Subversion-Projekte sthq.colony7

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//Generated by BehavEd

camera ( /*@CAMERA_COMMANDS*/ ENABLE );

affect ( "munro", /*@AFFECT_TYPE*/ FLUSH )
{

        affect ( "TPcock_intro", /*@AFFECT_TYPE*/ FLUSH )
        {
                set ( /*@SET_TYPES*/ "SET_CAMERA_GROUP", "intro" );
                set ( /*@SET_TYPES*/ "SET_WEAPON", /*@WEAPON_NAMES*/ "WP_COMPRESSION_RIFLE" );
        }


        affect ( "Gordon_intro", /*@AFFECT_TYPE*/ FLUSH )
        {
                set ( /*@SET_TYPES*/ "SET_CAMERA_GROUP", "intro" );
                set ( /*@SET_TYPES*/ "SET_WEAPON", /*@WEAPON_NAMES*/ "WP_COMPRESSION_RIFLE" );
        }


        affect ( "Gordon_final1", /*@AFFECT_TYPE*/ FLUSH )
        {
                set ( /*@SET_TYPES*/ "SET_INVISIBLE", /*@BOOL_TYPES*/ "true" );
        }


        affect ( "Gordon_final2", /*@AFFECT_TYPE*/ FLUSH )
        {
                set ( /*@SET_TYPES*/ "SET_INVISIBLE", /*@BOOL_TYPES*/ "true" );
        }


        affect ( "TPcock_final", /*@AFFECT_TYPE*/ FLUSH )
        {
                set ( /*@SET_TYPES*/ "SET_INVISIBLE", /*@BOOL_TYPES*/ "true" );
        }

        set ( /*@SET_TYPES*/ "SET_CON_COMMAND", "set sex male" );
        camera ( /*@CAMERA_COMMANDS*/ FADE, < 0.000 0.000 0.000 >, 0.000, < 0.000 0.000 0.000 >, 1.000, 2000 );
        set ( /*@SET_TYPES*/ "SET_SCROLLTEXTCOLOR", "BLUE" );
        set ( /*@SET_TYPES*/ "SET_SCROLLTEXT", "@scrolltext" );

        affect ( "Gordon_intro", /*@AFFECT_TYPE*/ FLUSH )
        {
                sound ( /*@CHANNELS*/ CHAN_VOICE, "sound/voice/c7-3_1/Gordon/log.wav" );
                wait ( 55000.000 );
                camera ( /*@CAMERA_COMMANDS*/ FADE, < 0.000 0.000 0.000 >, 1.000, < 0.000 0.000 0.000 >, 0.000, 2000 );
                camera ( /*@CAMERA_COMMANDS*/ MOVE, $tag( "intro_cam1", ORIGIN)$, 0 );
                camera ( /*@CAMERA_COMMANDS*/ FOLLOW, "intro", 0.000, 0 );
                camera ( /*@CAMERA_COMMANDS*/ TRACK, "intro_path", 8.000, 0 );

                affect ( "TPcock_intro", /*@AFFECT_TYPE*/ FLUSH )
                {
//$"walkTo"@2
                        set ( "BSTATE", "BS_WALK" );
                        set ( "NAVGOAL", "intro_nav1" );
                }

                wait ( 500.000 );

                affect ( "Gordon_intro", /*@AFFECT_TYPE*/ FLUSH )
                {
//$"walkTo"@2
                        set ( "BSTATE", "BS_WALK" );
                        set ( "NAVGOAL", "intro_nav2" );

                        task ( "Gordon0" )
                        {
                                sound ( /*@CHANNELS*/ CHAN_VOICE, "sound/voice/c7-3_1/Gordon/whereto.wav" );
                        }

                        dowait ( "Gordon0" );
                        wait ( 1000.000 );

                        affect ( "TPcock_intro", /*@AFFECT_TYPE*/ FLUSH )
                        {

                                task ( "TPcock1" )
                                {
                                        sound ( /*@CHANNELS*/ CHAN_VOICE, "sound/voice/c7-3_1/TPcock/lift.wav" );
                                }

                                dowait ( "TPcock1" );
                                camera ( /*@CAMERA_COMMANDS*/ MOVE, $tag( "intro_cam2", ORIGIN)$, 2000 );

                                task ( "TPcock2" )
                                {
                                        sound ( /*@CHANNELS*/ CHAN_VOICE, "sound/voice/c7-3_1/TPcock/locked.wav" );
                                }

                                dowait ( "TPcock2" );

                                task ( "TPcock3" )
                                {
                                        sound ( /*@CHANNELS*/ CHAN_VOICE, "sound/voice/c7-3_1/TPcock/find.wav" );
                                }

                                dowait ( "TPcock3" );

                                affect ( "Gordon_intro", /*@AFFECT_TYPE*/ FLUSH )
                                {

                                        task ( "Gordon4" )
                                        {
                                                sound ( /*@CHANNELS*/ CHAN_VOICE, "sound/voice/c7-3_1/Gordon/boring.wav" );
                                        }

                                        dowait ( "Gordon4" );
                                        set ( /*@SET_TYPES*/ "SET_INVISIBLE", /*@BOOL_TYPES*/ "true" );
                                        camera ( /*@CAMERA_COMMANDS*/ DISABLE );

                                        affect ( "TPcock_intro", /*@AFFECT_TYPE*/ FLUSH )
                                        {

                                                affect ( "munro", /*@AFFECT_TYPE*/ FLUSH )
                                                {
                                                        set ( /*@SET_TYPES*/ "SET_WEAPON", /*@WEAPON_NAMES*/ "WP_PHASER" );
                                                        set ( /*@SET_TYPES*/ "SET_WEAPON", /*@WEAPON_NAMES*/ "WP_SCAVENGER_RIFLE" );
                                                        set ( /*@SET_TYPES*/ "SET_WEAPON", /*@WEAPON_NAMES*/ "WP_COMPRESSION_RIFLE" );
                                                }


                                                task ( "walk" )
                                                {
//$"walkTo"@2
                                                        set ( "BSTATE", "BS_WALK" );
                                                        set ( "NAVGOAL", "intro_nav3" );
                                                }

                                                dowait ( "walk" );
                                                set ( /*@SET_TYPES*/ "SET_WEAPON", /*@WEAPON_NAMES*/ "WP_NONE" );
                                                set ( /*@SET_TYPES*/ "SET_ANIM_BOTH", /*@ANIM_NAMES*/ "BOTH_CONSOLE1" );
                                                set ( /*@SET_TYPES*/ "SET_ANIM_HOLDTIME_BOTH", -1 );
                                                set ( /*@SET_TYPES*/ "SET_OBJECTIVE_SHOW", /*@OBJECTIVES*/ "OBJ_HAZBRIEFVOY7" );
                                                set ( /*@SET_TYPES*/ "SET_OBJECTIVE_SHOW", /*@OBJECTIVES*/ "OBJ_SHUTTLEBAY" );
                                        }

                                }

                        }

                }

        }

}