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//Generated by BehavEdrem ( "comment" );wait ( 1000.000 );affect ( "kln_game1", /*@AFFECT_TYPE*/ FLUSH ){set ( /*@SET_TYPES*/ "SET_ANGLES", < 0.000 270.000 0.000 > );set ( /*@SET_TYPES*/ "SET_BEHAVIOR_STATE", /*@BSTATE_STRINGS*/ "BS_FACE" );wait ( 1000.000 );set ( /*@SET_TYPES*/ "SET_BEHAVIOR_STATE", /*@BSTATE_STRINGS*/ "BS_HUNT_AND_KILL" );set ( /*@SET_TYPES*/ "SET_ENEMY", "munro" );}affect ( "kln_game2", /*@AFFECT_TYPE*/ FLUSH ){set ( /*@SET_TYPES*/ "SET_ANGLES", < 0.000 270.000 0.000 > );set ( /*@SET_TYPES*/ "SET_BEHAVIOR_STATE", /*@BSTATE_STRINGS*/ "BS_FACE" );wait ( 1000.000 );set ( /*@SET_TYPES*/ "SET_BEHAVIOR_STATE", /*@BSTATE_STRINGS*/ "BS_HUNT_AND_KILL" );set ( /*@SET_TYPES*/ "SET_ENEMY", "munro" );}signal ( "bot1" );signal ( "bot2" );signal ( "bot3" );signal ( "bot4" );signal ( "bot5" );remove ( "tagara" );remove ( "norton" );