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//Generated by BehavEdrem ( "comment" );set ( "security", "TRUE" );affect ( "munro_cin2", /*@AFFECT_TYPE*/ FLUSH ){set ( /*@SET_TYPES*/ "SET_INVISIBLE", /*@BOOL_TYPES*/ "false" );set ( /*@SET_TYPES*/ "SET_CAMERA_GROUP", "munro_cin2" );camera ( /*@CAMERA_COMMANDS*/ ENABLE );camera ( /*@CAMERA_COMMANDS*/ FADE, < 0.000 0.000 0.000 >, 1.000, < 0.000 0.000 0.000 >, 0.000, 1000 );camera ( /*@CAMERA_COMMANDS*/ MOVE, $tag( "spy2_cam2", ORIGIN)$, 0 );//(BHVDREM) camera ( /*@CAMERA_COMMANDS*/ PAN, < 25.000 270.000 0.000 >, < 0.000 0.000 0.000 >, 0 );camera ( /*@CAMERA_COMMANDS*/ FOLLOW, "munro_cin2", 25.000, 0 );//$"walkTo"@2set ( "BSTATE", "BS_WALK" );set ( "NAVGOAL", "munro_cin2_nav" );wait ( 500.000 );task ( "securityroom" ){sound ( /*@CHANNELS*/ CHAN_VOICE, "sound/voice/c7-2_4/I/room.wav" );}dowait ( "securityroom" );use ( "securitydoor" );camera ( /*@CAMERA_COMMANDS*/ MOVE, $tag( "spy2_cam3", ORIGIN)$, 2000 );wait ( 500.000 );task ( "spy" ){sound ( /*@CHANNELS*/ CHAN_VOICE, "sound/voice/c7-2_4/I/spy.wav" );}dowait ( "spy" );//(BHVDREM) wait ( 1000.000 );set ( /*@SET_TYPES*/ "SET_ANIM_BOTH", /*@ANIM_NAMES*/ "BOTH_CONSOLE1" );set ( /*@SET_TYPES*/ "SET_ANIM_HOLDTIME_BOTH", 3000 );wait ( 3000.000 );use ( "security_console" );wait ( 500.000 );task ( "voila" ){sound ( /*@CHANNELS*/ CHAN_VOICE, "sound/voice/c7-2_4/I/voila.wav" );}dowait ( "voila" );camera ( /*@CAMERA_COMMANDS*/ MOVE, $tag( "spy2_cam1", ORIGIN)$, 0 );camera ( /*@CAMERA_COMMANDS*/ FOLLOW, "Norton", 25.000, 0 );//(BHVDREM) camera ( /*@CAMERA_COMMANDS*/ PAN, $tag( "spy2_cam1", ANGLES)$, < 0.000 0.000 0.000 >, 0 );wait ( 1000.000 );camera ( /*@CAMERA_COMMANDS*/ ZOOM, 30.000, 5000 );wait ( 6000.000 );camera ( /*@CAMERA_COMMANDS*/ FOLLOW, "Tagara", 25.000, 0 );camera ( /*@CAMERA_COMMANDS*/ ZOOM, 55.000, 0 );wait ( 1000.000 );affect ( "tagara", /*@AFFECT_TYPE*/ FLUSH ){task ( "wearing" ){sound ( /*@CHANNELS*/ CHAN_VOICE, "sound/voice/c7-2_4/tagara/wearing.wav" );}dowait ( "wearing" );affect ( "norton", /*@AFFECT_TYPE*/ FLUSH ){camera ( /*@CAMERA_COMMANDS*/ FOLLOW, "Norton", 25.000, 0 );camera ( /*@CAMERA_COMMANDS*/ ZOOM, 30.000, 0 );task ( "comfortable" ){sound ( /*@CHANNELS*/ CHAN_VOICE, "sound/voice/c7-2_4/norton/comfortable.wav" );}dowait ( "comfortable" );affect ( "tagara", /*@AFFECT_TYPE*/ FLUSH ){camera ( /*@CAMERA_COMMANDS*/ FOLLOW, "Tagara", 25.000, 0 );camera ( /*@CAMERA_COMMANDS*/ ZOOM, 55.000, 0 );task ( "uneasy" ){sound ( /*@CHANNELS*/ CHAN_VOICE, "sound/voice/c7-2_4/tagara/uneasy.wav" );}dowait ( "uneasy" );task ( "defenses" ){sound ( /*@CHANNELS*/ CHAN_VOICE, "sound/voice/c7-2_4/tagara/defenses.wav" );}dowait ( "defenses" );affect ( "norton", /*@AFFECT_TYPE*/ FLUSH ){camera ( /*@CAMERA_COMMANDS*/ FOLLOW, "Norton", 25.000, 0 );camera ( /*@CAMERA_COMMANDS*/ ZOOM, 30.000, 0 );task ( "dirtywork" ){sound ( /*@CHANNELS*/ CHAN_VOICE, "sound/voice/c7-2_4/norton/dirtywork.wav" );}dowait ( "dirtywork" );task ( "betweenlines" ){sound ( /*@CHANNELS*/ CHAN_VOICE, "sound/voice/c7-2_4/norton/betweenlines.wav" );}dowait ( "betweenlines" );task ( "primaryobj" ){sound ( /*@CHANNELS*/ CHAN_VOICE, "sound/voice/c7-2_4/norton/primaryobj.wav" );}dowait ( "primaryobj" );task ( "secured" ){sound ( /*@CHANNELS*/ CHAN_VOICE, "sound/voice/c7-2_4/norton/secured.wav" );}dowait ( "secured" );task ( "search" ){sound ( /*@CHANNELS*/ CHAN_VOICE, "sound/voice/c7-2_4/norton/search.wav" );}dowait ( "search" );affect ( "tagara", /*@AFFECT_TYPE*/ FLUSH ){camera ( /*@CAMERA_COMMANDS*/ FOLLOW, "Tagara", 25.000, 0 );camera ( /*@CAMERA_COMMANDS*/ ZOOM, 55.000, 0 );task ( "know" ){sound ( /*@CHANNELS*/ CHAN_VOICE, "sound/voice/c7-2_4/tagara/know.wav" );}dowait ( "know" );camera ( /*@CAMERA_COMMANDS*/ ZOOM, 100.000, 3000 );camera ( /*@CAMERA_COMMANDS*/ PAN, $tag( "spy2_cam1", ANGLES)$, < 0.000 0.000 0.000 >, 3000 );wait ( 3000.000 );camera ( /*@CAMERA_COMMANDS*/ MOVE, $tag( "spy2_cam2", ORIGIN)$, 0 );camera ( /*@CAMERA_COMMANDS*/ FOLLOW, "munro_cin2", 25.000, 0 );affect ( "detector", /*@AFFECT_TYPE*/ FLUSH ){set ( /*@SET_TYPES*/ "SET_INVISIBLE", /*@BOOL_TYPES*/ "false" );set ( /*@SET_TYPES*/ "SET_SOLID", /*@BOOL_TYPES*/ "true" );set ( /*@SET_TYPES*/ "SET_HEALTH", 1 );}//(BHVDREM) wait ( 4000.000 );affect ( "munro_cin2", /*@AFFECT_TYPE*/ FLUSH ){task ( "colony7" ){sound ( /*@CHANNELS*/ CHAN_VOICE, "sound/voice/c7-2_4/I/colony7.wav" );}dowait ( "colony7" );wait ( 500.000 );use ( "securitydoor" );//(BHVDREM) affect ( "detector", /*@AFFECT_TYPE*/ FLUSH )//(BHVDREM) {//(BHVDREM) //$"walkTo"@2//(BHVDREM) set ( "BSTATE", "BS_WALK" );//(BHVDREM) set ( "NAVGOAL", "detector_nav" );//(BHVDREM) }wait ( 500.000 );camera ( /*@CAMERA_COMMANDS*/ MOVE, $tag( "spy2_cam3", ORIGIN)$, 500 );camera ( /*@CAMERA_COMMANDS*/ PAN, < 0.000 180.000 0.000 >, < 0.000 0.000 0.000 >, 500 );wait ( 500.000 );affect ( "munro", /*@AFFECT_TYPE*/ FLUSH ){sound ( /*@CHANNELS*/ CHAN_VOICE, "sound/voice/c7-2_4/guardbot/intruder.wav" );}set ( /*@SET_TYPES*/ "SET_WEAPON", /*@WEAPON_NAMES*/ "WP_COMPRESSION_RIFLE" );set ( /*@SET_TYPES*/ "SET_ANGLES", < 0.000 180.000 0.000 > );set ( /*@SET_TYPES*/ "SET_BEHAVIOR_STATE", /*@BSTATE_STRINGS*/ "BS_FACE" );//(BHVDREM) set ( /*@SET_TYPES*/ "SET_ALT_FIRE", /*@BOOL_TYPES*/ "true" );wait ( 2000.000 );camera ( /*@CAMERA_COMMANDS*/ MOVE, $tag( "spy2_cam4", ORIGIN)$, 500 );camera ( /*@CAMERA_COMMANDS*/ PAN, < 0.000 200.000 0.000 >, < 0.000 0.000 0.000 >, 500 );//(BHVDREM) set ( /*@SET_TYPES*/ "SET_ENEMY", "aim" );set ( /*@SET_TYPES*/ "SET_ENEMY", "detector" );set ( /*@SET_TYPES*/ "SET_SHOT_SPACING", 300 );wait ( 1000.000 );//(BHVDREM) set ( /*@SET_TYPES*/ "SET_ENEMY", "detector" );set ( /*@SET_TYPES*/ "SET_BEHAVIOR_STATE", /*@BSTATE_STRINGS*/ "BS_STAND_AND_SHOOT" );//(BHVDREM) set ( /*@SET_TYPES*/ "SET_BEHAVIOR_STATE", /*@BSTATE_STRINGS*/ "BS_POINT_AND_SHOOT" );wait ( 500.000 );kill ( "detector" );wait ( 500.000 );set ( /*@SET_TYPES*/ "SET_BEHAVIOR_STATE", /*@BSTATE_STRINGS*/ "BS_IDLE" );set ( /*@SET_TYPES*/ "SET_ENEMY", "NULL" );wait ( 3500.000 );camera ( /*@CAMERA_COMMANDS*/ MOVE, $tag( "spy2_cam1", ORIGIN)$, 0 );camera ( /*@CAMERA_COMMANDS*/ PAN, $tag( "spy2_cam1", ANGLES)$, < 0.000 0.000 0.000 >, 3000 );use ( "securitydoor" );wait ( 1000.000 );set ( /*@SET_TYPES*/ "SET_ANGLES", < 0.000 0.000 0.000 > );task ( "turn" ){set ( /*@SET_TYPES*/ "SET_BEHAVIOR_STATE", /*@BSTATE_STRINGS*/ "BS_FACE" );}dowait ( "turn" );affect ( "norton", /*@AFFECT_TYPE*/ FLUSH ){set ( /*@SET_TYPES*/ "SET_ANIM_BOTH", /*@ANIM_NAMES*/ "BOTH_TABLE_GETUP1" );set ( /*@SET_TYPES*/ "SET_ANIM_HOLDTIME_BOTH", 1000 );wait ( 500.000 );camera ( /*@CAMERA_COMMANDS*/ FOLLOW, "Norton", 25.000, 0 );camera ( /*@CAMERA_COMMANDS*/ ZOOM, 30.000, 2000 );task ( "intruderalert" ){sound ( /*@CHANNELS*/ CHAN_VOICE, "sound/voice/c7-2_4/norton/alert.wav" );}dowait ( "intruderalert" );affect ( "tagara", /*@AFFECT_TYPE*/ FLUSH ){set ( /*@SET_TYPES*/ "SET_SOLID", /*@BOOL_TYPES*/ "false" );set ( /*@SET_TYPES*/ "SET_ANIM_BOTH", /*@ANIM_NAMES*/ "BOTH_STAND1" );set ( /*@SET_TYPES*/ "SET_ANIM_HOLDTIME_BOTH", -1 );//(BHVDREM) wait ( 3000.000 );camera ( /*@CAMERA_COMMANDS*/ FOLLOW, "Tagara", 25.000, 0 );camera ( /*@CAMERA_COMMANDS*/ ZOOM, 55.000, 0 );task ( "reinforcements" ){sound ( /*@CHANNELS*/ CHAN_VOICE, "sound/voice/c7-2_4/tagara/reinforce.wav" );}dowait ( "reinforcements" );camera ( /*@CAMERA_COMMANDS*/ MOVE, $tag( "spy2_cam3", ORIGIN)$, 0 );camera ( /*@CAMERA_COMMANDS*/ ZOOM, 80.000, 2000 );camera ( /*@CAMERA_COMMANDS*/ FOLLOW, "munro_cin2", 25.000, 0 );affect ( "munro_cin2", /*@AFFECT_TYPE*/ FLUSH ){set ( /*@SET_TYPES*/ "SET_ANIM_BOTH", /*@ANIM_NAMES*/ "BOTH_CONSOLE1" );set ( /*@SET_TYPES*/ "SET_ANIM_HOLDTIME_BOTH", 1000 );wait ( 1000.000 );affect ( "kln_game1", /*@AFFECT_TYPE*/ FLUSH ){set ( /*@SET_TYPES*/ "SET_ANIM_HOLDTIME_BOTH", 20 );task ( "run1" ){//$"runTo"@2set ( "BSTATE", "BS_RUN" );set ( "NAVGOAL", "game_nav2" );}dowait ( "run1" );set ( /*@SET_TYPES*/ "SET_ANGLES", < 0.000 0.000 0.000 > );set ( /*@SET_TYPES*/ "SET_BEHAVIOR_STATE", /*@BSTATE_STRINGS*/ "BS_FACE" );}wait ( 1000.000 );affect ( "kln_game2", /*@AFFECT_TYPE*/ FLUSH ){set ( /*@SET_TYPES*/ "SET_ANIM_HOLDTIME_BOTH", 20 );task ( "run2" ){//$"runTo"@2set ( "BSTATE", "BS_RUN" );set ( "NAVGOAL", "game_nav1" );}dowait ( "run2" );set ( /*@SET_TYPES*/ "SET_ANGLES", < 0.000 0.000 0.000 > );set ( /*@SET_TYPES*/ "SET_BEHAVIOR_STATE", /*@BSTATE_STRINGS*/ "BS_FACE" );}use ( "security_console" );use ( "security_console" );task ( "whereIam" ){sound ( /*@CHANNELS*/ CHAN_VOICE, "sound/voice/c7-2_4/I/where.wav" );}dowait ( "whereIam" );use ( "security_console" );use ( "security_console" );wait ( 5000.000 );set ( /*@SET_TYPES*/ "SET_ANIM_BOTH", /*@ANIM_NAMES*/ "BOTH_CONSOLE1" );set ( /*@SET_TYPES*/ "SET_ANIM_HOLDTIME_BOTH", 1000 );wait ( 1000.000 );affect ( "munro", /*@AFFECT_TYPE*/ FLUSH ){sound ( /*@CHANNELS*/ CHAN_VOICE, "sound/voice/c7-2_4/computer/locked.wav" );}wait ( 1000.000 );set ( /*@SET_TYPES*/ "SET_ANGLES", < 0.000 180.000 0.000 > );set ( /*@SET_TYPES*/ "SET_BEHAVIOR_STATE", /*@BSTATE_STRINGS*/ "BS_FACE" );wait ( 500.000 );task ( "waiting" ){sound ( /*@CHANNELS*/ CHAN_VOICE, "sound/voice/c7-2_4/I/wait.wav" );}dowait ( "waiting" );task ( "beam" ){sound ( /*@CHANNELS*/ CHAN_VOICE, "sound/voice/c7-2_4/I/beam.wav" );}dowait ( "beam" );task ( "copy" ){sound ( /*@CHANNELS*/ CHAN_VOICE, "sound/voice/c7-2_4/I/loki.wav" );}dowait ( "copy" );task ( "damn" ){sound ( /*@CHANNELS*/ CHAN_VOICE, "sound/voice/c7-2_4/I/damn.wav" );}dowait ( "damn" );//(BHVDREM) wait ( 3000.000 );affect ( "munro", /*@AFFECT_TYPE*/ FLUSH ){set ( /*@SET_TYPES*/ "SET_ANGLES", < 0.000 180.000 0.000 > );}camera ( /*@CAMERA_COMMANDS*/ DISABLE );use ( "intruder_alert" );use ( "securitydoor2" );set ( /*@SET_TYPES*/ "SET_INVISIBLE", /*@BOOL_TYPES*/ "true" );wait ( 1000.000 );set ( /*@SET_TYPES*/ "SET_OBJECTIVE_SUCCEEDED", /*@OBJECTIVES*/ "OBJ_REPEL_CB8" );set ( /*@SET_TYPES*/ "SET_OBJECTIVE_SHOW", /*@OBJECTIVES*/ "OBJ_SHUTDOWNRELAYS" );set ( /*@SET_TYPES*/ "SET_OBJECTIVE_FAILED", /*@OBJECTIVES*/ "OBJ_DECOUPLEMATRIX" );}}}}}}}}}}