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<?php/*** PHPUnit** Copyright (c) 2002-2010, Sebastian Bergmann <sb@sebastian-bergmann.de>.* All rights reserved.** Redistribution and use in source and binary forms, with or without* modification, are permitted provided that the following conditions* are met:** * Redistributions of source code must retain the above copyright* notice, this list of conditions and the following disclaimer.** * Redistributions in binary form must reproduce the above copyright* notice, this list of conditions and the following disclaimer in* the documentation and/or other materials provided with the* distribution.** * Neither the name of Sebastian Bergmann nor the names of his* contributors may be used to endorse or promote products derived* from this software without specific prior written permission.** THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS* "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT* LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS* FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE* COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT,* INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING,* BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER* CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT* LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN* ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE* POSSIBILITY OF SUCH DAMAGE.** @category Testing* @package PHPUnit* @author Sebastian Bergmann <sb@sebastian-bergmann.de>* @copyright 2002-2010 Sebastian Bergmann <sb@sebastian-bergmann.de>* @license http://www.opensource.org/licenses/bsd-license.php BSD License* @link http://www.phpunit.de/* @since File available since Release 3.3.0*/class BowlingGame{protected $rolls = array();public function roll($pins){$this->rolls[] = $pins;}protected function isSpare($frameIndex){return $this->sumOfPinsInFrame($frameIndex) == 10;}protected function isStrike($frameIndex){return $this->rolls[$frameIndex] == 10;}protected function sumOfPinsInFrame($frameIndex){return $this->rolls[$frameIndex] +$this->rolls[$frameIndex + 1];}protected function spareBonus($frameIndex){return $this->rolls[$frameIndex + 2];}protected function strikeBonus($frameIndex){return $this->rolls[$frameIndex + 1] +$this->rolls[$frameIndex + 2];}public function score(){$score = 0;$frameIndex = 0;for ($frame = 0; $frame < 10; $frame++) {if ($this->isStrike($frameIndex)) {$score += 10 + $this->strikeBonus($frameIndex);$frameIndex++;}else if ($this->isSpare($frameIndex)) {$score += 10 + $this->spareBonus($frameIndex);$frameIndex += 2;}else {$score += $this->sumOfPinsInFrame($frameIndex);$frameIndex += 2;}}return $score;}}