Subversion-Projekte sthq.colony7

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TIKI
$include models/char/klingon_base-female.tik

setup
{
        scale 1
        fade_dist_mod 1
        lod 200 1.0 2500 .2 6144
        radius 25

        surface material2 shader body.tga
        surface material4 shader body.tga
        surface material5 shader body.tga
        surface material6 shader body.tga
        surface material7 shader body.tga

        surface material35 shader body.tga
        surface material36 shader body.tga
        surface material37 shader body.tga
        surface material38 shader body.tga
        surface material39 shader body.tga


        texturepath     models/char/klingon
        surface material1 shader tagara.tga

        texturepath     models/char/face
        surface material3 shader klingon-brown.tga
}

//AI Data
$include models/aidata/klingon/klingon-m9-merc-batleth-aidata.tik

init
{
        server
        {
                surface material4 +nodraw
                surface material5 +nodraw
                surface material6 +nodraw
                surface material7 +nodraw

                surface material35 +nodraw
                surface material36 +nodraw
                surface material37 +nodraw
                surface material38 +nodraw
                surface material39 +nodraw

                name "KlingonMercBatlethFemale"
                archetype "KlingonTagara"
                
                useactorweapon "batleth" "left"


                // Pain and Melee Sounds
                aliascache snd_generalpain1     localization/sound/dialog/combat/klingfem1_damage.mp3
                aliascache snd_generalpain2     localization/sound/dialog/combat/klingfem1_grunt.mp3
                aliascache snd_generalpain3     localization/sound/dialog/combat/klingfem1_hurt.mp3
                aliascache snd_generalpain4     localization/sound/dialog/combat/klingfem1_shortp.mp3
                aliascache snd_generalmelee1 localization/sound/dialog/combat/klingfem1_attack1.mp3
                aliascache snd_generalmelee2 localization/sound/dialog/combat/klingfem1_attack2.mp3
                aliascache snd_generalmelee3 localization/sound/dialog/combat/klingfem1_attack3.mp3

        }
        client
        {
                // Death Sounds
                aliascache snddeath1 localization/sound/dialog/combat/klingfem1_collpain.mp3
                aliascache snddeath2 localization/sound/dialog/combat/klingfem1_longp.mp3
        }
}

//Animations ( Core     )
$include models/sharedanim/humanoid-crouch-f.tik
$include models/sharedanim/humanoid-death-f.tik
$include models/sharedanim/humanoid-dodge-f.tik
$include models/sharedanim/humanoid-idle-f.tik
$include models/sharedanim/humanoid-motion-f.tik
$include models/sharedanim/humanoid-pain-f.tik
//$include models/sharedanim/humanoid-roll-f.tik
$include models/sharedanim/humanoid-strafe-f.tik
$include models/sharedanim/humanoid-transport-f.tik

//Animations ( Weapon )
$include models/sharedanim/klingon-batleth-f.tik

/*QUAKED char_merc_hostile_batleth_klingon-female2 (0.5 0.25 0.25)      (0 0 0) (0 0 0)
Hostile female klingon with batleth, variant 2
*/