                desc "$$jumpGapT2$$"
        }
        objective
        {
                name "jumpDownT2"
                desc "$$jumpDownT2$$"
        }
        objective
        {
                name "healthT2"
                desc "$$healthT2$$"
        }
        objective
        {
                name "panelT2"
                desc "$$panelT2$$"
        }
        objective
        {
                name "liftT2"
                desc "$$liftT2$$"
        }
        objective
        {
                name "consoleT2"
                desc "$$consoleT2$$"
        }
}

//==============================================================================
// TRAINING LEVEL 3
//==============================================================================
ent-training3
{
        objective
        {
                name "consoleT3"
                desc "$$consoleT3$$"
        }
        objective
        {
                name "tricorderT3"
                desc "$$tricorderT3$$"
        }
        objective
        {
                name "blipT3"
                desc "$$blipT3$$"
        }
        objective
        {
                name "nightvisionT3"
                desc "$$nightvisionT3$$"
        }
        objective
        {
                name "consoleModulateT3"
                desc "$$consoleModulateT3$$"
        }
        objective
        {
                name "destroyConduitT3"
                desc "$$destroyConduitT3$$"
        }
        objective
        {
                name "integrityT3"
                desc "$$integrityT3$$"
        }
}

//==============================================================================
// TRAINING LEVEL 4
//==============================================================================
ent-training4
{
        objective
        {
                name "phaserT4"
                desc "$$phaserT4$$"
        }
        objective
        {
                name "rifleT4"
                desc "$$rifleT4$$"
        }
}

//=========================================================================================================
//=========================================================================================================
//      MISSION 1
//=========================================================================================================
//=========================================================================================================

//==============================================================================
// MISSION 1 LEVEL 1
//==============================================================================
m1l1-borg_sphere
{
objective
   {
   name "FindChell"
   desc "$$LocateChell$$"
   }
objective
   {
   name "FindTelsia"
   desc "$$LocateTelsia$$"
   }
objective
   {
   name "RescueChang"
   desc "$$RescueChang$$"
   }
objective
   {
   name "TakeDownForcefield"
   desc "$$TakeDownForcefield$$"
   }
objective
   {
   name "SaveTelsia"
   desc "$$RescueTelsia$$"
   }
objective
   {
   name "MainLift"
   desc "$$MainLift$$"
   }
objective
   {
   name "FindGenerators"
   desc "$$FindGenerators$$"
   }
information
   {
   name "YellowField"
   data "$$YellowFieldInformation$$"
   shader hud/mission_objective_taskbar
   }
information
   {
   name "GreenField"
   data "$$GreenFieldInformation$$"
   shader hud/mission_objective_taskbar
   }
information
   {
   name "BlueField"
   data "$$BlueFieldInformation$$"
   shader hud/mission_objective_taskbar
   }
information
   {
   name "FindGenerator"
   data "$$FindGenerator$$"
   shader hud/mission_objective_taskbar
   }
}

//==============================================================================
// MISSION 1 LEVEL 2
//==============================================================================
m1l2-borg_sphere
{
objective
   {
   name "FindImod"
   desc "$$FindImod$$"
   }
objective
   {
   name "FindGenerator1"
   desc "$$FindGenerator1$$"
   }
objective
   {
   name "FindGenerator2"
   desc "$$FindGenerator2$$"
   }
objective
   {
   name "FindGenerator3"
   desc "$$FindGenerator3$$"
   }
information
   {
   name "YellowField"
   data "$$YellowFieldInformation$$"
   shader hud/mission_objective_taskbar
   }
information
   {
   name "GreenField"
   data "$$GreenFieldInformation$$"
   shader hud/mission_objective_taskbar
   }
information
   {
   name "BlueField"
   data "$$BlueFieldInformation$$"
   shader hud/mission_objective_taskbar
   }
information
   {
   name "FindGenerator"
   data "$$FindGenerator$$"
   shader hud/mission_objective_taskbar
   }
}


//==============================================================================
// MISSION 1 LEVEL 3
//==============================================================================
//================================================
// SUB LEVEL m1l3-borg_boss
//================================================

m1l3-borg_boss
{
objective
   {
   name "DestroyBoss"
   desc "$$DestroyBorgBoss$$"
   }

information
   {
   name "YellowField"
   data "$$YellowFieldInformation$$"
   shader hud/mission_objective_taskbar
   }

information
   {
   name "GreenField"
   data "$$GreenFieldInformation$$"
   shader hud/mission_objective_taskbar
   }

information
   {
   name "BlueField"
   data "$$BlueFieldInformation$$"
   shader hud/mission_objective_taskbar
   }
}


//=========================================================================================================
//=========================================================================================================
//      MISSION 2
//=========================================================================================================
//=========================================================================================================

//==============================================================================
// MISSION 2 LEVEL 1
//==============================================================================

//================================================
// SUB LEVEL m2l1-sfa
//================================================

m2l1-sfa
{
objective
   {
   name "MeetVisitor"
   desc "$$MeetVisitor$$"
   }
objective
   {
   name "GoToHeadmaster"
   desc "$$GoToHeadmaster$$"
   }
objective
   {
   name "MeetTelsia"
   desc "$$MeetTelsia$$"
   }
}


//==============================================================================
// MISSION 2 LEVEL 2
//==============================================================================

//================================================
// SUB LEVEL m2l2-sfa
//================================================

m2l2-sfa
{
objective
   {
   name "EscapeFacility"
   desc "$$EscapeFacility$$"
   }
objective
   {
   name "RepairDoorBarracks"
   desc "$$RepairDoorBarracks$$"
   }
}


//=========================================================================================================
//=========================================================================================================
//      MISSION 3
//=========================================================================================================
//=========================================================================================================

//==============================================================================
// MISSION 3 LEVEL 1
//==============================================================================

//================================================
// SUB LEVEL m3l1a-forever
//================================================

m3l1a-forever
{
objective
  {
  name "ExploreShip"
  desc "$$ExploreShip$$"
  }

objective
  {
  name "RestoreGravity"
  desc "$$RestoreGravity$$"
  }
objective
  {
  name "ReroutePower"
  desc "$$ReroutePowerToCargoBayDoor$$"
  }
objective
  {
  name "UnlockDoors"
  desc "$$UnlockShuttleBayDoors$$"
  }
information
   {
   name "NightVision"
   data "$$UseNightVision$$"
   shader hud/mission_objective_taskbar
   }
}

m3l1b-forever
{
objective
  {
  name "RestorePower"
  desc "$$RestorePowerInEngineering$$"
  }
objective
  {
  name "RetrieveLogs"
  desc "$$RetrieveCaptainLogsOnBridge$$"
  }
objective
  {
  name "TurboliftPower"
  desc "$$RestoreTurboLiftPower$$"
  }
  
information
   {
   name "NightVision"
   data "$$UseNightVision$$"
   shader hud/mission_objective_taskbar
   }
}

//==============================================================================
// MISSION 3 LEVEL 2
//==============================================================================

//================================================
// SUB LEVEL m3l2-forever
//================================================

m3l2-forever
{
objective
  {
  name "RetrieveLogs"
  desc "$$RetrieveCaptainLogsOnBridge$$"
  }
objective
  {
  name "RescueCrew"
  desc "$$RescueDallasCrew$$"
  }
objective
  {
  name "RescueChell"
  desc "$$RescueChell$$"
  }
information
   {
   name "NightVision"
   data "$$UseNightVision$$"
   shader hud/mission_objective_taskbar
   }
}


//=========================================================================================================
//=========================================================================================================
//      MISSION 4
//=========================================================================================================
//=========================================================================================================

//==============================================================================
// MISSION 4 LEVEL 1
//==============================================================================

//================================================
// SUB LEVEL m4l1a-attrexian_station
//================================================

m4l1a-attrexian_station
{
        objective
        {
                name "CommandCenter"
                desc "$$ProceedToCommandCenter$$"
        }
        objective
        {
                name "FindDallasCrew"
                desc "$$FindDallasCrew$$"
        }
    objective
    {
        name "RestoreCartPower"
        desc "$$RestoreCartPower$$"
        }
        objective
        {
            name "ActivateCart"
            desc "$$ActivateCart$$"
        }
        objective
        {
            name "HelpAttrexian"
            desc "$$HelpAttrexian$$"
        }
        objective
        {
            name "GetBackAttrexian"
            desc "$$GetBackAttrexian$$"
        {
}

m4l1b-attrexian_station
{
        objective
        {
                name "CommandCenter"
                desc "$$ProceedToCommandCenter$$"
        }
        objective
        {
                name "FindDallasCrew"
                desc "$$FindDallasCrew$$"
        }
        objective
        {
            name "LaunchPod"
            desc "$$LaunchPod$$"
        }
        objective
        {
                name "HelpDefendStation"
                desc "$$HelpDefendStation$$"
        }
}


//==============================================================================
// MISSION 4 LEVEL 2
//==============================================================================

//================================================
// SUB LEVEL m4l2a-attrexian_station
//================================================
m4l2-attrexian_station
{
        objective
        {
                name "RescueChiefEngineer"
                desc "$$RescueChiefEngineer$$"
        }
        objective
        {
                name "RestorePower"
                desc "$$RestorePower$$"
        }
        objective
        {
                name "ProtectChiefEngineer"
                desc "$$ProtectChiefEngineer$$"
        }
}


//=========================================================================================================
//=========================================================================================================
//      MISSION 5
//=========================================================================================================
//=========================================================================================================

//==============================================================================
// MISSION 5 LEVEL 1
//==============================================================================

//================================================
// SUB LEVEL m5l1a-drull_ruins1
//================================================
m5l1a-drull_ruins1
{
        objective
        {
                name "ProceedToLifeforms"
                desc "$$ProceedToLifeforms$$"
        }
        objective
        {
                name "FindScouting"
                desc "$$FindScouting$$"
        }
        objective
        {
                name "EnterRuins"
                desc "$$EnterRuins$$"
        }
    objective
        {
                name "FindScientists"
                desc "$$FindScientists$$"
        }
}
m5l1b-drull_ruins1
{       
        objective
        {
                name "FindScientists"
                desc "$$FindScientists$$"
        }
        objective
    {
                name "FindScouting"
                desc "$$FindScouting$$"
        }
        objective
        {
                name "EnterRuins"
                desc "$$EnterRuins$$"
        }
        objective
        {
                name "RestorePower"
                desc "$$RestorePower$$"
        }       
}


//==============================================================================
// MISSION 5 LEVEL 2
//==============================================================================

//================================================
// SUB LEVEL m5l2a-drull_ruins1
//================================================
m5l2a-drull_ruins1
{
        objective
        {
                name "FindScientists"
                desc "$$FindScientists$$"
        }
        objective
        {
                name "DestroyTurrets"
                desc "$$DestroyTurrets$$"
        }
        objective
        {
                name "SealGasVents"
                desc "$$SealGasVents$$"
        }
        objective
        {
                name "DeactivateTripWires"
                desc "$$DeactivateTripWires$$"
        }
        objective
        {
                name "ReuniteWithTeam"
                desc "$$ReuniteWithTeam$$"
        }
}
m5l2b-drull_ruins1
{       
        objective
        {
                name "FindScientists"
                desc "$$FindScientists$$"
        }
        objective
        {
                  name "DestroyTurrets"
                 desc "$$DestroyTurrets$$"
        }
        objective
        {
                name "SealGasVents"
                desc "$$SealGasVents$$"
        }
        objective
        {
                name "DeactivateTripWires"
                desc "$$DeactivateTripWires$$"
        }
        objective
        {
                name "ReuniteWithTeam"
                desc "$$ReuniteWithTeam$$"
        }
}
m5l2c-drull_ruins1
{
        objective
        {
                name "FindScientists"
                desc "$$FindScientists$$"
        }
        objective
        {
                  name "DestroyTurrets"
                 desc "$$DestroyTurrets$$"
        }
        objective
        {
                name "SealGasVents"
                desc "$$SealGasVents$$"
        }
        objective
        {
                name "DeactivateTripWires"
                desc "$$DeactivateTripWires$$"
        }
        objective
        {
                name "ReuniteWithTeam"
                desc "$$ReuniteWithTeam$$"
        }
        objective
        {
                name "DisableTurrets"
                desc "$$DisableTurrets$$"
        }
        objective
        {
                name "FindIdryllSon"
                desc "$$FindIdryllSon$$"
        }
}


//=========================================================================================================
//=========================================================================================================
//      MISSION 6
//=========================================================================================================
//=========================================================================================================

//==============================================================================
// MISSION 6 LEVEL 1
//==============================================================================

//================================================
// SUB LEVEL m6-deck1_bridge
//================================================

m6-deck1_bridge
{
        objective
        {
                name "MeetHazardteam"
                desc "$$MeetHazardTeam$$"
        }
}

//================================================
// SUB LEVEL m6-deck8
//================================================

m6-deck8
{
        objective
        {
                name "RepelInvaders"
                desc "$$RepelInvaders$$"
        }
        objective
        {
                name "AssistKorban"
                desc "$$AssistKorban$$"
        }
        objective
        {
                name "AssistJurot"
                desc "$$AssistJurot$$"
        }
        objective
        {
                name "GetToEngineering"
                desc "$$GetToEngineering$$"
        }
}

//================================================
// SUB LEVEL m6-deck11
//================================================

m6-deck11
{
        objective
        {
                name "RepelInvaders"
                desc "$$RepelInvaders$$"
        }
        objective
        {
                name "GetToEngineering"
                desc "$$GetToEngineering$$"
        }
}

//================================================
// SUB LEVEL m6-deck16_engineering
//================================================

m6-deck16_engineering
{
objective
        {
        name "RepelInvaders"
        desc "$$RepelInvaders$$"
        }
objective
        {
        name "GetToEngineering"
        desc "$$GetToEngineering$$"
        }
objective
    {
    name "PreventBombs"
    desc "$$PreventBombs$$"
    }
objective
        {
        name "ClearEngineering"
        desc "$$ClearEngineering$$"
        }
objective
        {
        name "ReRoutePower"
        desc "$$ReReroutePower$$"
        }
objective
        {
        name "EjectWarpCore"
        desc "$$EjectWarpCore$$"
        }
objective
        {
        name "GetToBridge"
        desc "$$GetToBridge$$"
        }
}

//================================================
// SUB LEVEL m6-deck1_bridge_redalert
//================================================

m6-deck1_bridge_redalert
{
objective
        {
        name "RepelInvaders"
        desc "$$RepelInvaders$$"
        }
objective
        {
        name "GetToBridge"
        desc "$$GetToBridge$$"
        }
objective
        {
        name "RepairPhotonTorpedos"
        desc "$$RepairPhotonTorpedos$$"
        }
}

//================================================
// SUB LEVEL m6-exterior
//================================================

m6-exterior
{
objective
        {
        name "ClearHullOfSaboteurs"
        desc "$$ClearHullOfSaboteurs$$"
        }
objective
        {
        name "DestroyIdryllFighters"
        desc "$$DestroyIdryllFighters$$"
        }
objective
        {
        name "DisableIdryllCommandShip"
        desc "$$DisableIdryllCommandShip$$"
        }
}

//=========================================================================================================
//=========================================================================================================
//      MISSION 7
//=========================================================================================================
//=========================================================================================================

//==============================================================================
// MISSION 7 LEVEL 1
//==============================================================================

//================================================
// SUB LEVEL m7l1a-attrexian_colony
//================================================
m7l1a-attrexian_colony
{
        objective
        {
                name "AssistAttrexians"
                desc "$$AssistAttrexians$$"
        }
        objective
        {
                name "GainAccess"
                desc "$$GainAccess$$"
        }
        objective
        {
                name "RestorePowerToDoor"
                desc "$$RestorePowerToDoor$$"
        }
        objective
        {
                name "LocateAttrexianEngineer"
                desc "$$LocateAttrexianEngineer$$"
        }
        objective
        {
                name "HelpTrappedAttrexians"
                desc "$$HelpTrappedAttrexians$$"
        }
        objective
        {
                name "FollowAttrexianToSewer"
                desc "$$FollowAttrexianToSewer$$"
        }
        objective
        {
                name "EnterSewer"
                desc "$$EnterSewer$$"
        }
}

//================================================
// SUB LEVEL m7l1b-attrexian_colony
//================================================
m7l1b-attrexian_colony
{
        objective
        {       
                name "ReuniteWithTeam"
                desc "$$ReuniteWithTeam$$"
        }
        objective
        {
                name "RescueTrappedAttrexians"
                desc "$$RescueTrappedAttrexians$$"
        }
        objective
        {
                name "RestorePower"
                desc "$$RestorePower$$"
        }
        objective
        {
                name "FindElderlyIdryll"
                desc "$$FindElderlyIdryll$$"
        }
        objective
        {
                name "FindExitToSurface"
                desc "$$FindExitToSurface$$"
        }
}


//==============================================================================
// MISSION 7 LEVEL 2
//==============================================================================

//================================================
// SUB LEVEL m7l2a-attrexian_colony
//================================================
m7l2-attrexian_colony
{
    objective
        {
                name "FindElderlyIdryll"
                desc "$$FindElderlyIdryll$$"
        }
        objective
        {
                name "EnterFactory"
                desc "$$EnterFactory$$"
        }
        objective
        {
                name "ExploreFactory"
                desc "$$ExploreFactory$$"
        }
        objective
        {
                name "RestoreLiftPower"
                desc "$$RestoreLiftPower$$"
        }
        objective
        {
                name "InvestigateCrash"
                desc "$$InvestigateCrash$$"
        }
}


//==============================================================================
// MISSION 7 LEVEL 3
//==============================================================================

//================================================
// SUB LEVEL m7l3-attrexian_colony
//================================================
m7l3-attrexian_colony
{
        objective
        {
                name "ShuttleRendezvous"
                desc "$$ShuttleRendezvous$$"
        }
}


//=========================================================================================================
//=========================================================================================================
//      MISSION 8
//=========================================================================================================
//=========================================================================================================

//==============================================================================
// MISSION 8 LEVEL 1
//==============================================================================

//================================================
// SUB LEVEL m8l1a-drull_ruins2
//================================================
m8l1-drull_ruins2
{
        objective
        {
                name "FindEntrance"
                desc "$$FindEntrance$$"
        }

}


//================================================
// SUB LEVEL m8l1b-drull_ruins2
//================================================


//==============================================================================
// MISSION 8 LEVEL 2
//==============================================================================



//================================================
// SUB LEVEL m8l2a-drull_ruins2
//================================================
m8l2-drull_ruins2
{
        objective
        {
                name "ProtectKrindo"
                desc "$$ProtectKrindo$$"
        }
}


//=========================================================================================================
//=========================================================================================================
//      MISSION 9
//=========================================================================================================
//=========================================================================================================

//==============================================================================
// MISSION 9 LEVEL 1
//==============================================================================

//================================================
// SUB LEVEL m9l1a-klingon_base
//================================================

m9l1a-klingon_base
{
        objective
        {
                name "TakeKrindo"
                desc "$$TakeKrindotoBar$$"
        }
        objective
        {
                name "FindOmag"
                desc "$$LocateOmag$$"
        }

        objective
        {
                name "FollowOmag"
                desc "$$FollowOmag$$"
        }
}

//================================================
// SUB LEVEL m9l1b-klingon_base
//================================================
m9l1b-klingon_base
{
objective
        {
                name "FollowOmag"
                desc "$$FollowOmag$$"
        }
}
//==============================================================================
// MISSION 9 LEVEL 2
//==============================================================================

//================================================
// SUB LEVEL m9l2-klingon_base
//================================================
m9l2-klingon_base
{
        objective
        {
                name "DefeatKlingonBoss"
                desc "$$DefeatKlingonBoss$$"
        }
}


//=========================================================================================================
//=========================================================================================================
//      MISSION 10
//=========================================================================================================
//=========================================================================================================

//==============================================================================
// MISSION 10 LEVEL 1
//==============================================================================

//================================================
// SUB LEVEL m10l1-romulan_installation
//================================================

m10l1-romulan_installation
{
objective
   {
   name "EnterBase"
   desc "$$EnterBase$$"
   }
   
objective
   {
   name "MeetInformant"
   desc "$$MeetInformant$$"
   }

objective
   {
   name "AvoidBioScanners"
   desc "$$AvoidBioScanners$$"
   }

objective
   {
   name "CreateDiversion"
   desc "$$CreateDiversion$$"
   }
   
objective
   {
   name "GetArea2Access"
   desc "$$GetArea2Access$$"
   }

information
   {
   name "BioScan"
   data "$$UseBioScan$$"
   shader hud/mission_objective_taskbar
   }
}


//==============================================================================
// MISSION 10 LEVEL 2
//==============================================================================

//================================================
// SUB LEVEL m10l2a-romulan_installation
//================================================

m10l2a-romulan_installation
{
objective
   {
   name "DownloadData"
   desc "$$DownloadData$$"
   }
   
objective
   {
   name "RescueGonzalez"
   desc "$$RescueGonzalez$$"
   }
      
objective
   {
   name "GainStorageAccess"
   desc "$$GainStorageAccess$$"
   }

objective
   {
   name "FollowInformant"
   desc "$$FollowInformant$$"
   }

objective
   {
   name "FindExit"
   desc "$$FindExit$$"
   }
   
information
   {
   name "BioScan"
   data "$$UseBioScan$$"
   shader hud/mission_objective_taskbar
   }
}

//================================================
// SUB LEVEL m10l2b-romulan_installation
//================================================
m10l2b-romulan_installation
{
objective
   {
   name "FollowInformant"
   desc "$$FollowInformant$$"
   }

objective
   {
   name "DefeatInformant"
   desc "$$DefeatInformant$$"
   }
objective
   {
   name "RescueGonzalez"
   desc "$$RescueGonzalez$$"
   }
}


//=========================================================================================================
//=========================================================================================================
//      MISSION 11
//=========================================================================================================
//=========================================================================================================

//==============================================================================
// MISSION 11 LEVEL 1
//==============================================================================

//================================================
// SUB LEVEL m11l1a-drull_ruins3
//================================================

m11l1a-drull_ruins3
{
objective
   {
   name "FindEntrance"
   desc "$$FindEntrance$$"
   }
   {
   name "DefeatAlienCommander"
   desc "$$DefeatAlienCommander$$"
   }
}

//==============================================================================
// MISSION 11 LEVEL 2
//==============================================================================

//================================================
// SUB LEVEL m11l2a-drull_ruins3
//================================================
m11l2a-drull_ruins3
{
objective
   {
   name "StopCommander"
   desc "$$StopCommander$$"
   }
}

//==============================================================================
// MISSION 11 LEVEL 3
//==============================================================================

//================================================
// SUB LEVEL m11l3a-drull_ruins3_boss
//================================================
m11l3a-drull_ruins3
{
objective
   {
   name "StopCommander"
   desc "$$StopCommander$$"
   }
}
//================================================
// SUB LEVEL m11l3b-drull_ruins3_boss
//================================================
m11l3b-drull_ruins3
{
objective
   {
   name "StopCommander"
   desc "$$StopCommander$$"
   }

objective
   {
   name "DefeatUberMorph"
   desc "$$DefeatUberMorph$$"
   }
}




///////////////////////////////////////////////////////////////////////////////////////////////////////////////////
//
// Objectives for IGMs
//
//
//
///////////////////////////////////////////////////////////////////////////////////////////////////////////////////

IGM1
{
        objective
        {
                name "IGM1VisitArmory"
                desc "$$IGM1VisitArmory$$"
        }
        objective
        {
                name "IGM1VisitLockers"
                desc "$$IGM1VisitLockers$$"
        }
        objective
        {
                name "IGM1VisitBreifing"
                desc "$$IGM1VisitBreifing$$"
        }
        objective
        {
                name "IGM1HoloDeck"
                desc "$$IGM1HoloDeck$$"
        }
        objective
        {
                name "IGM1GoToBridge"
                desc "$$IGM1GoToBridge$$"
        }
}

IGM2
{
        objective
        {
                name "IGM2GoToShuttleBay"
                desc "$$IGM2GoToShuttleBay$$"
        }
        objective
        {
                name "IGM2RepairShuttle"
                desc "$$IGM2RepairShuttle$$"
        }
        objective
        {
                name "IGM2RetrivePlasmaInverter"
                desc "$$IGM2RetrivePlasmaInverter$$"
        }
        objective
        {
                name "IGM2PlaceInShuttle"
                desc "$$IGM2PlaceInShuttle$$"
        }
        objective
        {
                name "IGM2BoardShuttle"
                desc "$$IGM2BoardShuttle$$"
        }
}

IGM3
{
        objective
        {
                name "IGM3TalkWithPicard"
                desc "$$IGM3TalkWithPicard$$"
        }
        objective
        {
                name "IGM3GoToLibaray"
                desc "$$IGM3GoToLibaray$$"
        }
        objective
        {
                name "IGM3MeetInBriefingRoom"
                desc "$$IGM3MeetInBriefingRoom$$"
        }
        objective
        {
                name "IGM3GoToTransporterRoom"
                desc "$$IGM3GoToTransporterRoom$$"
        }
}

IGM4
{
        objective
        {
                name "IGM4TalkWithKleeya"
                desc "$$IGM4TalkWithKleeya$$"
        }
        objective
        {
                name "IGM4GoToBridge"
                desc "$$IGM4GoToBridge$$"
        }
        objective
        {
                name "IGM4GoToArmory"
                desc "$$IGM4GoToArmory$$"
        }
        objective
        {
                name "IGM4HoloDeck"
                desc "$$IGM4HoloDeck$$"
        }
        objective
        {
                name "IGM4BridgeAgian"
                desc "$$IGM4BridgeAgian$$"
        }
        objective
        {
                name "IGM4Transporter"
                desc "$$IGM4Transporter$$"
        }
}

IGM4alt
{
        objective
        {
                name "IGM4TalkWithKleeya"
                desc "$$IGM4TalkWithKleeya$$"
        }
        objective
        {
                name "IGM4GoToTelsia"
                desc "$$IGM4GoToTelsia$$"
        }
        objective
        {
                name "IGM4GoToBridge"
                desc "$$IGM4GoToBridge$$"
        }
        objective
        {
                name "IGM4GoToArmory"
                desc "$$IGM4GoToArmory$$"
        }
        objective
        {
                name "IGM4HoloDeck"
                desc "$$IGM4HoloDeck$$"
        }
        objective
        {
                name "IGM4BridgeAgian"
                desc "$$IGM4BridgeAgian$$"
        }
        objective
        {
                name "IGM4Transporter"
                desc "$$IGM4Transporter$$"
        }
}

IGM5
{
        information
        {
                name "IGM5RideShuttle"
                data "Ride the shuttle."
                shader hud/mission_objective_taskbar
        }
}

IGM6
{
        objective
        {
                name "IGM6TelsiaKleeyaChoice"
                desc "$$IGM6TelsiaKleeyaChoice$$"
        }
        objective
        {
                name "IGM6MeetKorban"
                desc "$$IGM6MeetKorban$$"
        }
        objective
        {
                name "IGM6CompleteHoloMission"
                desc "$$IGM6CompleteHoloMission$$"
        }
        objective
        {
                name "IGM6GoToShuttleBay"
                desc "$$IGM6GoToShuttleBay$$"
        }
}

IGM6alt
{
        objective
        {
                name "IGM6TelsiaKleeyaChoice"
                desc "$$IGM6TelsiaKleeyaChoice$$"
        }
        objective
        {
                name "IGM6MeetTelsia"
                desc "$$IGM6MeetTelsia$$"
        }
        objective
        {
                name "IGM6MeetKorban"
                desc "$$IGM6MeetKorban$$"
        }
        objective
        {
                name "IGM6CompleteHoloMission"
                desc "$$IGM6CompleteHoloMission$$"
        }
        objective
        {
                name "IGM6GoToShuttleBay"
                desc "$$IGM6GoToShuttleBay$$"
        }
}

IGM7
{
        objective
        {
                name "IGM7GoToBrig"
                desc "$$IGM7GoToBrig$$"
        }
        objective
        {
                name "IGM7GoToArmory"
                desc "$$IGM7GoToArmory$$"
        }
        objective
        {
                name "IGM7HoloDeck"
                desc "$$IGM7HoloDeck$$"
        }
        objective
        {
                name "IGM7GoToBreifingRoom"
                desc "$$IGM7GoToBreifingRoom$$"
        }
        objective
        {
                name "IGM7GoToSickBay"
                desc "$$IGM7GoToSickBay$$"
        }
}

IGM8
{
    objective
        {
                name "IGM8RemoveImplants"
                desc "$$IGM8RemoveImplants$$"
        }
        
        objective
        {
                name "IGM8MeetWithPicard"
                desc "$$IGM8MeetWithPicard$$"
        }
        objective
        {
                name "IGM8MeetTelsiaOrKleeya"
                desc "$$IGM8MeetTelsiaOrKleeya$$"
        }
        objective
        {
                name "IGM8GoToBreifingRoom"
                desc "$$IGM8GoToBreifingRoom$$"
        }
        objective
        {
                name "IGM8GoToShuttleBay"
                desc "$$IGM8GoToShuttleBay$$"
        }
}

//test map
code_test/intheway
{
        objective
        {
                name "Objective1"
                desc "This is objective 1"
        }

        objective
        {
                name "Objective2"
                desc "This is objective 2"
        }


        objective
        {
                name "Objective3"
                desc "This is objective 3"
        }

        objective
        {
                name "Objective4"
                desc "This is objective 4"
        }

        objective
        {
                name "Objective5"
                desc "This is objective 5"
        }


        objective
        {
                name "Objective6"
                desc "This is objective 6"
        }


        objective
        {
                name "Objective7"
                desc "This is objective 7"
        }


        objective
        {
                name "Objective8"
                desc "This is objective 8"
        }

        information
        {
           name "Information1"
           data "This is information 1"
           shader hud/mission_objective_taskbar
        }

        information
        {
           name "Information2"
           data "This is information 2"
           shader hud/mission_objective_taskbar
        }

        information
        {
           name "Information3"
           data "This is information 3"
           shader hud/mission_objective_taskbar
        }

        information
        {
           name "Information4"
           data "This is information 4"
           shader hud/mission_objective_taskbar
        }
}

//==================================================================== localizationbox
localizationbox
{
objective
        {
        name "TestObjective1"
        desc "$$TestObjective1$$"
        }
objective
        {
        name "TestObjective2"
        desc "$$TestObjective2$$"
        }

information
   {
   name "TestInformation1"
   data "$$TestInformation1$$"
   shader hud/mission_objective_taskbar
   }
}