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//Generated by BehavEd rem ( "comment" ); set ( /*@SET_TYPES*/ "SET_ANIM_UPPER", /*@ANIM_NAMES*/ "TORSO_WEAPONREADY2" ); set ( /*@SET_TYPES*/ "SET_ANIM_HOLDTIME_UPPER", -1 );
//Generated by BehavEd
rem ( "comment" );
set ( /*@SET_TYPES*/ "SET_ANIM_UPPER", /*@ANIM_NAMES*/ "TORSO_WEAPONREADY2" );
set ( /*@SET_TYPES*/ "SET_ANIM_HOLDTIME_UPPER", -1 );