Subversion-Projekte sthq.colony7

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textures/col7_3/ads
{
 qer_editorimage textures/col7_3/ads1.tga
 surfaceparm nodamage
 surfaceparm nomarks
 {
  map $lightmap
 }
 {
  animMap 0.25 textures/col7_3/ads1.tga textures/col7_3/ads2.tga textures/col7_3/ads3.tga
  blendFunc GL_DST_COLOR GL_ZERO
 }
 {
  map textures/detail/scanlines_lrg.tga
  blendFunc GL_ONE GL_ONE
 }
}

textures/col7_3/static
{
 qer_editorimage textures/col7_3/static_1.tga
 surfaceparm nodamage
 surfaceparm nomarks
 {
  map $lightmap
 }
 {
  animMap 0.6 textures/col7_3/static_1.tga textures/col7_3/static_2.tga textures/col7_3/static_3.tga textures/col7_3/static_4.tga
  blendFunc GL_DST_COLOR GL_ZERO
 }
}


textures/col7_3/text
{
 q3map_surfacelight 20
 {
  map textures/col7_3/text.jpg
  tcMod scroll 0.4 0
 }
}

textures/col7_3/curtain_torn
{
 qer_trans 0.4
 qer_nocarve
 q3map_surfacelight 10
 surfaceparm nodamage
 surfaceparm nomarks
 surfaceparm trans
 surfaceparm nonsolid
 cull twosided
 deformVertexes wave 8 sin 0 2 0 0.2
 {
  map textures/col7_3/curtain_torn.tga
  blendFunc GL_SRC_ALPHA GL_ONE_MINUS_SRC_ALPHA
  rgbGen vertex
 }
}

textures/col7_3/fog_blue
{
 qer_editorimage textures/borg/fog.tga
 qer_trans 0.4
 qer_nocarve
 surfaceparm fog
 q3map_surfacelight 4
 surfaceparm nonsolid
 surfaceparm trans
 fogparms ( 0.0 0.0 0.4 ) 1024
}

textures/col7_3/fog_yeller
{
 qer_editorimage textures/borg/fog.tga
 qer_trans 0.4
 qer_nocarve
 surfaceparm fog
 q3map_surfacelight 3
 surfaceparm nonsolid
 surfaceparm trans
 fogparms ( 0.1 0.3 0.0 ) 1024
}

textures/col7_3/fog_greenish
{
 qer_editorimage textures/borg/fog.tga
 qer_trans 0.4
 qer_nocarve
 surfaceparm fog
 q3map_surfacelight 4
 surfaceparm nonsolid
 surfaceparm trans
 fogparms ( 0.0 0.4 0.0 ) 1600
}

textures/col7_3/h2o
{
 qer_editorimage textures/col7_3/h2o.tga
 qer_trans 0.20
 surfaceparm trans
 surfaceparm water
 cull none
 deformVertexes wave 90 sin 0 2 0 0.50
 tessSize 48
 {
  map textures/col7_3/h2o.tga
  blendFunc GL_SRC_ALPHA GL_ONE_MINUS_SRC_ALPHA
  rgbGen vertex
  tcMod scroll 0.05 -0.03
 }
 {
  map textures/col7_3/h2o.tga
  blendFunc GL_SRC_ALPHA GL_ONE_MINUS_SRC_ALPHA
  rgbGen vertex
  tcMod scroll 0.025 0.04
 }
}