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//Generated by BehavEdrem ( "comment" );declare ( /*@DECLARE_TYPE*/ FLOAT, "pause" );set ( "pause", "0" );//(BHVDREM) affect ( "wanderer1", /*@AFFECT_TYPE*/ FLUSH )//(BHVDREM) {//(BHVDREM) set ( /*@SET_TYPES*/ "SET_BEHAVIOR_STATE", /*@BSTATE_STRINGS*/ "BS_WALK" );//(BHVDREM) task ( "wander" )//(BHVDREM) {//(BHVDREM) set ( /*@SET_TYPES*/ "SET_NAVGOAL", $get( STRING, "SET_PARM1")$ );//(BHVDREM) }//(BHVDREM) dowait ( "wander" );//(BHVDREM) }affect ( "ferryman2", /*@AFFECT_TYPE*/ FLUSH ){set ( /*@SET_TYPES*/ "SET_INVISIBLE", /*@BOOL_TYPES*/ "true" );}affect ( "munro_cin", /*@AFFECT_TYPE*/ FLUSH ){set ( /*@SET_TYPES*/ "SET_INVISIBLE", /*@BOOL_TYPES*/ "true" );}affect ( "munro_cin2", /*@AFFECT_TYPE*/ FLUSH ){set ( /*@SET_TYPES*/ "SET_INVISIBLE", /*@BOOL_TYPES*/ "true" );}affect ( "munro_cin7", /*@AFFECT_TYPE*/ FLUSH ){set ( /*@SET_TYPES*/ "SET_INVISIBLE", /*@BOOL_TYPES*/ "true" );}affect ( "munro_cin8", /*@AFFECT_TYPE*/ FLUSH ){set ( /*@SET_TYPES*/ "SET_INVISIBLE", /*@BOOL_TYPES*/ "true" );}affect ( "munro_cin9", /*@AFFECT_TYPE*/ FLUSH ){set ( /*@SET_TYPES*/ "SET_INVISIBLE", /*@BOOL_TYPES*/ "true" );}affect ( "munro_cin10", /*@AFFECT_TYPE*/ FLUSH ){set ( /*@SET_TYPES*/ "SET_INVISIBLE", /*@BOOL_TYPES*/ "true" );}if ( $get( FLOAT, "SET_OBJECTIVEFOSTER") = 2.000000$ ){wait ( 500.000 );set ( /*@SET_TYPES*/ "SET_OBJECTIVE_FAILED", /*@OBJECTIVES*/ "OBJ_RESCUE_TEAMMATES" );set ( /*@SET_TYPES*/ "SET_OBJECTIVE_FAILED", /*@OBJECTIVES*/ "OBJ_RECLAIM_IMOD" );}else ( ){use ( "close_shootingrange" );wait ( 500.000 );set ( /*@SET_TYPES*/ "SET_OBJECTIVE_SUCCEEDED", /*@OBJECTIVES*/ "OBJ_RESCUE_TEAMMATES" );set ( /*@SET_TYPES*/ "SET_OBJECTIVE_SUCCEEDED", /*@OBJECTIVES*/ "OBJ_RECLAIM_IMOD" );}