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textures/damagedhall/dhalldoor{q3map_surfacelight 1050{map $lightmap}{map textures/damagedhall/dhalldoor.tgablendFunc GL_DST_COLOR GL_ZERO}{detailmap textures/detail/metalsmooth.tgablendFunc GL_DST_COLOR GL_SRC_COLORtcMod scale 12 12rgbGen identity}}textures/damagedhall/dprimaryhall_basiclight2{q3map_surfacelight 1050{map $lightmap}{map textures/damagedhall/dprimaryhall_basiclight.tgablendFunc GL_DST_COLOR GL_ZERO}{map textures/damagedhall/dprimaryhall_basiclight_blend.tgablendFunc GL_ONE GL_ONE}}textures/damagedhall/dsecondhall_tex{{map $lightmap}{map textures/damagedhall/dsecondhall_tex.tgablendFunc GL_DST_COLOR GL_ZERO}{map textures/damagedhall/dsecondhall_tex_glow.tgablendFunc GL_ONE GL_ONErgbGen wave square 0 1 0 0.8}}textures/damagedhall/dsecondhall_texlong{{map $lightmap}{map textures/damagedhall/dsecondhall_texlong.tgablendFunc GL_DST_COLOR GL_ZERO}{map textures/damagedhall/dsecondhall_texlong_glow.tgablendFunc GL_ONE GL_ONErgbGen wave square 0 1 0 0.8}}