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//Generated by BehavEd

rem ( "comment" );
set ( /*@SET_TYPES*/ "SET_CON_COMMAND", "set sex female" );
set ( /*@SET_TYPES*/ "SET_OBJECTIVE_FAILED", /*@OBJECTIVES*/ "OBJ_FOSTERLIVES" );

affect ( "munro_cin2", /*@AFFECT_TYPE*/ FLUSH )
{
        set ( /*@SET_TYPES*/ "SET_INVISIBLE", /*@BOOL_TYPES*/ "true" );
}


affect ( "munro_cin3", /*@AFFECT_TYPE*/ FLUSH )
{
        set ( /*@SET_TYPES*/ "SET_INVISIBLE", /*@BOOL_TYPES*/ "true" );
}


affect ( "munro_cin4", /*@AFFECT_TYPE*/ FLUSH )
{
        set ( /*@SET_TYPES*/ "SET_INVISIBLE", /*@BOOL_TYPES*/ "true" );
}


affect ( "munro_cin5", /*@AFFECT_TYPE*/ FLUSH )
{
        set ( /*@SET_TYPES*/ "SET_INVISIBLE", /*@BOOL_TYPES*/ "true" );
}


affect ( "munro_cin11", /*@AFFECT_TYPE*/ FLUSH )
{
        set ( /*@SET_TYPES*/ "SET_INVISIBLE", /*@BOOL_TYPES*/ "true" );
}

camera ( /*@CAMERA_COMMANDS*/ ENABLE );
camera ( /*@CAMERA_COMMANDS*/ FADE, < 0.000 0.000 0.000 >, 0.000, < 0.000 0.000 0.000 >, 1.000, 0 );

affect ( "munro", /*@AFFECT_TYPE*/ FLUSH )
{

        task ( "secondchapter" )
        {
                sound ( /*@CHANNELS*/ CHAN_VOICE, "sound/voice/c7-2_1/speaker/secondchapter.mp3" );
        }

        dowait ( "secondchapter" );

        task ( "secondchapter2" )
        {
                sound ( /*@CHANNELS*/ CHAN_VOICE, "sound/voice/c7-2_1/speaker/secondchapter2.mp3" );
        }

        dowait ( "secondchapter2" );
        camera ( /*@CAMERA_COMMANDS*/ FADE, < 0.000 0.000 0.000 >, 1.000, < 0.000 0.000 0.000 >, 0.000, 2000 );
        camera ( /*@CAMERA_COMMANDS*/ MOVE, $tag( "cam3", ORIGIN)$, 0 );
        camera ( /*@CAMERA_COMMANDS*/ FOLLOW, "munro_cin", 0.000, 0 );
        set ( /*@SET_TYPES*/ "SET_SCROLLTEXTCOLOR", "RED" );
        set ( /*@SET_TYPES*/ "SET_SCROLLTEXT", "@introduction" );

        affect ( "munro_cin", /*@AFFECT_TYPE*/ FLUSH )
        {
                sound ( /*@CHANNELS*/ CHAN_VOICE, "sound/voice/c7-2_1/Illia/log.mp3" );
                wait ( 52000.000 );

                task ( "endlog" )
                {
                        sound ( /*@CHANNELS*/ CHAN_VOICE, "sound/voice/c7-2_1/illia/endlog.mp3" );
                }

                dowait ( "endlog" );

                task ( "Complying" )
                {
                        sound ( /*@CHANNELS*/ CHAN_BODY, "sound/voice/c7-2_1/Loki/Complying.mp3" );
                }

                dowait ( "Complying" );
                wait ( 2000.000 );
                camera ( /*@CAMERA_COMMANDS*/ MOVE, $tag( "cam4", ORIGIN)$, 1500 );

                task ( "openchannel" )
                {
                        sound ( /*@CHANNELS*/ CHAN_VOICE, "sound/voice/c7-2_1/illia/openchannel.mp3" );
                }

                dowait ( "openchannel" );
                camera ( /*@CAMERA_COMMANDS*/ MOVE, $tag( "cam5", ORIGIN)$, 1500 );
                camera ( /*@CAMERA_COMMANDS*/ PAN, < 10.000 180.000 0.000 >, < 0.000 0.000 0.000 >, 500 );

                task ( "Complying2" )
                {
                        sound ( /*@CHANNELS*/ CHAN_BODY, "sound/voice/c7-2_1/Loki/Complying.mp3" );
                }

                dowait ( "Complying2" );
                wait ( 2000.000 );

                task ( "Granted" )
                {
                        sound ( /*@CHANNELS*/ CHAN_BODY, "sound/voice/c7-2_1/Loki/granted.mp3" );
                }

                dowait ( "Granted" );
                wait ( 5000.000 );

                task ( "excellent" )
                {
                        sound ( /*@CHANNELS*/ CHAN_VOICE, "sound/voice/c7-2_1/illia/excellent.mp3" );
                }

                dowait ( "excellent" );
                set ( /*@SET_TYPES*/ "SET_ANIM_BOTH", /*@ANIM_NAMES*/ "BOTH_SIT2TO1" );
                set ( /*@SET_TYPES*/ "SET_ANIM_HOLDTIME_UPPER", 0 );
                wait ( 2500.000 );
                set ( /*@SET_TYPES*/ "SET_INVISIBLE", /*@BOOL_TYPES*/ "true" );
                set ( /*@SET_TYPES*/ "SET_SOLID", /*@BOOL_TYPES*/ "false" );

                affect ( "shuttle", /*@AFFECT_TYPE*/ FLUSH )
                {
                        move ( $tag( "shuttle_nav1", ORIGIN)$, 7000.000 );
                        rotate ( < 0.000 180.000 0.000 >, 7000.000 );
                }


                affect ( "munro", /*@AFFECT_TYPE*/ FLUSH )
                {
                        sound ( /*@CHANNELS*/ CHAN_AUTO, "sound/sfx/landing.mp3" );
                }

                camera ( /*@CAMERA_COMMANDS*/ MOVE, $tag( "cam8", ORIGIN)$, 0 );
                camera ( /*@CAMERA_COMMANDS*/ PAN, < -70.000 180.000 0.000 >, < 0.000 0.000 0.000 >, 0 );
                camera ( /*@CAMERA_COMMANDS*/ MOVE, $tag( "cam6", ORIGIN)$, 7000 );
                camera ( /*@CAMERA_COMMANDS*/ PAN, < -90.000 180.000 0.000 >, < 0.000 0.000 0.000 >, 7000 );
                wait ( 7000.000 );

                affect ( "munro_cin3", /*@AFFECT_TYPE*/ FLUSH )
                {
                        set ( /*@SET_TYPES*/ "SET_INVISIBLE", /*@BOOL_TYPES*/ "false" );
//$"walkTo"@2
                        set ( "BSTATE", "BS_WALK" );
                        set ( "NAVGOAL", "munro_cin3_nav1" );
                        set ( /*@SET_TYPES*/ "SET_CAMERA_GROUP", "munro_cin3" );
                }

                camera ( /*@CAMERA_COMMANDS*/ MOVE, $tag( "cam7", ORIGIN)$, 0 );
                camera ( /*@CAMERA_COMMANDS*/ PAN, < 90.000 0.000 0.000 >, < 0.000 0.000 0.000 >, 0 );
                camera ( /*@CAMERA_COMMANDS*/ MOVE, $tag( "cam11", ORIGIN)$, 4000 );
                camera ( /*@CAMERA_COMMANDS*/ PAN, < 90.000 0.000 180.000 >, < 0.000 0.000 0.000 >, 4000 );
                wait ( 3500.000 );
                camera ( /*@CAMERA_COMMANDS*/ FADE, < 0.000 0.000 0.000 >, 0.000, < 0.000 0.000 0.000 >, 1.000, 500 );
                wait ( 500.000 );
                camera ( /*@CAMERA_COMMANDS*/ FADE, < 0.000 0.000 0.000 >, 1.000, < 0.000 0.000 0.000 >, 0.000, 500 );
                camera ( /*@CAMERA_COMMANDS*/ MOVE, $tag( "cam8", ORIGIN)$, 0 );
                camera ( /*@CAMERA_COMMANDS*/ FOLLOW, "munro_cin3", 80.000, 0 );

                affect ( "munro_cin3", /*@AFFECT_TYPE*/ FLUSH )
                {
                        wait ( 500.000 );
                        set ( /*@SET_TYPES*/ "SET_LOOK_TARGET", "look_target1" );
                        wait ( 1000.000 );
                        set ( /*@SET_TYPES*/ "SET_LOOK_TARGET", "look_target2" );
                        wait ( 1000.000 );
                        set ( /*@SET_TYPES*/ "SET_LOOK_TARGET", "look_target0" );
                }

                wait ( 2500.000 );
                //(BHVDREM)  camera ( /*@CAMERA_COMMANDS*/ MOVE, $tag( "cam9", ORIGIN)$, 1000 );
                //(BHVDREM)  wait ( 1500.000 );
                camera ( /*@CAMERA_COMMANDS*/ MOVE, $tag( "cam10", ORIGIN)$, 1000 );
                wait ( 1500.000 );
                camera ( /*@CAMERA_COMMANDS*/ MOVE, $tag( "cam11", ORIGIN)$, 1000 );
                wait ( 400.000 );
                camera ( /*@CAMERA_COMMANDS*/ FADE, < 0.000 0.000 0.000 >, 0.000, < 0.000 0.000 0.000 >, 1.000, 500 );
                wait ( 500.000 );

                affect ( "munro_cin3", /*@AFFECT_TYPE*/ FLUSH )
                {
                        set ( /*@SET_TYPES*/ "SET_INVISIBLE", /*@BOOL_TYPES*/ "true" );
                }

                wait ( 500.000 );
                camera ( /*@CAMERA_COMMANDS*/ FADE, < 0.000 0.000 0.000 >, 1.000, < 0.000 0.000 0.000 >, 0.000, 500 );
                camera ( /*@CAMERA_COMMANDS*/ DISABLE );
                wait ( 500.000 );
                use ( "music" );
                set ( /*@SET_TYPES*/ "SET_OBJECTIVE_CLEARALL", "DEFAULT" );
                set ( /*@SET_TYPES*/ "SET_OBJECTIVE_SHOW", /*@OBJECTIVES*/ "OBJ_ELIMINATEHIROGEN" );
                set ( /*@SET_TYPES*/ "SET_TACTICAL_SHOW", /*@TACTICAL*/ "TACT_JEFFERIES" );
                set ( /*@SET_TYPES*/ "SET_TACTICAL_SHOW", /*@TACTICAL*/ "TACT_HIROGENARE" );
                set ( /*@SET_TYPES*/ "SET_TACTICAL_SHOW", /*@TACTICAL*/ "TACT_TURBOLIFT" );
        }

}