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textures/col7/rain{//nopicmipqer_trans 0.5surfaceparm nomarkssurfaceparm nolightmapsurfaceparm nonsolidsurfaceparm transcull disabledeformVertexes wave 30 sin 0 30 0 0.2{map textures/col7/rain.tgablendFunc GL_ONE GL_ONEtcMod scroll 0.5 -8tcMod turb 0.1 0.25 0 -0.1}{map textures/col7/rain.tgablendFunc GL_ONE GL_ONEtcMod scroll 0.01 -6.3}}