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/*Base64 - 1.1.0Copyright (c) 2006 Steve WebsterPermission is hereby granted, free of charge, to any person obtaining a copy ofthis software and associated documentation files (the "Software"), to deal inthe Software without restriction, including without limitation the rights touse, copy, modify, merge, publish, distribute, sublicense, and/or sell copies ofthe Software, and to permit persons to whom the Software is furnished to do so,subject to the following conditions:The above copyright notice and this permission notice shall be included in allcopies or substantial portions of the Software.THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS ORIMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESSFOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS ORCOPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHERIN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR INCONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.*/package com.dynamicflash.util {import flash.utils.ByteArray;public class Base64 {private static const BASE64_CHARS:String = "ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz0123456789+/=";public static const version:String = "1.1.0";public static function encode(data:String):String {// Convert string to ByteArrayvar bytes:ByteArray = new ByteArray();bytes.writeUTFBytes(data);// Return encoded ByteArrayreturn encodeByteArray(bytes);}public static function encodeByteArray(data:ByteArray):String {// Initialise outputvar output:String = "";// Create data and output buffersvar dataBuffer:Array;var outputBuffer:Array = new Array(4);// Rewind ByteArraydata.position = 0;// while there are still bytes to be processedwhile (data.bytesAvailable > 0) {// Create new data buffer and populate next 3 bytes from datadataBuffer = new Array();for (var i:uint = 0; i < 3 && data.bytesAvailable > 0; i++) {dataBuffer[i] = data.readUnsignedByte();}// Convert to data buffer Base64 character positions and// store in output bufferoutputBuffer[0] = (dataBuffer[0] & 0xfc) >> 2;outputBuffer[1] = ((dataBuffer[0] & 0x03) << 4) | ((dataBuffer[1]) >> 4);outputBuffer[2] = ((dataBuffer[1] & 0x0f) << 2) | ((dataBuffer[2]) >> 6);outputBuffer[3] = dataBuffer[2] & 0x3f;// If data buffer was short (i.e not 3 characters) then set// end character indexes in data buffer to index of '=' symbol.// This is necessary because Base64 data is always a multiple of// 4 bytes and is basses with '=' symbols.for (var j:uint = dataBuffer.length; j < 3; j++) {outputBuffer[j + 1] = 64;}// Loop through output buffer and add Base64 characters to// encoded data string for each character.for (var k:uint = 0; k < outputBuffer.length; k++) {output += BASE64_CHARS.charAt(outputBuffer[k]);}}// Return encoded datareturn output;}public static function decode(data:String):String {// Decode data to ByteArrayvar bytes:ByteArray = decodeToByteArray(data);// Convert to string and returnreturn bytes.readUTFBytes(bytes.length);}public static function decodeToByteArray(data:String):ByteArray {// Initialise output ByteArray for decoded datavar output:ByteArray = new ByteArray();// Create data and output buffersvar dataBuffer:Array = new Array(4);var outputBuffer:Array = new Array(3);// While there are data bytes left to be processedfor (var i:uint = 0; i < data.length; i += 4) {// Populate data buffer with position of Base64 characters for// next 4 bytes from encoded datafor (var j:uint = 0; j < 4 && i + j < data.length; j++) {dataBuffer[j] = BASE64_CHARS.indexOf(data.charAt(i + j));}// Decode data buffer back into bytesoutputBuffer[0] = (dataBuffer[0] << 2) + ((dataBuffer[1] & 0x30) >> 4);outputBuffer[1] = ((dataBuffer[1] & 0x0f) << 4) + ((dataBuffer[2] & 0x3c) >> 2);outputBuffer[2] = ((dataBuffer[2] & 0x03) << 6) + dataBuffer[3];// Add all non-padded bytes in output buffer to decoded datafor (var k:uint = 0; k < outputBuffer.length; k++) {if (dataBuffer[k+1] == 64) break;output.writeByte(outputBuffer[k]);}}// Rewind decoded data ByteArrayoutput.position = 0;// Return decoded datareturn output;}public function Base64() {throw new Error("Base64 class is static container only");}}}