Subversion-Projekte sthq.argas

Revision

Revision 9 | Zur aktuellen Revision | Blame | Vergleich mit vorheriger | Letzte Änderung | Log anzeigen | RSS feed

/*
Valid parms and examples or valid ranges:

Required:
        modelName       models/boltOns/detpack.md3
        targetModel     0 - 7, Which model to attach to
                        0: legs
                        1: torso
                        2: head
                        3: weapon1
                        4: weapon2
                        5: weapon3
                        6: extra model 1
                        7: extra model 2
        targetTag       tag_weapon (or tag_lhand, tag_belton, etc)

Optional:
        pitchOffset     0 - 359
        yawOffset       0 - 359
        rollOffset      0 - 359
        xOffset         relative, in world units
        yOffset         relative, in world units
        zOffset         relative, in world units
        scale           0 - 255 (default 100 = 100%)
        scaleX          0 - 255 (default 100 = 100%)
        scaleY          0 - 255 (default 100 = 100%)
        scaleZ          0 - 255 (default 100 = 100%)
        tint            0 - 255 (default 0 = none)
        tintRed         0 - 255 (default 0 = none)
        tintGreen       0 - 255 (default 0 = none)
        tintBlue        0 - 255 (default 0 = none)
        alpha           0 - 255 (default 0 = none)
*/

ClosedTOS
{
        modelName       models/boltOns/tos_communicator_closed.md3
        targetModel     1
        targetTag       tag_lhand
        scale           100
}

towel
{
        modelName       models/boltOns/towel.md3
        targetModel     1
        targetTag       tag_head
        scaleX  100
}

towel2
{
        modelName       models/boltOns/towel2.md3
        targetModel     1
        targetTag       tag_head
        scaleX  100
}

OpenTOS
{
        modelName       models/boltOns/tos_communicator.md3
        targetModel     1
        targetTag       tag_weapon
        scale           100
}

detPack
{
        modelName       models/boltOns/detpack.md3
        targetModel     1
        targetTag       tag_lhand
        scale           50
}

helmet
{
        modelName       models/boltOns/helmet.md3
        targetModel     2
        targetTag       tag_head
}

helmet_lhand
{
        modelName       models/boltOns/helmet.md3
        targetModel     1
        targetTag       tag_lhand
        yOffset -4
        zOffset -8
}

TED
{
        modelName       models/boltOns/ted.md3
        targetModel     2
        targetTag       tag_ear
//      xOffset         -2
}

pe_back1
{
        modelName       models/boltOns/pat_enh.md3
        targetModel     1
        targetTag       tag_backons
        yawOffset       180
        xoffset -2
        yoffset -4
}

pe_back2
{
        modelName       models/boltOns/pat_enh.md3
        targetModel     1
        targetTag       tag_backons
        yawOffset       180
        xoffset -2
}

pe_back3
{
        modelName       models/boltOns/pat_enh.md3
        targetModel     1
        targetTag       tag_backons
        yawOffset       180
        xoffset -2
        yoffset 4
}

pe_lhand
{
        modelName       models/boltOns/pat_enh.md3
        targetModel     1
        targetTag       tag_lhand
        xOffset         4
}

glass_rh
{
        modelName       models/mapobjects/cargo/square_cup.md3
        targetModel     1
        targetTag       tag_weapon
        pitchOffset     -15
        rollOffset      -10
        yOffset 3
}

jetpack
{
        modelName       models/boltOns/jetpack.md3
        targetModel     1
        targetTag       tag_backons
        yawOffset       180
        xoffset -1
}

headbot_warriorbot
{
        modelName       models/players/warbot/headbot.md3
        targetModel     1
        targetTag       tag_backons
}

headbot_scoutbot
{
        modelName       models/players/scoutbot/headbot.md3
        targetModel     1
        targetTag       tag_head
}

capsule
{
        modelName       models/mapobjects/forge/capsule2.md3
        targetModel     0
        targetTag       tag_claw
        zOffset -44
}

phaser_lhand
{
        modelName       models/boltOns/phaser.md3
        targetModel     1
        targetTag       tag_lhand
}

knife_hip
{
        modelName       models/weapons2/tricorder/klingon_knife_hand.md3
        targetModel     0
        targetTag       tag_hips
        rollOffset      90
        yOffset 8
}

knife_rhand
{
        modelName       models/weapons2/tricorder/klingon_knife.md3
        targetModel     1
        targetTag       tag_weapon
}

kmeat_rhand
{
        modelName       models/weapons2/tricorder/klingon_knife_meat.md3
        targetModel     1
        targetTag       tag_weapon
}

kcup_rhand
{
        modelName       models/mapobjects/scavenger/k_cup.md3
        targetModel     1
        targetTag       tag_weapon
        pitchOffset     10
        xOffset -2
}

handtool
{
        modelName       models/weapons2/tricorder/hand_tool.md3
        targetModel     1
        targetTag       tag_weapon
        //yawOffset     -90
        //pitchOffset   10
        //xOffset               13
        //yOffset               1
        //zOffset               2
}

padd_rhand
{
        modelName       models/weapons2/tricorder/padd.md3
        targetModel     1
        targetTag       tag_weapon
}

deck_lhand
{
        modelName       models/mapobjects/scavenger/cards.md3
        targetModel     1
        targetTag       tag_lhand
        xOffset 0.8
        yOffset -0.75
        zOffset 1.25
        yawOffset       -130
        rollOffset      -85
}

card_rhand
{
        modelName       models/mapobjects/scavenger/card.md3
        targetModel     1
        targetTag       tag_weapon
        zOffset 2
        xOffset -2
        rollOffset      -100
        yawOffset       -80
}

card2_rhand
{
        modelName       models/mapobjects/scavenger/card2.md3
        targetModel     1
        targetTag       tag_weapon
        zOffset 2
        xOffset -2
        rollOffset      -100
        yawOffset       -80
}

card3_rhand
{
        modelName       models/mapobjects/scavenger/card3.md3
        targetModel     1
        targetTag       tag_weapon
        zOffset 2
        xOffset -2
        rollOffset      -100
        yawOffset       -80
}

card4_rhand
{
        modelName       models/mapobjects/scavenger/card4.md3
        targetModel     1
        targetTag       tag_weapon
        zOffset 2
        xOffset -2
        rollOffset      -100
        yawOffset       -80
}

holoemitter
{
        modelName       models/boltons/emitter.md3
        targetModel     1
        targetTag       tag_larm
}

triscanner
{
        modelName       models/weapons2/tricorder/tricorder_scanner.md3
        targetModel     1
        targetTag       tag_lhand
}

// SK: a new one
imperial_knife
{
        modelName       models/weapons2/tricorder/imperial_knife.md3
        targetModel     1
        targetTag       tag_weapon
}

tos_tricorder
{
        modelName       models/boltons/tos_tricorder.md3
        targetModel     1
        targetTag       tag_weapon
}

tos_mini_tricorder_hip
{
        modelName       models/boltons/tos_mini_tricorder_hip.md3
        targetModel     1
        targetTag       tag_hip
}

tos_triscanner
{
        modelName       models/boltons/tos_triscanner.md3
        targetModel     1
        targetTag       tag_lhand
}

scanner
{
        modelName       models/weapons2/scanner/scanner_w.md3
        targetModel     1
        targetTag       tag_weapon
}


tos_padd
{
        modelName       models/boltons/tos_padd.md3
        targetModel     1
        targetTag       tag_weapon
}

tos_pen
{
        modelName       models/boltons/tos_pen.md3
        targetModel     1
        targetTag       tag_lhand
}

phaser_hip
{
        modelName       models/boltons/phaser_hip.md3
        targetModel     1
        targetTag       tag_hip
}

communicator_hip
{
        modelName       models/boltons/communicator_hip.md3
        targetModel     1
        targetTag       tag_hip
}

eng_scanner
{
        modelName       models/boltons/eng_scanner.md3
        targetModel     1
        targetTag       tag_weapon
}

earpiece
{
        modelName       models/boltons/earpiece.md3
        targetModel     1
        targetTag       tag_head
}

hypo_single
{
        modelName       models/boltons/hypo_single.md3
        targetModel     1
        targetTag       tag_weapon
}

argan_remote
{
        modelName       models/boltons/argan_remote.md3
        targetModel     1
        targetTag       tag_weapon
}