Subversion-Projekte sthq.colony7

Revision

Blame | Letzte Änderung | Log anzeigen | RSS feed

//Generated by BehavEd

rem ( "comment" );
camera ( /*@CAMERA_COMMANDS*/ ENABLE );
camera ( /*@CAMERA_COMMANDS*/ MOVE, $tag( "cam8", ORIGIN)$, 0 );
camera ( /*@CAMERA_COMMANDS*/ PAN, < 0.000 0.000 0.000 >, < 0.000 0.000 0.000 >, 0 );

affect ( "planet", /*@AFFECT_TYPE*/ FLUSH )
{
        move ( $tag( "planet_target7", ORIGIN)$, 70000.000 );
        wait ( 70000.000 );
        move ( $tag( "planet_target8", ORIGIN)$, 7000.000 );
        wait ( 7000.000 );
        move ( $tag( "planet_target9", ORIGIN)$, 9000.000 );
        wait ( 9000.000 );
        move ( $tag( "planet_target10", ORIGIN)$, 16000.000 );
        wait ( 16000.000 );
        move ( $tag( "planet_target11", ORIGIN)$, 16000.000 );
        wait ( 16000.000 );
        move ( $tag( "planet_target12", ORIGIN)$, 16000.000 );
        wait ( 16000.000 );
}


affect ( "munro_cin2", /*@AFFECT_TYPE*/ FLUSH )
{
        set ( /*@SET_TYPES*/ "SET_INVISIBLE", /*@BOOL_TYPES*/ "true" );
        set ( /*@SET_TYPES*/ "SET_CAMERA_GROUP", "munro_cin2" );
        set ( /*@SET_TYPES*/ "SET_WEAPON", /*@WEAPON_NAMES*/ "WP_COMPRESSION_RIFLE" );

        affect ( "munro_cin1", /*@AFFECT_TYPE*/ FLUSH )
        {

                task ( "log" )
                {
                        sound ( /*@CHANNELS*/ CHAN_VOICE, "sound/voice/c7-2_3/Illia/log.wav" );
                }

                dowait ( "log" );

                task ( "found" )
                {
                        sound ( /*@CHANNELS*/ CHAN_VOICE, "sound/voice/c7-2_3/Illia/found.wav" );
                }

                dowait ( "found" );

                task ( "follow" )
                {
                        sound ( /*@CHANNELS*/ CHAN_VOICE, "sound/voice/c7-2_3/Illia/follow.wav" );
                }

                dowait ( "follow" );

                task ( "changedcourse" )
                {
                        sound ( /*@CHANNELS*/ CHAN_VOICE, "sound/voice/c7-2_3/Illia/changedcourse.wav" );
                }

                dowait ( "changedcourse" );

                task ( "orbit" )
                {
                        sound ( /*@CHANNELS*/ CHAN_VOICE, "sound/voice/c7-2_3/Illia/orbit.wav" );
                }

                dowait ( "orbit" );

                task ( "building" )
                {
                        sound ( /*@CHANNELS*/ CHAN_VOICE, "sound/voice/c7-2_3/Illia/building.wav" );
                }

                dowait ( "building" );

                task ( "beameddown" )
                {
                        sound ( /*@CHANNELS*/ CHAN_VOICE, "sound/voice/c7-2_3/Illia/beameddown.wav" );
                }

                dowait ( "beameddown" );

                task ( "kilometers" )
                {
                        sound ( /*@CHANNELS*/ CHAN_VOICE, "sound/voice/c7-2_3/Illia/kilometers.wav" );
                }

                dowait ( "kilometers" );

                affect ( "munro_cin2", /*@AFFECT_TYPE*/ FLUSH )
                {
                        camera ( /*@CAMERA_COMMANDS*/ MOVE, $tag( "cin2_cam1", ORIGIN)$, 0 );
                        camera ( /*@CAMERA_COMMANDS*/ PAN, < 15.000 225.000 0.000 >, < 0.000 0.000 0.000 >, 0 );
                        wait ( 1000.000 );
                        set ( /*@SET_TYPES*/ "SET_INVISIBLE", /*@BOOL_TYPES*/ "false" );
                        set ( /*@SET_TYPES*/ "SET_EVENT", /*@EVENT_NAMES*/ "EV_BEAM_UP" );
                        wait ( 4000.000 );

                        task ( "cavesystem" )
                        {
                                sound ( /*@CHANNELS*/ CHAN_VOICE, "sound/voice/c7-2_3/Illia/cavesystem.wav" );
                        }

                        dowait ( "cavesystem" );

                        task ( "wayin" )
                        {
                                sound ( /*@CHANNELS*/ CHAN_VOICE, "sound/voice/c7-2_3/Illia/wayin.wav" );
                        }

                        dowait ( "wayin" );

                        task ( "careful" )
                        {
                                sound ( /*@CHANNELS*/ CHAN_VOICE, "sound/voice/c7-2_3/Illia/careful.wav" );
                        }

                        dowait ( "careful" );

                        task ( "predator" )
                        {
                                sound ( /*@CHANNELS*/ CHAN_VOICE, "sound/voice/c7-2_3/Illia/predator.wav" );
                        }

                        dowait ( "predator" );
                        wait ( 1000.000 );

                        affect ( "munro", /*@AFFECT_TYPE*/ FLUSH )
                        {
                                set ( /*@SET_TYPES*/ "SET_WEAPON", /*@WEAPON_NAMES*/ "WP_PHASER" );
                                set ( /*@SET_TYPES*/ "SET_WEAPON", /*@WEAPON_NAMES*/ "WP_COMPRESSION_RIFLE" );
                        }

                        camera ( /*@CAMERA_COMMANDS*/ DISABLE );
                        set ( /*@SET_TYPES*/ "SET_INVISIBLE", /*@BOOL_TYPES*/ "true" );
                        set ( /*@SET_TYPES*/ "SET_OBJECTIVE_SHOW", /*@OBJECTIVES*/ "OBJ_JEFF_JUNCTION" );
                        set ( /*@SET_TYPES*/ "SET_OBJECTIVE_HIDE", /*@OBJECTIVES*/ "OBJ_ELIMINATEHIROGEN" );
                        set ( /*@SET_TYPES*/ "SET_OBJECTIVE_HIDE", /*@OBJECTIVES*/ "OBJ_CONTAIN_DN" );
                        set ( /*@SET_TYPES*/ "SET_OBJECTIVE_HIDE", /*@OBJECTIVES*/ "OBJ_TAKE_TURBO" );
                        set ( /*@SET_TYPES*/ "SET_OBJECTIVE_HIDE", /*@OBJECTIVES*/ "OBJ_RECLAIM_IMOD" );
                        set ( /*@SET_TYPES*/ "SET_OBJECTIVE_HIDE", /*@OBJECTIVES*/ "OBJ_RESCUE_TEAMMATES" );
                        set ( /*@SET_TYPES*/ "SET_TACTICAL_HIDE", /*@TACTICAL*/ "TACT_HIROGENARE" );
                        set ( /*@SET_TYPES*/ "SET_TACTICAL_HIDE", /*@TACTICAL*/ "TACT_JEFFERIES" );
                        set ( /*@SET_TYPES*/ "SET_TACTICAL_HIDE", /*@TACTICAL*/ "TACT_TURBOLIFT" );
                }

        }

}